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457 lines
12 KiB
C
457 lines
12 KiB
C
/*
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u8g_ll_api.c
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low level api
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Universal 8bit Graphics Library
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Copyright (c) 2011, olikraus@gmail.com
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All rights reserved.
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Redistribution and use in source and binary forms, with or without modification,
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are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright notice, this list
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of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright notice, this
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list of conditions and the following disclaimer in the documentation and/or other
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materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
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CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
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INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <stddef.h>
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#include "u8g.h"
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uint8_t u8g_call_dev_fn(u8g_t *u8g, u8g_dev_t *dev, uint8_t msg, void *arg)
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{
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return dev->dev_fn(u8g, dev, msg, arg);
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}
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/*====================================================================*/
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uint8_t u8g_InitLL(u8g_t *u8g, u8g_dev_t *dev)
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{
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uint8_t r;
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u8g->state_cb(U8G_STATE_MSG_BACKUP_ENV);
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r = u8g_call_dev_fn(u8g, dev, U8G_DEV_MSG_INIT, NULL);
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u8g->state_cb(U8G_STATE_MSG_BACKUP_U8G);
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u8g->state_cb(U8G_STATE_MSG_RESTORE_ENV);
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return r;
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}
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void u8g_FirstPageLL(u8g_t *u8g, u8g_dev_t *dev)
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{
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u8g->state_cb(U8G_STATE_MSG_BACKUP_ENV);
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u8g->state_cb(U8G_STATE_MSG_RESTORE_U8G);
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u8g_call_dev_fn(u8g, dev, U8G_DEV_MSG_PAGE_FIRST, NULL);
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u8g_call_dev_fn(u8g, dev, U8G_DEV_MSG_GET_PAGE_BOX, &(u8g->current_page));
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u8g->state_cb(U8G_STATE_MSG_RESTORE_ENV);
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}
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uint8_t u8g_NextPageLL(u8g_t *u8g, u8g_dev_t *dev)
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{
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uint8_t r;
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u8g->state_cb(U8G_STATE_MSG_BACKUP_ENV);
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u8g->state_cb(U8G_STATE_MSG_RESTORE_U8G);
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r = u8g_call_dev_fn(u8g, dev, U8G_DEV_MSG_PAGE_NEXT, NULL);
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if ( r != 0 )
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{
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u8g_call_dev_fn(u8g, dev, U8G_DEV_MSG_GET_PAGE_BOX, &(u8g->current_page));
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}
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u8g->state_cb(U8G_STATE_MSG_RESTORE_ENV);
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return r;
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}
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uint8_t u8g_SetContrastLL(u8g_t *u8g, u8g_dev_t *dev, uint8_t contrast)
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{
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return u8g_call_dev_fn(u8g, dev, U8G_DEV_MSG_CONTRAST, &contrast);
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}
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void u8g_DrawPixelLL(u8g_t *u8g, u8g_dev_t *dev, u8g_uint_t x, u8g_uint_t y)
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{
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u8g_dev_arg_pixel_t *arg = &(u8g->arg_pixel);
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arg->x = x;
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arg->y = y;
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u8g_call_dev_fn(u8g, dev, U8G_DEV_MSG_SET_PIXEL, arg);
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}
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void u8g_Draw8PixelLL(u8g_t *u8g, u8g_dev_t *dev, u8g_uint_t x, u8g_uint_t y, uint8_t dir, uint8_t pixel)
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{
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u8g_dev_arg_pixel_t *arg = &(u8g->arg_pixel);
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arg->x = x;
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arg->y = y;
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arg->dir = dir;
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arg->pixel = pixel;
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u8g_call_dev_fn(u8g, dev, U8G_DEV_MSG_SET_8PIXEL, arg);
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}
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#ifdef U8G_DEV_MSG_IS_BBX_INTERSECTION
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uint8_t u8g_IsBBXIntersectionLL(u8g_t *u8g, u8g_dev_t *dev, u8g_uint_t x, u8g_uint_t y, u8g_uint_t w, u8g_uint_t h)
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{
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return u8g_call_dev_fn(u8g, dev, U8G_DEV_MSG_IS_BBX_INTERSECTION, &arg);
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}
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#endif
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u8g_uint_t u8g_GetWidthLL(u8g_t *u8g, u8g_dev_t *dev)
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{
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u8g_uint_t r;
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u8g_call_dev_fn(u8g, dev, U8G_DEV_MSG_GET_WIDTH, &r);
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return r;
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}
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u8g_uint_t u8g_GetHeightLL(u8g_t *u8g, u8g_dev_t *dev)
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{
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u8g_uint_t r;
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u8g_call_dev_fn(u8g, dev, U8G_DEV_MSG_GET_HEIGHT, &r);
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return r;
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}
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u8g_uint_t u8g_GetModeLL(u8g_t *u8g, u8g_dev_t *dev)
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{
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return u8g_call_dev_fn(u8g, dev, U8G_DEV_MSG_GET_MODE, NULL);
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}
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/*====================================================================*/
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void u8g_UpdateDimension(u8g_t *u8g)
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{
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u8g->width = u8g_GetWidthLL(u8g, u8g->dev);
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u8g->height = u8g_GetHeightLL(u8g, u8g->dev);
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u8g->mode = u8g_GetModeLL(u8g, u8g->dev);
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/* 9 Dec 2012: u8g_scale.c requires update of current page */
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u8g_call_dev_fn(u8g, u8g->dev, U8G_DEV_MSG_GET_PAGE_BOX, &(u8g->current_page));
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}
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static void u8g_init_data(u8g_t *u8g)
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{
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uint8_t i;
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u8g->font = NULL;
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u8g->cursor_font = NULL;
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u8g->cursor_bg_color = 0;
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u8g->cursor_fg_color = 1;
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u8g->cursor_encoding = 34;
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u8g->cursor_fn = (u8g_draw_cursor_fn)0;
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for( i = 0; i < U8G_PIN_LIST_LEN; i++ )
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u8g->pin_list[i] = U8G_PIN_NONE;
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u8g_SetColorIndex(u8g, 1);
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u8g_SetFontPosBaseline(u8g);
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u8g->font_height_mode = U8G_FONT_HEIGHT_MODE_XTEXT;
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u8g->font_ref_ascent = 0;
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u8g->font_ref_descent = 0;
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u8g->font_line_spacing_factor = 64; /* 64 = 1.0, 77 = 1.2 line spacing factor */
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u8g->line_spacing = 0;
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u8g->state_cb = u8g_state_dummy_cb;
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}
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uint8_t u8g_Begin(u8g_t *u8g)
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{
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/* call and init low level driver and com device */
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if ( u8g_InitLL(u8g, u8g->dev) == 0 )
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return 0;
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/* fetch width and height from the low level */
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u8g_UpdateDimension(u8g);
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return 1;
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}
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uint8_t u8g_Init(u8g_t *u8g, u8g_dev_t *dev)
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{
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u8g_init_data(u8g);
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u8g->dev = dev;
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/* On the Arduino Environment this will lead to two calls to u8g_Begin(), the following line will be called first (by U8glib constructors) */
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/* if - in future releases - this is removed, then still call u8g_UpdateDimension() */
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/* if Arduino call u8g_UpdateDimension else u8g_Begin */
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/* issue 146 */
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return u8g_Begin(u8g);
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}
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uint8_t u8g_InitSPI(u8g_t *u8g, u8g_dev_t *dev, uint8_t sck, uint8_t mosi, uint8_t cs, uint8_t a0, uint8_t reset)
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{
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/* fill data structure with some suitable values */
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u8g_init_data(u8g);
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u8g->dev = dev;
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/* assign user pins */
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u8g->pin_list[U8G_PI_SCK] = sck;
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u8g->pin_list[U8G_PI_MOSI] = mosi;
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u8g->pin_list[U8G_PI_CS] = cs;
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u8g->pin_list[U8G_PI_A0] = a0;
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u8g->pin_list[U8G_PI_RESET] = reset;
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/* On the Arduino Environment this will lead to two calls to u8g_Begin(), the following line will be called first (by U8glib constructors) */
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/* if - in future releases - this is removed, then still call u8g_UpdateDimension() */
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/* if Arduino call u8g_UpdateDimension else u8g_Begin */
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/* issue 146 */
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return u8g_Begin(u8g);
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}
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uint8_t u8g_InitHWSPI(u8g_t *u8g, u8g_dev_t *dev, uint8_t cs, uint8_t a0, uint8_t reset)
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{
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/* fill data structure with some suitable values */
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u8g_init_data(u8g);
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u8g->dev = dev;
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/* assign user pins */
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u8g->pin_list[U8G_PI_CS] = cs;
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u8g->pin_list[U8G_PI_A0] = a0;
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u8g->pin_list[U8G_PI_RESET] = reset;
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return u8g_Begin(u8g);
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}
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uint8_t u8g_InitI2C(u8g_t *u8g, u8g_dev_t *dev, uint8_t options)
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{
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/* fill data structure with some suitable values */
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u8g_init_data(u8g);
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u8g->dev = dev;
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u8g->pin_list[U8G_PI_I2C_OPTION] = options;
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return u8g_Begin(u8g);
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}
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uint8_t u8g_Init8BitFixedPort(u8g_t *u8g, u8g_dev_t *dev, uint8_t en, uint8_t cs, uint8_t di, uint8_t rw, uint8_t reset)
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{
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/* fill data structure with some suitable values */
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u8g_init_data(u8g);
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u8g->dev = dev;
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/* assign user pins */
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u8g->pin_list[U8G_PI_EN] = en;
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u8g->pin_list[U8G_PI_CS] = cs;
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u8g->pin_list[U8G_PI_DI] = di;
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u8g->pin_list[U8G_PI_RW] = rw;
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u8g->pin_list[U8G_PI_RESET] = reset;
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return u8g_Begin(u8g);
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}
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uint8_t u8g_Init8Bit(u8g_t *u8g, u8g_dev_t *dev, uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3, uint8_t d4, uint8_t d5, uint8_t d6, uint8_t d7,
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uint8_t en, uint8_t cs1, uint8_t cs2, uint8_t di, uint8_t rw, uint8_t reset)
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{
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/* fill data structure with some suitable values */
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u8g_init_data(u8g);
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u8g->dev = dev;
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/* assign user pins */
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u8g->pin_list[U8G_PI_D0] = d0;
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u8g->pin_list[U8G_PI_D1] = d1;
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u8g->pin_list[U8G_PI_D2] = d2;
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u8g->pin_list[U8G_PI_D3] = d3;
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u8g->pin_list[U8G_PI_D4] = d4;
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u8g->pin_list[U8G_PI_D5] = d5;
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u8g->pin_list[U8G_PI_D6] = d6;
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u8g->pin_list[U8G_PI_D7] = d7;
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u8g->pin_list[U8G_PI_EN] = en;
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u8g->pin_list[U8G_PI_CS1] = cs1;
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u8g->pin_list[U8G_PI_CS2] = cs2;
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u8g->pin_list[U8G_PI_DI] = di;
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u8g->pin_list[U8G_PI_RW] = rw;
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u8g->pin_list[U8G_PI_RESET] = reset;
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return u8g_Begin(u8g);
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}
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/*
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PIN_D0 8
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PIN_D1 9
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PIN_D2 10
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PIN_D3 11
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PIN_D4 4
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PIN_D5 5
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PIN_D6 6
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PIN_D7 7
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PIN_CS 14
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PIN_A0 15
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PIN_RESET 16
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PIN_WR 17
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PIN_RD 18
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u8g_InitRW8Bit(u8g, dev, d0, d1, d2, d3, d4, d5, d6, d7, cs, a0, wr, rd, reset)
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u8g_InitRW8Bit(u8g, dev, 8, 9, 10, 11, 4, 5, 6, 7, 14, 15, 17, 18, 16)
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*/
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uint8_t u8g_InitRW8Bit(u8g_t *u8g, u8g_dev_t *dev, uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3, uint8_t d4, uint8_t d5, uint8_t d6, uint8_t d7,
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uint8_t cs, uint8_t a0, uint8_t wr, uint8_t rd, uint8_t reset)
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{
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/* fill data structure with some suitable values */
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u8g_init_data(u8g);
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u8g->dev = dev;
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/* assign user pins */
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u8g->pin_list[U8G_PI_D0] = d0;
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u8g->pin_list[U8G_PI_D1] = d1;
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u8g->pin_list[U8G_PI_D2] = d2;
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u8g->pin_list[U8G_PI_D3] = d3;
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u8g->pin_list[U8G_PI_D4] = d4;
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u8g->pin_list[U8G_PI_D5] = d5;
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u8g->pin_list[U8G_PI_D6] = d6;
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u8g->pin_list[U8G_PI_D7] = d7;
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u8g->pin_list[U8G_PI_CS] = cs;
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u8g->pin_list[U8G_PI_A0] = a0;
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u8g->pin_list[U8G_PI_WR] = wr;
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u8g->pin_list[U8G_PI_RD] = rd;
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u8g->pin_list[U8G_PI_RESET] = reset;
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return u8g_Begin(u8g);
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}
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void u8g_FirstPage(u8g_t *u8g)
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{
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u8g_FirstPageLL(u8g, u8g->dev);
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}
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uint8_t u8g_NextPage(u8g_t *u8g)
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{
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if ( u8g->cursor_fn != (u8g_draw_cursor_fn)0 )
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{
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u8g->cursor_fn(u8g);
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}
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return u8g_NextPageLL(u8g, u8g->dev);
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}
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uint8_t u8g_SetContrast(u8g_t *u8g, uint8_t contrast)
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{
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return u8g_SetContrastLL(u8g, u8g->dev, contrast);
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}
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void u8g_SleepOn(u8g_t *u8g)
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{
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u8g_call_dev_fn(u8g, u8g->dev, U8G_DEV_MSG_SLEEP_ON, NULL);
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}
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void u8g_SleepOff(u8g_t *u8g)
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{
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u8g_call_dev_fn(u8g, u8g->dev, U8G_DEV_MSG_SLEEP_OFF, NULL);
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}
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void u8g_DrawPixel(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y)
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{
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u8g_DrawPixelLL(u8g, u8g->dev, x, y);
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}
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void u8g_Draw8Pixel(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, uint8_t dir, uint8_t pixel)
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{
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u8g_Draw8PixelLL(u8g, u8g->dev, x, y, dir, pixel);
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}
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/* u8g_IsBBXIntersection() has been moved to u8g_clip.c */
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#ifdef OBSOLETE_CODE
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uint8_t u8g_IsBBXIntersection(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t w, u8g_uint_t h)
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{
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/* new code */
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u8g_dev_arg_bbx_t arg;
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arg.x = x;
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arg.y = y;
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arg.w = w;
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arg.h = h;
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return u8g_is_box_bbx_intersection(&(u8g->current_page), &arg);
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/* old code */
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//return u8g_IsBBXIntersectionLL(u8g, u8g->dev, x, y, w, h);
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}
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#endif
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void u8g_SetColorIndex(u8g_t *u8g, uint8_t idx)
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{
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u8g->arg_pixel.color = idx;
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/*u8g->color_index = idx; */ /* must be removed */
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}
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uint8_t u8g_GetColorIndex(u8g_t *u8g)
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{
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return u8g->arg_pixel.color;
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}
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uint8_t u8g_GetDefaultForegroundColor(u8g_t *u8g)
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{
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uint8_t mode;
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mode = u8g_GetMode(u8g);
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if ( mode == U8G_MODE_R3G3B2 )
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return 255; /* white */
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else if ( u8g_GetMode(u8g) == U8G_MODE_GRAY2BIT )
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return 3; /* max intensity */
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else /* if ( u8g.getMode() == U8G_MODE_BW ) */
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return 1; /* pixel on */
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return 1;
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}
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void u8g_SetDefaultForegroundColor(u8g_t *u8g)
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{
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u8g_SetColorIndex(u8g, u8g_GetDefaultForegroundColor(u8g));
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}
|
|
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|
uint8_t u8g_GetDefaultBackgroundColor(u8g_t *u8g)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void u8g_SetDefaultBackgroundColor(u8g_t *u8g)
|
|
{
|
|
u8g_SetColorIndex(u8g, u8g_GetDefaultBackgroundColor(u8g)); /* pixel on / black */
|
|
}
|
|
|
|
uint8_t u8g_GetDefaultMidColor(u8g_t *u8g)
|
|
{
|
|
uint8_t mode;
|
|
mode = u8g_GetMode(u8g);
|
|
if ( mode == U8G_MODE_R3G3B2 )
|
|
return 0x06d; /* gray: 01101101 */
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|
else if ( u8g_GetMode(u8g) == U8G_MODE_GRAY2BIT )
|
|
return 1; /* low mid intensity */
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|
else /* if ( u8g.getMode() == U8G_MODE_BW ) */
|
|
return 1; /* pixel on */
|
|
return 1; /* default */
|
|
}
|
|
|
|
void u8g_SetDefaultMidColor(u8g_t *u8g)
|
|
{
|
|
u8g_SetColorIndex(u8g, u8g_GetDefaultMidColor(u8g));
|
|
}
|
|
|
|
|
|
|
|
|