Revert both directions, refactor code

This commit is contained in:
espr14 2020-12-29 12:39:35 +01:00
parent e86ba5e26d
commit c11e8654da

View file

@ -29,6 +29,11 @@
#define _Z ((int16_t)count_position[Z_AXIS])
#define _E ((int16_t)count_position[E_AXIS])
#define _X_ (count_position[X_AXIS])
#define _Y_ (count_position[Y_AXIS])
#define _Z_ (count_position[Z_AXIS])
#define _E_ (count_position[E_AXIS])
#ifndef M_PI
const constexpr float M_PI = 3.1415926535897932384626433832795f;
#endif
@ -40,6 +45,13 @@ const constexpr uint8_t Y_MINUS = 1;
const constexpr uint8_t Z_PLUS = 0;
const constexpr uint8_t Z_MINUS = 1;
const constexpr uint8_t X_PLUS_MASK = 0;
const constexpr uint8_t X_MINUS_MASK = X_AXIS_MASK;
const constexpr uint8_t Y_PLUS_MASK = 0;
const constexpr uint8_t Y_MINUS_MASK = Y_AXIS_MASK;
const constexpr uint8_t Z_PLUS_MASK = 0;
const constexpr uint8_t Z_MINUS_MASK = Z_AXIS_MASK;
/// Max. jerk in PrusaSlicer, 10000 = 1 mm/s
const constexpr uint16_t MAX_DELAY = 10000;
const constexpr float MIN_SPEED = 0.01f / (MAX_DELAY * 0.000001f);
@ -393,8 +405,28 @@ void print_hysterezis(int16_t min_z, int16_t max_z, int16_t step){
}
}
void update_position_1_step(uint8_t axis, uint8_t dir){
int8_t add = dir ? -1 : 1;
if (axis & X_AXIS_MASK)
_X_ += dir & X_AXIS_MASK ? -1 : 1;
if (axis & Y_AXIS_MASK)
_Y_ += dir & Y_AXIS_MASK ? -1 : 1;
if (axis & Z_AXIS_MASK)
_Z_ += dir & Z_AXIS_MASK ? -1 : 1;
}
void set_axis_dir(uint8_t axis, uint8_t dir){
if (axis & X_AXIS_MASK)
sm4_set_dir(X_AXIS_MASK, dir & X_AXIS_MASK);
if (axis & Y_AXIS_MASK)
sm4_set_dir(Y_AXIS_MASK, dir & Y_AXIS_MASK);
if (axis & Z_AXIS_MASK)
sm4_set_dir(Z_AXIS_MASK, dir & Z_AXIS_MASK);
}
/// Accelerate up to max.speed (defined by @min_delay_us)
void accelerate(uint8_t axis, int16_t acc, uint16_t &delay_us, uint16_t min_delay_us){
/// does not update global positions
void accelerate_1_step(uint8_t axis, int16_t acc, uint16_t &delay_us, uint16_t min_delay_us){
sm4_do_step(axis);
/// keep max speed (avoid extra computation)
@ -429,9 +461,24 @@ void accelerate(uint8_t axis, int16_t acc, uint16_t &delay_us, uint16_t min_dela
delay_us = t1;
}
void go_and_stop(uint8_t axis, int16_t dec, uint16_t &delay_us, uint16_t &steps){
/// Goes defined number of steps while accelerating
/// updates global positions
void accelerate(uint8_t axis, uint8_t dir, int16_t acc, uint16_t &delay_us, uint16_t min_delay_us, uint16_t steps){
set_axis_dir(axis, dir);
while (steps--){
accelerate_1_step(axis, acc, delay_us, min_delay_us);
update_position_1_step(axis, dir);
}
}
/// keeps speed and then it decelerates to a complete stop (if possible)
/// it goes defined number of steps
/// returns after each step
/// \returns true if step was done
/// does not update global positions
bool go_and_stop_1_step(uint8_t axis, int16_t dec, uint16_t &delay_us, uint16_t &steps){
if (steps <= 0 || dec <= 0)
return;
return false;
/// deceleration distance in steps, s = 1/2 v^2 / a
uint16_t s = round_to_u16(100 * 0.5f * SQR(0.01f) / (SQR((float)delay_us) * dec));
@ -441,27 +488,37 @@ void go_and_stop(uint8_t axis, int16_t dec, uint16_t &delay_us, uint16_t &steps)
delayMicroseconds(delay_us);
} else {
/// decelerate
accelerate(axis, -dec, delay_us, delay_us);
accelerate_1_step(axis, -dec, delay_us, delay_us);
}
--steps;
return true;
}
/// \returns steps done
uint16_t stop_smoothly(uint8_t axis, int16_t dec, uint16_t &delay_us, uint16_t min_delay_us){
if (dec <= 0)
return 0;
uint16_t steps = 0;
while (delay_us < MAX_DELAY){
accelerate(axis, -dec, delay_us, min_delay_us);
++steps;
/// \param dir sets direction of movement
/// updates global positions
void go_and_stop(uint8_t axis, uint8_t dir, int16_t dec, uint16_t &delay_us, uint16_t steps){
set_axis_dir(axis, dir);
while (go_and_stop_1_step(axis, dec, delay_us, steps)){
update_position_1_step(axis, dir);
}
}
/// goes all the way to stop
/// \returns steps done
/// updates global positions
void stop_smoothly(uint8_t axis, uint8_t dir, int16_t dec, uint16_t &delay_us){
if (dec <= 0)
return;
set_axis_dir(axis, dir);
while (delay_us < MAX_DELAY){
accelerate_1_step(axis, -dec, delay_us, delay_us);
update_position_1_step(axis, dir);
}
return steps;
}
void xyzcal_scan_pixels_32x32_Zhop(int16_t cx, int16_t cy, int16_t min_z, int16_t max_z, uint16_t delay_us, uint8_t *pixels){
if (!pixels)
return;
int16_t z = _Z;
int16_t z_trig;
uint16_t line_buffer[32];
uint16_t current_delay_us = MAX_DELAY; ///< defines current speed
@ -470,104 +527,103 @@ void xyzcal_scan_pixels_32x32_Zhop(int16_t cx, int16_t cy, int16_t min_z, int16_
uint16_t steps_to_go;
for (uint8_t r = 0; r < 32; r++){ ///< Y axis
xyzcal_lineXYZ_to(_X, cy - 1024 + r * 64, z, delay_us, 0);
int8_t d = r % 2 ? 1 : 0;
xyzcal_lineXYZ_to((d & 1) ? (cx + 1024) : (cx - 1024), _Y, min_z, delay_us, 0);
xyzcal_lineXYZ_to(_X, cy - 1024 + r * 64, _Z, delay_us, 0);
for (uint8_t d = 0; d < 2; ++d){
xyzcal_lineXYZ_to((d & 1) ? (cx + 1024) : (cx - 1024), _Y, min_z, delay_us, 0);
sm4_set_dir(X_AXIS, d);
for (uint8_t c = 0; c < 32; c++){ ///< X axis
z_trig = min_z;
z = _Z;
sm4_set_dir(X_AXIS, d);
for (uint8_t c = 0; c < 32; c++){ ///< X axis
z_trig = min_z;
/// move up to un-trigger (surpress hysteresis)
sm4_set_dir(Z_AXIS, Z_PLUS);
/// speed up from stop, go half the way
current_delay_us = MAX_DELAY;
for (start_z = z; z < (max_z + start_z) / 2; ++z){
if (!_PINDA){
break;
/// move up to un-trigger (surpress hysteresis)
sm4_set_dir(Z_AXIS, Z_PLUS);
/// speed up from stop, go half the way
current_delay_us = MAX_DELAY;
for (start_z = _Z; _Z < (max_z + start_z) / 2; ++_Z_){
if (!_PINDA){
break;
}
accelerate_1_step(Z_AXIS_MASK, Z_ACCEL, current_delay_us, Z_MIN_DELAY);
}
accelerate(Z_AXIS_MASK, Z_ACCEL, current_delay_us, Z_MIN_DELAY);
}
if (_PINDA){
steps_to_go = MAX(0, max_z - z);
while (_PINDA && z < max_z){
go_and_stop(Z_AXIS_MASK, Z_ACCEL, current_delay_us, steps_to_go);
++z;
}
}
z += stop_smoothly(Z_AXIS_MASK, Z_ACCEL, current_delay_us, Z_MIN_DELAY);
/// move down to trigger
sm4_set_dir(Z_AXIS, Z_MINUS);
/// speed up
current_delay_us = MAX_DELAY;
for (start_z = z; z > (min_z + start_z) / 2; --z){
if (_PINDA){
z_trig = z;
break;
steps_to_go = MAX(0, max_z - _Z);
while (_PINDA && _Z < max_z){
go_and_stop_1_step(Z_AXIS_MASK, Z_ACCEL, current_delay_us, steps_to_go);
++_Z_;
}
}
accelerate(Z_AXIS_MASK, Z_ACCEL, current_delay_us, Z_MIN_DELAY);
}
/// slow down
if (!_PINDA){
steps_to_go = MAX(0, z - min_z);
while (!_PINDA && z > min_z){
go_and_stop(Z_AXIS_MASK, Z_ACCEL, current_delay_us, steps_to_go);
--z;
stop_smoothly(Z_AXIS_MASK, Z_PLUS_MASK, Z_ACCEL, current_delay_us);
/// move down to trigger
sm4_set_dir(Z_AXIS, Z_MINUS);
/// speed up
current_delay_us = MAX_DELAY;
for (start_z = _Z; _Z > (min_z + start_z) / 2; --_Z_){
if (_PINDA){
z_trig = _Z;
break;
}
accelerate_1_step(Z_AXIS_MASK, Z_ACCEL, current_delay_us, Z_MIN_DELAY);
}
/// slow down
if (!_PINDA){
steps_to_go = MAX(0, _Z - min_z);
while (!_PINDA && _Z > min_z){
go_and_stop_1_step(Z_AXIS_MASK, Z_ACCEL, current_delay_us, steps_to_go);
--_Z_;
}
z_trig = _Z;
}
/// slow down to stop but not lower than min_z
while (_Z > min_z && current_delay_us < MAX_DELAY){
accelerate_1_step(Z_AXIS_MASK, -Z_ACCEL, current_delay_us, Z_MIN_DELAY);
--_Z_;
}
z_trig = z;
}
/// slow down to stop but not lower than min_z
while (z > min_z && current_delay_us < MAX_DELAY){
accelerate(Z_AXIS_MASK, -Z_ACCEL, current_delay_us, Z_MIN_DELAY);
--z;
}
count_position[2] = z;
if (d == 0){
line_buffer[c] = (uint16_t)(z_trig - min_z);
} else {
/// data reversed in X
// DBG(_n("%04x"), (line_buffer[31 - c] + (z - min_z)) / 2);
/// save average of both directions
pixels[(uint16_t)r * 32 + (31 - c)] = (uint8_t)MIN((uint32_t)255, ((uint32_t)line_buffer[31 - c] + (z_trig - min_z)) / 2);
}
// if (d == 0){
// line_buffer[c] = (uint16_t)(z_trig - min_z);
// } else {
// /// data reversed in X
// // DBG(_n("%04x"), (line_buffer[31 - c] + (z - min_z)) / 2);
// /// save average of both directions
// pixels[(uint16_t)r * 32 + (31 - c)] = (uint8_t)MIN((uint32_t)255, ((uint32_t)line_buffer[31 - c] + (z_trig - min_z)) / 2);
// }
/// move to the next point and move Z up diagonally (if needed)
current_delay_us = MAX_DELAY;
// const int8_t dir = (d & 1) ? -1 : 1;
const int16_t end_x = ((d & 1) ? 1 : -1) * (64 * (16 - c) - 32) + cx;
const int16_t length_x = ABS(end_x - _X);
const int16_t half_x = length_x / 2;
int16_t x = 0;
/// don't go up if PINDA not triggered
const bool up = _PINDA;
int8_t axis = up ? X_AXIS_MASK | Z_AXIS_MASK : X_AXIS_MASK;
uint8_t dir = Z_PLUS_MASK | (d & 1 ? X_MINUS_MASK : X_PLUS_MASK);
pixels[(uint16_t)r * 32 + (r % 2 ? (31 - c) : c)] = (uint8_t)MIN((uint32_t)255, (uint32_t)z_trig - min_z);
// sm4_set_dir(Z_AXIS, Z_PLUS);
/// speed up
accelerate(axis, dir, Z_ACCEL, current_delay_us, Z_MIN_DELAY, half_x);
// for (x = 0; x <= half_x; ++x)
// {
// accelerate_1_step(axis, Z_ACCEL, current_delay_us, Z_MIN_DELAY);
// if (up)
// ++_Z_;
// }
/// slow down
go_and_stop(axis, dir, Z_ACCEL, current_delay_us, length_x - half_x);
/// move to the next point and move Z up diagonally (if needed)
current_delay_us = MAX_DELAY;
// const int8_t dir = (d & 1) ? -1 : 1;
const int16_t end_x = ((d & 1) ? 1 : -1) * (64 * (16 - c) - 32) + cx;
const int16_t length_x = ABS(end_x - _X);
const int16_t half_x = length_x / 2;
int16_t x = 0;
/// don't go up if PINDA not triggered
const bool up = _PINDA;
int8_t axis = up ? X_AXIS_MASK | Z_AXIS_MASK : X_AXIS_MASK;
sm4_set_dir(Z_AXIS, Z_PLUS);
/// speed up
for (x = 0; x <= half_x; ++x){
accelerate(axis, Z_ACCEL, current_delay_us, Z_MIN_DELAY);
if (up)
++z;
// steps_to_go = length_x - x;
// for (; x < length_x; ++x){
// go_and_stop_1_step(axis, Z_ACCEL, current_delay_us, steps_to_go);
// if (up)
// ++_Z_;
// }
// count_position[0] = end_x;
}
/// slow down
steps_to_go = length_x - x;
for (; x < length_x; ++x){
go_and_stop(axis, Z_ACCEL, current_delay_us, steps_to_go);
if (up)
++z;
}
count_position[0] = end_x;
count_position[2] = z;
}
// }
}
// DBG(_n("\n\n"));
}
}