Use cs.acceleration from ConfigurationStore.

This commit is contained in:
Marek Bel 2018-09-24 15:47:36 +02:00
parent cee51cf9c3
commit 7dbe0afdc4
5 changed files with 6 additions and 8 deletions

View File

@ -102,7 +102,7 @@ void Config_PrintSettings(uint8_t level)
echomagic, echomagic, max_feedrate_silent[X_AXIS], max_feedrate_silent[Y_AXIS], max_feedrate_silent[Z_AXIS], max_feedrate_silent[E_AXIS],
echomagic, echomagic, cs.max_acceleration_units_per_sq_second_normal[X_AXIS], cs.max_acceleration_units_per_sq_second_normal[Y_AXIS], cs.max_acceleration_units_per_sq_second_normal[Z_AXIS], cs.max_acceleration_units_per_sq_second_normal[E_AXIS],
echomagic, echomagic, max_acceleration_units_per_sq_second_silent[X_AXIS], max_acceleration_units_per_sq_second_silent[Y_AXIS], max_acceleration_units_per_sq_second_silent[Z_AXIS], max_acceleration_units_per_sq_second_silent[E_AXIS],
echomagic, echomagic, acceleration, retract_acceleration,
echomagic, echomagic, cs.acceleration, retract_acceleration,
echomagic, echomagic, minimumfeedrate, mintravelfeedrate, minsegmenttime, max_jerk[X_AXIS], max_jerk[Y_AXIS], max_jerk[Z_AXIS], max_jerk[E_AXIS],
echomagic, echomagic, add_homing[X_AXIS], add_homing[Y_AXIS], add_homing[Z_AXIS]
#else //TMC2130
@ -117,7 +117,7 @@ void Config_PrintSettings(uint8_t level)
echomagic, echomagic, cs.axis_steps_per_unit[X_AXIS], cs.axis_steps_per_unit[Y_AXIS], cs.axis_steps_per_unit[Z_AXIS], cs.axis_steps_per_unit[E_AXIS],
echomagic, echomagic, max_feedrate[X_AXIS], max_feedrate[Y_AXIS], max_feedrate[Z_AXIS], max_feedrate[E_AXIS],
echomagic, echomagic, max_acceleration_units_per_sq_second[X_AXIS], max_acceleration_units_per_sq_second[Y_AXIS], max_acceleration_units_per_sq_second[Z_AXIS], max_acceleration_units_per_sq_second[E_AXIS],
echomagic, echomagic, acceleration, retract_acceleration,
echomagic, echomagic, cs.acceleration, retract_acceleration,
echomagic, echomagic, minimumfeedrate, mintravelfeedrate, minsegmenttime, max_jerk[X_AXIS], max_jerk[Y_AXIS], max_jerk[Z_AXIS], max_jerk[E_AXIS],
echomagic, echomagic, add_homing[X_AXIS], add_homing[Y_AXIS], add_homing[Z_AXIS]
#endif //TMC2130

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@ -10,7 +10,7 @@ typedef struct
float axis_steps_per_unit[4];
float max_feedrate_normal[4];
unsigned long max_acceleration_units_per_sq_second_normal[4];
float acceleration;
float acceleration; //!< Normal acceleration mm/s^2 THIS IS THE DEFAULT ACCELERATION for all moves. M204 SXXXX
float retract_acceleration;
float minimumfeedrate;
float mintravelfeedrate;

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@ -5941,14 +5941,14 @@ Sigma_Exit:
// Legacy acceleration format. This format is used by the legacy Marlin, MK2 or MK3 firmware,
// and it is also generated by Slic3r to control acceleration per extrusion type
// (there is a separate acceleration settings in Slicer for perimeter, first layer etc).
acceleration = code_value();
cs.acceleration = code_value();
// Interpret the T value as retract acceleration in the old Marlin format.
if(code_seen('T'))
retract_acceleration = code_value();
} else {
// New acceleration format, compatible with the upstream Marlin.
if(code_seen('P'))
acceleration = code_value();
cs.acceleration = code_value();
if(code_seen('R'))
retract_acceleration = code_value();
if(code_seen('T')) {

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@ -84,7 +84,6 @@ unsigned long max_acceleration_units_per_sq_second_silent[NUM_AXIS];
unsigned long* max_acceleration_units_per_sq_second = cs.max_acceleration_units_per_sq_second_normal;
float minimumfeedrate;
float acceleration; // Normal acceleration mm/s^2 THIS IS THE DEFAULT ACCELERATION for all moves. M204 SXXXX
float retract_acceleration; // mm/s^2 filament pull-pack and push-forward while standing still in the other axis M204 TXXXX
// Jerk is a maximum immediate velocity change.
float max_jerk[NUM_AXIS];
@ -1009,7 +1008,7 @@ Having the real displacement of the head, we can calculate the total movement le
}
else
{
block->acceleration_st = ceil(acceleration * steps_per_mm); // convert to: acceleration steps/sec^2
block->acceleration_st = ceil(cs.acceleration * steps_per_mm); // convert to: acceleration steps/sec^2
// Limit acceleration per axis
//FIXME Vojtech: One shall rather limit a projection of the acceleration vector instead of using the limit.
if(((float)block->acceleration_st * (float)block->steps_x.wide / (float)block->step_event_count.wide) > axis_steps_per_sqr_second[X_AXIS])

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@ -170,7 +170,6 @@ extern unsigned long max_acceleration_units_per_sq_second_silent[NUM_AXIS];
extern unsigned long* max_acceleration_units_per_sq_second;
extern float minimumfeedrate;
extern float acceleration; // Normal acceleration mm/s^2 THIS IS THE DEFAULT ACCELERATION for all moves. M204 SXXXX
extern float retract_acceleration; // mm/s^2 filament pull-pack and push-forward while standing still in the other axis M204 TXXXX
// Jerk is a maximum immediate velocity change.
extern float max_jerk[NUM_AXIS];