mirror of
https://github.com/MarlinFirmware/Marlin.git
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46b2773e13
* fixed some include paths * LPC1768: Fix Serial API Add missing serial methods used if TX_BUFFER_SIZE is set Change return value of HalSerial:read to match Arduino API * LPC1768: add filters to ADC This is to try and compensate for hardware issue and oversensitivity to noise * LPC1768: remove the polling section of delayMicroseconds * LPC1768: lock usb mass storage device while device accesses it. Currently only applicable to persistent store, The device always has priority and will unmount the sd card from the host, Windows then tries to automount again so it can look like the explorer window freezes. Linux Mint, by default, just closes the Nemo window. * Add timeout to make sure if Serial never connects that Marlin still boots * Remove unneeded ifdef CPU_32_BIT In general the need for ifdef CPU_32_BIT blocks means that something is missing from the HAL API or a Platform, in this case HAL_TICKS_PER_US was missing from the AVR Platform * LPC1768: relocate RE-ARM debug_extra_script.py
327 lines
8.8 KiB
C++
327 lines
8.8 KiB
C++
#include "LiquidCrystal.h"
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#include <stdio.h>
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#include <string.h>
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#include <inttypes.h>
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#include <arduino.h>
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// When the display powers up, it is configured as follows:
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//
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// 1. Display clear
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// 2. Function set:
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// DL = 1; 8-bit interface data
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// N = 0; 1-line display
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// F = 0; 5x8 dot character font
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// 3. Display on/off control:
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// D = 0; Display off
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// C = 0; Cursor off
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// B = 0; Blinking off
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// 4. Entry mode set:
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// I/D = 1; Increment by 1
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// S = 0; No shift
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//
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// Note, however, that resetting the Arduino doesn't reset the LCD, so we
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// can't assume that its in that state when a sketch starts (and the
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// LiquidCrystal constructor is called).
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LiquidCrystal::LiquidCrystal(uint8_t rs, uint8_t rw, uint8_t enable,
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uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3,
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uint8_t d4, uint8_t d5, uint8_t d6, uint8_t d7)
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{
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init(0, rs, rw, enable, d0, d1, d2, d3, d4, d5, d6, d7);
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}
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LiquidCrystal::LiquidCrystal(uint8_t rs, uint8_t enable,
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uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3,
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uint8_t d4, uint8_t d5, uint8_t d6, uint8_t d7)
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{
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init(0, rs, 255, enable, d0, d1, d2, d3, d4, d5, d6, d7);
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}
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LiquidCrystal::LiquidCrystal(uint8_t rs, uint8_t rw, uint8_t enable,
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uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3)
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{
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init(1, rs, rw, enable, d0, d1, d2, d3, 0, 0, 0, 0);
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}
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LiquidCrystal::LiquidCrystal(uint8_t rs, uint8_t enable,
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uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3)
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{
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init(1, rs, 255, enable, d0, d1, d2, d3, 0, 0, 0, 0);
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}
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void LiquidCrystal::init(uint8_t fourbitmode, uint8_t rs, uint8_t rw, uint8_t enable,
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uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3,
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uint8_t d4, uint8_t d5, uint8_t d6, uint8_t d7)
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{
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_rs_pin = rs;
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_rw_pin = rw;
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_enable_pin = enable;
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_data_pins[0] = d0;
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_data_pins[1] = d1;
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_data_pins[2] = d2;
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_data_pins[3] = d3;
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_data_pins[4] = d4;
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_data_pins[5] = d5;
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_data_pins[6] = d6;
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_data_pins[7] = d7;
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if (fourbitmode)
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_displayfunction = LCD_4BITMODE | LCD_1LINE | LCD_5x8DOTS;
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else
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_displayfunction = LCD_8BITMODE | LCD_1LINE | LCD_5x8DOTS;
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begin(16, 1);
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}
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void LiquidCrystal::begin(uint8_t cols, uint8_t lines, uint8_t dotsize) {
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if (lines > 1) {
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_displayfunction |= LCD_2LINE;
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}
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_numlines = lines;
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setRowOffsets(0x00, 0x40, 0x00 + cols, 0x40 + cols);
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// for some 1 line displays you can select a 10 pixel high font
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if ((dotsize != LCD_5x8DOTS) && (lines == 1)) {
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_displayfunction |= LCD_5x10DOTS;
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}
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pinMode(_rs_pin, OUTPUT);
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// we can save 1 pin by not using RW. Indicate by passing 255 instead of pin#
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if (_rw_pin != 255) {
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pinMode(_rw_pin, OUTPUT);
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}
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pinMode(_enable_pin, OUTPUT);
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// Do these once, instead of every time a character is drawn for speed reasons.
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for (int i=0; i<((_displayfunction & LCD_8BITMODE) ? 8 : 4); ++i)
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{
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pinMode(_data_pins[i], OUTPUT);
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}
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// SEE PAGE 45/46 FOR INITIALIZATION SPECIFICATION!
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// according to datasheet, we need at least 40ms after power rises above 2.7V
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// before sending commands. Arduino can turn on way before 4.5V so we'll wait 50
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delayMicroseconds(50000);
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// Now we pull both RS and R/W low to begin commands
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digitalWrite(_rs_pin, LOW);
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digitalWrite(_enable_pin, LOW);
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if (_rw_pin != 255) {
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digitalWrite(_rw_pin, LOW);
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}
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//put the LCD into 4 bit or 8 bit mode
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if (! (_displayfunction & LCD_8BITMODE)) {
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// this is according to the hitachi HD44780 datasheet
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// figure 24, pg 46
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// we start in 8bit mode, try to set 4 bit mode
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write4bits(0x03);
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delayMicroseconds(4500); // wait min 4.1ms
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// second try
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write4bits(0x03);
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delayMicroseconds(4500); // wait min 4.1ms
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// third go!
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write4bits(0x03);
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delayMicroseconds(150);
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// finally, set to 4-bit interface
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write4bits(0x02);
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} else {
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// this is according to the hitachi HD44780 datasheet
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// page 45 figure 23
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// Send function set command sequence
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command(LCD_FUNCTIONSET | _displayfunction);
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delayMicroseconds(4500); // wait more than 4.1ms
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// second try
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command(LCD_FUNCTIONSET | _displayfunction);
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delayMicroseconds(150);
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// third go
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command(LCD_FUNCTIONSET | _displayfunction);
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}
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// finally, set # lines, font size, etc.
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command(LCD_FUNCTIONSET | _displayfunction);
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// turn the display on with no cursor or blinking default
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_displaycontrol = LCD_DISPLAYON | LCD_CURSOROFF | LCD_BLINKOFF;
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display();
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// clear it off
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clear();
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// Initialize to default text direction (for romance languages)
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_displaymode = LCD_ENTRYLEFT | LCD_ENTRYSHIFTDECREMENT;
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// set the entry mode
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command(LCD_ENTRYMODESET | _displaymode);
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}
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void LiquidCrystal::setRowOffsets(int row0, int row1, int row2, int row3)
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{
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_row_offsets[0] = row0;
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_row_offsets[1] = row1;
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_row_offsets[2] = row2;
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_row_offsets[3] = row3;
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}
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/********** high level commands, for the user! */
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void LiquidCrystal::clear()
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{
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command(LCD_CLEARDISPLAY); // clear display, set cursor position to zero
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delayMicroseconds(2000); // this command takes a long time!
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}
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void LiquidCrystal::home()
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{
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command(LCD_RETURNHOME); // set cursor position to zero
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delayMicroseconds(2000); // this command takes a long time!
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}
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void LiquidCrystal::setCursor(uint8_t col, uint8_t row)
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{
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const size_t max_lines = sizeof(_row_offsets) / sizeof(*_row_offsets);
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if ( row >= max_lines ) {
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row = max_lines - 1; // we count rows starting w/0
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}
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if ( row >= _numlines ) {
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row = _numlines - 1; // we count rows starting w/0
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}
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command(LCD_SETDDRAMADDR | (col + _row_offsets[row]));
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}
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// Turn the display on/off (quickly)
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void LiquidCrystal::noDisplay() {
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_displaycontrol &= ~LCD_DISPLAYON;
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command(LCD_DISPLAYCONTROL | _displaycontrol);
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}
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void LiquidCrystal::display() {
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_displaycontrol |= LCD_DISPLAYON;
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command(LCD_DISPLAYCONTROL | _displaycontrol);
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}
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// Turns the underline cursor on/off
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void LiquidCrystal::noCursor() {
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_displaycontrol &= ~LCD_CURSORON;
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command(LCD_DISPLAYCONTROL | _displaycontrol);
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}
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void LiquidCrystal::cursor() {
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_displaycontrol |= LCD_CURSORON;
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command(LCD_DISPLAYCONTROL | _displaycontrol);
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}
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// Turn on and off the blinking cursor
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void LiquidCrystal::noBlink() {
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_displaycontrol &= ~LCD_BLINKON;
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command(LCD_DISPLAYCONTROL | _displaycontrol);
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}
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void LiquidCrystal::blink() {
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_displaycontrol |= LCD_BLINKON;
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command(LCD_DISPLAYCONTROL | _displaycontrol);
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}
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// These commands scroll the display without changing the RAM
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void LiquidCrystal::scrollDisplayLeft(void) {
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command(LCD_CURSORSHIFT | LCD_DISPLAYMOVE | LCD_MOVELEFT);
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}
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void LiquidCrystal::scrollDisplayRight(void) {
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command(LCD_CURSORSHIFT | LCD_DISPLAYMOVE | LCD_MOVERIGHT);
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}
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// This is for text that flows Left to Right
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void LiquidCrystal::leftToRight(void) {
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_displaymode |= LCD_ENTRYLEFT;
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command(LCD_ENTRYMODESET | _displaymode);
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}
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// This is for text that flows Right to Left
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void LiquidCrystal::rightToLeft(void) {
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_displaymode &= ~LCD_ENTRYLEFT;
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command(LCD_ENTRYMODESET | _displaymode);
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}
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// This will 'right justify' text from the cursor
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void LiquidCrystal::autoscroll(void) {
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_displaymode |= LCD_ENTRYSHIFTINCREMENT;
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command(LCD_ENTRYMODESET | _displaymode);
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}
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// This will 'left justify' text from the cursor
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void LiquidCrystal::noAutoscroll(void) {
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_displaymode &= ~LCD_ENTRYSHIFTINCREMENT;
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command(LCD_ENTRYMODESET | _displaymode);
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}
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// Allows us to fill the first 8 CGRAM locations
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// with custom characters
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void LiquidCrystal::createChar(uint8_t location, uint8_t charmap[]) {
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location &= 0x7; // we only have 8 locations 0-7
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command(LCD_SETCGRAMADDR | (location << 3));
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for (int i=0; i<8; i++) {
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write(charmap[i]);
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}
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}
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/*********** mid level commands, for sending data/cmds */
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inline void LiquidCrystal::command(uint8_t value) {
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send(value, LOW);
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}
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inline size_t LiquidCrystal::write(uint8_t value) {
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send(value, HIGH);
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return 1; // assume sucess
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}
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/************ low level data pushing commands **********/
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// write either command or data, with automatic 4/8-bit selection
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void LiquidCrystal::send(uint8_t value, uint8_t mode) {
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digitalWrite(_rs_pin, mode);
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// if there is a RW pin indicated, set it low to Write
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if (_rw_pin != 255) {
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digitalWrite(_rw_pin, LOW);
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}
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if (_displayfunction & LCD_8BITMODE) {
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write8bits(value);
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} else {
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write4bits(value>>4);
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write4bits(value);
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}
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}
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void LiquidCrystal::pulseEnable(void) {
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digitalWrite(_enable_pin, LOW);
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delayMicroseconds(1);
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digitalWrite(_enable_pin, HIGH);
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delayMicroseconds(1); // enable pulse must be >450ns
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digitalWrite(_enable_pin, LOW);
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delayMicroseconds(100); // commands need > 37us to settle
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}
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void LiquidCrystal::write4bits(uint8_t value) {
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for (int i = 0; i < 4; i++) {
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digitalWrite(_data_pins[i], (value >> i) & 0x01);
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}
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pulseEnable();
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}
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void LiquidCrystal::write8bits(uint8_t value) {
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for (int i = 0; i < 8; i++) {
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digitalWrite(_data_pins[i], (value >> i) & 0x01);
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}
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pulseEnable();
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}
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