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Fix FWRetract with positive z-moves during retracted state

This commit is contained in:
Florian Heilmann 2017-05-09 13:54:57 +02:00
parent 47cae2929f
commit fe96376a73

View File

@ -3071,8 +3071,8 @@ static void homeaxis(const AxisEnum axis) {
}
else {
// If the height hasn't been altered, undo the Z hop
if (retract_zlift > 0.01 && hop_height == current_position[Z_AXIS]) {
// If the height hasn't been lowered, undo the Z hop
if (retract_zlift > 0.01 && hop_height <= current_position[Z_AXIS]) {
// Pretend current position is higher. Z will lower on the next move
current_position[Z_AXIS] += retract_zlift;
SYNC_PLAN_POSITION_KINEMATIC();