crash and filament unload sound change

This commit is contained in:
NotaRobotexe 2019-07-17 12:32:27 +02:00
parent a38f37aa06
commit 1c44eddf81

View file

@ -61,17 +61,18 @@ switch(eSoundMode)
Sound_SaveMode();
}
//if critical is true then silend and once mode is ignored
void Sound_MakeCustom(uint16_t ms,uint16_t tone_,bool critical){
if (!critical){
if (eSoundMode != e_SOUND_MODE_SILENT){
if(!tone_){
WRITE(BEEPER, HIGH);
delayMicroseconds(ms);
_delay(ms);
WRITE(BEEPER, LOW);
}
else{
_tone(BEEPER, tone_);
delayMicroseconds(ms);
_delay(ms);
_noTone(BEEPER);
}
}
@ -79,13 +80,13 @@ void Sound_MakeCustom(uint16_t ms,uint16_t tone_,bool critical){
else{
if(!tone_){
WRITE(BEEPER, HIGH);
delayMicroseconds(ms);
_delay(ms);
WRITE(BEEPER, LOW);
delayMicroseconds(100);
_delay(ms);
}
else{
_tone(BEEPER, tone_);
delayMicroseconds(ms);
_delay(ms);
_noTone(BEEPER);
}
}
@ -134,10 +135,10 @@ switch(eSoundMode)
static void Sound_DoSound_Blind_Alert(void)
{
_tone(BEEPER,100);
delayMicroseconds(50);
_tone(BEEPER,300);
_delay_ms(75);
_noTone(BEEPER);
delayMicroseconds(200);
_delay_ms(75);
}
static void Sound_DoSound_Encoder_Move(void)
@ -169,7 +170,7 @@ for(nI=0;nI<10;nI++)
static void Sound_DoSound_Prompt(void)
{
WRITE(BEEPER,HIGH);
delayMicroseconds(500);
_delay_ms(500);
WRITE(BEEPER,LOW);
}