PrusaSlicer-NonPlainar/lib/Slic3r/Test/SectionCut.pm

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package Slic3r::Test::SectionCut;
use Moo;
use List::Util qw(first max);
use Slic3r::Geometry qw(X Y A B X1 Y1 X2 Y2 unscale);
use Slic3r::Geometry::Clipper qw(union_ex intersection_pl);
use SVG;
use Slic3r::SVG;
has 'scale' => (is => 'ro', default => sub {30});
has 'print' => (is => 'ro', required => 1);
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has 'y_percent' => (is => 'ro', default => sub {0.5});
has 'line' => (is => 'rw');
has 'height' => (is => 'rw');
sub BUILD {
my $self = shift;
my $bb = $self->print->bounding_box;
my $y = ($bb->y_min + $bb->y_max) * $self->y_percent;
my $line = Slic3r::Line->new([ $bb->x_min, $y ], [ $bb->x_max, $y ]);
$self->line($line);
}
sub export_svg {
my $self = shift;
my ($filename) = @_;
my $print_size = $self->print->size;
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$self->height(max(map $_->print_z, map @{$_->layers}, @{$self->print->objects}));
my $svg = SVG->new(
width => $self->scale * unscale($print_size->[X]),
height => $self->scale * $self->height,
);
my $group = sub {
my %p = @_;
my $g = $svg->group(style => $p{style});
my $items = $self->_plot($p{filter});
$g->rectangle(%$_) for @{ $items->{rectangles} };
$g->circle(%$_) for @{ $items->{circles} };
};
$group->(
filter => sub { map @{$_->perimeters}, @{$_[0]->regions} },
style => {
'stroke-width' => 1,
'stroke' => 'grey',
'fill' => 'red',
},
);
$group->(
filter => sub { map @{$_->fills}, @{$_[0]->regions} },
style => {
'stroke-width' => 1,
'stroke' => '#444444',
'fill' => 'grey',
},
);
$group->(
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filter => sub { $_[0]->isa('Slic3r::Layer::Support') ? ($_[0]->support_fills, $_[0]->support_interface_fills) : () },
style => {
'stroke-width' => 1,
'stroke' => '#444444',
'fill' => '#22FF00',
},
);
Slic3r::open(\my $fh, '>', $filename);
print $fh $svg->xmlify;
close $fh;
printf "Section cut SVG written to %s\n", $filename;
}
sub _plot {
my $self = shift;
my ($filter) = @_;
my (@rectangles, @circles) = ();
foreach my $object (@{$self->print->objects}) {
foreach my $copy (@{$object->_shifted_copies}) {
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foreach my $layer (@{$object->layers}, @{$object->support_layers}) {
# get all ExtrusionPath objects
my @paths =
map { $_->isa('Slic3r::ExtrusionLoop') ? $_->split_at_first_point : $_->clone }
map { $_->isa('Slic3r::ExtrusionPath::Collection') ? @$_ : $_ }
grep defined $_,
$filter->($layer);
$_->polyline->translate(@$copy) for @paths;
require "Slic3r/SVG.pm";
Slic3r::SVG::output(
"line.svg",
no_arrows => 1,
#polygon => $line->grow(Slic3r::Geometry::scale $path->width/2),
polygons => [ $object->bounding_box->polygon ],
lines => [ $self->line ],
red_polylines => [ map $_->polyline, @paths ],
);
exit;
foreach my $path (@paths) {
foreach my $line (@{$path->lines}) {
my @intersections = @{intersection_pl(
[ $self->line->as_polyline ],
$line->grow(Slic3r::Geometry::scale $path->width/2),
)};
die "Intersection has more than two points!\n" if first { @$_ > 2 } @intersections;
if ($path->is_bridge) {
foreach my $line (@intersections) {
my $radius = $path->width / 2;
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my $width = unscale abs($line->[B][X] - $line->[A][X]);
if ((10 * Slic3r::Geometry::scale $radius) < $width) {
# we're cutting the path in the longitudinal direction, so we've got a rectangle
push @rectangles, {
'x' => $self->scale * unscale $line->[A][X],
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'y' => $self->scale * $self->_y($layer->print_z),
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'width' => $self->scale * $width,
'height' => $self->scale * $radius * 2,
'rx' => $self->scale * $radius * 0.35,
'ry' => $self->scale * $radius * 0.35,
};
} else {
push @circles, {
'cx' => $self->scale * (unscale($line->[A][X]) + $radius),
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'cy' => $self->scale * $self->_y($layer->print_z - $radius),
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'r' => $self->scale * $radius,
};
}
}
} else {
push @rectangles, map {
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my $height = $path->height;
$height = $layer->height if $height == -1;
{
'x' => $self->scale * unscale $_->[A][X],
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'y' => $self->scale * $self->_y($layer->print_z),
'width' => $self->scale * unscale(abs($_->[B][X] - $_->[A][X])),
'height' => $self->scale * $height,
'rx' => $self->scale * $height * 0.35,
'ry' => $self->scale * $height * 0.35,
};
} @intersections;
}
}
}
}
}
}
return {
rectangles => \@rectangles,
circles => \@circles,
};
}
sub _y {
my $self = shift;
my ($y) = @_;
return $y;
return $self->height - $y;
}
1;