This website requires JavaScript.
Explore
Help
Sign In
3DPrinting
/
PrusaSlicer-NonPlainar
Watch
1
Star
0
Fork
0
You've already forked PrusaSlicer-NonPlainar
Code
Issues
Pull Requests
Packages
Projects
Releases
Wiki
Activity
6a9bcf8405
PrusaSlicer-NonPlainar
/
resources
/
shaders
/
110
/
mm_contour.fs
9 lines
93 B
Forth
Raw
Normal View
History
Unescape
Escape
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders. Shader: mm_contour
2022-03-08 09:57:43 +00:00
#version
110
Follow-up of 66fa2b1e2685b9b01232b89488a97d6d413ea240 - Cleanup
2022-03-08 09:59:12 +00:00
uniform
vec4
uniform_color;
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders. Shader: mm_contour
2022-03-08 09:57:43 +00:00
void
main()
{
gl_FragColor
=
uniform_color;
}
Reference in New Issue
Copy Permalink