Fix flashing languages with inline wdr instructions
A fairly mysterious situation happened recently in the MK3 branch. After merging #3033 (change watchdogReset() into a single inline wdr instruction) we were unable to flash languages. Since it looked similarly suspicious like issue #2954 we started investigating deeply. The problem was in the code as described in the comment in this PR.
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@ -115,8 +115,6 @@ uint8_t optiboot_w25x20cl_enter()
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// If the magic is not received on time, or it is not received correctly, continue to the application.
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// If the magic is not received on time, or it is not received correctly, continue to the application.
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{
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{
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wdt_reset();
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wdt_reset();
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unsigned long boot_timeout = 2000000;
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unsigned long boot_timer = 0;
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const char *ptr = entry_magic_send;
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const char *ptr = entry_magic_send;
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const char *end = strlen_P(entry_magic_send) + ptr;
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const char *end = strlen_P(entry_magic_send) + ptr;
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const uint8_t selectedSerialPort_bak = selectedSerialPort;
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const uint8_t selectedSerialPort_bak = selectedSerialPort;
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@ -128,7 +126,6 @@ uint8_t optiboot_w25x20cl_enter()
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}
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}
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selectedSerialPort = 0; //switch to Serial0
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selectedSerialPort = 0; //switch to Serial0
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MYSERIAL.flush(); //clear RX buffer
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MYSERIAL.flush(); //clear RX buffer
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int SerialHead = rx_buffer.head;
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// Send the initial magic string.
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// Send the initial magic string.
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while (ptr != end)
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while (ptr != end)
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putch(pgm_read_byte(ptr ++));
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putch(pgm_read_byte(ptr ++));
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@ -138,11 +135,18 @@ uint8_t optiboot_w25x20cl_enter()
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ptr = entry_magic_receive;
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ptr = entry_magic_receive;
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end = strlen_P(entry_magic_receive) + ptr;
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end = strlen_P(entry_magic_receive) + ptr;
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while (ptr != end) {
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while (ptr != end) {
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while (rx_buffer.head == SerialHead) {
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unsigned long boot_timer = 2000000;
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// Beware of this volatile pointer - it is important since the while-cycle below
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// doesn't contain any obvious references to rx_buffer.head
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// thus the compiler is allowed to remove the check from the cycle
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// i.e. rx_buffer.head == SerialHead would not be checked at all!
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// With the volatile keyword the compiler generates exactly the same code as without it with only one difference:
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// the last brne instruction jumps onto the (*rx_head == SerialHead) check and NOT onto the wdr instruction bypassing the check.
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volatile int *rx_head = &rx_buffer.head;
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int SerialHead = rx_buffer.head;
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while (*rx_head == SerialHead) {
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wdt_reset();
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wdt_reset();
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delayMicroseconds(1);
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if ( --boot_timer == 0) {
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if (++ boot_timer > boot_timeout)
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{
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// Timeout expired, continue with the application.
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// Timeout expired, continue with the application.
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selectedSerialPort = selectedSerialPort_bak; //revert Serial setting
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selectedSerialPort = selectedSerialPort_bak; //revert Serial setting
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return 0;
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return 0;
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