PrusaSlicer-NonPlainar/xs/src/Polygon.cpp

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#include <myinit.h>
#include "ClipperUtils.hpp"
#include "Polygon.hpp"
#include "Polyline.hpp"
namespace Slic3r {
Point*
Polygon::last_point() const
{
return new Point(this->points.front()); // last point == first point for polygons
}
Lines
Polygon::lines() const
{
Lines lines;
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lines.reserve(this->points.size());
for (Points::const_iterator it = this->points.begin(); it != this->points.end()-1; ++it) {
lines.push_back(Line(*it, *(it + 1)));
}
lines.push_back(Line(this->points.back(), this->points.front()));
return lines;
}
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Polyline*
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Polygon::split_at(const Point* point) const
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{
// find index of point
for (Points::const_iterator it = this->points.begin(); it != this->points.end(); ++it) {
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if (it->coincides_with(point))
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return this->split_at_index(it - this->points.begin());
}
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CONFESS("Point not found");
return NULL;
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}
Polyline*
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Polygon::split_at_index(int index) const
{
Polyline* poly = new Polyline;
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poly->points.reserve(this->points.size() + 1);
for (Points::const_iterator it = this->points.begin() + index; it != this->points.end(); ++it)
poly->points.push_back(*it);
for (Points::const_iterator it = this->points.begin(); it != this->points.begin() + index + 1; ++it)
poly->points.push_back(*it);
return poly;
}
Polyline*
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Polygon::split_at_first_point() const
{
return this->split_at_index(0);
}
Points
Polygon::equally_spaced_points(double distance) const
{
Polyline* polyline = this->split_at_first_point();
Points pts = polyline->equally_spaced_points(distance);
delete polyline;
return pts;
}
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double
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Polygon::area() const
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{
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ClipperLib::Path p;
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Slic3rPolygon_to_ClipperPolygon(*this, p);
return ClipperLib::Area(p);
}
bool
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Polygon::is_counter_clockwise() const
{
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ClipperLib::Path* p = new ClipperLib::Path();
Slic3rPolygon_to_ClipperPolygon(*this, *p);
bool orientation = ClipperLib::Orientation(*p);
delete p;
return orientation;
}
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bool
Polygon::is_clockwise() const
{
return !this->is_counter_clockwise();
}
bool
Polygon::make_counter_clockwise()
{
if (!this->is_counter_clockwise()) {
this->reverse();
return true;
}
return false;
}
bool
Polygon::make_clockwise()
{
if (this->is_counter_clockwise()) {
this->reverse();
return true;
}
return false;
}
bool
Polygon::is_valid() const
{
return this->points.size() >= 3;
}
#ifdef SLIC3RXS
SV*
Polygon::to_SV_ref() {
SV* sv = newSV(0);
sv_setref_pv( sv, "Slic3r::Polygon::Ref", (void*)this );
return sv;
}
SV*
Polygon::to_SV_clone_ref() const {
SV* sv = newSV(0);
sv_setref_pv( sv, "Slic3r::Polygon", new Polygon(*this) );
return sv;
}
#endif
}