Prusa-Firmware/Firmware/sound.cpp

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#include "sound.h"
#include "Marlin.h"
//#include <inttypes.h>
//#include <avr/eeprom.h>
//#include "eeprom.h"
//eSOUND_MODE eSoundMode=e_SOUND_MODE_LOUD;
// nema vyznam, pokud se bude volat Sound_Init (tzn. poc. hodnota je v EEPROM)
// !?! eSOUND_MODE eSoundMode; v ultraldc.cpp :: cd_settings_menu() se takto jevi jako lokalni promenna
eSOUND_MODE eSoundMode; //=e_SOUND_MODE_DEFAULT;
static void Sound_SaveMode(void);
static void Sound_DoSound_Echo(void);
static void Sound_DoSound_Prompt(void);
static void Sound_DoSound_Alert(bool bOnce);
static void Sound_DoSound_Encoder_Move(void);
static void Sound_DoSound_Blind_Alert(void);
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void Sound_Init(void)
{
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SET_OUTPUT(BEEPER);
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eSoundMode=(eSOUND_MODE)eeprom_read_byte((uint8_t*)EEPROM_SOUND_MODE);
if(eSoundMode==e_SOUND_MODE_NULL)
Sound_Default(); // je potreba provest i ulozeni do EEPROM
}
void Sound_Default(void)
{
eSoundMode=e_SOUND_MODE_DEFAULT;
Sound_SaveMode();
}
void Sound_SaveMode(void)
{
eeprom_update_byte((uint8_t*)EEPROM_SOUND_MODE,(uint8_t)eSoundMode);
}
void Sound_CycleState(void)
{
switch(eSoundMode)
{
case e_SOUND_MODE_LOUD:
eSoundMode=e_SOUND_MODE_ONCE;
break;
case e_SOUND_MODE_ONCE:
eSoundMode=e_SOUND_MODE_SILENT;
break;
case e_SOUND_MODE_SILENT:
eSoundMode=e_SOUND_MODE_BLIND;
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break;
case e_SOUND_MODE_BLIND:
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eSoundMode=e_SOUND_MODE_LOUD;
break;
default:
eSoundMode=e_SOUND_MODE_LOUD;
}
Sound_SaveMode();
}
void Sound_MakeCustom(uint16_t ms,uint16_t tone_,bool critical){
if (!critical){
if (eSoundMode != e_SOUND_MODE_SILENT){
if(!tone_){
WRITE(BEEPER, HIGH);
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delayMicroseconds(ms);
WRITE(BEEPER, LOW);
}
else{
_tone(BEEPER, tone_);
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delayMicroseconds(ms);
_noTone(BEEPER);
}
}
}
else{
if(!tone_){
WRITE(BEEPER, HIGH);
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delayMicroseconds(ms);
WRITE(BEEPER, LOW);
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delayMicroseconds(100);
}
else{
_tone(BEEPER, tone_);
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delayMicroseconds(ms);
_noTone(BEEPER);
}
}
}
void Sound_MakeSound(eSOUND_TYPE eSoundType)
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{
switch(eSoundMode)
{
case e_SOUND_MODE_LOUD:
if(eSoundType==e_SOUND_TYPE_ButtonEcho)
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Sound_DoSound_Echo();
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if(eSoundType==e_SOUND_TYPE_StandardPrompt)
Sound_DoSound_Prompt();
if(eSoundType==e_SOUND_TYPE_StandardAlert)
Sound_DoSound_Alert(false);
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break;
case e_SOUND_MODE_ONCE:
if(eSoundType==e_SOUND_TYPE_ButtonEcho)
Sound_DoSound_Echo();
if(eSoundType==e_SOUND_TYPE_StandardPrompt)
Sound_DoSound_Prompt();
if(eSoundType==e_SOUND_TYPE_StandardAlert)
Sound_DoSound_Alert(true);
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break;
case e_SOUND_MODE_SILENT:
if(eSoundType==e_SOUND_TYPE_StandardAlert)
Sound_DoSound_Alert(true);
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break;
case e_SOUND_MODE_BLIND:
if(eSoundType==e_SOUND_TYPE_ButtonEcho)
Sound_DoSound_Echo();
if(eSoundType==e_SOUND_TYPE_StandardPrompt)
Sound_DoSound_Prompt();
if(eSoundType==e_SOUND_TYPE_StandardAlert)
Sound_DoSound_Alert(false);
if(eSoundType==e_SOUND_TYPE_EncoderMove)
Sound_DoSound_Encoder_Move();
if(eSoundType==e_SOUND_TYPE_BlindAlert)
Sound_DoSound_Blind_Alert();
break;
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default:
break;
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}
}
static void Sound_DoSound_Blind_Alert(void)
{
_tone(BEEPER,100);
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delayMicroseconds(50);
_noTone(BEEPER);
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delayMicroseconds(200);
}
static void Sound_DoSound_Encoder_Move(void)
{
uint8_t nI;
for(nI=0;nI<5;nI++)
{
WRITE(BEEPER,HIGH);
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delayMicroseconds(75);
WRITE(BEEPER,LOW);
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delayMicroseconds(75);
}
}
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static void Sound_DoSound_Echo(void)
{
uint8_t nI;
for(nI=0;nI<10;nI++)
{
WRITE(BEEPER,HIGH);
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delayMicroseconds(100);
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WRITE(BEEPER,LOW);
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delayMicroseconds(100);
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}
}
static void Sound_DoSound_Prompt(void)
{
WRITE(BEEPER,HIGH);
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delayMicroseconds(500);
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WRITE(BEEPER,LOW);
}
static void Sound_DoSound_Alert(bool bOnce)
{
uint8_t nI,nMax;
nMax=bOnce?1:3;
for(nI=0;nI<nMax;nI++)
{
WRITE(BEEPER,HIGH);
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delayMicroseconds(200);
WRITE(BEEPER,LOW);
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delayMicroseconds(500);
}
}