PrusaSlicer-NonPlainar/lib/Slic3r/Print.pm

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package Slic3r::Print;
use Moo;
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use Math::Clipper ':all';
use XXX;
use constant PI => 4 * atan2(1, 1);
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use constant X => 0;
use constant Y => 1;
has 'x_length' => (
is => 'ro',
required => 1,
coerce => sub { sprintf '%.0f', $_[0] },
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);
has 'y_length' => (
is => 'ro',
required => 1,
coerce => sub { sprintf '%.0f', $_[0] },
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);
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has 'layers' => (
traits => ['Array'],
is => 'rw',
#isa => 'ArrayRef[Slic3r::Layer]',
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default => sub { [] },
);
sub layer_count {
my $self = shift;
return scalar @{ $self->layers };
}
sub max_length {
my $self = shift;
return ($self->x_length > $self->y_length) ? $self->x_length : $self->y_length;
}
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sub layer {
my $self = shift;
my ($layer_id) = @_;
# extend our print by creating all necessary layers
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if ($self->layer_count < $layer_id + 1) {
for (my $i = $self->layer_count; $i <= $layer_id; $i++) {
push @{ $self->layers }, Slic3r::Layer->new(id => $i);
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}
}
return $self->layers->[$layer_id];
}
sub discover_horizontal_shells {
my $self = shift;
Slic3r::debugf "==> DISCOVERING HORIZONTAL SHELLS\n";
my $clipper = Math::Clipper->new;
for (my $i = 0; $i < $self->layer_count; $i++) {
my $layer = $self->layers->[$i];
foreach my $type (qw(top bottom)) {
# find surfaces of current type for current layer
my @surfaces = grep $_->surface_type eq $type, @{$layer->surfaces} or next;
Slic3r::debugf "Layer %d has %d surfaces of type '%s'\n",
$i, scalar(@surfaces), $type;
for (my $n = $type eq 'top' ? $i-1 : $i+1;
abs($n - $i) <= $Slic3r::solid_layers-1;
$type eq 'top' ? $n-- : $n++) {
next if $n < 0 || $n >= $self->layer_count;
Slic3r::debugf " looking for neighbors on layer %d...\n", $n;
my $neighbor_polygons = [ map $_->p, grep $_->surface_type eq 'internal', @{$self->layers->[$n]->surfaces} ];
# find intersection between @surfaces and current layer's surfaces
$clipper->add_subject_polygons([ map $_->p, @surfaces ]);
$clipper->add_clip_polygons($neighbor_polygons);
# intersections have contours and holes
my $intersections = $clipper->ex_execute(CT_INTERSECTION, PFT_NONZERO, PFT_NONZERO);
$clipper->clear;
next if @$intersections == 0;
Slic3r::debugf " %d intersections found\n", scalar @$intersections;
# subtract intersections from layer surfaces to get resulting inner surfaces
$clipper->add_subject_polygons($neighbor_polygons);
$clipper->add_clip_polygons([ map { $_->{outer}, @{$_->{holes}} } @$intersections ]);
my $internal_polygons = $clipper->ex_execute(CT_DIFFERENCE, PFT_NONZERO, PFT_NONZERO);
$clipper->clear;
# Note: due to floating point math we're going to get some very small
# polygons as $internal_polygons; they should be discarded, but a reliable
# way to detect them is needed, and they seem to be harmless so we keep them for now
# assign resulting inner surfaces to layer
$self->layers->[$n]->surfaces([]);
foreach my $p (@$internal_polygons) {
push @{$self->layers->[$n]->surfaces}, Slic3r::Surface->new(
surface_type => 'internal',
contour => Slic3r::Polyline::Closed->cast($p->{outer}),
holes => [
map Slic3r::Polyline::Closed->cast($_), @{$p->{holes}}
],
);
}
# assign new internal-solid surfaces to layer
foreach my $p (@$intersections) {
push @{$self->layers->[$n]->surfaces}, Slic3r::Surface->new(
surface_type => 'internal-solid',
contour => Slic3r::Polyline::Closed->cast($p->{outer}),
holes => [
map Slic3r::Polyline::Closed->cast($_), @{$p->{holes}}
],
);
}
}
}
}
}
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sub extrude_perimeters {
my $self = shift;
my $perimeter_extruder = Slic3r::Perimeter->new;
foreach my $layer (@{ $self->layers }) {
$perimeter_extruder->make_perimeter($layer);
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Slic3r::debugf " generated paths: %s\n",
join ' ', map $_->id, @{ $layer->perimeters } if $Slic3r::debug;
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}
}
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sub extrude_fills {
my $self = shift;
my $fill_extruder = Slic3r::Fill::Rectilinear->new;
foreach my $layer (@{ $self->layers }) {
$fill_extruder->make_fill($self, $layer);
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Slic3r::debugf " generated %d paths: %s\n",
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scalar @{ $layer->fills },
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join ' ', map $_->id, @{ $layer->fills } if $Slic3r::debug;
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}
}
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sub export_gcode {
my $self = shift;
my ($file) = @_;
# calculate speed for gcode commands
my $travel_feed_rate = $Slic3r::travel_feed_rate * 60; # mm/min
my $print_feed_rate = $Slic3r::print_feed_rate * 60; # mm/min
my $retract_speed = $Slic3r::retract_speed * 60; # mm/min
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# calculate number of decimals
my $dec = length((1 / $Slic3r::resolution) - 1) + 1;
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# calculate X,Y shift to center print around specified origin
my @shift = (
$Slic3r::print_center->[X] - ($self->x_length * $Slic3r::resolution / 2),
$Slic3r::print_center->[Y] - ($self->y_length * $Slic3r::resolution / 2),
);
# open output gcode file
open my $fh, ">", $file
or die "Failed to open $file for writing\n";
# write start commands to file
# TODO: this must be customizable by user
print $fh "G28 ; home all axes\n";
printf $fh "M109 S%d ; wait for temperature to be reached\n", $Slic3r::temperature;
print $fh "G90 ; use absolute coordinates\n";
print $fh "G21 ; set units to millimeters\n";
if ($Slic3r::use_relative_e_distances) {
print $fh "M83 ; use relative distances for extrusion\n";
} else {
print $fh "M82 ; use absolute distances for extrusion\n";
}
# make up a subroutine to generate G1 commands
my $extrusion_distance = 0;
my $last_pos; # on XY plane
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my $G1 = sub {
my ($point, $z, $e, $comment) = @_;
printf $fh "G1";
if ($point) {
printf $fh " X%.${dec}f Y%.${dec}f",
($point->x * $Slic3r::resolution) + $shift[X],
($point->y * $Slic3r::resolution) + $shift[Y]; #**
$last_pos = $point->p;
}
if ($z) {
printf $fh " Z%.${dec}f", $z;
}
# apply the speed reduction for print moves on bottom layer
my $speed_multiplier = defined $z && $z == 0 && $point
? $Slic3r::bottom_layer_speed_ratio
: 1;
if ($e) {
$extrusion_distance = 0 if $Slic3r::use_relative_e_distances;
$extrusion_distance += $e;
printf $fh " F%.${dec}f E%.5f",
$e < 0
? $retract_speed
: ($print_feed_rate * $speed_multiplier),
$extrusion_distance;
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} else {
printf $fh " F%.${dec}f", ($travel_feed_rate * $speed_multiplier);
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}
printf $fh " ; %s", $comment if $comment;
print $fh "\n";
};
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my $z;
my $retracted = 0;
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my $Extrude = sub {
my ($path, $description) = @_;
# reset extrusion distance counter
if (!$Slic3r::use_relative_e_distances) {
$extrusion_distance = 0;
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print $fh "G92 E0 ; reset extrusion distance\n";
}
# go to first point while compensating retraction
$G1->($path->points->[0], $z, 0, "move to first $description point");
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# compensate retraction
if ($retracted) {
$G1->(undef, undef, ($Slic3r::retract_length + $Slic3r::retract_restart_extra),
"compensate retraction");
}
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# extrude while going to next points
foreach my $line ($path->lines) {
# calculate how much filament to drive into the extruder
# to get the desired amount of extruded plastic
my $e = $line->a->distance_to($line->b) * $Slic3r::resolution
* $Slic3r::flow_width
* $Slic3r::layer_height
/ (($Slic3r::filament_diameter ** 2) * PI)
/ $Slic3r::filament_packing_density;
$G1->($line->b, $z, $e, $description);
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}
# retract
if ($Slic3r::retract_length > 0) {
$G1->(undef, undef, -$Slic3r::retract_length, "retract");
$retracted = 1;
}
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};
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# write gcode commands layer by layer
foreach my $layer (@{ $self->layers }) {
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$z = ($layer->z * $Slic3r::resolution);
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# go to layer
# TODO: retraction
printf $fh "G1 Z%.${dec}f F%.${dec}f ; move to next layer\n",
$z, $travel_feed_rate;
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# extrude skirts
$Extrude->($_, 'skirt') for @{ $layer->skirts };
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# extrude perimeters
for my $loop (@{ $layer->perimeters }) {
# find the point of the loop that is closest to the current extruder position
my $start_at = $last_pos ? $loop->nearest_point_to($last_pos) : $loop->points->[0];
# split the loop at the starting point and make a path
my $extrusion_path = $loop->split_at($start_at);
# clip the path to avoid the extruder to get exactly on the first point of the loop
$extrusion_path->clip_end($Slic3r::flow_width / $Slic3r::resolution);
# extrude along the path
$Extrude->($extrusion_path, 'perimeter')
}
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# extrude fills
$Extrude->($_, 'fill') for @{ $layer->fills };
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}
# write end commands to file
# TODO: this must be customizable by user
print $fh "M104 S0 ; turn off temperature\n";
print $fh "G28 X0 ; home X axis\n";
print $fh "M84 ; disable motors\n";
# close our gcode file
close $fh;
}
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1;