PrusaSlicer-NonPlainar/src/slic3r/GUI/fts_fuzzy_match.h

248 lines
9.8 KiB
C
Raw Normal View History

// LICENSE
//
// This software is dual-licensed to the public domain and under the following
// license: you are granted a perpetual, irrevocable license to copy, modify,
// publish, and distribute this file as you see fit.
//
// VERSION
// 0.2.0 (2017-02-18) Scored matches perform exhaustive search for best score
// 0.1.0 (2016-03-28) Initial release
//
// AUTHOR
// Forrest Smith
//
// NOTES
// Compiling
// You MUST add '#define FTS_FUZZY_MATCH_IMPLEMENTATION' before including this header in ONE source file to create implementation.
//
// fuzzy_match_simple(...)
// Returns true if each character in pattern is found sequentially within str
//
// fuzzy_match(...)
// Returns true if pattern is found AND calculates a score.
// Performs exhaustive search via recursion to find all possible matches and match with highest score.
// Scores values have no intrinsic meaning. Possible score range is not normalized and varies with pattern.
// Recursion is limited internally (default=10) to prevent degenerate cases (pattern="aaaaaa" str="aaaaaaaaaaaaaaaaaaaaaaaaaaaaaa")
// Uses uint8_t for match indices. Therefore patterns are limited to max_matches characters.
// Score system should be tuned for YOUR use case. Words, sentences, file names, or method names all prefer different tuning.
#ifndef FTS_FUZZY_MATCH_H
#define FTS_FUZZY_MATCH_H
#include <cstdint> // uint8_t
#include <ctype.h> // ::tolower, ::toupper
#include <cstring> // memcpy
#include <cstdio>
#include "../Utils/ASCIIFolding.hpp"
// Public interface
namespace fts {
using char_type = wchar_t;
using pos_type = uint16_t;
static constexpr pos_type stopper = pos_type(-1);
static constexpr int max_matches = 255;
static bool fuzzy_match(char_type const * pattern, char_type const * str, int & outScore);
static bool fuzzy_match(char_type const * pattern, char_type const * str, int & outScore, pos_type * matches);
}
#ifdef FTS_FUZZY_MATCH_IMPLEMENTATION
namespace fts {
// Forward declarations for "private" implementation
namespace fuzzy_internal {
static bool fuzzy_match_recursive(const char_type * pattern, const char_type * str, int & outScore, const char_type * const strBegin,
pos_type const * srcMatches, pos_type * newMatches, int nextMatch,
int & recursionCount, int recursionLimit);
static void copy_matches(pos_type * dst, pos_type const* src);
}
// Public interface
static bool fuzzy_match(char_type const * pattern, char_type const * str, int & outScore) {
pos_type matches[max_matches + 1]; // with the room for the stopper
matches[0] = stopper;
return fuzzy_match(pattern, str, outScore, matches);
}
static bool fuzzy_match(char_type const * pattern, char_type const * str, int & outScore, pos_type * matches) {
int recursionCount = 0;
static constexpr int recursionLimit = 10;
return fuzzy_internal::fuzzy_match_recursive(pattern, str, outScore, str, nullptr, matches, 0, recursionCount, recursionLimit);
}
// Private implementation
static bool fuzzy_internal::fuzzy_match_recursive(
// Pattern to match over str.
const char_type * pattern,
// Text to match the pattern over.
const char_type * str,
// Score of the pattern matching str. Output variable.
int & outScore,
// The very start of str, for calculating indices of matches and for calculating matches from the start of the input string.
const char_type * const strBegin,
// Matches when entering this function.
pos_type const * srcMatches,
// Output matches.
pos_type * matches,
// Number of matched characters stored in srcMatches when entering this function, also tracking the successive matches.
int nextMatch,
// Recursion count is input / output to track the maximum depth reached.
// Was given by reference &recursionCount, see discussion in https://github.com/forrestthewoods/lib_fts/issues/21
// int & recursionCount,
int recursionCount,
int recursionLimit)
{
// Count recursions
if (++ recursionCount >= recursionLimit)
return false;
// Detect end of strings
if (*pattern == '\0' || *str == '\0')
return false;
// Recursion params
bool recursiveMatch = false;
pos_type bestRecursiveMatches[max_matches + 1]; // with the room for the stopper
int bestRecursiveScore = 0;
// Loop through pattern and str looking for a match
bool first_match = true;
while (*pattern != '\0' && *str != '\0') {
int num_matched = std::tolower(*pattern) == std::tolower(*str) ? 1 : 0;
bool folded_match = false;
if (! num_matched) {
char tmp[4];
char *end = Slic3r::fold_to_ascii(*str, tmp);
char *c = tmp;
for (const wchar_t* d = pattern; c != end && *d != 0 && wchar_t(std::tolower(*c)) == std::tolower(*d); ++c, ++d);
if (c == end) {
folded_match = true;
num_matched = end - tmp;
}
}
// Found match
if (num_matched) {
// Supplied matches buffer was too short
if (nextMatch + num_matched > max_matches)
return false;
// "Copy-on-Write" srcMatches into matches
if (first_match && srcMatches) {
memcpy(matches, srcMatches, sizeof(pos_type) * (nextMatch + 1)); // including the stopper
first_match = false;
}
// Recursive call that "skips" this match
pos_type recursiveMatches[max_matches + 1]; // with the room for the stopper
int recursiveScore;
if (fuzzy_match_recursive(pattern, str + 1, recursiveScore, strBegin, matches, recursiveMatches, nextMatch, recursionCount, recursionLimit)) {
// Pick best recursive score
if (!recursiveMatch || recursiveScore > bestRecursiveScore) {
copy_matches(bestRecursiveMatches, recursiveMatches);
bestRecursiveScore = recursiveScore;
}
recursiveMatch = true;
}
// Advance
matches[nextMatch++] = (pos_type)(str - strBegin);
// Write a stopper sign.
matches[nextMatch] = stopper;
// Advance pattern by the number of matched characters (could be more if ASCII folding triggers in).
pattern += num_matched;
}
++str;
}
// Determine if full pattern was matched
bool matched = *pattern == '\0';
// Calculate score
if (matched) {
static constexpr int sequential_bonus = 15; // bonus for adjacent matches
static constexpr int separator_bonus = 30; // bonus if match occurs after a separator
static constexpr int camel_bonus = 30; // bonus if match is uppercase and prev is lower
static constexpr int first_letter_bonus = 15; // bonus if the first letter is matched
static constexpr int leading_letter_penalty = -5; // penalty applied for every letter in str before the first match
static constexpr int max_leading_letter_penalty = -15; // maximum penalty for leading letters
static constexpr int unmatched_letter_penalty = -1; // penalty for every letter that doesn't matter
// Iterate str to end
while (*str != '\0')
++str;
// Initialize score
outScore = 100;
// Apply leading letter penalty or bonus.
outScore += matches[0] == 0 ?
first_letter_bonus :
std::max(matches[0] * leading_letter_penalty, max_leading_letter_penalty);
// Apply unmatched letters after the end penalty
// outScore += (int(str - strBegin) - matches[nextMatch-1] + 1) * unmatched_letter_penalty;
// Apply unmatched penalty
outScore += (int(str - strBegin) - nextMatch) * unmatched_letter_penalty;
// Apply ordering bonuses
for (int i = 0; i < nextMatch; ++i) {
pos_type currIdx = matches[i];
// Check for bonuses based on neighbor character value
if (currIdx > 0) {
if (i > 0 && currIdx == matches[i - 1] + 1)
// Sequential
outScore += sequential_bonus;
/*
// Camel case
char_type prev = strBegin[currIdx - 1];
if (std::islower(prev) && std::isupper(strBegin[currIdx]))
outScore += camel_bonus;
*/
// Separator
if (prev == '_' || prev == ' ')
outScore += separator_bonus;
}
}
}
// Return best result
if (recursiveMatch && (!matched || bestRecursiveScore > outScore)) {
// Recursive score is better than "this"
copy_matches(matches, bestRecursiveMatches);
outScore = bestRecursiveScore;
return true;
}
else if (matched) {
// "this" score is better than recursive
return true;
}
else {
// no match
return false;
}
}
// Copy matches up to a stopper.
static void fuzzy_internal::copy_matches(pos_type * dst, pos_type const* src)
{
while (*src != stopper)
*dst++ = *src++;
*dst = stopper;
}
} // namespace fts
#endif // FTS_FUZZY_MATCH_IMPLEMENTATION
#endif // FTS_FUZZY_MATCH_H