//language.c #include "language.h" #include #include // Currectly active language selection. unsigned char lang_selected = 0; #if (LANG_MODE == 0) //primary language only #else //(LANG_MODE == 0) //reserved xx kbytes for secondary language table const char _SEC_LANG[LANG_SIZE_RESERVED] PROGMEM_I2 = "_SEC_LANG"; #endif //(LANG_MODE == 0) //lang_table_t structure - 16byte header typedef struct { struct { uint32_t magic; uint16_t size; uint16_t count; uint16_t checksum; uint16_t reserved0; uint32_t reserved1; } header; uint16_t table[]; } lang_table_t; //lang_table pointer lang_table_t* lang_table = 0; const char* lang_get_translation(const char* s) { if (lang_selected == 0) return s + 2; //primary language selected if (lang_table == 0) return s + 2; //sec. lang table not found uint16_t ui = pgm_read_word(((uint16_t*)s)); //read string id if (ui == 0xffff) return s + 2; //translation not found ui = pgm_read_word(((uint16_t*)(((char*)lang_table + 16 + ui*2)))); //read relative offset return (const char*)((char*)lang_table + ui + 16); //return calculated pointer } const char* lang_select(unsigned char lang) { #if (LANG_MODE == 0) //primary language only return 0; #else //(LANG_MODE == 0) if (lang == 0) //primary language { lang_table = 0; lang_selected = 0; return; } uint16_t ui = (uint16_t)&_SEC_LANG; //pointer to _SEC_LANG reserved space ui += 0x0100; //add 1 page ui &= 0xff00; //align to page lang_table = ui; //set table pointer ui = pgm_read_word(((uint16_t*)(((char*)lang_table + 16)))); //read relative offset of first string (language name) return (const char*)((char*)lang_table + ui + 16); //return calculated pointer #endif //(LANG_MODE == 0) }