Make ALL D-codes available for DEBUG mode
until now D3 and D5 needed to be defined separately
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@ -97,7 +97,7 @@ void print_mem(uint32_t address, uint16_t count, uint8_t type, uint8_t countperl
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}
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}
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}
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}
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#ifdef DEBUG_DCODE3
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#if defined DEBUG_DCODE3 || defined DEBUG_DCODES
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#define EEPROM_SIZE 0x1000
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#define EEPROM_SIZE 0x1000
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/*!
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/*!
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### D3 - Read/Write EEPROM <a href="https://reprap.org/wiki/G-code#D3:_Read.2FWrite_EEPROM">D3: Read/Write EEPROM</a>
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### D3 - Read/Write EEPROM <a href="https://reprap.org/wiki/G-code#D3:_Read.2FWrite_EEPROM">D3: Read/Write EEPROM</a>
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@ -360,7 +360,7 @@ void dcode_4()
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}
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}
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#endif //DEBUG_DCODES
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#endif //DEBUG_DCODES
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#ifdef DEBUG_DCODE5
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#if defined DEBUG_DCODE5 || defined DEBUG_DCODES
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/*!
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/*!
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### D5 - Read/Write FLASH <a href="https://reprap.org/wiki/G-code#D5:_Read.2FWrite_FLASH">D5: Read/Write Flash</a>
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### D5 - Read/Write FLASH <a href="https://reprap.org/wiki/G-code#D5:_Read.2FWrite_FLASH">D5: Read/Write Flash</a>
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