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https://github.com/MarlinFirmware/Marlin.git
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c11665e92f
The changes to ultralcd.cpp for is_lcd_clicked() did not encompass the full functionality of UBL's G29 P1, P2 and P4. It also broke G26's ability to abort in several of its phases. This is the first pass at fixing the problem. It has been tested for correctness for several hours but more testing needs to be done. There may be a few follow up patches to finish covering all the corner cases, but right now I need to merge this before any conflicts show up. Some of these changes will need to be moved over to the bugfix-v2.0.0 branch. That will happen a few days from now.
227 lines
8.4 KiB
C
227 lines
8.4 KiB
C
/**
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* Marlin 3D Printer Firmware
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* Copyright (C) 2016 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
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*
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* Based on Sprinter and grbl.
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* Copyright (C) 2011 Camiel Gubbels / Erik van der Zalm
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef ULTRALCD_H
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#define ULTRALCD_H
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#include "MarlinConfig.h"
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#if ENABLED(ULTRA_LCD)
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#include "Marlin.h"
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#if ENABLED(AUTO_BED_LEVELING_UBL) || ENABLED(G26_MESH_VALIDATION)
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extern bool lcd_external_control;
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#if ENABLED(G26_MESH_VALIDATION)
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void lcd_chirp();
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#endif
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#endif
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#define BUTTON_EXISTS(BN) (defined(BTN_## BN) && BTN_## BN >= 0)
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#define BUTTON_PRESSED(BN) !READ(BTN_## BN)
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extern int16_t lcd_preheat_hotend_temp[2], lcd_preheat_bed_temp[2], lcd_preheat_fan_speed[2];
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int16_t lcd_strlen(const char* s);
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int16_t lcd_strlen_P(const char* s);
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void lcd_update();
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void lcd_init();
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bool lcd_hasstatus();
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void lcd_setstatus(const char* message, const bool persist=false);
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void lcd_setstatusPGM(const char* message, const int8_t level=0);
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void lcd_setalertstatusPGM(const char* message);
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void lcd_status_printf_P(const uint8_t level, const char * const fmt, ...);
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void lcd_reset_alert_level();
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void lcd_kill_screen();
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void kill_screen(const char* lcd_msg);
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bool lcd_detected(void);
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extern uint8_t lcdDrawUpdate;
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inline void lcd_refresh() { lcdDrawUpdate = LCDVIEW_CLEAR_CALL_REDRAW; }
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#if HAS_BUZZER
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void lcd_buzz(const long duration, const uint16_t freq);
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#endif
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#if ENABLED(LCD_PROGRESS_BAR) && PROGRESS_MSG_EXPIRE > 0
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void dontExpireStatus();
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#endif
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#if ENABLED(ADC_KEYPAD)
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uint8_t get_ADC_keyValue();
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#endif
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#if ENABLED(DOGLCD)
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extern int16_t lcd_contrast;
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void set_lcd_contrast(const int16_t value);
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#endif
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#if ENABLED(SHOW_BOOTSCREEN)
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void lcd_bootscreen();
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#endif
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#define LCD_UPDATE_INTERVAL 100
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#if ENABLED(ULTIPANEL)
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#define BLEN_A 0
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#define BLEN_B 1
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// Encoder click is directly connected
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#if BUTTON_EXISTS(ENC)
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#define BLEN_C 2
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#endif
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#define EN_A (_BV(BLEN_A))
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#define EN_B (_BV(BLEN_B))
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#define EN_C (_BV(BLEN_C))
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extern volatile uint8_t buttons; // The last-checked buttons in a bit array.
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void lcd_buttons_update();
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void lcd_quick_feedback(const bool clear_buttons); // Audible feedback for a button click - could also be visual
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void lcd_completion_feedback(const bool good=true);
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#if ENABLED(ADVANCED_PAUSE_FEATURE)
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void lcd_advanced_pause_show_message(const AdvancedPauseMessage message,
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const AdvancedPauseMode mode=ADVANCED_PAUSE_MODE_PAUSE_PRINT,
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const uint8_t extruder=active_extruder);
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#endif // ADVANCED_PAUSE_FEATURE
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#else
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inline void lcd_buttons_update() {}
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#endif
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#if ENABLED(FILAMENT_LCD_DISPLAY) && ENABLED(SDSUPPORT)
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extern millis_t previous_lcd_status_ms;
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#endif
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bool lcd_blink();
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#if ENABLED(REPRAPWORLD_KEYPAD) // is also ULTIPANEL and NEWPANEL
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#define REPRAPWORLD_BTN_OFFSET 0 // bit offset into buttons for shift register values
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#define BLEN_REPRAPWORLD_KEYPAD_F3 0
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#define BLEN_REPRAPWORLD_KEYPAD_F2 1
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#define BLEN_REPRAPWORLD_KEYPAD_F1 2
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#define BLEN_REPRAPWORLD_KEYPAD_DOWN 3
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#define BLEN_REPRAPWORLD_KEYPAD_RIGHT 4
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#define BLEN_REPRAPWORLD_KEYPAD_MIDDLE 5
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#define BLEN_REPRAPWORLD_KEYPAD_UP 6
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#define BLEN_REPRAPWORLD_KEYPAD_LEFT 7
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#define EN_REPRAPWORLD_KEYPAD_F3 (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_F3))
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#define EN_REPRAPWORLD_KEYPAD_F2 (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_F2))
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#define EN_REPRAPWORLD_KEYPAD_F1 (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_F1))
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#define EN_REPRAPWORLD_KEYPAD_DOWN (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_DOWN))
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#define EN_REPRAPWORLD_KEYPAD_RIGHT (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_RIGHT))
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#define EN_REPRAPWORLD_KEYPAD_MIDDLE (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_MIDDLE))
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#define EN_REPRAPWORLD_KEYPAD_UP (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_UP))
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#define EN_REPRAPWORLD_KEYPAD_LEFT (_BV(REPRAPWORLD_BTN_OFFSET + BLEN_REPRAPWORLD_KEYPAD_LEFT))
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#define REPRAPWORLD_KEYPAD_MOVE_Z_DOWN (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_F3)
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#define REPRAPWORLD_KEYPAD_MOVE_Z_UP (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_F2)
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#define REPRAPWORLD_KEYPAD_MOVE_Y_DOWN (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_DOWN)
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#define REPRAPWORLD_KEYPAD_MOVE_X_RIGHT (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_RIGHT)
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#define REPRAPWORLD_KEYPAD_MOVE_Y_UP (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_UP)
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#define REPRAPWORLD_KEYPAD_MOVE_X_LEFT (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_LEFT)
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#if ENABLED(ADC_KEYPAD)
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#define KEYPAD_HOME EN_REPRAPWORLD_KEYPAD_F1
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#define KEYPAD_EN_C EN_REPRAPWORLD_KEYPAD_MIDDLE
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#else
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#define KEYPAD_HOME EN_REPRAPWORLD_KEYPAD_MIDDLE
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#define KEYPAD_EN_C EN_REPRAPWORLD_KEYPAD_F1
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#endif
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#define REPRAPWORLD_KEYPAD_MOVE_HOME (buttons_reprapworld_keypad & KEYPAD_HOME)
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#define REPRAPWORLD_KEYPAD_MOVE_MENU (buttons_reprapworld_keypad & KEYPAD_EN_C)
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#if BUTTON_EXISTS(ENC)
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#define LCD_CLICKED ((buttons & EN_C) || REPRAPWORLD_KEYPAD_MOVE_MENU)
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#else
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#define LCD_CLICKED REPRAPWORLD_KEYPAD_MOVE_MENU
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#endif
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#define REPRAPWORLD_KEYPAD_PRESSED (buttons_reprapworld_keypad & ( \
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EN_REPRAPWORLD_KEYPAD_F3 | \
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EN_REPRAPWORLD_KEYPAD_F2 | \
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EN_REPRAPWORLD_KEYPAD_F1 | \
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EN_REPRAPWORLD_KEYPAD_DOWN | \
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EN_REPRAPWORLD_KEYPAD_RIGHT | \
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EN_REPRAPWORLD_KEYPAD_MIDDLE | \
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EN_REPRAPWORLD_KEYPAD_UP | \
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EN_REPRAPWORLD_KEYPAD_LEFT) \
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)
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#elif ENABLED(NEWPANEL)
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#define LCD_CLICKED (buttons & EN_C)
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#else
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#define LCD_CLICKED false
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#endif
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#if ENABLED(AUTO_BED_LEVELING_UBL) || ENABLED(G26_MESH_VALIDATION)
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bool is_lcd_clicked();
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void wait_for_release();
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#endif
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#if ENABLED(LCD_SET_PROGRESS_MANUALLY) && (ENABLED(LCD_PROGRESS_BAR) || ENABLED(DOGLCD))
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extern uint8_t progress_bar_percent;
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#endif
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#else // no LCD
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inline void lcd_update() {}
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inline void lcd_init() {}
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inline bool lcd_hasstatus() { return false; }
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inline void lcd_setstatus(const char* const message, const bool persist=false) { UNUSED(message); UNUSED(persist); }
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inline void lcd_setstatusPGM(const char* const message, const int8_t level=0) { UNUSED(message); UNUSED(level); }
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inline void lcd_setalertstatusPGM(const char* message) { UNUSED(message); }
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inline void lcd_status_printf_P(const uint8_t level, const char * const fmt, ...) { UNUSED(level); UNUSED(fmt); }
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inline void lcd_buttons_update() {}
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inline void lcd_reset_alert_level() {}
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inline bool lcd_detected() { return true; }
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inline void lcd_refresh() {}
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#endif // ULTRA_LCD
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#define LCD_MESSAGEPGM(x) lcd_setstatusPGM(PSTR(x))
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#define LCD_ALERTMESSAGEPGM(x) lcd_setalertstatusPGM(PSTR(x))
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void lcd_reset_status();
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#if ENABLED(AUTO_BED_LEVELING_UBL)
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void lcd_mesh_edit_setup(const float initial);
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float lcd_mesh_edit();
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void lcd_z_offset_edit_setup(float);
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float lcd_z_offset_edit();
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#endif
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#if ENABLED(DELTA_AUTO_CALIBRATION) && !HAS_BED_PROBE
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float lcd_probe_pt(const float &rx, const float &ry);
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#endif
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#if ENABLED(SD_REPRINT_LAST_SELECTED_FILE)
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void lcd_reselect_last_file();
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#endif
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#endif // ULTRALCD_H
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