Refactor. Make constants producing first layer calibration square more clear. Note layer height discrepancy.
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@ -173,7 +173,8 @@ static constexpr float count_e(float layer_heigth, float extrusion_width, float
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static const float width = 0.4;
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static const float length = 20 - width;
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static const float extr = count_e(0.2, width, length);
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static const float heigth = 0.2; //!< TODO This is wrong, as current Z height is 0.15 mm
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static const float extr = count_e(heigth, width, length);
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void lay1cal_meander(char *cmd_buffer)
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{
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@ -193,7 +194,7 @@ void lay1cal_meander(char *cmd_buffer)
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//! @par i iteration
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void lay1cal_square(char *cmd_buffer, uint8_t i)
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{
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const float extr_short_segment = count_e(0.2, width, width);
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const float extr_short_segment = count_e(heigth, width, width);
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static const char fmt1[] PROGMEM = "G1 X%d Y%-.2f E%-.3f";
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static const char fmt2[] PROGMEM = "G1 Y%-.2f E%-.3f";
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