Auto-Dimming initial
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b2a1dc6786
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@ -7,22 +7,47 @@
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#include "Marlin.h"
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#include "pins.h"
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#include "fastio.h"
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// #include "Timer.h"
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#include "Timer.h"
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// #include "Configuration.h"
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#ifdef LCD_BL_PIN
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int16_t backlightLevel = 0;
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int16_t backlightLevel_old = 0;
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// uint16_t backlightCounter = 0;
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unsigned long backlightTimer_period = 10000ul;
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bool backlightIsDimmed = true;
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LongTimer backlightTimer;
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static void backlightDim()
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{
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// if (backlightIsDimmed) return;
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backlightLevel /= 4; //make the display half as bright.
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backlightIsDimmed = true;
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}
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static void backlightWake()
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{
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// if (!backlightIsDimmed) return;
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backlightLevel = eeprom_read_byte((uint8_t *)EEPROM_BACKLIGHT_LEVEL);
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backlightIsDimmed = false;
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}
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void backlightTimer_reset() //used for resetting the timer and waking the display
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{
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backlightTimer.start();
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if (backlightIsDimmed) backlightWake();
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}
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void backlight_update()
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{
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if (backlightLevel != backlightLevel_old) //update level
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if (backlightTimer.expired(backlightTimer_period)) backlightDim();
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if (backlightLevel != backlightLevel_old) //update pwm duty cycle
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{
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analogWrite(LCD_BL_PIN, backlightLevel);
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backlightLevel_old = backlightLevel;
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eeprom_update_byte((uint8_t *)EEPROM_BACKLIGHT_LEVEL, backlightLevel);
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if (!backlightIsDimmed) eeprom_update_byte((uint8_t *)EEPROM_BACKLIGHT_LEVEL, backlightLevel); //update eeprom value
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}
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}
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@ -30,8 +55,8 @@ void backlight_init()
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{
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SET_OUTPUT(LCD_BL_PIN);
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WRITE(LCD_BL_PIN,0);
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backlightLevel = eeprom_read_byte((uint8_t *)EEPROM_BACKLIGHT_LEVEL);
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backlight_update();
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backlightTimer_reset(); //initializes eeprom data and starts backlightTimer
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backlight_update(); //actually sets the backlight to the correct level
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}
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#endif //LCD_BL_PIN
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@ -8,6 +8,7 @@ extern int16_t backlightLevel;
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extern void backlight_update();
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extern void backlight_init();
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extern void backlightTimer_reset();
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#endif //_BACKLIGHT_H
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@ -8726,6 +8726,7 @@ uint8_t get_message_level()
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void menu_lcd_longpress_func(void)
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{
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backlightTimer_reset();
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if (homing_flag || mesh_bed_leveling_flag || menu_menu == lcd_babystep_z || menu_menu == lcd_move_z)
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{
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// disable longpress during re-entry, while homing or calibration
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@ -8837,9 +8838,14 @@ void menu_lcd_lcdupdate_func(void)
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Sound_MakeSound(e_SOUND_TYPE_EncoderMove);
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lcd_encoder_diff = 0;
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lcd_timeoutToStatus.start();
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backlightTimer_reset();
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}
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if (LCD_CLICKED) lcd_timeoutToStatus.start();
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if (LCD_CLICKED)
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{
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lcd_timeoutToStatus.start();
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backlightTimer_reset();
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}
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(*menu_menu)();
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