mirror of
https://github.com/MarlinFirmware/Marlin.git
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c7c56ac45f
Fixes #22250. Regression from #17460.
52 lines
2.4 KiB
C++
52 lines
2.4 KiB
C++
/**
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* Marlin 3D Printer Firmware
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* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
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*
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* Based on Sprinter and grbl.
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* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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*/
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#include "../../../inc/MarlinConfigPre.h"
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#if BOTH(HAS_TFT_LVGL_UI, ADVANCED_PAUSE_FEATURE)
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#include "draw_ui.h"
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#include <lv_conf.h>
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#include "../../../feature/pause.h"
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#include "../../../inc/MarlinConfig.h"
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void lv_draw_pause_message(const PauseMessage msg) {
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switch (msg) {
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case PAUSE_MESSAGE_PARKING: clear_cur_ui(); lv_draw_dialog(DIALOG_PAUSE_MESSAGE_PARKING); break;
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case PAUSE_MESSAGE_CHANGING: clear_cur_ui(); lv_draw_dialog(DIALOG_PAUSE_MESSAGE_CHANGING); break;
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case PAUSE_MESSAGE_UNLOAD: clear_cur_ui(); lv_draw_dialog(DIALOG_PAUSE_MESSAGE_UNLOAD); break;
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case PAUSE_MESSAGE_WAITING: clear_cur_ui(); lv_draw_dialog(DIALOG_PAUSE_MESSAGE_WAITING); break;
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case PAUSE_MESSAGE_INSERT: clear_cur_ui(); lv_draw_dialog(DIALOG_PAUSE_MESSAGE_INSERT); break;
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case PAUSE_MESSAGE_LOAD: clear_cur_ui(); lv_draw_dialog(DIALOG_PAUSE_MESSAGE_LOAD); break;
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case PAUSE_MESSAGE_PURGE: clear_cur_ui(); lv_draw_dialog(DIALOG_PAUSE_MESSAGE_PURGE); break;
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case PAUSE_MESSAGE_RESUME: clear_cur_ui(); lv_draw_dialog(DIALOG_PAUSE_MESSAGE_RESUME); break;
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case PAUSE_MESSAGE_HEAT: clear_cur_ui(); lv_draw_dialog(DIALOG_PAUSE_MESSAGE_HEAT); break;
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case PAUSE_MESSAGE_HEATING: clear_cur_ui(); lv_draw_dialog(DIALOG_PAUSE_MESSAGE_HEATING); break;
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case PAUSE_MESSAGE_OPTION: pause_menu_response = PAUSE_RESPONSE_WAIT_FOR;
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clear_cur_ui(); lv_draw_dialog(DIALOG_PAUSE_MESSAGE_OPTION); break;
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case PAUSE_MESSAGE_STATUS:
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default: break;
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}
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}
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#endif // HAS_TFT_LVGL_UI && ADVANCED_PAUSE_FEATURE
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