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/*
planner . c - buffers movement commands and manages the acceleration profile plan
Part of Grbl
Copyright ( c ) 2009 - 2011 Simen Svale Skogsrud
Grbl is free software : you can redistribute it and / or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation , either version 3 of the License , or
( at your option ) any later version .
Grbl is distributed in the hope that it will be useful ,
but WITHOUT ANY WARRANTY ; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
GNU General Public License for more details .
You should have received a copy of the GNU General Public License
along with Grbl . If not , see < http : //www.gnu.org/licenses/>.
*/
/* The ring buffer implementation gleaned from the wiring_serial library by David A. Mellis. */
/*
Reasoning behind the mathematics in this module ( in the key of ' Mathematica ' ) :
s = = speed , a = = acceleration , t = = time , d = = distance
Basic definitions :
Speed [ s_ , a_ , t_ ] : = s + ( a * t )
Travel [ s_ , a_ , t_ ] : = Integrate [ Speed [ s , a , t ] , t ]
Distance to reach a specific speed with a constant acceleration :
Solve [ { Speed [ s , a , t ] = = m , Travel [ s , a , t ] = = d } , d , t ]
d - > ( m ^ 2 - s ^ 2 ) / ( 2 a ) - - > estimate_acceleration_distance ( )
Speed after a given distance of travel with constant acceleration :
Solve [ { Speed [ s , a , t ] = = m , Travel [ s , a , t ] = = d } , m , t ]
m - > Sqrt [ 2 a d + s ^ 2 ]
DestinationSpeed [ s_ , a_ , d_ ] : = Sqrt [ 2 a d + s ^ 2 ]
When to start braking ( di ) to reach a specified destionation speed ( s2 ) after accelerating
from initial speed s1 without ever stopping at a plateau :
Solve [ { DestinationSpeed [ s1 , a , di ] = = DestinationSpeed [ s2 , a , d - di ] } , di ]
di - > ( 2 a d - s1 ^ 2 + s2 ^ 2 ) / ( 4 a ) - - > intersection_distance ( )
IntersectionDistance [ s1_ , s2_ , a_ , d_ ] : = ( 2 a d - s1 ^ 2 + s2 ^ 2 ) / ( 4 a )
*/
# include "Marlin.h"
# include "planner.h"
# include "stepper.h"
# include "temperature.h"
# include "ultralcd.h"
# include "language.h"
# ifdef MESH_BED_LEVELING
# include "mesh_bed_leveling.h"
# include "mesh_bed_calibration.h"
# endif
//===========================================================================
//=============================public variables ============================
//===========================================================================
unsigned long minsegmenttime ;
float max_feedrate [ NUM_AXIS ] ; // set the max speeds
float axis_steps_per_unit [ NUM_AXIS ] ;
unsigned long max_acceleration_units_per_sq_second [ NUM_AXIS ] ; // Use M201 to override by software
float minimumfeedrate ;
float acceleration ; // Normal acceleration mm/s^2 THIS IS THE DEFAULT ACCELERATION for all moves. M204 SXXXX
float retract_acceleration ; // mm/s^2 filament pull-pack and push-forward while standing still in the other axis M204 TXXXX
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// Jerk is a maximum immediate velocity change.
float max_jerk [ NUM_AXIS ] ;
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float mintravelfeedrate ;
unsigned long axis_steps_per_sqr_second [ NUM_AXIS ] ;
# ifdef ENABLE_AUTO_BED_LEVELING
// this holds the required transform to compensate for bed level
matrix_3x3 plan_bed_level_matrix = {
1.0 , 0.0 , 0.0 ,
0.0 , 1.0 , 0.0 ,
0.0 , 0.0 , 1.0 ,
} ;
# endif // #ifdef ENABLE_AUTO_BED_LEVELING
// The current position of the tool in absolute steps
long position [ NUM_AXIS ] ; //rescaled from extern when axis_steps_per_unit are changed by gcode
static float previous_speed [ NUM_AXIS ] ; // Speed of previous path line segment
static float previous_nominal_speed ; // Nominal speed of previous path line segment
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static float previous_safe_speed ; // Exit speed limited by a jerk to full halt of a previous last segment.
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# ifdef AUTOTEMP
float autotemp_max = 250 ;
float autotemp_min = 210 ;
float autotemp_factor = 0.1 ;
bool autotemp_enabled = false ;
# endif
unsigned char g_uc_extruder_last_move [ 3 ] = { 0 , 0 , 0 } ;
//===========================================================================
//=================semi-private variables, used in inline functions =====
//===========================================================================
block_t block_buffer [ BLOCK_BUFFER_SIZE ] ; // A ring buffer for motion instfructions
volatile unsigned char block_buffer_head ; // Index of the next block to be pushed
volatile unsigned char block_buffer_tail ; // Index of the block to process now
//===========================================================================
//=============================private variables ============================
//===========================================================================
# ifdef PREVENT_DANGEROUS_EXTRUDE
float extrude_min_temp = EXTRUDE_MINTEMP ;
# endif
# ifdef FILAMENT_SENSOR
static char meas_sample ; //temporary variable to hold filament measurement sample
# endif
// Returns the index of the next block in the ring buffer
// NOTE: Removed modulo (%) operator, which uses an expensive divide and multiplication.
static inline int8_t next_block_index ( int8_t block_index ) {
if ( + + block_index = = BLOCK_BUFFER_SIZE )
block_index = 0 ;
return block_index ;
}
// Returns the index of the previous block in the ring buffer
static inline int8_t prev_block_index ( int8_t block_index ) {
if ( block_index = = 0 )
block_index = BLOCK_BUFFER_SIZE ;
- - block_index ;
return block_index ;
}
//===========================================================================
//=============================functions ============================
//===========================================================================
// Calculates the distance (not time) it takes to accelerate from initial_rate to target_rate using the
// given acceleration:
FORCE_INLINE float estimate_acceleration_distance ( float initial_rate , float target_rate , float acceleration )
{
if ( acceleration ! = 0 ) {
return ( ( target_rate * target_rate - initial_rate * initial_rate ) /
( 2.0 * acceleration ) ) ;
}
else {
return 0.0 ; // acceleration was 0, set acceleration distance to 0
}
}
// This function gives you the point at which you must start braking (at the rate of -acceleration) if
// you started at speed initial_rate and accelerated until this point and want to end at the final_rate after
// a total travel of distance. This can be used to compute the intersection point between acceleration and
// deceleration in the cases where the trapezoid has no plateau (i.e. never reaches maximum speed)
FORCE_INLINE float intersection_distance ( float initial_rate , float final_rate , float acceleration , float distance )
{
if ( acceleration ! = 0 ) {
return ( ( 2.0 * acceleration * distance - initial_rate * initial_rate + final_rate * final_rate ) /
( 4.0 * acceleration ) ) ;
}
else {
return 0.0 ; // acceleration was 0, set intersection distance to 0
}
}
// Calculates trapezoid parameters so that the entry- and exit-speed is compensated by the provided factors.
void calculate_trapezoid_for_block ( block_t * block , float entry_factor , float exit_factor ) {
unsigned long initial_rate = ceil ( block - > nominal_rate * entry_factor ) ; // (step/min)
unsigned long final_rate = ceil ( block - > nominal_rate * exit_factor ) ; // (step/min)
// Limit minimal step rate (Otherwise the timer will overflow.)
if ( initial_rate < 120 ) {
initial_rate = 120 ;
}
if ( final_rate < 120 ) {
final_rate = 120 ;
}
long acceleration = block - > acceleration_st ;
int32_t accelerate_steps =
ceil ( estimate_acceleration_distance ( initial_rate , block - > nominal_rate , acceleration ) ) ;
int32_t decelerate_steps =
floor ( estimate_acceleration_distance ( block - > nominal_rate , final_rate , - acceleration ) ) ;
// Calculate the size of Plateau of Nominal Rate.
int32_t plateau_steps = block - > step_event_count - accelerate_steps - decelerate_steps ;
// Is the Plateau of Nominal Rate smaller than nothing? That means no cruising, and we will
// have to use intersection_distance() to calculate when to abort acceleration and start braking
// in order to reach the final_rate exactly at the end of this block.
if ( plateau_steps < 0 ) {
accelerate_steps = ceil ( intersection_distance ( initial_rate , final_rate , acceleration , block - > step_event_count ) ) ;
accelerate_steps = max ( accelerate_steps , 0 ) ; // Check limits due to numerical round-off
accelerate_steps = min ( ( uint32_t ) accelerate_steps , block - > step_event_count ) ; //(We can cast here to unsigned, because the above line ensures that we are above zero)
plateau_steps = 0 ;
}
# ifdef ADVANCE
volatile long initial_advance = block - > advance * entry_factor * entry_factor ;
volatile long final_advance = block - > advance * exit_factor * exit_factor ;
# endif // ADVANCE
// block->accelerate_until = accelerate_steps;
// block->decelerate_after = accelerate_steps+plateau_steps;
CRITICAL_SECTION_START ; // Fill variables used by the stepper in a critical section
if ( ! block - > busy ) { // Don't update variables if block is busy.
block - > accelerate_until = accelerate_steps ;
block - > decelerate_after = accelerate_steps + plateau_steps ;
block - > initial_rate = initial_rate ;
block - > final_rate = final_rate ;
# ifdef ADVANCE
block - > initial_advance = initial_advance ;
block - > final_advance = final_advance ;
# endif //ADVANCE
}
CRITICAL_SECTION_END ;
}
// Calculates the maximum allowable entry speed, when you must be able to reach target_velocity using the
// decceleration within the allotted distance.
FORCE_INLINE float max_allowable_entry_speed ( float decceleration , float target_velocity , float distance )
{
// assert(decceleration < 0);
return sqrt ( target_velocity * target_velocity - 2 * decceleration * distance ) ;
}
// Recalculates the motion plan according to the following algorithm:
//
// 1. Go over every block in reverse order and calculate a junction speed reduction (i.e. block_t.entry_factor)
// so that:
// a. The junction jerk is within the set limit
// b. No speed reduction within one block requires faster deceleration than the one, true constant
// acceleration.
// 2. Go over every block in chronological order and dial down junction speed reduction values if
// a. The speed increase within one block would require faster accelleration than the one, true
// constant acceleration.
//
// When these stages are complete all blocks have an entry_factor that will allow all speed changes to
// be performed using only the one, true constant acceleration, and where no junction jerk is jerkier than
// the set limit. Finally it will:
//
// 3. Recalculate trapezoids for all blocks.
void planner_recalculate ( const float & safe_final_speed )
{
// Reverse pass
// Make a local copy of block_buffer_tail, because the interrupt can alter it
// by consuming the blocks, therefore shortening the queue.
unsigned char tail = block_buffer_tail ;
uint8_t block_index ;
block_t * prev , * current , * next ;
// SERIAL_ECHOLNPGM("planner_recalculate - 1");
// At least three blocks are in the queue?
unsigned char n_blocks = ( block_buffer_head + BLOCK_BUFFER_SIZE - tail ) & ( BLOCK_BUFFER_SIZE - 1 ) ;
if ( n_blocks > = 3 ) {
// Initialize the last tripple of blocks.
block_index = prev_block_index ( block_buffer_head ) ;
next = block_buffer + block_index ;
current = block_buffer + ( block_index = prev_block_index ( block_index ) ) ;
// No need to recalculate the last block, it has already been set by the plan_buffer_line() function.
// Vojtech thinks, that one shall not touch the entry speed of the very first block as well, because
// 1) it may already be running at the stepper interrupt,
// 2) there is no way to limit it when going in the forward direction.
while ( block_index ! = tail ) {
if ( current - > flag & BLOCK_FLAG_START_FROM_FULL_HALT ) {
// Don't modify the entry velocity of the starting block.
// Also don't modify the trapezoids before this block, they are finalized already, prepared
// for the stepper interrupt routine to use them.
tail = block_index ;
// Update the number of blocks to process.
n_blocks = ( block_buffer_head + BLOCK_BUFFER_SIZE - tail ) & ( BLOCK_BUFFER_SIZE - 1 ) ;
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// SERIAL_ECHOLNPGM("START");
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break ;
}
// If entry speed is already at the maximum entry speed, no need to recheck. Block is cruising.
// If not, block in state of acceleration or deceleration. Reset entry speed to maximum and
// check for maximum allowable speed reductions to ensure maximum possible planned speed.
if ( current - > entry_speed ! = current - > max_entry_speed ) {
// assert(current->entry_speed < current->max_entry_speed);
// Entry speed could be increased up to the max_entry_speed, limited by the length of the current
// segment and the maximum acceleration allowed for this segment.
// If nominal length true, max junction speed is guaranteed to be reached even if decelerating to a jerk-from-zero velocity.
// Only compute for max allowable speed if block is decelerating and nominal length is false.
current - > entry_speed = ( ( current - > flag & BLOCK_FLAG_NOMINAL_LENGTH ) | | current - > max_entry_speed < = next - > entry_speed ) ?
current - > max_entry_speed :
min ( current - > max_entry_speed , max_allowable_entry_speed ( - current - > acceleration , next - > entry_speed , current - > millimeters ) ) ;
current - > flag | = BLOCK_FLAG_RECALCULATE ;
}
next = current ;
current = block_buffer + ( block_index = prev_block_index ( block_index ) ) ;
}
}
// SERIAL_ECHOLNPGM("planner_recalculate - 2");
// Forward pass and recalculate the trapezoids.
if ( n_blocks > = 2 ) {
// Better to limit the velocities using the already processed block, if it is available, so rather use the saved tail.
block_index = tail ;
prev = block_buffer + block_index ;
current = block_buffer + ( block_index = next_block_index ( block_index ) ) ;
do {
// If the previous block is an acceleration block, but it is not long enough to complete the
// full speed change within the block, we need to adjust the entry speed accordingly. Entry
// speeds have already been reset, maximized, and reverse planned by reverse planner.
// If nominal length is true, max junction speed is guaranteed to be reached. No need to recheck.
if ( ! ( prev - > flag & BLOCK_FLAG_NOMINAL_LENGTH ) & & prev - > entry_speed < current - > entry_speed ) {
float entry_speed = min ( current - > entry_speed , max_allowable_entry_speed ( - prev - > acceleration , prev - > entry_speed , prev - > millimeters ) ) ;
// Check for junction speed change
if ( current - > entry_speed ! = entry_speed ) {
current - > entry_speed = entry_speed ;
current - > flag | = BLOCK_FLAG_RECALCULATE ;
}
}
// Recalculate if current block entry or exit junction speed has changed.
if ( ( prev - > flag | current - > flag ) & BLOCK_FLAG_RECALCULATE ) {
// NOTE: Entry and exit factors always > 0 by all previous logic operations.
calculate_trapezoid_for_block ( prev , prev - > entry_speed / prev - > nominal_speed , current - > entry_speed / prev - > nominal_speed ) ;
// Reset current only to ensure next trapezoid is computed.
prev - > flag & = ~ BLOCK_FLAG_RECALCULATE ;
}
prev = current ;
current = block_buffer + ( block_index = next_block_index ( block_index ) ) ;
} while ( block_index ! = block_buffer_head ) ;
}
// SERIAL_ECHOLNPGM("planner_recalculate - 3");
// Last/newest block in buffer. Exit speed is set with safe_final_speed. Always recalculated.
current = block_buffer + prev_block_index ( block_buffer_head ) ;
calculate_trapezoid_for_block ( current , current - > entry_speed / current - > nominal_speed , safe_final_speed / current - > nominal_speed ) ;
current - > flag & = ~ BLOCK_FLAG_RECALCULATE ;
// SERIAL_ECHOLNPGM("planner_recalculate - 4");
}
void plan_init ( ) {
block_buffer_head = 0 ;
block_buffer_tail = 0 ;
memset ( position , 0 , sizeof ( position ) ) ; // clear position
previous_speed [ 0 ] = 0.0 ;
previous_speed [ 1 ] = 0.0 ;
previous_speed [ 2 ] = 0.0 ;
previous_speed [ 3 ] = 0.0 ;
previous_nominal_speed = 0.0 ;
}
# ifdef AUTOTEMP
void getHighESpeed ( )
{
static float oldt = 0 ;
if ( ! autotemp_enabled ) {
return ;
}
if ( degTargetHotend0 ( ) + 2 < autotemp_min ) { //probably temperature set to zero.
return ; //do nothing
}
float high = 0.0 ;
uint8_t block_index = block_buffer_tail ;
while ( block_index ! = block_buffer_head ) {
if ( ( block_buffer [ block_index ] . steps_x ! = 0 ) | |
( block_buffer [ block_index ] . steps_y ! = 0 ) | |
( block_buffer [ block_index ] . steps_z ! = 0 ) ) {
float se = ( float ( block_buffer [ block_index ] . steps_e ) / float ( block_buffer [ block_index ] . step_event_count ) ) * block_buffer [ block_index ] . nominal_speed ;
//se; mm/sec;
if ( se > high )
{
high = se ;
}
}
block_index = ( block_index + 1 ) & ( BLOCK_BUFFER_SIZE - 1 ) ;
}
float g = autotemp_min + high * autotemp_factor ;
float t = g ;
if ( t < autotemp_min )
t = autotemp_min ;
if ( t > autotemp_max )
t = autotemp_max ;
if ( oldt > t )
{
t = AUTOTEMP_OLDWEIGHT * oldt + ( 1 - AUTOTEMP_OLDWEIGHT ) * t ;
}
oldt = t ;
setTargetHotend0 ( t ) ;
}
# endif
void check_axes_activity ( )
{
unsigned char x_active = 0 ;
unsigned char y_active = 0 ;
unsigned char z_active = 0 ;
unsigned char e_active = 0 ;
unsigned char tail_fan_speed = fanSpeed ;
block_t * block ;
if ( block_buffer_tail ! = block_buffer_head )
{
uint8_t block_index = block_buffer_tail ;
tail_fan_speed = block_buffer [ block_index ] . fan_speed ;
while ( block_index ! = block_buffer_head )
{
block = & block_buffer [ block_index ] ;
if ( block - > steps_x ! = 0 ) x_active + + ;
if ( block - > steps_y ! = 0 ) y_active + + ;
if ( block - > steps_z ! = 0 ) z_active + + ;
if ( block - > steps_e ! = 0 ) e_active + + ;
block_index = ( block_index + 1 ) & ( BLOCK_BUFFER_SIZE - 1 ) ;
}
}
if ( ( DISABLE_X ) & & ( x_active = = 0 ) ) disable_x ( ) ;
if ( ( DISABLE_Y ) & & ( y_active = = 0 ) ) disable_y ( ) ;
if ( ( DISABLE_Z ) & & ( z_active = = 0 ) ) disable_z ( ) ;
if ( ( DISABLE_E ) & & ( e_active = = 0 ) )
{
disable_e0 ( ) ;
disable_e1 ( ) ;
disable_e2 ( ) ;
}
# if defined(FAN_PIN) && FAN_PIN > -1
# ifdef FAN_KICKSTART_TIME
static unsigned long fan_kick_end ;
if ( tail_fan_speed ) {
if ( fan_kick_end = = 0 ) {
// Just starting up fan - run at full power.
fan_kick_end = millis ( ) + FAN_KICKSTART_TIME ;
tail_fan_speed = 255 ;
} else if ( fan_kick_end > millis ( ) )
// Fan still spinning up.
tail_fan_speed = 255 ;
} else {
fan_kick_end = 0 ;
}
# endif //FAN_KICKSTART_TIME
# ifdef FAN_SOFT_PWM
fanSpeedSoftPwm = tail_fan_speed ;
# else
analogWrite ( FAN_PIN , tail_fan_speed ) ;
# endif //!FAN_SOFT_PWM
# endif //FAN_PIN > -1
# ifdef AUTOTEMP
getHighESpeed ( ) ;
# endif
}
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bool waiting_inside_plan_buffer_line_print_aborted = false ;
/*
void planner_abort_soft ( )
{
// Empty the queue.
while ( blocks_queued ( ) ) plan_discard_current_block ( ) ;
// Relay to planner wait routine, that the current line shall be canceled.
waiting_inside_plan_buffer_line_print_aborted = true ;
//current_position[i]
}
*/
void planner_abort_hard ( )
{
// Abort the stepper routine and flush the planner queue.
quickStop ( ) ;
// Now the front-end (the Marlin_main.cpp with its current_position) is out of sync.
// First update the planner's current position in the physical motor steps.
position [ X_AXIS ] = st_get_position ( X_AXIS ) ;
position [ Y_AXIS ] = st_get_position ( Y_AXIS ) ;
position [ Z_AXIS ] = st_get_position ( Z_AXIS ) ;
position [ E_AXIS ] = st_get_position ( E_AXIS ) ;
// Second update the current position of the front end.
current_position [ X_AXIS ] = st_get_position_mm ( X_AXIS ) ;
current_position [ Y_AXIS ] = st_get_position_mm ( Y_AXIS ) ;
current_position [ Z_AXIS ] = st_get_position_mm ( Z_AXIS ) ;
current_position [ E_AXIS ] = st_get_position_mm ( E_AXIS ) ;
// Apply the mesh bed leveling correction to the Z axis.
# ifdef MESH_BED_LEVELING
if ( mbl . active )
current_position [ Z_AXIS ] - = mbl . get_z ( current_position [ X_AXIS ] , current_position [ Y_AXIS ] ) ;
# endif
// Apply inverse world correction matrix.
machine2world ( current_position [ X_AXIS ] , current_position [ Y_AXIS ] ) ;
memcpy ( destination , current_position , sizeof ( destination ) ) ;
// Resets planner junction speeds. Assumes start from rest.
previous_nominal_speed = 0.0 ;
previous_speed [ 0 ] = 0.0 ;
previous_speed [ 1 ] = 0.0 ;
previous_speed [ 2 ] = 0.0 ;
previous_speed [ 3 ] = 0.0 ;
// Relay to planner wait routine, that the current line shall be canceled.
waiting_inside_plan_buffer_line_print_aborted = true ;
}
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float junction_deviation = 0.1 ;
// Add a new linear movement to the buffer. steps_x, _y and _z is the absolute position in
// mm. Microseconds specify how many microseconds the move should take to perform. To aid acceleration
// calculation the caller must also provide the physical length of the line in millimeters.
void plan_buffer_line ( float x , float y , float z , const float & e , float feed_rate , const uint8_t & extruder )
{
// Calculate the buffer head after we push this byte
int next_buffer_head = next_block_index ( block_buffer_head ) ;
// If the buffer is full: good! That means we are well ahead of the robot.
// Rest here until there is room in the buffer.
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if ( block_buffer_tail = = next_buffer_head ) {
waiting_inside_plan_buffer_line_print_aborted = false ;
do {
manage_heater ( ) ;
// Vojtech: Don't disable motors inside the planner!
manage_inactivity ( false ) ;
lcd_update ( ) ;
} while ( block_buffer_tail = = next_buffer_head ) ;
if ( waiting_inside_plan_buffer_line_print_aborted )
// Inside the lcd_update() routine the print has been aborted.
// Cancel the print, do not plan the current line this routine is waiting on.
return ;
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}
# ifdef ENABLE_AUTO_BED_LEVELING
apply_rotation_xyz ( plan_bed_level_matrix , x , y , z ) ;
# endif // ENABLE_AUTO_BED_LEVELING
// Apply the machine correction matrix.
{
#if 0
SERIAL_ECHOPGM ( " Planner, current position - servos: " ) ;
MYSERIAL . print ( st_get_position_mm ( X_AXIS ) , 5 ) ;
SERIAL_ECHOPGM ( " , " ) ;
MYSERIAL . print ( st_get_position_mm ( Y_AXIS ) , 5 ) ;
SERIAL_ECHOPGM ( " , " ) ;
MYSERIAL . print ( st_get_position_mm ( Z_AXIS ) , 5 ) ;
SERIAL_ECHOLNPGM ( " " ) ;
SERIAL_ECHOPGM ( " Planner, target position, initial: " ) ;
MYSERIAL . print ( x , 5 ) ;
SERIAL_ECHOPGM ( " , " ) ;
MYSERIAL . print ( y , 5 ) ;
SERIAL_ECHOLNPGM ( " " ) ;
SERIAL_ECHOPGM ( " Planner, world2machine: " ) ;
MYSERIAL . print ( world2machine_rotation_and_skew [ 0 ] [ 0 ] , 5 ) ;
SERIAL_ECHOPGM ( " , " ) ;
MYSERIAL . print ( world2machine_rotation_and_skew [ 0 ] [ 1 ] , 5 ) ;
SERIAL_ECHOPGM ( " , " ) ;
MYSERIAL . print ( world2machine_rotation_and_skew [ 1 ] [ 0 ] , 5 ) ;
SERIAL_ECHOPGM ( " , " ) ;
MYSERIAL . print ( world2machine_rotation_and_skew [ 1 ] [ 1 ] , 5 ) ;
SERIAL_ECHOLNPGM ( " " ) ;
SERIAL_ECHOPGM ( " Planner, offset: " ) ;
MYSERIAL . print ( world2machine_shift [ 0 ] , 5 ) ;
SERIAL_ECHOPGM ( " , " ) ;
MYSERIAL . print ( world2machine_shift [ 1 ] , 5 ) ;
SERIAL_ECHOLNPGM ( " " ) ;
# endif
world2machine ( x , y ) ;
#if 0
SERIAL_ECHOPGM ( " Planner, target position, corrected: " ) ;
MYSERIAL . print ( x , 5 ) ;
SERIAL_ECHOPGM ( " , " ) ;
MYSERIAL . print ( y , 5 ) ;
SERIAL_ECHOLNPGM ( " " ) ;
# endif
}
// The target position of the tool in absolute steps
// Calculate target position in absolute steps
//this should be done after the wait, because otherwise a M92 code within the gcode disrupts this calculation somehow
long target [ 4 ] ;
target [ X_AXIS ] = lround ( x * axis_steps_per_unit [ X_AXIS ] ) ;
target [ Y_AXIS ] = lround ( y * axis_steps_per_unit [ Y_AXIS ] ) ;
# ifdef MESH_BED_LEVELING
if ( mbl . active ) {
target [ Z_AXIS ] = lround ( ( z + mbl . get_z ( x , y ) ) * axis_steps_per_unit [ Z_AXIS ] ) ;
} else {
target [ Z_AXIS ] = lround ( z * axis_steps_per_unit [ Z_AXIS ] ) ;
}
# else
target [ Z_AXIS ] = lround ( z * axis_steps_per_unit [ Z_AXIS ] ) ;
# endif // ENABLE_MESH_BED_LEVELING
target [ E_AXIS ] = lround ( e * axis_steps_per_unit [ E_AXIS ] ) ;
# ifdef PREVENT_DANGEROUS_EXTRUDE
if ( target [ E_AXIS ] ! = position [ E_AXIS ] )
{
if ( degHotend ( active_extruder ) < extrude_min_temp )
{
position [ E_AXIS ] = target [ E_AXIS ] ; //behave as if the move really took place, but ignore E part
SERIAL_ECHO_START ;
SERIAL_ECHOLNRPGM ( MSG_ERR_COLD_EXTRUDE_STOP ) ;
}
# ifdef PREVENT_LENGTHY_EXTRUDE
if ( labs ( target [ E_AXIS ] - position [ E_AXIS ] ) > axis_steps_per_unit [ E_AXIS ] * EXTRUDE_MAXLENGTH )
{
position [ E_AXIS ] = target [ E_AXIS ] ; //behave as if the move really took place, but ignore E part
SERIAL_ECHO_START ;
SERIAL_ECHOLNRPGM ( MSG_ERR_LONG_EXTRUDE_STOP ) ;
}
# endif
}
# endif
// Prepare to set up new block
block_t * block = & block_buffer [ block_buffer_head ] ;
// Mark block as not busy (Not executed by the stepper interrupt, could be still tinkered with.)
block - > busy = false ;
// Number of steps for each axis
# ifndef COREXY
// default non-h-bot planning
block - > steps_x = labs ( target [ X_AXIS ] - position [ X_AXIS ] ) ;
block - > steps_y = labs ( target [ Y_AXIS ] - position [ Y_AXIS ] ) ;
# else
// corexy planning
// these equations follow the form of the dA and dB equations on http://www.corexy.com/theory.html
block - > steps_x = labs ( ( target [ X_AXIS ] - position [ X_AXIS ] ) + ( target [ Y_AXIS ] - position [ Y_AXIS ] ) ) ;
block - > steps_y = labs ( ( target [ X_AXIS ] - position [ X_AXIS ] ) - ( target [ Y_AXIS ] - position [ Y_AXIS ] ) ) ;
# endif
block - > steps_z = labs ( target [ Z_AXIS ] - position [ Z_AXIS ] ) ;
block - > steps_e = labs ( target [ E_AXIS ] - position [ E_AXIS ] ) ;
block - > steps_e * = volumetric_multiplier [ active_extruder ] ;
block - > steps_e * = extrudemultiply ;
block - > steps_e / = 100 ;
block - > step_event_count = max ( block - > steps_x , max ( block - > steps_y , max ( block - > steps_z , block - > steps_e ) ) ) ;
// Bail if this is a zero-length block
if ( block - > step_event_count < = dropsegments )
{
return ;
}
block - > fan_speed = fanSpeed ;
// Compute direction bits for this block
block - > direction_bits = 0 ;
# ifndef COREXY
if ( target [ X_AXIS ] < position [ X_AXIS ] )
{
block - > direction_bits | = ( 1 < < X_AXIS ) ;
}
if ( target [ Y_AXIS ] < position [ Y_AXIS ] )
{
block - > direction_bits | = ( 1 < < Y_AXIS ) ;
}
# else
if ( ( target [ X_AXIS ] - position [ X_AXIS ] ) + ( target [ Y_AXIS ] - position [ Y_AXIS ] ) < 0 )
{
block - > direction_bits | = ( 1 < < X_AXIS ) ;
}
if ( ( target [ X_AXIS ] - position [ X_AXIS ] ) - ( target [ Y_AXIS ] - position [ Y_AXIS ] ) < 0 )
{
block - > direction_bits | = ( 1 < < Y_AXIS ) ;
}
# endif
if ( target [ Z_AXIS ] < position [ Z_AXIS ] )
{
block - > direction_bits | = ( 1 < < Z_AXIS ) ;
}
if ( target [ E_AXIS ] < position [ E_AXIS ] )
{
block - > direction_bits | = ( 1 < < E_AXIS ) ;
}
block - > active_extruder = extruder ;
//enable active axes
# ifdef COREXY
if ( ( block - > steps_x ! = 0 ) | | ( block - > steps_y ! = 0 ) )
{
enable_x ( ) ;
enable_y ( ) ;
}
# else
if ( block - > steps_x ! = 0 ) enable_x ( ) ;
if ( block - > steps_y ! = 0 ) enable_y ( ) ;
# endif
# ifndef Z_LATE_ENABLE
if ( block - > steps_z ! = 0 ) enable_z ( ) ;
# endif
// Enable extruder(s)
if ( block - > steps_e ! = 0 )
{
if ( DISABLE_INACTIVE_EXTRUDER ) //enable only selected extruder
{
if ( g_uc_extruder_last_move [ 0 ] > 0 ) g_uc_extruder_last_move [ 0 ] - - ;
if ( g_uc_extruder_last_move [ 1 ] > 0 ) g_uc_extruder_last_move [ 1 ] - - ;
if ( g_uc_extruder_last_move [ 2 ] > 0 ) g_uc_extruder_last_move [ 2 ] - - ;
switch ( extruder )
{
case 0 :
enable_e0 ( ) ;
g_uc_extruder_last_move [ 0 ] = BLOCK_BUFFER_SIZE * 2 ;
if ( g_uc_extruder_last_move [ 1 ] = = 0 ) disable_e1 ( ) ;
if ( g_uc_extruder_last_move [ 2 ] = = 0 ) disable_e2 ( ) ;
break ;
case 1 :
enable_e1 ( ) ;
g_uc_extruder_last_move [ 1 ] = BLOCK_BUFFER_SIZE * 2 ;
if ( g_uc_extruder_last_move [ 0 ] = = 0 ) disable_e0 ( ) ;
if ( g_uc_extruder_last_move [ 2 ] = = 0 ) disable_e2 ( ) ;
break ;
case 2 :
enable_e2 ( ) ;
g_uc_extruder_last_move [ 2 ] = BLOCK_BUFFER_SIZE * 2 ;
if ( g_uc_extruder_last_move [ 0 ] = = 0 ) disable_e0 ( ) ;
if ( g_uc_extruder_last_move [ 1 ] = = 0 ) disable_e1 ( ) ;
break ;
}
}
else //enable all
{
enable_e0 ( ) ;
enable_e1 ( ) ;
enable_e2 ( ) ;
}
}
if ( block - > steps_e = = 0 )
{
if ( feed_rate < mintravelfeedrate ) feed_rate = mintravelfeedrate ;
}
else
{
if ( feed_rate < minimumfeedrate ) feed_rate = minimumfeedrate ;
}
/* This part of the code calculates the total length of the movement.
For cartesian bots , the X_AXIS is the real X movement and same for Y_AXIS .
But for corexy bots , that is not true . The " X_AXIS " and " Y_AXIS " motors ( that should be named to A_AXIS
and B_AXIS ) cannot be used for X and Y length , because A = X + Y and B = X - Y .
So we need to create other 2 " AXIS " , named X_HEAD and Y_HEAD , meaning the real displacement of the Head .
Having the real displacement of the head , we can calculate the total movement length and apply the desired speed .
*/
# ifndef COREXY
float delta_mm [ 4 ] ;
delta_mm [ X_AXIS ] = ( target [ X_AXIS ] - position [ X_AXIS ] ) / axis_steps_per_unit [ X_AXIS ] ;
delta_mm [ Y_AXIS ] = ( target [ Y_AXIS ] - position [ Y_AXIS ] ) / axis_steps_per_unit [ Y_AXIS ] ;
# else
float delta_mm [ 6 ] ;
delta_mm [ X_HEAD ] = ( target [ X_AXIS ] - position [ X_AXIS ] ) / axis_steps_per_unit [ X_AXIS ] ;
delta_mm [ Y_HEAD ] = ( target [ Y_AXIS ] - position [ Y_AXIS ] ) / axis_steps_per_unit [ Y_AXIS ] ;
delta_mm [ X_AXIS ] = ( ( target [ X_AXIS ] - position [ X_AXIS ] ) + ( target [ Y_AXIS ] - position [ Y_AXIS ] ) ) / axis_steps_per_unit [ X_AXIS ] ;
delta_mm [ Y_AXIS ] = ( ( target [ X_AXIS ] - position [ X_AXIS ] ) - ( target [ Y_AXIS ] - position [ Y_AXIS ] ) ) / axis_steps_per_unit [ Y_AXIS ] ;
# endif
delta_mm [ Z_AXIS ] = ( target [ Z_AXIS ] - position [ Z_AXIS ] ) / axis_steps_per_unit [ Z_AXIS ] ;
delta_mm [ E_AXIS ] = ( ( target [ E_AXIS ] - position [ E_AXIS ] ) / axis_steps_per_unit [ E_AXIS ] ) * volumetric_multiplier [ active_extruder ] * extrudemultiply / 100.0 ;
if ( block - > steps_x < = dropsegments & & block - > steps_y < = dropsegments & & block - > steps_z < = dropsegments )
{
block - > millimeters = fabs ( delta_mm [ E_AXIS ] ) ;
}
else
{
# ifndef COREXY
block - > millimeters = sqrt ( square ( delta_mm [ X_AXIS ] ) + square ( delta_mm [ Y_AXIS ] ) + square ( delta_mm [ Z_AXIS ] ) ) ;
# else
block - > millimeters = sqrt ( square ( delta_mm [ X_HEAD ] ) + square ( delta_mm [ Y_HEAD ] ) + square ( delta_mm [ Z_AXIS ] ) ) ;
# endif
}
float inverse_millimeters = 1.0 / block - > millimeters ; // Inverse millimeters to remove multiple divides
// Calculate speed in mm/second for each axis. No divide by zero due to previous checks.
float inverse_second = feed_rate * inverse_millimeters ;
int moves_queued = moves_planned ( ) ;
// slow down when de buffer starts to empty, rather than wait at the corner for a buffer refill
# ifdef SLOWDOWN
//FIXME Vojtech: Why moves_queued > 1? Why not >=1?
// Can we somehow differentiate the filling of the buffer at the start of a g-code from a buffer draining situation?
if ( moves_queued > 1 & & moves_queued < ( BLOCK_BUFFER_SIZE > > 1 ) ) {
// segment time in micro seconds
unsigned long segment_time = lround ( 1000000.0 / inverse_second ) ;
if ( segment_time < minsegmenttime )
// buffer is draining, add extra time. The amount of time added increases if the buffer is still emptied more.
inverse_second = 1000000.0 / ( segment_time + lround ( 2 * ( minsegmenttime - segment_time ) / moves_queued ) ) ;
}
# endif // SLOWDOWN
block - > nominal_speed = block - > millimeters * inverse_second ; // (mm/sec) Always > 0
block - > nominal_rate = ceil ( block - > step_event_count * inverse_second ) ; // (step/sec) Always > 0
# ifdef FILAMENT_SENSOR
//FMM update ring buffer used for delay with filament measurements
if ( ( extruder = = FILAMENT_SENSOR_EXTRUDER_NUM ) & & ( delay_index2 > - 1 ) ) //only for extruder with filament sensor and if ring buffer is initialized
{
delay_dist = delay_dist + delta_mm [ E_AXIS ] ; //increment counter with next move in e axis
while ( delay_dist > = ( 10 * ( MAX_MEASUREMENT_DELAY + 1 ) ) ) //check if counter is over max buffer size in mm
delay_dist = delay_dist - 10 * ( MAX_MEASUREMENT_DELAY + 1 ) ; //loop around the buffer
while ( delay_dist < 0 )
delay_dist = delay_dist + 10 * ( MAX_MEASUREMENT_DELAY + 1 ) ; //loop around the buffer
delay_index1 = delay_dist / 10.0 ; //calculate index
//ensure the number is within range of the array after converting from floating point
if ( delay_index1 < 0 )
delay_index1 = 0 ;
else if ( delay_index1 > MAX_MEASUREMENT_DELAY )
delay_index1 = MAX_MEASUREMENT_DELAY ;
if ( delay_index1 ! = delay_index2 ) //moved index
{
meas_sample = widthFil_to_size_ratio ( ) - 100 ; //subtract off 100 to reduce magnitude - to store in a signed char
}
while ( delay_index1 ! = delay_index2 )
{
delay_index2 = delay_index2 + 1 ;
if ( delay_index2 > MAX_MEASUREMENT_DELAY )
delay_index2 = delay_index2 - ( MAX_MEASUREMENT_DELAY + 1 ) ; //loop around buffer when incrementing
if ( delay_index2 < 0 )
delay_index2 = 0 ;
else if ( delay_index2 > MAX_MEASUREMENT_DELAY )
delay_index2 = MAX_MEASUREMENT_DELAY ;
measurement_delay [ delay_index2 ] = meas_sample ;
}
}
# endif
// Calculate and limit speed in mm/sec for each axis
float current_speed [ 4 ] ;
float speed_factor = 1.0 ; //factor <=1 do decrease speed
for ( int i = 0 ; i < 4 ; i + + )
{
current_speed [ i ] = delta_mm [ i ] * inverse_second ;
if ( fabs ( current_speed [ i ] ) > max_feedrate [ i ] )
speed_factor = min ( speed_factor , max_feedrate [ i ] / fabs ( current_speed [ i ] ) ) ;
}
// Correct the speed
if ( speed_factor < 1.0 )
{
for ( unsigned char i = 0 ; i < 4 ; i + + )
{
current_speed [ i ] * = speed_factor ;
}
block - > nominal_speed * = speed_factor ;
block - > nominal_rate * = speed_factor ;
}
// Compute and limit the acceleration rate for the trapezoid generator.
float steps_per_mm = block - > step_event_count / block - > millimeters ;
if ( block - > steps_x = = 0 & & block - > steps_y = = 0 & & block - > steps_z = = 0 )
{
block - > acceleration_st = ceil ( retract_acceleration * steps_per_mm ) ; // convert to: acceleration steps/sec^2
}
else
{
block - > acceleration_st = ceil ( acceleration * steps_per_mm ) ; // convert to: acceleration steps/sec^2
// Limit acceleration per axis
//FIXME Vojtech: One shall rather limit a projection of the acceleration vector instead of using the limit.
if ( ( ( float ) block - > acceleration_st * ( float ) block - > steps_x / ( float ) block - > step_event_count ) > axis_steps_per_sqr_second [ X_AXIS ] )
block - > acceleration_st = axis_steps_per_sqr_second [ X_AXIS ] ;
if ( ( ( float ) block - > acceleration_st * ( float ) block - > steps_y / ( float ) block - > step_event_count ) > axis_steps_per_sqr_second [ Y_AXIS ] )
block - > acceleration_st = axis_steps_per_sqr_second [ Y_AXIS ] ;
if ( ( ( float ) block - > acceleration_st * ( float ) block - > steps_e / ( float ) block - > step_event_count ) > axis_steps_per_sqr_second [ E_AXIS ] )
block - > acceleration_st = axis_steps_per_sqr_second [ E_AXIS ] ;
if ( ( ( float ) block - > acceleration_st * ( float ) block - > steps_z / ( float ) block - > step_event_count ) > axis_steps_per_sqr_second [ Z_AXIS ] )
block - > acceleration_st = axis_steps_per_sqr_second [ Z_AXIS ] ;
}
block - > acceleration = block - > acceleration_st / steps_per_mm ;
block - > acceleration_rate = ( long ) ( ( float ) block - > acceleration_st * ( 16777216.0 / ( F_CPU / 8.0 ) ) ) ;
#if 0 // Use old jerk for now
// Compute path unit vector
double unit_vec [ 3 ] ;
unit_vec [ X_AXIS ] = delta_mm [ X_AXIS ] * inverse_millimeters ;
unit_vec [ Y_AXIS ] = delta_mm [ Y_AXIS ] * inverse_millimeters ;
unit_vec [ Z_AXIS ] = delta_mm [ Z_AXIS ] * inverse_millimeters ;
// Compute maximum allowable entry speed at junction by centripetal acceleration approximation.
// Let a circle be tangent to both previous and current path line segments, where the junction
// deviation is defined as the distance from the junction to the closest edge of the circle,
// colinear with the circle center. The circular segment joining the two paths represents the
// path of centripetal acceleration. Solve for max velocity based on max acceleration about the
// radius of the circle, defined indirectly by junction deviation. This may be also viewed as
// path width or max_jerk in the previous grbl version. This approach does not actually deviate
// from path, but used as a robust way to compute cornering speeds, as it takes into account the
// nonlinearities of both the junction angle and junction velocity.
double vmax_junction = MINIMUM_PLANNER_SPEED ; // Set default max junction speed
// Skip first block or when previous_nominal_speed is used as a flag for homing and offset cycles.
if ( ( block_buffer_head ! = block_buffer_tail ) & & ( previous_nominal_speed > 0.0 ) ) {
// Compute cosine of angle between previous and current path. (prev_unit_vec is negative)
// NOTE: Max junction velocity is computed without sin() or acos() by trig half angle identity.
double cos_theta = - previous_unit_vec [ X_AXIS ] * unit_vec [ X_AXIS ]
- previous_unit_vec [ Y_AXIS ] * unit_vec [ Y_AXIS ]
- previous_unit_vec [ Z_AXIS ] * unit_vec [ Z_AXIS ] ;
// Skip and use default max junction speed for 0 degree acute junction.
if ( cos_theta < 0.95 ) {
vmax_junction = min ( previous_nominal_speed , block - > nominal_speed ) ;
// Skip and avoid divide by zero for straight junctions at 180 degrees. Limit to min() of nominal speeds.
if ( cos_theta > - 0.95 ) {
// Compute maximum junction velocity based on maximum acceleration and junction deviation
double sin_theta_d2 = sqrt ( 0.5 * ( 1.0 - cos_theta ) ) ; // Trig half angle identity. Always positive.
vmax_junction = min ( vmax_junction ,
sqrt ( block - > acceleration * junction_deviation * sin_theta_d2 / ( 1.0 - sin_theta_d2 ) ) ) ;
}
}
}
# endif
// Start with a safe speed.
// Safe speed is the speed, from which the machine may halt to stop immediately.
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float safe_speed = block - > nominal_speed ;
bool limited = false ;
for ( uint8_t axis = 0 ; axis < 4 ; + + axis ) {
float jerk = fabs ( current_speed [ axis ] ) ;
if ( jerk > max_jerk [ axis ] ) {
// The actual jerk is lower, if it has been limited by the XY jerk.
if ( limited ) {
// Spare one division by a following gymnastics:
// Instead of jerk *= safe_speed / block->nominal_speed,
// multiply max_jerk[axis] by the divisor.
jerk * = safe_speed ;
float mjerk = max_jerk [ axis ] * block - > nominal_speed ;
if ( jerk > mjerk ) {
safe_speed * = mjerk / jerk ;
limited = true ;
}
} else {
safe_speed = max_jerk [ axis ] ;
limited = true ;
}
}
}
// Reset the block flag.
block - > flag = 0 ;
// Initial limit on the segment entry velocity.
float vmax_junction ;
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//FIXME Vojtech: Why only if at least two lines are planned in the queue?
// Is it because we don't want to tinker with the first buffer line, which
// is likely to be executed by the stepper interrupt routine soon?
if ( moves_queued > 1 & & previous_nominal_speed > 0.0001f ) {
// Estimate a maximum velocity allowed at a joint of two successive segments.
// If this maximum velocity allowed is lower than the minimum of the entry / exit safe velocities,
// then the machine is not coasting anymore and the safe entry / exit velocities shall be used.
// The junction velocity will be shared between successive segments. Limit the junction velocity to their minimum.
bool prev_speed_larger = previous_nominal_speed > block - > nominal_speed ;
float smaller_speed_factor = prev_speed_larger ? ( block - > nominal_speed / previous_nominal_speed ) : ( previous_nominal_speed / block - > nominal_speed ) ;
// Pick the smaller of the nominal speeds. Higher speed shall not be achieved at the junction during coasting.
vmax_junction = prev_speed_larger ? block - > nominal_speed : previous_nominal_speed ;
// Factor to multiply the previous / current nominal velocities to get componentwise limited velocities.
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float v_factor = 1.f ;
limited = false ;
// Now limit the jerk in all axes.
for ( uint8_t axis = 0 ; axis < 4 ; + + axis ) {
// Limit an axis. We have to differentiate coasting from the reversal of an axis movement, or a full stop.
float v_exit = previous_speed [ axis ] ;
float v_entry = current_speed [ axis ] ;
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if ( prev_speed_larger )
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v_exit * = smaller_speed_factor ;
if ( limited ) {
v_exit * = v_factor ;
v_entry * = v_factor ;
}
// Calculate the jerk depending on whether the axis is coasting in the same direction or reversing a direction.
float jerk =
( v_exit > v_entry ) ?
( ( v_entry > 0.f | | v_exit < 0.f ) ?
// coasting
( v_exit - v_entry ) :
// axis reversal
max ( v_exit , - v_entry ) ) :
// v_exit <= v_entry
( ( v_entry < 0.f | | v_exit > 0.f ) ?
// coasting
( v_entry - v_exit ) :
// axis reversal
max ( - v_exit , v_entry ) ) ;
if ( jerk > max_jerk [ axis ] ) {
v_factor * = max_jerk [ axis ] / jerk ;
limited = true ;
}
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}
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if ( limited )
vmax_junction * = v_factor ;
// Now the transition velocity is known, which maximizes the shared exit / entry velocity while
// respecting the jerk factors, it may be possible, that applying separate safe exit / entry velocities will achieve faster prints.
float vmax_junction_threshold = vmax_junction * 0.99f ;
if ( previous_safe_speed > vmax_junction_threshold & & safe_speed > vmax_junction_threshold ) {
// Not coasting. The machine will stop and start the movements anyway,
// better to start the segment from start.
block - > flag | = BLOCK_FLAG_START_FROM_FULL_HALT ;
vmax_junction = safe_speed ;
2016-07-22 13:28:01 +00:00
}
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} else {
block - > flag | = BLOCK_FLAG_START_FROM_FULL_HALT ;
vmax_junction = safe_speed ;
2016-07-22 13:28:01 +00:00
}
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2016-07-22 13:28:01 +00:00
// Max entry speed of this block equals the max exit speed of the previous block.
block - > max_entry_speed = vmax_junction ;
// Initialize block entry speed. Compute based on deceleration to safe_speed.
double v_allowable = max_allowable_entry_speed ( - block - > acceleration , safe_speed , block - > millimeters ) ;
block - > entry_speed = min ( vmax_junction , v_allowable ) ;
// Initialize planner efficiency flags
// Set flag if block will always reach maximum junction speed regardless of entry/exit speeds.
// If a block can de/ac-celerate from nominal speed to zero within the length of the block, then
// the current block and next block junction speeds are guaranteed to always be at their maximum
// junction speeds in deceleration and acceleration, respectively. This is due to how the current
// block nominal speed limits both the current and next maximum junction speeds. Hence, in both
// the reverse and forward planners, the corresponding block junction speed will always be at the
// the maximum junction speed and may always be ignored for any speed reduction checks.
// Always calculate trapezoid for new block
2016-08-11 08:42:53 +00:00
block - > flag | = ( block - > nominal_speed < = v_allowable ) ? ( BLOCK_FLAG_NOMINAL_LENGTH | BLOCK_FLAG_RECALCULATE ) : BLOCK_FLAG_RECALCULATE ;
2016-07-22 13:28:01 +00:00
// Update previous path unit_vector and nominal speed
memcpy ( previous_speed , current_speed , sizeof ( previous_speed ) ) ; // previous_speed[] = current_speed[]
previous_nominal_speed = block - > nominal_speed ;
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previous_safe_speed = safe_speed ;
2016-07-22 13:28:01 +00:00
# ifdef ADVANCE
// Calculate advance rate
if ( ( block - > steps_e = = 0 ) | | ( block - > steps_x = = 0 & & block - > steps_y = = 0 & & block - > steps_z = = 0 ) ) {
block - > advance_rate = 0 ;
block - > advance = 0 ;
}
else {
long acc_dist = estimate_acceleration_distance ( 0 , block - > nominal_rate , block - > acceleration_st ) ;
float advance = ( STEPS_PER_CUBIC_MM_E * EXTRUDER_ADVANCE_K ) *
( current_speed [ E_AXIS ] * current_speed [ E_AXIS ] * EXTRUSION_AREA * EXTRUSION_AREA ) * 256 ;
block - > advance = advance ;
if ( acc_dist = = 0 ) {
block - > advance_rate = 0 ;
}
else {
block - > advance_rate = advance / ( float ) acc_dist ;
}
}
/*
SERIAL_ECHO_START ;
SERIAL_ECHOPGM ( " advance : " ) ;
SERIAL_ECHO ( block - > advance / 256.0 ) ;
SERIAL_ECHOPGM ( " advance rate : " ) ;
SERIAL_ECHOLN ( block - > advance_rate / 256.0 ) ;
*/
# endif // ADVANCE
calculate_trapezoid_for_block ( block , block - > entry_speed / block - > nominal_speed , safe_speed / block - > nominal_speed ) ;
// Move the buffer head. From now the block may be picked up by the stepper interrupt controller.
block_buffer_head = next_buffer_head ;
// Update position
memcpy ( position , target , sizeof ( target ) ) ; // position[] = target[]
// Recalculate the trapezoids to maximize speed at the segment transitions while respecting
// the machine limits (maximum acceleration and maximum jerk).
// This runs asynchronously with the stepper interrupt controller, which may
// interfere with the process.
planner_recalculate ( safe_speed ) ;
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// SERIAL_ECHOPGM("Q");
// SERIAL_ECHO(int(moves_planned()));
// SERIAL_ECHOLNPGM("");
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st_wake_up ( ) ;
}
# ifdef ENABLE_AUTO_BED_LEVELING
vector_3 plan_get_position ( ) {
vector_3 position = vector_3 ( st_get_position_mm ( X_AXIS ) , st_get_position_mm ( Y_AXIS ) , st_get_position_mm ( Z_AXIS ) ) ;
//position.debug("in plan_get position");
//plan_bed_level_matrix.debug("in plan_get bed_level");
matrix_3x3 inverse = matrix_3x3 : : transpose ( plan_bed_level_matrix ) ;
//inverse.debug("in plan_get inverse");
position . apply_rotation ( inverse ) ;
//position.debug("after rotation");
return position ;
}
# endif // ENABLE_AUTO_BED_LEVELING
void plan_set_position ( float x , float y , float z , const float & e )
{
# ifdef ENABLE_AUTO_BED_LEVELING
apply_rotation_xyz ( plan_bed_level_matrix , x , y , z ) ;
# endif // ENABLE_AUTO_BED_LEVELING
// Apply the machine correction matrix.
{
float tmpx = x ;
float tmpy = y ;
x = world2machine_rotation_and_skew [ 0 ] [ 0 ] * tmpx + world2machine_rotation_and_skew [ 0 ] [ 1 ] * tmpy + world2machine_shift [ 0 ] ;
y = world2machine_rotation_and_skew [ 1 ] [ 0 ] * tmpx + world2machine_rotation_and_skew [ 1 ] [ 1 ] * tmpy + world2machine_shift [ 1 ] ;
}
position [ X_AXIS ] = lround ( x * axis_steps_per_unit [ X_AXIS ] ) ;
position [ Y_AXIS ] = lround ( y * axis_steps_per_unit [ Y_AXIS ] ) ;
# ifdef MESH_BED_LEVELING
if ( mbl . active ) {
position [ Z_AXIS ] = lround ( ( z + mbl . get_z ( x , y ) ) * axis_steps_per_unit [ Z_AXIS ] ) ;
} else {
position [ Z_AXIS ] = lround ( z * axis_steps_per_unit [ Z_AXIS ] ) ;
}
# else
position [ Z_AXIS ] = lround ( z * axis_steps_per_unit [ Z_AXIS ] ) ;
# endif // ENABLE_MESH_BED_LEVELING
position [ E_AXIS ] = lround ( e * axis_steps_per_unit [ E_AXIS ] ) ;
st_set_position ( position [ X_AXIS ] , position [ Y_AXIS ] , position [ Z_AXIS ] , position [ E_AXIS ] ) ;
previous_nominal_speed = 0.0 ; // Resets planner junction speeds. Assumes start from rest.
previous_speed [ 0 ] = 0.0 ;
previous_speed [ 1 ] = 0.0 ;
previous_speed [ 2 ] = 0.0 ;
previous_speed [ 3 ] = 0.0 ;
}
// Only useful in the bed leveling routine, when the mesh bed leveling is off.
void plan_set_z_position ( const float & z )
{
position [ Z_AXIS ] = lround ( z * axis_steps_per_unit [ Z_AXIS ] ) ;
st_set_position ( position [ X_AXIS ] , position [ Y_AXIS ] , position [ Z_AXIS ] , position [ E_AXIS ] ) ;
}
void plan_set_e_position ( const float & e )
{
position [ E_AXIS ] = lround ( e * axis_steps_per_unit [ E_AXIS ] ) ;
st_set_e_position ( position [ E_AXIS ] ) ;
}
# ifdef PREVENT_DANGEROUS_EXTRUDE
void set_extrude_min_temp ( float temp )
{
extrude_min_temp = temp ;
}
# endif
// Calculate the steps/s^2 acceleration rates, based on the mm/s^s
void reset_acceleration_rates ( )
{
for ( int8_t i = 0 ; i < NUM_AXIS ; i + + )
{
axis_steps_per_sqr_second [ i ] = max_acceleration_units_per_sq_second [ i ] * axis_steps_per_unit [ i ] ;
}
}