344 lines
7.2 KiB
C++
344 lines
7.2 KiB
C++
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#include "Model.hpp"
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#ifdef SLIC3RXS
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#include "perlglue.hpp"
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#endif
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namespace Slic3r {
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Model::Model()
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{
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}
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Model::Model(const Model &other)
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: materials(),
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objects()
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{
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objects.reserve(other.objects.size());
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for (ModelMaterialMap::const_iterator i = other.materials.begin();
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i != other.materials.end(); ++i)
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{
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ModelMaterial *copy = new ModelMaterial(*i->second);
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copy->model = this;
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materials[i->first] = copy;
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}
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for (ModelObjectPtrs::const_iterator i = other.objects.begin();
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i != other.objects.end(); ++i)
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{
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ModelObject *copy = new ModelObject(**i);
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copy->model = this;
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objects.push_back(copy);
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}
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}
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Model::~Model()
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{
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delete_all_objects();
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delete_all_materials();
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}
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ModelObject *
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Model::add_object(std::string input_file, DynamicPrintConfig *config,
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t_layer_height_ranges layer_height_ranges, Point origin_translation)
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{
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ModelObject *object = new ModelObject(this, input_file, config,
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layer_height_ranges, origin_translation);
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this->objects.push_back(object);
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return object;
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}
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void
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Model::delete_object(size_t idx)
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{
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ModelObjectPtrs::iterator i = this->objects.begin() + idx;
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delete *i;
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this->objects.erase(i);
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}
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void
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Model::delete_all_objects()
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{
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for (ModelObjectPtrs::iterator i = this->objects.begin();
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i != this->objects.end(); ++i)
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{
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delete *i;
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}
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objects.clear();
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}
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void
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Model::delete_all_materials()
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{
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for (ModelMaterialMap::iterator i = this->materials.begin();
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i != this->materials.end(); ++i)
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{
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delete i->second;
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}
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this->materials.clear();
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}
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ModelMaterial *
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Model::set_material(t_model_material_id material_id,
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const t_model_material_attributes &attributes)
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{
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ModelMaterialMap::iterator i = this->materials.find(material_id);
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ModelMaterial *mat;
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if (i == this->materials.end()) {
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mat = this->materials[material_id] = new ModelMaterial(this);
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} else {
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mat = i->second;
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}
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mat->apply(attributes);
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return mat;
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}
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/*
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void
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Model::duplicate_objects_grid(unsigned int x, unsigned int y, coordf_t distance)
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{
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if (this->objects.size() > 1) throw "Grid duplication is not supported with multiple objects";
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if (this->objects.empty()) throw "No objects!";
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ModelObject* object = this->objects.front();
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object->clear_instances();
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BoundingBoxf3 bb;
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object->bounding_box(&bb);
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Sizef3 size = bb.size();
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for (unsigned int x_copy = 1; x_copy <= x; ++x_copy) {
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for (unsigned int y_copy = 1; y_copy <= y; ++y_copy) {
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ModelInstance* instance = object->add_instance();
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instance->offset.x = (size.x + distance) * (x_copy-1);
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instance->offset.y = (size.y + distance) * (y_copy-1);
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}
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}
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}
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*/
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bool
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Model::has_objects_with_no_instances() const
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{
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for (ModelObjectPtrs::const_iterator i = this->objects.begin();
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i != this->objects.end(); ++i)
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{
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if ((*i)->instances.empty()) {
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return true;
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}
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}
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return false;
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}
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#ifdef SLIC3RXS
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REGISTER_CLASS(Model, "Model");
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#endif
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ModelMaterial::ModelMaterial(Model *model)
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: model(model),
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attributes(),
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config()
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{
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}
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void
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ModelMaterial::apply(const t_model_material_attributes &attributes)
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{
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this->attributes.insert(attributes.begin(), attributes.end());
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}
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#ifdef SLIC3RXS
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REGISTER_CLASS(ModelMaterial, "Model::Material");
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#endif
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ModelObject::ModelObject(Model *model, std::string input_file,
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DynamicPrintConfig *config, t_layer_height_ranges layer_height_ranges,
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Point origin_translation)
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: model(model),
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input_file(input_file),
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config(*config),
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layer_height_ranges(layer_height_ranges),
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origin_translation(origin_translation),
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_bounding_box_valid(false)
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{
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}
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ModelObject::ModelObject(const ModelObject &other)
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: model(other.model),
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input_file(other.input_file),
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instances(),
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volumes(),
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config(other.config),
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layer_height_ranges(other.layer_height_ranges),
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origin_translation(other.origin_translation),
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_bounding_box(other._bounding_box),
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_bounding_box_valid(other._bounding_box_valid)
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{
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volumes.reserve(other.volumes.size());
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instances.reserve(other.instances.size());
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for (ModelVolumePtrs::const_iterator i = other.volumes.begin();
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i != other.volumes.end(); ++i)
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{
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ModelVolume *v = new ModelVolume(**i);
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v->object = this;
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volumes.push_back(v);
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}
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for (ModelInstancePtrs::const_iterator i = other.instances.begin();
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i != other.instances.end(); ++i)
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{
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ModelInstance *in = new ModelInstance(**i);
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in->object = this;
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instances.push_back(in);
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}
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}
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ModelObject::~ModelObject()
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{
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this->clear_volumes();
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this->clear_instances();
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}
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ModelVolume *
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ModelObject::add_volume(t_model_material_id material_id,
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TriangleMesh *mesh, bool modifier)
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{
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ModelVolume *v = new ModelVolume(this, material_id, mesh, modifier);
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this->volumes.push_back(v);
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this->invalidate_bounding_box();
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return v;
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}
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void
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ModelObject::delete_volume(size_t idx)
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{
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ModelVolumePtrs::iterator i = this->volumes.begin() + idx;
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delete *i;
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this->volumes.erase(i);
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this->invalidate_bounding_box();
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}
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void
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ModelObject::clear_volumes()
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{
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for (ModelVolumePtrs::iterator i = this->volumes.begin();
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i != this->volumes.end(); ++i)
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{
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delete *i;
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}
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this->volumes.clear();
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}
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ModelInstance *
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ModelObject::add_instance(double rotation, double scaling_factor,
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Pointf offset)
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{
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ModelInstance *i = new ModelInstance(
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this, rotation, scaling_factor, offset);
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this->instances.push_back(i);
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this->invalidate_bounding_box();
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return i;
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}
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void
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ModelObject::delete_last_instance()
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{
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delete this->instances.back();
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this->instances.pop_back();
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this->invalidate_bounding_box();
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}
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void
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ModelObject::clear_instances()
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{
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for (ModelInstancePtrs::iterator i = this->instances.begin();
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i != this->instances.end(); ++i)
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{
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delete *i;
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}
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this->instances.clear();
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}
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void
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ModelObject::invalidate_bounding_box()
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{
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this->_bounding_box_valid = false;
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}
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#ifdef SLIC3RXS
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REGISTER_CLASS(ModelObject, "Model::Object");
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SV*
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ModelObject::to_SV_ref() {
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SV* sv = newSV(0);
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sv_setref_pv( sv, perl_class_name_ref(this), this );
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return sv;
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}
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#endif
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ModelVolume::ModelVolume(ModelObject *object, t_model_material_id material_id,
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TriangleMesh *mesh, bool modifier)
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: object(object),
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material_id(material_id),
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mesh(*mesh),
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modifier(modifier)
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{
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}
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ModelVolume::~ModelVolume()
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{
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}
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#ifdef SLIC3RXS
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REGISTER_CLASS(ModelVolume, "Model::Volume");
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SV*
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ModelVolume::to_SV_ref() {
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SV* sv = newSV(0);
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sv_setref_pv( sv, perl_class_name_ref(this), this );
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return sv;
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}
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#endif
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ModelInstance::ModelInstance(ModelObject *object, double rotation,
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double scaling_factor, Pointf offset)
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: object(object),
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rotation(rotation),
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scaling_factor(scaling_factor),
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offset(offset)
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{
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}
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ModelInstance::~ModelInstance()
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{
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}
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#ifdef SLIC3RXS
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REGISTER_CLASS(ModelInstance, "Model::Instance");
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SV*
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ModelInstance::to_SV_ref() {
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SV* sv = newSV(0);
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sv_setref_pv( sv, perl_class_name_ref(this), this );
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return sv;
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}
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#endif
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}
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