Reworked calculation of the trapezoidal ramps inside the planner.

The old implementation seems to be buggy, it accesses segments
outside the queue, causing jerks and skipped steps.
This commit is contained in:
bubnikv 2016-07-22 10:37:06 +02:00
parent 5c56e472fe
commit 986b286803
5 changed files with 286 additions and 275 deletions

View File

@ -190,16 +190,6 @@
// If defined the movements slow down when the look ahead buffer is only half full
#define SLOWDOWN
// Frequency limit
// See nophead's blog for more info
// Not working O
//#define XY_FREQUENCY_LIMIT 15
// Minimum planner junction speed. Sets the default minimum speed the planner plans for at the end
// of the buffer and all stops. This should not be much greater than zero and should only be changed
// if unwanted behavior is observed on a user's machine when running at very slow speeds.
#define MINIMUM_PLANNER_SPEED 0.05// (mm/sec)
// MS1 MS2 Stepper Driver Microstepping mode table
#define MICROSTEP1 LOW,LOW
#define MICROSTEP2 HIGH,LOW

View File

@ -2861,6 +2861,7 @@ void process_commands()
break;
}
/*
case 46:
{
// M46: Prusa3D: Show the assigned IP address.
@ -2881,6 +2882,7 @@ void process_commands()
}
break;
}
*/
case 47:
// M47: Prusa3D: Show end stops dialog on the display.

View File

@ -116,13 +116,6 @@ volatile unsigned char block_buffer_tail; // Index of the block to pro
#ifdef PREVENT_DANGEROUS_EXTRUDE
float extrude_min_temp=EXTRUDE_MINTEMP;
#endif
#ifdef XY_FREQUENCY_LIMIT
#define MAX_FREQ_TIME (1000000.0/XY_FREQUENCY_LIMIT)
// Used for the frequency limit
static unsigned char old_direction_bits = 0; // Old direction bits. Used for speed calculations
static long x_segment_time[3]={MAX_FREQ_TIME + 1,0,0}; // Segment times (in us). Used for speed calculations
static long y_segment_time[3]={MAX_FREQ_TIME + 1,0,0};
#endif
#ifdef FILAMENT_SENSOR
static char meas_sample; //temporary variable to hold filament measurement sample
@ -130,22 +123,19 @@ static long y_segment_time[3]={MAX_FREQ_TIME + 1,0,0};
// Returns the index of the next block in the ring buffer
// NOTE: Removed modulo (%) operator, which uses an expensive divide and multiplication.
static int8_t next_block_index(int8_t block_index) {
block_index++;
if (block_index == BLOCK_BUFFER_SIZE) {
static inline int8_t next_block_index(int8_t block_index) {
if (++ block_index == BLOCK_BUFFER_SIZE)
block_index = 0;
}
return(block_index);
return block_index;
}
// Returns the index of the previous block in the ring buffer
static int8_t prev_block_index(int8_t block_index) {
if (block_index == 0) {
static inline int8_t prev_block_index(int8_t block_index) {
if (block_index == 0)
block_index = BLOCK_BUFFER_SIZE;
}
block_index--;
return(block_index);
-- block_index;
return block_index;
}
//===========================================================================
@ -222,7 +212,7 @@ void calculate_trapezoid_for_block(block_t *block, float entry_factor, float exi
// block->accelerate_until = accelerate_steps;
// block->decelerate_after = accelerate_steps+plateau_steps;
CRITICAL_SECTION_START; // Fill variables used by the stepper in a critical section
if(block->busy == false) { // Don't update variables if block is busy.
if (! block->busy) { // Don't update variables if block is busy.
block->accelerate_until = accelerate_steps;
block->decelerate_after = accelerate_steps+plateau_steps;
block->initial_rate = initial_rate;
@ -235,141 +225,12 @@ void calculate_trapezoid_for_block(block_t *block, float entry_factor, float exi
CRITICAL_SECTION_END;
}
// Calculates the maximum allowable speed at this point when you must be able to reach target_velocity using the
// acceleration within the allotted distance.
FORCE_INLINE float max_allowable_speed(float acceleration, float target_velocity, float distance) {
return sqrt(target_velocity*target_velocity-2*acceleration*distance);
}
// "Junction jerk" in this context is the immediate change in speed at the junction of two blocks.
// This method will calculate the junction jerk as the euclidean distance between the nominal
// velocities of the respective blocks.
//inline float junction_jerk(block_t *before, block_t *after) {
// return sqrt(
// pow((before->speed_x-after->speed_x), 2)+pow((before->speed_y-after->speed_y), 2));
//}
// The kernel called by planner_recalculate() when scanning the plan from last to first entry.
void planner_reverse_pass_kernel(block_t *previous, block_t *current, block_t *next) {
if(!current) {
return;
}
if (next) {
// If entry speed is already at the maximum entry speed, no need to recheck. Block is cruising.
// If not, block in state of acceleration or deceleration. Reset entry speed to maximum and
// check for maximum allowable speed reductions to ensure maximum possible planned speed.
if (current->entry_speed != current->max_entry_speed) {
// If nominal length true, max junction speed is guaranteed to be reached. Only compute
// for max allowable speed if block is decelerating and nominal length is false.
if ((!current->nominal_length_flag) && (current->max_entry_speed > next->entry_speed)) {
current->entry_speed = min( current->max_entry_speed,
max_allowable_speed(-current->acceleration,next->entry_speed,current->millimeters));
}
else {
current->entry_speed = current->max_entry_speed;
}
current->recalculate_flag = true;
}
} // Skip last block. Already initialized and set for recalculation.
}
// planner_recalculate() needs to go over the current plan twice. Once in reverse and once forward. This
// implements the reverse pass.
void planner_reverse_pass() {
uint8_t block_index = block_buffer_head;
//Make a local copy of block_buffer_tail, because the interrupt can alter it
CRITICAL_SECTION_START;
unsigned char tail = block_buffer_tail;
CRITICAL_SECTION_END
if(((block_buffer_head-tail + BLOCK_BUFFER_SIZE) & (BLOCK_BUFFER_SIZE - 1)) > 3) {
block_index = (block_buffer_head - 3) & (BLOCK_BUFFER_SIZE - 1);
block_t *block[3] = {
NULL, NULL, NULL };
while(block_index != tail) {
block_index = prev_block_index(block_index);
block[2]= block[1];
block[1]= block[0];
block[0] = &block_buffer[block_index];
planner_reverse_pass_kernel(block[0], block[1], block[2]);
}
}
}
// The kernel called by planner_recalculate() when scanning the plan from first to last entry.
void planner_forward_pass_kernel(block_t *previous, block_t *current, block_t *next) {
if(!previous) {
return;
}
// If the previous block is an acceleration block, but it is not long enough to complete the
// full speed change within the block, we need to adjust the entry speed accordingly. Entry
// speeds have already been reset, maximized, and reverse planned by reverse planner.
// If nominal length is true, max junction speed is guaranteed to be reached. No need to recheck.
if (!previous->nominal_length_flag) {
if (previous->entry_speed < current->entry_speed) {
double entry_speed = min( current->entry_speed,
max_allowable_speed(-previous->acceleration,previous->entry_speed,previous->millimeters) );
// Check for junction speed change
if (current->entry_speed != entry_speed) {
current->entry_speed = entry_speed;
current->recalculate_flag = true;
}
}
}
}
// planner_recalculate() needs to go over the current plan twice. Once in reverse and once forward. This
// implements the forward pass.
void planner_forward_pass() {
uint8_t block_index = block_buffer_tail;
block_t *block[3] = {
NULL, NULL, NULL };
while(block_index != block_buffer_head) {
block[0] = block[1];
block[1] = block[2];
block[2] = &block_buffer[block_index];
planner_forward_pass_kernel(block[0],block[1],block[2]);
block_index = next_block_index(block_index);
}
planner_forward_pass_kernel(block[1], block[2], NULL);
}
// Recalculates the trapezoid speed profiles for all blocks in the plan according to the
// entry_factor for each junction. Must be called by planner_recalculate() after
// updating the blocks.
void planner_recalculate_trapezoids() {
int8_t block_index = block_buffer_tail;
block_t *current;
block_t *next = NULL;
while(block_index != block_buffer_head) {
current = next;
next = &block_buffer[block_index];
if (current) {
// Recalculate if current block entry or exit junction speed has changed.
if (current->recalculate_flag || next->recalculate_flag) {
// NOTE: Entry and exit factors always > 0 by all previous logic operations.
calculate_trapezoid_for_block(current, current->entry_speed/current->nominal_speed,
next->entry_speed/current->nominal_speed);
current->recalculate_flag = false; // Reset current only to ensure next trapezoid is computed
}
}
block_index = next_block_index( block_index );
}
// Last/newest block in buffer. Exit speed is set with MINIMUM_PLANNER_SPEED. Always recalculated.
if(next != NULL) {
calculate_trapezoid_for_block(next, next->entry_speed/next->nominal_speed,
MINIMUM_PLANNER_SPEED/next->nominal_speed);
next->recalculate_flag = false;
}
// Calculates the maximum allowable entry speed, when you must be able to reach target_velocity using the
// decceleration within the allotted distance.
FORCE_INLINE float max_allowable_entry_speed(float decceleration, float target_velocity, float distance)
{
// assert(decceleration < 0);
return sqrt(target_velocity*target_velocity-2*decceleration*distance);
}
// Recalculates the motion plan according to the following algorithm:
@ -388,11 +249,99 @@ void planner_recalculate_trapezoids() {
// the set limit. Finally it will:
//
// 3. Recalculate trapezoids for all blocks.
void planner_recalculate(const float &safe_final_speed)
{
// Reverse pass
// Make a local copy of block_buffer_tail, because the interrupt can alter it
// by consuming the blocks, therefore shortening the queue.
unsigned char tail = block_buffer_tail;
uint8_t block_index;
block_t *prev, *current, *next;
void planner_recalculate() {
planner_reverse_pass();
planner_forward_pass();
planner_recalculate_trapezoids();
// SERIAL_ECHOLNPGM("planner_recalculate - 1");
// At least three blocks are in the queue?
unsigned char n_blocks = (block_buffer_head + BLOCK_BUFFER_SIZE - tail) & (BLOCK_BUFFER_SIZE - 1);
if (n_blocks >= 3) {
// Initialize the last tripple of blocks.
block_index = prev_block_index(block_buffer_head);
next = block_buffer + block_index;
current = block_buffer + (block_index = prev_block_index(block_index));
// No need to recalculate the last block, it has already been set by the plan_buffer_line() function.
// Vojtech thinks, that one shall not touch the entry speed of the very first block as well, because
// 1) it may already be running at the stepper interrupt,
// 2) there is no way to limit it when going in the forward direction.
while (block_index != tail) {
if (current->flag & BLOCK_FLAG_START_FROM_FULL_HALT) {
// Don't modify the entry velocity of the starting block.
// Also don't modify the trapezoids before this block, they are finalized already, prepared
// for the stepper interrupt routine to use them.
tail = block_index;
// Update the number of blocks to process.
n_blocks = (block_buffer_head + BLOCK_BUFFER_SIZE - tail) & (BLOCK_BUFFER_SIZE - 1);
SERIAL_ECHOLNPGM("BLOCK_FLAG_START_FROM_FULL_HALT");
break;
}
// If entry speed is already at the maximum entry speed, no need to recheck. Block is cruising.
// If not, block in state of acceleration or deceleration. Reset entry speed to maximum and
// check for maximum allowable speed reductions to ensure maximum possible planned speed.
if (current->entry_speed != current->max_entry_speed) {
// assert(current->entry_speed < current->max_entry_speed);
// Entry speed could be increased up to the max_entry_speed, limited by the length of the current
// segment and the maximum acceleration allowed for this segment.
// If nominal length true, max junction speed is guaranteed to be reached even if decelerating to a jerk-from-zero velocity.
// Only compute for max allowable speed if block is decelerating and nominal length is false.
current->entry_speed = ((current->flag & BLOCK_FLAG_NOMINAL_LENGTH) || current->max_entry_speed <= next->entry_speed) ?
current->max_entry_speed :
min(current->max_entry_speed, max_allowable_entry_speed(-current->acceleration,next->entry_speed,current->millimeters));
current->flag |= BLOCK_FLAG_RECALCULATE;
}
next = current;
current = block_buffer + (block_index = prev_block_index(block_index));
}
}
// SERIAL_ECHOLNPGM("planner_recalculate - 2");
// Forward pass and recalculate the trapezoids.
if (n_blocks >= 2) {
// Better to limit the velocities using the already processed block, if it is available, so rather use the saved tail.
block_index = tail;
prev = block_buffer + block_index;
current = block_buffer + (block_index = next_block_index(block_index));
do {
// If the previous block is an acceleration block, but it is not long enough to complete the
// full speed change within the block, we need to adjust the entry speed accordingly. Entry
// speeds have already been reset, maximized, and reverse planned by reverse planner.
// If nominal length is true, max junction speed is guaranteed to be reached. No need to recheck.
if (! (prev->flag & BLOCK_FLAG_NOMINAL_LENGTH) && prev->entry_speed < current->entry_speed) {
float entry_speed = min(current->entry_speed, max_allowable_entry_speed(-prev->acceleration,prev->entry_speed,prev->millimeters));
// Check for junction speed change
if (current->entry_speed != entry_speed) {
current->entry_speed = entry_speed;
current->flag |= BLOCK_FLAG_RECALCULATE;
}
}
// Recalculate if current block entry or exit junction speed has changed.
if ((prev->flag | current->flag) & BLOCK_FLAG_RECALCULATE) {
// NOTE: Entry and exit factors always > 0 by all previous logic operations.
calculate_trapezoid_for_block(prev, prev->entry_speed/prev->nominal_speed, current->entry_speed/prev->nominal_speed);
// Reset current only to ensure next trapezoid is computed.
prev->flag &= ~BLOCK_FLAG_RECALCULATE;
}
prev = current;
current = block_buffer + (block_index = next_block_index(block_index));
} while (block_index != block_buffer_head);
}
// SERIAL_ECHOLNPGM("planner_recalculate - 3");
// Last/newest block in buffer. Exit speed is set with safe_final_speed. Always recalculated.
current = block_buffer + prev_block_index(block_buffer_head);
calculate_trapezoid_for_block(current, current->entry_speed/current->nominal_speed, safe_final_speed/current->nominal_speed);
current->flag &= ~BLOCK_FLAG_RECALCULATE;
// SERIAL_ECHOLNPGM("planner_recalculate - 4");
}
void plan_init() {
@ -618,7 +567,7 @@ void plan_buffer_line(float x, float y, float z, const float &e, float feed_rate
// Prepare to set up new block
block_t *block = &block_buffer[block_buffer_head];
// Mark block as not busy (Not executed by the stepper interrupt)
// Mark block as not busy (Not executed by the stepper interrupt, could be still tinkered with.)
block->busy = false;
// Number of steps for each axis
@ -783,30 +732,20 @@ Having the real displacement of the head, we can calculate the total movement le
// Calculate speed in mm/second for each axis. No divide by zero due to previous checks.
float inverse_second = feed_rate * inverse_millimeters;
int moves_queued=(block_buffer_head-block_buffer_tail + BLOCK_BUFFER_SIZE) & (BLOCK_BUFFER_SIZE - 1);
int moves_queued = moves_planned();
// slow down when de buffer starts to empty, rather than wait at the corner for a buffer refill
#ifdef OLD_SLOWDOWN
if(moves_queued < (BLOCK_BUFFER_SIZE * 0.5) && moves_queued > 1)
feed_rate = feed_rate*moves_queued / (BLOCK_BUFFER_SIZE * 0.5);
#endif
#ifdef SLOWDOWN
// segment time im micro seconds
//FIXME Vojtech: Why moves_queued > 1? Why not >=1?
// Can we somehow differentiate the filling of the buffer at the start of a g-code from a buffer draining situation?
if (moves_queued > 1 && moves_queued < (BLOCK_BUFFER_SIZE >> 1)) {
// segment time in micro seconds
unsigned long segment_time = lround(1000000.0/inverse_second);
if ((moves_queued > 1) && (moves_queued < (BLOCK_BUFFER_SIZE * 0.5)))
{
if (segment_time < minsegmenttime)
{ // buffer is draining, add extra time. The amount of time added increases if the buffer is still emptied more.
// buffer is draining, add extra time. The amount of time added increases if the buffer is still emptied more.
inverse_second=1000000.0/(segment_time+lround(2*(minsegmenttime-segment_time)/moves_queued));
#ifdef XY_FREQUENCY_LIMIT
segment_time = lround(1000000.0/inverse_second);
#endif
}
}
#endif
// END OF SLOW DOWN SECTION
#endif // SLOWDOWN
block->nominal_speed = block->millimeters * inverse_second; // (mm/sec) Always > 0
block->nominal_rate = ceil(block->step_event_count * inverse_second); // (step/sec) Always > 0
@ -864,41 +803,6 @@ Having the real displacement of the head, we can calculate the total movement le
speed_factor = min(speed_factor, max_feedrate[i] / fabs(current_speed[i]));
}
// Max segement time in us.
#ifdef XY_FREQUENCY_LIMIT
#define MAX_FREQ_TIME (1000000.0/XY_FREQUENCY_LIMIT)
// Check and limit the xy direction change frequency
unsigned char direction_change = block->direction_bits ^ old_direction_bits;
old_direction_bits = block->direction_bits;
segment_time = lround((float)segment_time / speed_factor);
if((direction_change & (1<<X_AXIS)) == 0)
{
x_segment_time[0] += segment_time;
}
else
{
x_segment_time[2] = x_segment_time[1];
x_segment_time[1] = x_segment_time[0];
x_segment_time[0] = segment_time;
}
if((direction_change & (1<<Y_AXIS)) == 0)
{
y_segment_time[0] += segment_time;
}
else
{
y_segment_time[2] = y_segment_time[1];
y_segment_time[1] = y_segment_time[0];
y_segment_time[0] = segment_time;
}
long max_x_segment_time = max(x_segment_time[0], max(x_segment_time[1], x_segment_time[2]));
long max_y_segment_time = max(y_segment_time[0], max(y_segment_time[1], y_segment_time[2]));
long min_xy_segment_time =min(max_x_segment_time, max_y_segment_time);
if(min_xy_segment_time < MAX_FREQ_TIME)
speed_factor = min(speed_factor, speed_factor * (float)min_xy_segment_time / (float)MAX_FREQ_TIME);
#endif
// Correct the speed
if( speed_factor < 1.0)
{
@ -920,6 +824,7 @@ Having the real displacement of the head, we can calculate the total movement le
{
block->acceleration_st = ceil(acceleration * steps_per_mm); // convert to: acceleration steps/sec^2
// Limit acceleration per axis
//FIXME Vojtech: One shall rather limit a projection of the acceleration vector instead of using the limit.
if(((float)block->acceleration_st * (float)block->steps_x / (float)block->step_event_count) > axis_steps_per_sqr_second[X_AXIS])
block->acceleration_st = axis_steps_per_sqr_second[X_AXIS];
if(((float)block->acceleration_st * (float)block->steps_y / (float)block->step_event_count) > axis_steps_per_sqr_second[Y_AXIS])
@ -972,36 +877,126 @@ Having the real displacement of the head, we can calculate the total movement le
}
}
#endif
// Start with a safe speed
float vmax_junction = max_xy_jerk/2;
float vmax_junction_factor = 1.0;
if(fabs(current_speed[Z_AXIS]) > max_z_jerk/2)
vmax_junction = min(vmax_junction, max_z_jerk/2);
if(fabs(current_speed[E_AXIS]) > max_e_jerk/2)
vmax_junction = min(vmax_junction, max_e_jerk/2);
// Start with a safe speed.
//Vojtech: This code tries to limit the initial jerk to half of the maximum jerk value.
//The code is not quite correct. It is pessimistic as it shall limit a projection of the jerk into each axis,
//but when the current code clamps, it clamps as if the movement is done in a single axis only.
float vmax_junction = max_xy_jerk/2.f;
if(fabs(current_speed[Z_AXIS]) > max_z_jerk/2.f)
vmax_junction = min(vmax_junction, max_z_jerk/2.f);
if(fabs(current_speed[E_AXIS]) > max_e_jerk/2.f)
vmax_junction = min(vmax_junction, max_e_jerk/2.f);
vmax_junction = min(vmax_junction, block->nominal_speed);
// Safe speed is the speed, from which the machine may halt to stop immediately.
float safe_speed = vmax_junction;
if ((moves_queued > 1) && (previous_nominal_speed > 0.0001)) {
float jerk = sqrt(pow((current_speed[X_AXIS]-previous_speed[X_AXIS]), 2)+pow((current_speed[Y_AXIS]-previous_speed[Y_AXIS]), 2));
//FIXME Vojtech: Why only if at least two lines are planned in the queue?
// Is it because we don't want to tinker with the first buffer line, which
// is likely to be executed by the stepper interrupt routine soon?
if (moves_queued > 1 && previous_nominal_speed > 0.0001f) {
#if 1
float jerk;
{
float dx = current_speed[X_AXIS]-previous_speed[X_AXIS];
float dy = current_speed[Y_AXIS]-previous_speed[Y_AXIS];
jerk = sqrt(dx*dx+dy*dy);
}
float vmax_junction_factor = 1.0;
// if((fabs(previous_speed[X_AXIS]) > 0.0001) || (fabs(previous_speed[Y_AXIS]) > 0.0001)) {
vmax_junction = block->nominal_speed;
// }
if (jerk > max_xy_jerk) {
vmax_junction_factor = (max_xy_jerk/jerk);
}
if(fabs(current_speed[Z_AXIS] - previous_speed[Z_AXIS]) > max_z_jerk) {
vmax_junction_factor= min(vmax_junction_factor, (max_z_jerk/fabs(current_speed[Z_AXIS] - previous_speed[Z_AXIS])));
}
if(fabs(current_speed[E_AXIS] - previous_speed[E_AXIS]) > max_e_jerk) {
vmax_junction_factor = min(vmax_junction_factor, (max_e_jerk/fabs(current_speed[E_AXIS] - previous_speed[E_AXIS])));
}
if (jerk > max_xy_jerk)
vmax_junction_factor = max_xy_jerk/jerk;
jerk = fabs(current_speed[Z_AXIS] - previous_speed[Z_AXIS]);
if (jerk > max_z_jerk)
vmax_junction_factor = min(vmax_junction_factor, max_z_jerk/jerk);
jerk = fabs(current_speed[E_AXIS] - previous_speed[E_AXIS]);
if (jerk > max_e_jerk)
vmax_junction_factor = min(vmax_junction_factor, max_e_jerk/jerk);
//FIXME Vojtech: Why is this asymmetric in regard to the previous nominal speed and the current nominal speed?
vmax_junction = min(previous_nominal_speed, vmax_junction * vmax_junction_factor); // Limit speed to max previous speed
#else
// Estimate a maximum velocity allowed at a joint of two successive segments.
// If this maximum velocity allowed is lower than the minimum of the entry / exit safe velocities,
// then the machine is not coasting anymore and the safe entry / exit velocities shall be used.
// The junction velocity will be shared between successive segments. Limit the junction velocity to their minimum.
bool prev_speed_larger = previous_nominal_speed > block->nominal_speed;
float smaller_speed_factor = prev_speed_larger ? (block->nominal_speed / previous_nominal_speed) : (previous_nominal_speed / block->nominal_speed);
// Pick the smaller of the nominal speeds. Higher speed shall not be achieved at the junction during coasting.
vmax_junction = prev_speed_larger ? block->nominal_speed : previous_nominal_speed;
// Factor to multiply the previous / current nominal velocities to get componentwise limited velocities.
float v_factor_exit = prev_speed_larger ? smaller_speed_factor : 1.f;
float v_factor_entry = prev_speed_larger ? 1.f : smaller_speed_factor;
// First limit the jerk in the XY plane.
float jerk;
{
// Estimate the jerk as if the entry / exit velocity of the two successive segment was limited to the minimum of their nominal velocities.
// If coasting, then the segment transition velocity will define the exit / entry velocities of the successive segments
// and the jerk defined by the following formula will be always lower.
float dx = prev_speed_larger ? (current_speed[X_AXIS] - smaller_speed_factor * previous_speed[X_AXIS]) : (smaller_speed_factor * current_speed[X_AXIS] - previous_speed[X_AXIS]);
float dy = prev_speed_larger ? (current_speed[Y_AXIS] - smaller_speed_factor * previous_speed[Y_AXIS]) : (smaller_speed_factor * current_speed[Y_AXIS] - previous_speed[Y_AXIS]);
jerk = sqrt(dx*dx+dy*dy);
}
if (jerk > max_xy_jerk) {
// Limit the entry / exit velocities to respect the XY jerk limits.
v_factor_exit = v_factor_entry = max_xy_jerk / jerk;
if (prev_speed_larger)
v_factor_exit *= smaller_speed_factor;
else
v_factor_entry *= smaller_speed_factor;
}
// Now limit the Z and E axes. We have to differentiate coasting from the reversal of an axis movement, or a full stop.
float v_exit = previous_speed[Z_AXIS] * v_factor_exit;
float v_entry = current_speed [Z_AXIS] * v_factor_entry;
jerk = (v_exit > v_entry) ?
((v_entry > 0.f || v_exit < 0.f) ?
// coasting
(v_exit - v_entry) :
// axis reversal
max(v_exit, - v_entry)) :
// v_exit <= v_entry
((v_entry < 0.f || v_exit > 0.f) ?
// coasting
(v_entry - v_exit) :
// axis reversal
max(- v_exit, v_entry));
if (jerk > max_z_jerk / 2.f) {
float c = (max_z_jerk / 2.f) / jerk;
v_factor_exit *= c;
v_factor_entry *= c;
}
// Limit the E axis.
v_exit = previous_speed[E_AXIS] * v_factor_exit;
v_entry = current_speed [E_AXIS] * v_factor_entry;
jerk = (v_exit > v_entry) ?
((v_entry > 0.f || v_exit < 0.f) ?
// coasting
(v_exit - v_entry) :
// axis reversal
max(v_exit, - v_entry)) :
// v_exit <= v_entry
((v_entry < 0.f || v_exit > 0.f) ?
// coasting
(v_entry - v_exit) :
// axis reversal
max(- v_exit, v_entry));
if (jerk > max_e_jerk / 2.f) {
float c = (max_e_jerk / 2.f) / jerk;
v_factor_exit *= c;
v_factor_entry *= c;
}
// Now the transition velocity is known as nominal * v_factor. Compare the transition velocity against the "safe" velocoties.
// If the transition velocity is below the exit / enter safe velocity, the machine is no more cruising, therefore
// the safe velocities shall be used.
#endif
}
// Max entry speed of this block equals the max exit speed of the previous block.
block->max_entry_speed = vmax_junction;
// Initialize block entry speed. Compute based on deceleration to user-defined MINIMUM_PLANNER_SPEED.
double v_allowable = max_allowable_speed(-block->acceleration,MINIMUM_PLANNER_SPEED,block->millimeters);
// Initialize block entry speed. Compute based on deceleration to safe_speed.
double v_allowable = max_allowable_entry_speed(-block->acceleration,safe_speed,block->millimeters);
block->entry_speed = min(vmax_junction, v_allowable);
// Initialize planner efficiency flags
@ -1012,13 +1007,8 @@ Having the real displacement of the head, we can calculate the total movement le
// block nominal speed limits both the current and next maximum junction speeds. Hence, in both
// the reverse and forward planners, the corresponding block junction speed will always be at the
// the maximum junction speed and may always be ignored for any speed reduction checks.
if (block->nominal_speed <= v_allowable) {
block->nominal_length_flag = true;
}
else {
block->nominal_length_flag = false;
}
block->recalculate_flag = true; // Always calculate trapezoid for new block
// Always calculate trapezoid for new block
block->flag = (block->nominal_speed <= v_allowable) ? (BLOCK_FLAG_NOMINAL_LENGTH | BLOCK_FLAG_RECALCULATE) : BLOCK_FLAG_RECALCULATE;
// Update previous path unit_vector and nominal speed
memcpy(previous_speed, current_speed, sizeof(previous_speed)); // previous_speed[] = current_speed[]
@ -1052,16 +1042,19 @@ Having the real displacement of the head, we can calculate the total movement le
*/
#endif // ADVANCE
calculate_trapezoid_for_block(block, block->entry_speed/block->nominal_speed,
safe_speed/block->nominal_speed);
calculate_trapezoid_for_block(block, block->entry_speed/block->nominal_speed, safe_speed/block->nominal_speed);
// Move buffer head
// Move the buffer head. From now the block may be picked up by the stepper interrupt controller.
block_buffer_head = next_buffer_head;
// Update position
memcpy(position, target, sizeof(target)); // position[] = target[]
planner_recalculate();
// Recalculate the trapezoids to maximize speed at the segment transitions while respecting
// the machine limits (maximum acceleration and maximum jerk).
// This runs asynchronously with the stepper interrupt controller, which may
// interfere with the process.
planner_recalculate(safe_speed);
st_wake_up();
}
@ -1128,11 +1121,6 @@ void plan_set_e_position(const float &e)
st_set_e_position(position[E_AXIS]);
}
uint8_t movesplanned()
{
return (block_buffer_head-block_buffer_tail + BLOCK_BUFFER_SIZE) & (BLOCK_BUFFER_SIZE - 1);
}
#ifdef PREVENT_DANGEROUS_EXTRUDE
void set_extrude_min_temp(float temp)
{

View File

@ -30,17 +30,34 @@
#include "vector_3.h"
#endif // ENABLE_AUTO_BED_LEVELING
enum BlockFlag {
// Planner flag to recalculate trapezoids on entry junction.
// This flag has an optimization purpose only.
BLOCK_FLAG_RECALCULATE = 1,
// Planner flag for nominal speed always reached. That means, the segment is long enough, that the nominal speed
// may be reached if accelerating from a safe speed (in the regard of jerking from zero speed).
BLOCK_FLAG_NOMINAL_LENGTH = 2,
// If set, the machine will stop to a full halt at the end of this block,
// respecting the maximum allowed jerk.
BLOCK_FLAG_FULL_HALT_AT_END = 4,
// If set, the machine will start from a halt at the start of this block,
// respecting the maximum allowed jerk.
BLOCK_FLAG_START_FROM_FULL_HALT = 8,
};
// This struct is used when buffering the setup for each linear movement "nominal" values are as specified in
// the source g-code and may never actually be reached if acceleration management is active.
typedef struct {
// Fields used by the bresenham algorithm for tracing the line
// steps_x.y,z, step_event_count, acceleration_rate, direction_bits and active_extruder are set by plan_buffer_line().
long steps_x, steps_y, steps_z, steps_e; // Step count along each axis
unsigned long step_event_count; // The number of step events required to complete this block
long accelerate_until; // The index of the step event on which to stop acceleration
long decelerate_after; // The index of the step event on which to start decelerating
long acceleration_rate; // The acceleration rate used for acceleration calculation
unsigned char direction_bits; // The direction bit set for this block (refers to *_DIRECTION_BIT in config.h)
unsigned char active_extruder; // Selects the active extruder
// accelerate_until and decelerate_after are set by calculate_trapezoid_for_block() and they need to be synchronized with the stepper interrupt controller.
long accelerate_until; // The index of the step event on which to stop acceleration
long decelerate_after; // The index of the step event on which to start decelerating
#ifdef ADVANCE
long advance_rate;
volatile long initial_advance;
@ -50,15 +67,24 @@ typedef struct {
// Fields used by the motion planner to manage acceleration
// float speed_x, speed_y, speed_z, speed_e; // Nominal mm/sec for each axis
float nominal_speed; // The nominal speed for this block in mm/sec
float entry_speed; // Entry speed at previous-current junction in mm/sec
float max_entry_speed; // Maximum allowable junction entry speed in mm/sec
float millimeters; // The total travel of this block in mm
float acceleration; // acceleration mm/sec^2
unsigned char recalculate_flag; // Planner flag to recalculate trapezoids on entry junction
unsigned char nominal_length_flag; // Planner flag for nominal speed always reached
// The nominal speed for this block in mm/sec.
// This speed may or may not be reached due to the jerk and acceleration limits.
float nominal_speed;
// Entry speed at previous-current junction in mm/sec, respecting the acceleration and jerk limits.
// The entry speed limit of the current block equals the exit speed of the preceding block.
float entry_speed;
// Maximum allowable junction entry speed in mm/sec. This value is also a maximum exit speed of the previous block.
float max_entry_speed;
// The total travel of this block in mm
float millimeters;
// acceleration mm/sec^2
float acceleration;
// Settings for the trapezoid generator
// Bit flags defined by the BlockFlag enum.
bool flag;
// Settings for the trapezoid generator (runs inside an interrupt handler).
// Changing the following values in the planner needs to be synchronized with the interrupt handler by disabling the interrupts.
unsigned long nominal_rate; // The nominal step rate for this block in step_events/sec
unsigned long initial_rate; // The jerk-adjusted step rate at start of block
unsigned long final_rate; // The minimal rate at exit
@ -101,7 +127,6 @@ void plan_set_e_position(const float &e);
void check_axes_activity();
uint8_t movesplanned(); //return the nr of buffered moves
extern unsigned long minsegmenttime;
extern float max_feedrate[NUM_AXIS]; // set the max speeds
@ -152,6 +177,11 @@ FORCE_INLINE block_t *plan_get_current_block()
// Returns true if the buffer has a queued block, false otherwise
FORCE_INLINE bool blocks_queued() { return (block_buffer_head != block_buffer_tail); }
//return the nr of buffered moves
FORCE_INLINE uint8_t moves_planned() {
return (block_buffer_head + BLOCK_BUFFER_SIZE - block_buffer_tail) & (BLOCK_BUFFER_SIZE - 1);
}
#ifdef PREVENT_DANGEROUS_EXTRUDE
void set_extrude_min_temp(float temp);
#endif

View File

@ -343,7 +343,8 @@ ISR(TIMER1_COMPA_vect)
// Anything in the buffer?
current_block = plan_get_current_block();
if (current_block != NULL) {
current_block->busy = true;
// The busy flag is set by the plan_get_current_block() call.
// current_block->busy = true;
trapezoid_generator_reset();
counter_x = -(current_block->step_event_count >> 1);
counter_y = counter_x;