15 lines
310 B
C++
15 lines
310 B
C++
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#ifndef slic3r_Format_OBJ_hpp_
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#define slic3r_Format_OBJ_hpp_
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namespace Slic3r {
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class TriangleMesh;
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class Model;
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// Load an OBJ file into a provided model.
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extern bool load_obj(const char *path, Model *model, const char *object_name = nullptr);
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}; // namespace Slic3r
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#endif /* slic3r_Format_OBJ_hpp_ */
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