167 lines
3.3 KiB
Perl
167 lines
3.3 KiB
Perl
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package Slic3r::Geometry::DouglasPeucker;
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use strict;
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use warnings;
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BEGIN {
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use Exporter ;
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use vars qw ( $VERSION @ISA @EXPORT) ;
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$VERSION = 1.0 ;
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@ISA = qw ( Exporter ) ;
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@EXPORT = qw (
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Douglas_Peucker
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perp_distance
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haversine_distance_meters
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angle3points
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) ;
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}
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# Call as: @Opoints = &Douglas_Peucker( <reference to input array of points>, <tolerance>) ;
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# Returns: Array of points
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# Points Array Format:
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# ([lat1,lng1],[lat2,lng2],...[latn,lngn])
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#
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sub Douglas_Peucker
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{
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my $href = shift ;
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my $tolerance = shift ;
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my @Ipoints = @$href ;
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my @Opoints = ( ) ;
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my @stack = ( ) ;
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my $fIndex = 0 ;
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my $fPoint = '' ;
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my $aIndex = 0 ;
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my $anchor = '' ;
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my $max = 0 ;
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my $maxIndex = 0 ;
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my $point = '' ;
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my $dist = 0 ;
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my $polygon = 0 ; # Line Type
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$anchor = $Ipoints[0] ; # save first point
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push( @Opoints, $anchor ) ;
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$aIndex = 0 ; # Anchor Index
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# Check for a polygon: At least 4 points and the first point == last point...
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if ( $#Ipoints >= 4 and $Ipoints[0] == $Ipoints[$#Ipoints] )
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{
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$fIndex = $#Ipoints - 1 ; # Start from the next to last point
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$polygon = 1 ; # It's a polygon
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} else
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{
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$fIndex = $#Ipoints ; # It's a path (open polygon)
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}
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push( @stack, $fIndex ) ;
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# Douglas - Peucker algorithm...
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while(@stack)
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{
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$fIndex = $stack[$#stack] ;
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$fPoint = $Ipoints[$fIndex] ;
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$max = $tolerance ; # comparison values
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$maxIndex = 0 ;
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# Process middle points...
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for (($aIndex+1) .. ($fIndex-1))
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{
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$point = $Ipoints[$_] ;
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$dist = &perp_distance($anchor, $fPoint, $point);
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if( $dist >= $max )
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{
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$max = $dist ;
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$maxIndex = $_;
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}
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}
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if( $maxIndex > 0 )
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{
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push( @stack, $maxIndex ) ;
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} else
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{
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push( @Opoints, $fPoint ) ;
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$anchor = $Ipoints[(pop @stack)] ;
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$aIndex = $fIndex ;
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}
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}
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if ( $polygon ) # Check for Polygon
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{
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push( @Opoints, $Ipoints[$#Ipoints] ) ; # Add the last point
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# Check for collapsed polygons, use original data in that case...
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if( $#Opoints < 4 )
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{
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@Opoints = @Ipoints ;
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}
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}
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return ( @Opoints ) ;
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}
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# Calculate Perpendicular Distance in meters between a line (two points) and a point...
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# my $dist = &perp_distance( <line point 1>, <line point 2>, <point> ) ;
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sub perp_distance # Perpendicular distance in meters
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{
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my $lp1 = shift ;
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my $lp2 = shift ;
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my $p = shift ;
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my $dist = &haversine_distance_meters( $lp1, $p ) ;
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my $angle = &angle3points( $lp1, $lp2, $p ) ;
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return ( sprintf("%0.6f", abs($dist * sin($angle)) ) ) ;
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}
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# Calculate Distance in meters between two points...
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sub haversine_distance_meters
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{
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my $p1 = shift ;
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my $p2 = shift ;
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my $O = 3.141592654/180 ;
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my $b = $$p1[0] * $O ;
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my $c = $$p2[0] * $O ;
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my $d = $b - $c ;
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my $e = ($$p1[1] * $O) - ($$p2[1] * $O) ;
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my $f = 2 * &asin( sqrt( (sin($d/2) ** 2) + cos($b) * cos($c) * (sin($e/2) ** 2)));
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return sprintf("%0.4f",$f * 6378137) ; # Return meters
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sub asin
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{
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atan2($_[0], sqrt(1 - $_[0] * $_[0])) ;
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}
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}
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# Calculate Angle in Radians between three points...
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sub angle3points # Angle between three points in radians
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{
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my $p1 = shift ;
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my $p2 = shift ;
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my $p3 = shift ;
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my $m1 = &slope( $p2, $p1 ) ;
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my $m2 = &slope( $p3, $p1 ) ;
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return ($m2 - $m1) ;
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sub slope # Slope in radians
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{
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my $p1 = shift ;
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my $p2 = shift ;
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return( sprintf("%0.6f",atan2( (@$p2[1] - @$p1[1]),( @$p2[0] - @$p1[0] ))) ) ;
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}
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}
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1;
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