PrusaSlicer-NonPlainar/lib/Slic3r/Polygon.pm

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package Slic3r::Polygon;
use strict;
use warnings;
# a polygon is a closed polyline.
use parent 'Slic3r::Polyline';
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use Slic3r::Geometry qw(PI);
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sub grow {
my $self = shift;
return $self->split_at_first_point->grow(@_);
}
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# this method subdivides the polygon segments to that no one of them
# is longer than the length provided
sub subdivide {
my $self = shift;
my ($max_length) = @_;
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my @points = @$self;
push @points, $points[0]; # append first point as this is a polygon
my @new_points = shift @points;
while (@points) {
while ($new_points[-1]->distance_to($points[0]) > $max_length) {
push @new_points, map Slic3r::Point->new(@$_),
Slic3r::Geometry::point_along_segment($new_points[-1], $points[0], $max_length);
}
push @new_points, shift @points;
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}
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pop @new_points; # remove last point as it coincides with first one
return Slic3r::Polygon->new(@new_points);
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}
1;