13 lines
173 B
Forth
13 lines
173 B
Forth
|
#version 100
|
||
|
|
||
|
precision highp float;
|
||
|
|
||
|
uniform sampler2D uniform_texture;
|
||
|
|
||
|
varying vec2 tex_coord;
|
||
|
|
||
|
void main()
|
||
|
{
|
||
|
gl_FragColor = texture2D(uniform_texture, tex_coord);
|
||
|
}
|