PrusaSlicer-NonPlainar/xs/src/libslic3r/Polygon.hpp

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#ifndef slic3r_Polygon_hpp_
#define slic3r_Polygon_hpp_
#include <myinit.h>
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#include <vector>
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#include <string>
#include "Line.hpp"
#include "MultiPoint.hpp"
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#include "Polyline.hpp"
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namespace Slic3r {
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class Polygon;
typedef std::vector<Polygon> Polygons;
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class Polygon : public MultiPoint {
public:
operator Polygons() const;
operator Polyline() const;
Point& operator[](Points::size_type idx);
const Point& operator[](Points::size_type idx) const;
Polygon() {};
explicit Polygon(const Points &points): MultiPoint(points) {};
Point last_point() const;
Lines lines() const;
Polyline split_at_vertex(const Point &point) const;
Polyline split_at_index(int index) const;
Polyline split_at_first_point() const;
Points equally_spaced_points(double distance) const;
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double area() const;
bool is_counter_clockwise() const;
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bool is_clockwise() const;
bool make_counter_clockwise();
bool make_clockwise();
bool is_valid() const;
bool contains(const Point &point) const;
Polygons simplify(double tolerance) const;
void simplify(double tolerance, Polygons &polygons) const;
void triangulate_convex(Polygons* polygons) const;
Point centroid() const;
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std::string wkt() const;
Points concave_points(double angle = PI) const;
Points convex_points(double angle = PI) const;
#ifdef SLIC3RXS
void from_SV_check(SV* poly_sv);
#endif
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};
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}
// start Boost
#include <boost/polygon/polygon.hpp>
namespace boost { namespace polygon {
template <>
struct geometry_concept<Polygon>{ typedef polygon_concept type; };
template <>
struct polygon_traits<Polygon> {
typedef coord_t coordinate_type;
typedef Points::const_iterator iterator_type;
typedef Point point_type;
// Get the begin iterator
static inline iterator_type begin_points(const Polygon& t) {
return t.points.begin();
}
// Get the end iterator
static inline iterator_type end_points(const Polygon& t) {
return t.points.end();
}
// Get the number of sides of the polygon
static inline std::size_t size(const Polygon& t) {
return t.points.size();
}
// Get the winding direction of the polygon
static inline winding_direction winding(const Polygon& t) {
return unknown_winding;
}
};
template <>
struct polygon_mutable_traits<Polygon> {
// expects stl style iterators
template <typename iT>
static inline Polygon& set_points(Polygon& polygon, iT input_begin, iT input_end) {
polygon.points.clear();
while (input_begin != input_end) {
polygon.points.push_back(Point());
boost::polygon::assign(polygon.points.back(), *input_begin);
++input_begin;
}
// skip last point since Boost will set last point = first point
polygon.points.pop_back();
return polygon;
}
};
template <>
struct geometry_concept<Polygons> { typedef polygon_set_concept type; };
//next we map to the concept through traits
template <>
struct polygon_set_traits<Polygons> {
typedef coord_t coordinate_type;
typedef Polygons::const_iterator iterator_type;
typedef Polygons operator_arg_type;
static inline iterator_type begin(const Polygons& polygon_set) {
return polygon_set.begin();
}
static inline iterator_type end(const Polygons& polygon_set) {
return polygon_set.end();
}
//don't worry about these, just return false from them
static inline bool clean(const Polygons& polygon_set) { return false; }
static inline bool sorted(const Polygons& polygon_set) { return false; }
};
template <>
struct polygon_set_mutable_traits<Polygons> {
template <typename input_iterator_type>
static inline void set(Polygons& polygons, input_iterator_type input_begin, input_iterator_type input_end) {
polygons.assign(input_begin, input_end);
}
};
} }
// end Boost
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#endif