Pause: only move to park position when homed
This can happen is pause is issued before homing.
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@ -2222,6 +2222,7 @@ void raise_z_above(float target, bool plan)
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// Z needs raising
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current_position[Z_AXIS] = target;
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clamp_to_software_endstops(current_position);
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#if defined(Z_MIN_PIN) && (Z_MIN_PIN > -1) && !defined(DEBUG_DISABLE_ZMINLIMIT)
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bool z_min_endstop = (READ(Z_MIN_PIN) != Z_MIN_ENDSTOP_INVERTING);
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@ -10839,15 +10840,15 @@ void long_pause() //long pause print
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// Stop heaters
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setAllTargetHotends(0);
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//lift z
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current_position[Z_AXIS] += Z_PAUSE_LIFT;
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clamp_to_software_endstops(current_position);
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plan_buffer_line_curposXYZE(15);
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// Lift z
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raise_z_above(current_position[Z_AXIS] + Z_PAUSE_LIFT, true);
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//Move XY to side
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// Move XY to side
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if (axis_known_position[X_AXIS] && axis_known_position[Y_AXIS]) {
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current_position[X_AXIS] = X_PAUSE_POS;
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current_position[Y_AXIS] = Y_PAUSE_POS;
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plan_buffer_line_curposXYZE(50);
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}
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// Turn off the print fan
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fanSpeed = 0;
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