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mirror of https://github.com/MarlinFirmware/Marlin.git synced 2024-11-24 04:29:34 +00:00
MarlinFirmware/Marlin/DOGMbitmaps.h
Scott Lahteine 5dabc95409 Apply all changes from latest Marlin_V1
Diffed and merged, preserving my updates
2013-06-06 15:49:25 -07:00

122 lines
6.0 KiB
C

#define START_BMPWIDTH 60 //Width in pixels
#define START_BMPHEIGHT 64 //Height in pixels
#define START_BMPBYTEWIDTH 8 //Width in bytes
const unsigned char start_bmp[574] PROGMEM = { //AVR-GCC, WinAVR
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xF0,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xF0,
0xFF,0xFF,0xFF,0xF9,0xFF,0xFF,0xFF,0xF0,
0xFF,0xFF,0xFF,0xF0,0xFF,0xFF,0xFF,0xF0,
0xFF,0xFF,0xFF,0xE0,0x7F,0xFF,0xFF,0xF0,
0xFF,0xFF,0xFF,0xC0,0x3F,0xFF,0xFF,0xF0,
0xFF,0xFF,0xFF,0x80,0x1F,0xFF,0xFF,0xF0,
0xFF,0xFF,0xFF,0x00,0x0F,0xFF,0xFF,0xF0,
0xFF,0xFF,0xFE,0x00,0x07,0xFF,0xFF,0xF0,
0xFF,0xFF,0xFC,0x00,0x03,0xFF,0xFF,0xF0,
0xFF,0xFF,0xF8,0x00,0x01,0xFF,0xFF,0xF0,
0xFF,0xFF,0xF0,0x00,0x00,0xFF,0xFF,0xF0,
0xFF,0xFF,0xE0,0x00,0x00,0x7F,0xFF,0xF0,
0xFF,0xFF,0xC0,0x00,0x00,0x3F,0xFF,0xF0,
0xFF,0xFF,0x80,0x00,0x00,0x3F,0xFF,0xF0,
0xFF,0xFF,0x00,0x00,0x00,0x1F,0xFF,0xF0,
0xFF,0xFE,0x00,0x00,0x00,0x0F,0xFF,0xF0,
0xFF,0xFE,0x00,0x00,0x00,0x07,0xFF,0xF0,
0xFF,0xFC,0x00,0x00,0x00,0x07,0xFF,0xF0,
0xFF,0xFC,0x00,0x00,0x00,0x03,0xFF,0xF0,
0xFF,0xF8,0x00,0x00,0x00,0x03,0xFF,0xF0,
0xFF,0xF8,0x00,0x00,0x00,0x03,0xFF,0xF0,
0xFF,0xF8,0x00,0x00,0x00,0x01,0xFF,0xF0,
0xFF,0xF8,0x00,0x00,0x00,0x01,0xFF,0xF0,
0xFF,0xF8,0x00,0x00,0x00,0x01,0xFF,0xF0,
0xFF,0xF8,0x00,0x00,0x00,0x01,0xFF,0xF0,
0xFF,0xF8,0x00,0x00,0x00,0x01,0xFF,0xF0,
0xFF,0xF8,0x00,0x00,0x00,0x01,0xFF,0xF0,
0xFF,0xF8,0x00,0x00,0x00,0x01,0xFF,0xF0,
0xFF,0xF8,0x00,0x00,0x00,0x01,0xFF,0xF0,
0xFF,0xF8,0x00,0x00,0x00,0x03,0xFF,0xF0,
0xFF,0xF8,0x00,0x00,0x00,0x03,0xFF,0xF0,
0xFF,0xFC,0x00,0x00,0x00,0x03,0xFF,0xF0,
0xFF,0xFC,0x00,0x00,0x00,0x07,0xFF,0xF0,
0xFF,0xFE,0x00,0x00,0x00,0x07,0xFF,0xF0,
0xFF,0xFE,0x00,0x00,0x00,0x0F,0xFF,0xF0,
0xFF,0xFF,0x00,0x00,0x00,0x1F,0xFF,0xF0,
0xFF,0xFF,0x80,0x00,0x00,0x1F,0xFF,0xF0,
0xFF,0xFF,0xC0,0x00,0x00,0x3F,0xFF,0xF0,
0xFF,0xFF,0xE0,0x00,0x00,0x7F,0xFF,0xF0,
0xFF,0xFF,0xF0,0x00,0x01,0xFF,0xFF,0xF0,
0xFF,0xFF,0xFC,0x00,0x03,0xFF,0xFF,0xF0,
0xFF,0xFF,0xFF,0x00,0x1F,0xFF,0xFF,0xF0,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xF0,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xF0,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xF0,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xF0,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xF0,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xF0,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xF0,
0x83,0xFF,0xFF,0xFE,0x0F,0xFF,0xFF,0xF0,
0x80,0xFF,0xFF,0xFE,0x03,0xFF,0xFF,0xF0,
0x88,0x7F,0xFF,0xFE,0x23,0xFF,0xFF,0xF0,
0x8C,0x70,0x38,0x0E,0x71,0x81,0xC0,0x70,
0x8C,0x60,0x38,0x0E,0x63,0x80,0xC0,0x30,
0x80,0xE3,0x19,0xC6,0x07,0xF8,0xC7,0x30,
0x80,0xE0,0x19,0xC6,0x03,0x80,0xC7,0x10,
0x8C,0x62,0x79,0xC6,0x63,0x9C,0xC7,0x30,
0x8C,0x63,0xF8,0xC6,0x71,0x18,0xC6,0x30,
0x8E,0x30,0x18,0x0E,0x71,0x80,0xC0,0x30,
0x9E,0x38,0x39,0x1E,0x79,0xC4,0xC4,0xF0,
0xFF,0xFF,0xF9,0xFF,0xFF,0xFF,0xC7,0xF0,
0xFF,0xFF,0xF9,0xFF,0xFF,0xFF,0xC7,0xF0,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xF0
};
#define STATUS_SCREENWIDTH 115 //Width in pixels
#define STATUS_SCREENHEIGHT 19 //Height in pixels
#define STATUS_SCREENBYTEWIDTH 15 //Width in bytes
const unsigned char status_screen0_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xFF,0xE0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x63,0x0C,0x60,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x47,0x0E,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x4F,0x0F,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x5F,0x0F,0xA0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x5E,0x07,0xA0,
0x7F,0x80,0x00,0x3F,0xC0,0x00,0x3F,0xC0,0x00,0x41,0x04,0x00,0x40,0x60,0x20,
0xFB,0xC0,0x00,0x79,0xE0,0x00,0x79,0xE0,0x00,0x20,0x82,0x00,0x40,0xF0,0x20,
0xF3,0xC0,0x00,0x76,0xE0,0x00,0x76,0xE0,0x00,0x20,0x82,0x00,0x40,0xF0,0x20,
0xEB,0xC0,0x00,0x7E,0xE0,0x00,0x7E,0xE0,0x00,0x41,0x04,0x00,0x40,0x60,0x20,
0x7B,0x80,0x00,0x3D,0xC0,0x00,0x39,0xC0,0x00,0x82,0x08,0x00,0x5E,0x07,0xA0,
0x7B,0x80,0x00,0x3B,0xC0,0x00,0x3E,0xC0,0x01,0x04,0x10,0x00,0x5F,0x0F,0xA0,
0xFB,0xC0,0x00,0x77,0xE0,0x00,0x76,0xE0,0x01,0x04,0x10,0x00,0x4F,0x0F,0x20,
0xFB,0xC0,0x00,0x70,0xE0,0x00,0x79,0xE0,0x00,0x82,0x08,0x00,0x47,0x0E,0x20,
0xFF,0xC0,0x00,0x7F,0xE0,0x00,0x7F,0xE0,0x00,0x41,0x04,0x00,0x63,0x0C,0x60,
0x3F,0x00,0x00,0x1F,0x80,0x00,0x1F,0x80,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
0x1E,0x00,0x00,0x0F,0x00,0x00,0x0F,0x00,0x01,0xFF,0xFF,0x80,0x7F,0xFF,0xE0,
0x0C,0x00,0x00,0x06,0x00,0x00,0x06,0x00,0x01,0xFF,0xFF,0x80,0x00,0x00,0x00
};
#define STATUS_SCREENWIDTH 115 //Width in pixels
#define STATUS_SCREENHEIGHT 19 //Height in pixels
#define STATUS_SCREENBYTEWIDTH 15 //Width in bytes
const unsigned char status_screen1_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xFF,0xE0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x61,0xF8,0x60,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0xF8,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0xF0,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0x60,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x58,0x01,0xA0,
0x7F,0x80,0x00,0x3F,0xC0,0x00,0x3F,0xC0,0x00,0x41,0x04,0x00,0x5C,0x63,0xA0,
0xFB,0xC0,0x00,0x79,0xE0,0x00,0x79,0xE0,0x00,0x20,0x82,0x00,0x5E,0xF7,0xA0,
0xF3,0xC0,0x00,0x76,0xE0,0x00,0x76,0xE0,0x00,0x20,0x82,0x00,0x5E,0xF7,0xA0,
0xEB,0xC0,0x00,0x7E,0xE0,0x00,0x7E,0xE0,0x00,0x41,0x04,0x00,0x5C,0x63,0xA0,
0x7B,0x80,0x00,0x3D,0xC0,0x00,0x39,0xC0,0x00,0x82,0x08,0x00,0x58,0x01,0xA0,
0x7B,0x80,0x00,0x3B,0xC0,0x00,0x3E,0xC0,0x01,0x04,0x10,0x00,0x40,0x60,0x20,
0xFB,0xC0,0x00,0x77,0xE0,0x00,0x76,0xE0,0x01,0x04,0x10,0x00,0x40,0xF0,0x20,
0xFB,0xC0,0x00,0x70,0xE0,0x00,0x79,0xE0,0x00,0x82,0x08,0x00,0x41,0xF8,0x20,
0xFF,0xC0,0x00,0x7F,0xE0,0x00,0x7F,0xE0,0x00,0x41,0x04,0x00,0x61,0xF8,0x60,
0x3F,0x00,0x00,0x1F,0x80,0x00,0x1F,0x80,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
0x1E,0x00,0x00,0x0F,0x00,0x00,0x0F,0x00,0x01,0xFF,0xFF,0x80,0x7F,0xFF,0xE0,
0x0C,0x00,0x00,0x06,0x00,0x00,0x06,0x00,0x01,0xFF,0xFF,0x80,0x00,0x00,0x00
};