PrusaSlicer-NonPlainar/lib/Slic3r/Fill/PlanePath.pm

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1.9 KiB
Perl
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package Slic3r::Fill::PlanePath;
use Moo;
extends 'Slic3r::Fill::Base';
use Slic3r::Geometry qw(scale bounding_box X1 Y1 X2 Y2);
use XXX;
sub multiplier () { 1 }
sub get_n {
my $self = shift;
my ($path, $bounding_box) = @_;
my ($n_lo, $n_hi) = $path->rect_to_n_range(@$bounding_box);
return ($n_lo .. $n_hi);
}
sub process_polyline {}
sub fill_surface {
my $self = shift;
my ($surface, %params) = @_;
# rotate polygons
my $expolygon = $surface->expolygon;
my $rotate_vector = $self->infill_direction($surface);
$self->rotate_points($expolygon, $rotate_vector);
my $distance_between_lines = scale $params{flow_width} / $params{density} * $self->multiplier;
my $bounding_box = [ bounding_box(map @$_, $expolygon) ];
my $bounding_box_polygon = Slic3r::Polygon->new([
[ $bounding_box->[X1], $bounding_box->[Y1] ],
[ $bounding_box->[X2], $bounding_box->[Y1] ],
[ $bounding_box->[X2], $bounding_box->[Y2] ],
[ $bounding_box->[X1], $bounding_box->[Y2] ],
]);
(ref $self) =~ /::([^:]+)$/;
my $path = "Math::PlanePath::$1"->new;
my @n = $self->get_n($path, [map +($_ / $distance_between_lines), @$bounding_box]);
my $polyline = Slic3r::Polyline->cast([
map [ map {$_*$distance_between_lines} $path->n_to_xy($_) ], @n,
]);
return {} if !@{$polyline->points};
$self->process_polyline($polyline, $bounding_box);
my @paths = map $_->clip_with_expolygon($expolygon),
$polyline->clip_with_polygon($bounding_box_polygon);
if (0) {
require "Slic3r/SVG.pm";
Slic3r::SVG::output(undef, "fill.svg",
polygons => $expolygon,
polylines => [map $_->p, @paths],
);
}
@paths = map $_->p, @paths;
# paths must be rotated back
$self->rotate_points_back(\@paths, $rotate_vector);
return {}, @paths;
}
1;