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635 lines
18 KiB
C++
635 lines
18 KiB
C++
/**
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* Marlin 3D Printer Firmware
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* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
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*
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* Based on Sprinter and grbl.
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* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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*/
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//
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// Unified Bed Leveling Menus
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//
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#include "../../inc/MarlinConfigPre.h"
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#if BOTH(HAS_LCD_MENU, AUTO_BED_LEVELING_UBL)
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#include "menu.h"
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#include "../../gcode/gcode.h"
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#include "../../gcode/queue.h"
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#include "../../module/motion.h"
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#include "../../module/planner.h"
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#include "../../module/configuration_store.h"
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#include "../../feature/bedlevel/bedlevel.h"
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static int16_t ubl_storage_slot = 0,
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custom_hotend_temp = 190,
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side_points = 3,
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ubl_fillin_amount = 5,
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ubl_height_amount = 1;
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static uint8_t n_edit_pts = 1;
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static int8_t x_plot = 0, y_plot = 0; // May be negative during move
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#if HAS_HEATED_BED
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static int16_t custom_bed_temp = 50;
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#endif
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float mesh_edit_accumulator; // Rounded to 2.5 decimal places on use
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inline float rounded_mesh_value() {
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const int32_t rounded = int32_t(mesh_edit_accumulator * 1000);
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return float(rounded - (rounded % 5L)) / 1000;
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}
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static void _lcd_mesh_fine_tune(PGM_P const msg) {
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ui.defer_status_screen();
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if (ubl.encoder_diff) {
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mesh_edit_accumulator += ubl.encoder_diff > 0 ? 0.005f : -0.005f;
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ubl.encoder_diff = 0;
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ui.refresh(LCDVIEW_CALL_REDRAW_NEXT);
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}
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if (ui.should_draw()) {
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const float rounded_f = rounded_mesh_value();
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MenuEditItemBase::draw_edit_screen(msg, ftostr43sign(rounded_f));
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TERN_(MESH_EDIT_GFX_OVERLAY, _lcd_zoffset_overlay_gfx(rounded_f));
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TERN_(HAS_GRAPHICAL_TFT, ui.refresh(LCDVIEW_NONE));
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}
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}
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//
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// Called external to the menu system to acquire the result of an edit.
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//
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float lcd_mesh_edit() { return rounded_mesh_value(); }
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void lcd_mesh_edit_setup(const float &initial) {
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TERN_(HAS_GRAPHICAL_TFT, ui.clear_lcd());
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mesh_edit_accumulator = initial;
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ui.goto_screen([]{ _lcd_mesh_fine_tune(GET_TEXT(MSG_MESH_EDIT_Z)); });
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}
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void _lcd_z_offset_edit() {
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_lcd_mesh_fine_tune(GET_TEXT(MSG_UBL_Z_OFFSET));
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}
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float lcd_z_offset_edit() {
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ui.goto_screen(_lcd_z_offset_edit);
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return rounded_mesh_value();
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}
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void lcd_z_offset_edit_setup(const float &initial) {
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mesh_edit_accumulator = initial;
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ui.goto_screen(_lcd_z_offset_edit);
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}
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/**
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* UBL Build Custom Mesh Command
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*/
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void _lcd_ubl_build_custom_mesh() {
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char ubl_lcd_gcode[64];
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#if HAS_HEATED_BED
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sprintf_P(ubl_lcd_gcode, PSTR("G28\nM190 S%i\nM109 S%i\nG29 P1"), custom_bed_temp, custom_hotend_temp);
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#else
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sprintf_P(ubl_lcd_gcode, PSTR("G28\nM109 S%i\nG29 P1"), custom_hotend_temp);
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#endif
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queue.inject(ubl_lcd_gcode);
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}
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/**
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* UBL Custom Mesh submenu
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*
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* << Build Mesh
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* Hotend Temp: ---
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* Bed Temp: ---
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* Build Custom Mesh
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*/
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void _lcd_ubl_custom_mesh() {
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START_MENU();
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BACK_ITEM(MSG_UBL_BUILD_MESH_MENU);
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#if HAS_HOTEND
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EDIT_ITEM(int3, MSG_UBL_HOTEND_TEMP_CUSTOM, &custom_hotend_temp, EXTRUDE_MINTEMP, HEATER_0_MAXTEMP - HOTEND_OVERSHOOT);
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#endif
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#if HAS_HEATED_BED
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EDIT_ITEM(int3, MSG_UBL_BED_TEMP_CUSTOM, &custom_bed_temp, BED_MINTEMP, BED_MAX_TARGET);
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#endif
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ACTION_ITEM(MSG_UBL_BUILD_CUSTOM_MESH, _lcd_ubl_build_custom_mesh);
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END_MENU();
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}
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/**
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* UBL Adjust Mesh Height Command
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*/
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void _lcd_ubl_adjust_height_cmd() {
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char ubl_lcd_gcode[16];
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const int ind = ubl_height_amount > 0 ? 9 : 10;
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strcpy_P(ubl_lcd_gcode, PSTR("G29 P6 C -"));
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sprintf_P(&ubl_lcd_gcode[ind], PSTR(".%i"), ABS(ubl_height_amount));
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queue.inject(ubl_lcd_gcode);
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}
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/**
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* UBL Adjust Mesh Height submenu
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*
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* << Edit Mesh
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* Height Amount: ---
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* Adjust Mesh Height
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* << Info Screen
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*/
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void _menu_ubl_height_adjust() {
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START_MENU();
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BACK_ITEM(MSG_EDIT_MESH);
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EDIT_ITEM(int3, MSG_UBL_MESH_HEIGHT_AMOUNT, &ubl_height_amount, -9, 9, _lcd_ubl_adjust_height_cmd);
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ACTION_ITEM(MSG_INFO_SCREEN, ui.return_to_status);
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END_MENU();
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}
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/**
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* UBL Edit Mesh submenu
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*
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* << UBL Tools
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* Fine Tune All
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* Fine Tune Closest
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* - Adjust Mesh Height >>
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* << Info Screen
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*/
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void _lcd_ubl_edit_mesh() {
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START_MENU();
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BACK_ITEM(MSG_UBL_TOOLS);
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GCODES_ITEM(MSG_UBL_FINE_TUNE_ALL, PSTR("G29 P4 R999 T"));
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GCODES_ITEM(MSG_UBL_FINE_TUNE_CLOSEST, PSTR("G29 P4 T"));
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SUBMENU(MSG_UBL_MESH_HEIGHT_ADJUST, _menu_ubl_height_adjust);
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ACTION_ITEM(MSG_INFO_SCREEN, ui.return_to_status);
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END_MENU();
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}
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#if ENABLED(G26_MESH_VALIDATION)
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/**
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* UBL Validate Custom Mesh Command
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*/
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void _lcd_ubl_validate_custom_mesh() {
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char ubl_lcd_gcode[24];
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const int16_t temp = TERN(HAS_HEATED_BED, custom_bed_temp, 0);
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sprintf_P(ubl_lcd_gcode, PSTR("G28\nG26 C P H%" PRIi16 TERN_(HAS_HEATED_BED, " B%" PRIi16))
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, custom_hotend_temp
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#if HAS_HEATED_BED
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, temp
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#endif
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);
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queue.inject(ubl_lcd_gcode);
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}
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/**
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* UBL Validate Mesh submenu
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*
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* << UBL Tools
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* Mesh Validation with Material 1 up to 5
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* Validate Custom Mesh
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* << Info Screen
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*/
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void _lcd_ubl_validate_mesh() {
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START_MENU();
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BACK_ITEM(MSG_UBL_TOOLS);
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#if PREHEAT_COUNT
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#if HAS_HEATED_BED
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#define VALIDATE_MESH_GCODE_ITEM(M) \
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GCODES_ITEM_N_S(M, ui.get_preheat_label(M), MSG_UBL_VALIDATE_MESH_M, PSTR("G28\nG26 C P I" STRINGIFY(M)))
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#else
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#define VALIDATE_MESH_GCODE_ITEM(M) \
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GCODES_ITEM_N_S(M, ui.get_preheat_label(M), MSG_UBL_VALIDATE_MESH_M, PSTR("G28\nG26 C P B0 I" STRINGIFY(M)))
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#endif
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VALIDATE_MESH_GCODE_ITEM(0);
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#if PREHEAT_COUNT > 1
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VALIDATE_MESH_GCODE_ITEM(1);
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#if PREHEAT_COUNT > 2
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VALIDATE_MESH_GCODE_ITEM(2);
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#if PREHEAT_COUNT > 3
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VALIDATE_MESH_GCODE_ITEM(3);
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#if PREHEAT_COUNT > 4
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VALIDATE_MESH_GCODE_ITEM(4);
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#endif
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#endif
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#endif
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#endif
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#endif // PREHEAT_COUNT
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ACTION_ITEM(MSG_UBL_VALIDATE_CUSTOM_MESH, _lcd_ubl_validate_custom_mesh);
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ACTION_ITEM(MSG_INFO_SCREEN, ui.return_to_status);
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END_MENU();
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}
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#endif
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/**
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* UBL Grid Leveling submenu
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*
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* << UBL Tools
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* Side points: ---
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* Level Mesh
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*/
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void _lcd_ubl_grid_level() {
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START_MENU();
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BACK_ITEM(MSG_UBL_TOOLS);
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EDIT_ITEM(int3, MSG_UBL_SIDE_POINTS, &side_points, 2, 6);
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ACTION_ITEM(MSG_UBL_MESH_LEVEL, []{
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char ubl_lcd_gcode[12];
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sprintf_P(ubl_lcd_gcode, PSTR("G29 J%i"), side_points);
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queue.inject(ubl_lcd_gcode);
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});
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END_MENU();
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}
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/**
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* UBL Mesh Leveling submenu
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*
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* << UBL Tools
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* 3-Point Mesh Leveling
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* - Grid Mesh Leveling >>
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* << Info Screen
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*/
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void _lcd_ubl_mesh_leveling() {
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START_MENU();
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BACK_ITEM(MSG_UBL_TOOLS);
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GCODES_ITEM(MSG_UBL_3POINT_MESH_LEVELING, PSTR("G29 J0"));
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SUBMENU(MSG_UBL_GRID_MESH_LEVELING, _lcd_ubl_grid_level);
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ACTION_ITEM(MSG_INFO_SCREEN, ui.return_to_status);
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END_MENU();
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}
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/**
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* UBL Fill-in Amount Mesh Command
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*/
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void _lcd_ubl_fillin_amount_cmd() {
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char ubl_lcd_gcode[18];
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sprintf_P(ubl_lcd_gcode, PSTR("G29 P3 R C.%i"), ubl_fillin_amount);
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gcode.process_subcommands_now(ubl_lcd_gcode);
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}
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/**
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* UBL Fill-in Mesh submenu
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*
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* << Build Mesh
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* Fill-in Amount: ---
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* Fill-in Mesh
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* Smart Fill-in
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* Manual Fill-in
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* << Info Screen
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*/
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void _menu_ubl_fillin() {
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START_MENU();
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BACK_ITEM(MSG_UBL_BUILD_MESH_MENU);
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EDIT_ITEM(int3, MSG_UBL_FILLIN_AMOUNT, &ubl_fillin_amount, 0, 9, _lcd_ubl_fillin_amount_cmd);
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GCODES_ITEM(MSG_UBL_SMART_FILLIN, PSTR("G29 P3 T0"));
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GCODES_ITEM(MSG_UBL_MANUAL_FILLIN, PSTR("G29 P2 B T0"));
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ACTION_ITEM(MSG_INFO_SCREEN, ui.return_to_status);
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END_MENU();
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}
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void _lcd_ubl_invalidate() {
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ubl.invalidate();
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SERIAL_ECHOLNPGM("Mesh invalidated.");
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}
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/**
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* UBL Build Mesh submenu
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*
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* << UBL Tools
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* Build Mesh with Material 1 up to 5
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* - Build Custom Mesh >>
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* Build Cold Mesh
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* - Fill-in Mesh >>
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* Continue Bed Mesh
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* Invalidate All
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* Invalidate Closest
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* << Info Screen
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*/
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void _lcd_ubl_build_mesh() {
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START_MENU();
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BACK_ITEM(MSG_UBL_TOOLS);
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#if PREHEAT_COUNT
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#if HAS_HEATED_BED
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#define PREHEAT_BED_GCODE(M) "M190 I" STRINGIFY(M) "\n"
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#else
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#define PREHEAT_BED_GCODE(M) ""
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#endif
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#define BUILD_MESH_GCODE_ITEM(M) GCODES_ITEM_S(ui.get_preheat_label(M), MSG_UBL_BUILD_MESH_M, \
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PSTR( \
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"G28\n" \
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PREHEAT_BED_GCODE(M) \
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"M109 I" STRINGIFY(M) "\n" \
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"G29 P1\n" \
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"M104 S0\n" \
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"M140 S0" \
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) )
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BUILD_MESH_GCODE_ITEM(0);
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#if PREHEAT_COUNT > 1
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BUILD_MESH_GCODE_ITEM(1);
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#if PREHEAT_COUNT > 2
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BUILD_MESH_GCODE_ITEM(2);
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#if PREHEAT_COUNT > 3
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BUILD_MESH_GCODE_ITEM(3);
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#if PREHEAT_COUNT > 4
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BUILD_MESH_GCODE_ITEM(4);
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#endif
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#endif
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#endif
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#endif
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#endif // PREHEAT_COUNT
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SUBMENU(MSG_UBL_BUILD_CUSTOM_MESH, _lcd_ubl_custom_mesh);
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GCODES_ITEM(MSG_UBL_BUILD_COLD_MESH, PSTR("G28\nG29 P1"));
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SUBMENU(MSG_UBL_FILLIN_MESH, _menu_ubl_fillin);
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GCODES_ITEM(MSG_UBL_CONTINUE_MESH, PSTR("G29 P1 C"));
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ACTION_ITEM(MSG_UBL_INVALIDATE_ALL, _lcd_ubl_invalidate);
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GCODES_ITEM(MSG_UBL_INVALIDATE_CLOSEST, PSTR("G29 I"));
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ACTION_ITEM(MSG_INFO_SCREEN, ui.return_to_status);
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END_MENU();
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}
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/**
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* UBL Load / Save Mesh Commands
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*/
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inline void _lcd_ubl_load_save_cmd(const char loadsave, PGM_P const msg) {
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char ubl_lcd_gcode[40];
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sprintf_P(ubl_lcd_gcode, PSTR("G29 %c%i\nM117 "), loadsave, ubl_storage_slot);
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sprintf_P(&ubl_lcd_gcode[strlen(ubl_lcd_gcode)], msg, ubl_storage_slot);
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gcode.process_subcommands_now(ubl_lcd_gcode);
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}
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void _lcd_ubl_load_mesh_cmd() { _lcd_ubl_load_save_cmd('L', GET_TEXT(MSG_MESH_LOADED)); }
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void _lcd_ubl_save_mesh_cmd() { _lcd_ubl_load_save_cmd('S', GET_TEXT(MSG_MESH_SAVED)); }
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/**
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* UBL Mesh Storage submenu
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*
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* << Unified Bed Leveling
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* Memory Slot: ---
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* Load Bed Mesh
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* Save Bed Mesh
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*/
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void _lcd_ubl_storage_mesh() {
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int16_t a = settings.calc_num_meshes();
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START_MENU();
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BACK_ITEM(MSG_UBL_LEVEL_BED);
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if (!WITHIN(ubl_storage_slot, 0, a - 1))
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STATIC_ITEM(MSG_UBL_NO_STORAGE);
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else {
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EDIT_ITEM(int3, MSG_UBL_STORAGE_SLOT, &ubl_storage_slot, 0, a - 1);
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ACTION_ITEM(MSG_UBL_LOAD_MESH, _lcd_ubl_load_mesh_cmd);
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ACTION_ITEM(MSG_UBL_SAVE_MESH, _lcd_ubl_save_mesh_cmd);
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}
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END_MENU();
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}
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/**
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* UBL LCD "radar" map point editing
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*/
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void _lcd_ubl_map_edit_cmd() {
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char ubl_lcd_gcode[50], str[10], str2[10];
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dtostrf(ubl.mesh_index_to_xpos(x_plot), 0, 2, str);
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dtostrf(ubl.mesh_index_to_ypos(y_plot), 0, 2, str2);
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snprintf_P(ubl_lcd_gcode, sizeof(ubl_lcd_gcode), PSTR("G29 P4 X%s Y%s R%i"), str, str2, int(n_edit_pts));
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queue.inject(ubl_lcd_gcode);
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}
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/**
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* UBL LCD Map Movement
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*/
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void ubl_map_move_to_xy() {
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#if ENABLED(DELTA)
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if (current_position.z > delta_clip_start_height) { // Make sure the delta has fully free motion
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destination = current_position;
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destination.z = delta_clip_start_height;
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prepare_internal_fast_move_to_destination(homing_feedrate(Z_AXIS)); // Set current_position from destination
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}
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#endif
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// Set the nozzle position to the mesh point
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current_position.set(ubl.mesh_index_to_xpos(x_plot), ubl.mesh_index_to_ypos(y_plot));
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// Use the built-in manual move handler
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ui.manual_move.soon(ALL_AXES);
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}
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inline int32_t grid_index(const uint8_t x, const uint8_t y) {
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return (GRID_MAX_POINTS_X) * y + x;
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}
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/**
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* UBL LCD "radar" map
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*/
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void ubl_map_screen() {
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// static millis_t next_move = 0;
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// const millis_t ms = millis();
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uint8_t x, y;
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if (ui.first_page) {
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// On click send "G29 P4 ..." to edit the Z value
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if (ui.use_click()) {
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_lcd_ubl_map_edit_cmd();
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return;
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}
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ui.defer_status_screen();
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#if IS_KINEMATIC
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// Index of the mesh point upon entry
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const uint32_t old_pos_index = grid_index(x_plot, y_plot);
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// Direction from new (unconstrained) encoder value
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const int8_t step_dir = int32_t(ui.encoderPosition) < old_pos_index ? -1 : 1;
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#endif
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do {
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// Now, keep the encoder position within range
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if (int32_t(ui.encoderPosition) < 0) ui.encoderPosition = GRID_MAX_POINTS + TERN(TOUCH_SCREEN, ui.encoderPosition, -1);
|
|
if (int32_t(ui.encoderPosition) > GRID_MAX_POINTS - 1) ui.encoderPosition = TERN(TOUCH_SCREEN, ui.encoderPosition - GRID_MAX_POINTS, 0);
|
|
|
|
// Draw the grid point based on the encoder
|
|
x = ui.encoderPosition % (GRID_MAX_POINTS_X);
|
|
y = ui.encoderPosition / (GRID_MAX_POINTS_X);
|
|
|
|
// Validate if needed
|
|
#if IS_KINEMATIC
|
|
const xy_pos_t xy = { ubl.mesh_index_to_xpos(x), ubl.mesh_index_to_ypos(y) };
|
|
if (position_is_reachable(xy)) break; // Found a valid point
|
|
ui.encoderPosition += step_dir; // Test the next point
|
|
#endif
|
|
} while(ENABLED(IS_KINEMATIC));
|
|
|
|
// Determine number of points to edit
|
|
#if IS_KINEMATIC
|
|
n_edit_pts = 9; // TODO: Delta accessible edit points
|
|
#else
|
|
const bool xc = WITHIN(x, 1, GRID_MAX_POINTS_X - 2),
|
|
yc = WITHIN(y, 1, GRID_MAX_POINTS_Y - 2);
|
|
n_edit_pts = yc ? (xc ? 9 : 6) : (xc ? 6 : 4); // Corners
|
|
#endif
|
|
|
|
// Refresh is also set by encoder movement
|
|
//if (int32_t(ui.encoderPosition) != grid_index(x, y))
|
|
// ui.refresh(LCDVIEW_CALL_REDRAW_NEXT);
|
|
}
|
|
|
|
// Draw the grid point based on the encoder
|
|
x = ui.encoderPosition % (GRID_MAX_POINTS_X);
|
|
y = ui.encoderPosition / (GRID_MAX_POINTS_X);
|
|
|
|
if (ui.should_draw()) ui.ubl_plot(x, y);
|
|
|
|
// Add a move if needed to match the grid point
|
|
if (x != x_plot || y != y_plot) {
|
|
x_plot = x; y_plot = y; // The move is always posted, so update the grid point now
|
|
ubl_map_move_to_xy(); // Sets up a "manual move"
|
|
ui.refresh(LCDVIEW_CALL_REDRAW_NEXT); // Clean up a half drawn box
|
|
}
|
|
}
|
|
|
|
/**
|
|
* UBL LCD "radar" map homing
|
|
*/
|
|
void _ubl_map_screen_homing() {
|
|
ui.defer_status_screen();
|
|
_lcd_draw_homing();
|
|
if (all_axes_homed()) {
|
|
ubl.lcd_map_control = true; // Return to the map screen after editing Z
|
|
ui.goto_screen(ubl_map_screen, grid_index(x_plot, y_plot)); // Pre-set the encoder value
|
|
ui.manual_move.menu_scale = 0; // Immediate move
|
|
ubl_map_move_to_xy(); // Move to current mesh point
|
|
ui.manual_move.menu_scale = 1; // Delayed moves
|
|
}
|
|
}
|
|
|
|
/**
|
|
* UBL Homing before LCD map
|
|
*/
|
|
void _ubl_goto_map_screen() {
|
|
if (planner.movesplanned()) return; // The ACTION_ITEM will do nothing
|
|
if (!all_axes_known()) {
|
|
set_all_unhomed();
|
|
queue.inject_P(G28_STR);
|
|
}
|
|
ui.goto_screen(_ubl_map_screen_homing); // Go to the "Homing" screen
|
|
}
|
|
|
|
/**
|
|
* UBL Output map submenu
|
|
*
|
|
* << Unified Bed Leveling
|
|
* Output for Host
|
|
* Output for CSV
|
|
* Off Printer Backup
|
|
*/
|
|
void _lcd_ubl_output_map() {
|
|
START_MENU();
|
|
BACK_ITEM(MSG_UBL_LEVEL_BED);
|
|
GCODES_ITEM(MSG_UBL_OUTPUT_MAP_HOST, PSTR("G29 T0"));
|
|
GCODES_ITEM(MSG_UBL_OUTPUT_MAP_CSV, PSTR("G29 T1"));
|
|
GCODES_ITEM(MSG_UBL_OUTPUT_MAP_BACKUP, PSTR("G29 S-1"));
|
|
END_MENU();
|
|
}
|
|
|
|
/**
|
|
* UBL Tools submenu
|
|
*
|
|
* << Unified Bed Leveling
|
|
* - Build Mesh >>
|
|
* - Validate Mesh >>
|
|
* - Edit Mesh >>
|
|
* - Mesh Leveling >>
|
|
*/
|
|
void _menu_ubl_tools() {
|
|
START_MENU();
|
|
BACK_ITEM(MSG_UBL_LEVEL_BED);
|
|
SUBMENU(MSG_UBL_BUILD_MESH_MENU, _lcd_ubl_build_mesh);
|
|
GCODES_ITEM(MSG_UBL_MANUAL_MESH, PSTR("G29 I999\nG29 P2 B T0"));
|
|
#if ENABLED(G26_MESH_VALIDATION)
|
|
SUBMENU(MSG_UBL_VALIDATE_MESH_MENU, _lcd_ubl_validate_mesh);
|
|
#endif
|
|
SUBMENU(MSG_EDIT_MESH, _lcd_ubl_edit_mesh);
|
|
SUBMENU(MSG_UBL_MESH_LEVELING, _lcd_ubl_mesh_leveling);
|
|
END_MENU();
|
|
}
|
|
|
|
#if ENABLED(G26_MESH_VALIDATION)
|
|
|
|
/**
|
|
* UBL Step-By-Step submenu
|
|
*
|
|
* << Unified Bed Leveling
|
|
* 1 Build Cold Mesh
|
|
* 2 Smart Fill-in
|
|
* - 3 Validate Mesh >>
|
|
* 4 Fine Tune All
|
|
* - 5 Validate Mesh >>
|
|
* 6 Fine Tune All
|
|
* 7 Save Bed Mesh
|
|
*/
|
|
void _lcd_ubl_step_by_step() {
|
|
START_MENU();
|
|
BACK_ITEM(MSG_UBL_LEVEL_BED);
|
|
GCODES_ITEM(MSG_UBL_1_BUILD_COLD_MESH, PSTR("G28\nG29 P1"));
|
|
GCODES_ITEM(MSG_UBL_2_SMART_FILLIN, PSTR("G29 P3 T0"));
|
|
SUBMENU(MSG_UBL_3_VALIDATE_MESH_MENU, _lcd_ubl_validate_mesh);
|
|
GCODES_ITEM(MSG_UBL_4_FINE_TUNE_ALL, PSTR("G29 P4 R999 T"));
|
|
SUBMENU(MSG_UBL_5_VALIDATE_MESH_MENU, _lcd_ubl_validate_mesh);
|
|
GCODES_ITEM(MSG_UBL_6_FINE_TUNE_ALL, PSTR("G29 P4 R999 T"));
|
|
ACTION_ITEM(MSG_UBL_7_SAVE_MESH, _lcd_ubl_save_mesh_cmd);
|
|
END_MENU();
|
|
}
|
|
|
|
#endif
|
|
|
|
/**
|
|
* UBL System submenu
|
|
*
|
|
* << Motion
|
|
* - Manually Build Mesh >>
|
|
* - Activate UBL >>
|
|
* - Deactivate UBL >>
|
|
* - Step-By-Step UBL >>
|
|
* - Mesh Storage >>
|
|
* - Output Map >>
|
|
* - UBL Tools >>
|
|
* - Output UBL Info >>
|
|
*/
|
|
void _lcd_ubl_level_bed() {
|
|
START_MENU();
|
|
BACK_ITEM(MSG_MOTION);
|
|
if (planner.leveling_active)
|
|
GCODES_ITEM(MSG_UBL_DEACTIVATE_MESH, PSTR("G29 D"));
|
|
else
|
|
GCODES_ITEM(MSG_UBL_ACTIVATE_MESH, PSTR("G29 A"));
|
|
#if ENABLED(G26_MESH_VALIDATION)
|
|
SUBMENU(MSG_UBL_STEP_BY_STEP_MENU, _lcd_ubl_step_by_step);
|
|
#endif
|
|
ACTION_ITEM(MSG_UBL_MESH_EDIT, _ubl_goto_map_screen);
|
|
SUBMENU(MSG_UBL_STORAGE_MESH_MENU, _lcd_ubl_storage_mesh);
|
|
SUBMENU(MSG_UBL_OUTPUT_MAP, _lcd_ubl_output_map);
|
|
SUBMENU(MSG_UBL_TOOLS, _menu_ubl_tools);
|
|
GCODES_ITEM(MSG_UBL_INFO_UBL, PSTR("G29 W"));
|
|
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
|
|
editable.decimal = planner.z_fade_height;
|
|
EDIT_ITEM_FAST(float3, MSG_Z_FADE_HEIGHT, &editable.decimal, 0, 100, []{ set_z_fade_height(editable.decimal); });
|
|
#endif
|
|
END_MENU();
|
|
}
|
|
|
|
#endif // HAS_LCD_MENU && AUTO_BED_LEVELING_UBL
|