Update documentation.
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@ -686,6 +686,9 @@ LongTimer lcd_timeoutToStatus;
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//! @brief Was button clicked?
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//! @brief Was button clicked?
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//!
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//!
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//! Consume click event, following call would return 0.
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//! Consume click event, following call would return 0.
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//! See #LCD_CLICKED macro for version not consuming the event.
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//!
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//! Generally is used in modal dialogs.
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//!
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//!
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//! @retval 0 not clicked
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//! @retval 0 not clicked
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//! @retval nonzero clicked
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//! @retval nonzero clicked
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@ -1,4 +1,4 @@
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//lcd.h
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//! @file
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#ifndef _LCD_H
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#ifndef _LCD_H
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#define _LCD_H
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#define _LCD_H
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@ -187,6 +187,15 @@ extern void lcd_buttons_update(void);
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#define BLEN_C 2
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#define BLEN_C 2
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#define EN_C (1<<BLEN_C)
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#define EN_C (1<<BLEN_C)
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//! @brief Was button clicked?
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//!
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//! Doesn't consume button click event. See lcd_clicked()
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//! for function consuming the event.
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//!
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//! Generally is used in non-modal menus.
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//!
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//! @retval 0 button was not clicked
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//! @retval 1 button was clicked
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#define LCD_CLICKED (lcd_buttons&EN_C)
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#define LCD_CLICKED (lcd_buttons&EN_C)
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////////////////////////
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////////////////////////
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