PrusaSlicer-NonPlainar/lib/Slic3r/Print.pm

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package Slic3r::Print;
use Moo;
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use File::Basename qw(basename fileparse);
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use File::Spec;
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use List::Util qw(min max first);
use Slic3r::ExtrusionPath ':roles';
use Slic3r::Flow ':roles';
use Slic3r::Geometry qw(X Y Z X1 Y1 X2 Y2 MIN MAX PI scale unscale move_points chained_path
convex_hull);
use Slic3r::Geometry::Clipper qw(diff_ex union_ex union_pt intersection_ex intersection offset
offset2 union union_pt_chained JT_ROUND JT_SQUARE);
use Slic3r::Print::State ':steps';
has 'config' => (is => 'ro', default => sub { Slic3r::Config::Print->new });
has 'default_object_config' => (is => 'ro', default => sub { Slic3r::Config::PrintObject->new });
has 'default_region_config' => (is => 'ro', default => sub { Slic3r::Config::PrintRegion->new });
has 'placeholder_parser' => (is => 'rw', default => sub { Slic3r::GCode::PlaceholderParser->new });
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has 'objects' => (is => 'rw', default => sub {[]});
has 'status_cb' => (is => 'rw');
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has 'regions' => (is => 'rw', default => sub {[]});
has 'total_used_filament' => (is => 'rw');
has 'total_extruded_volume' => (is => 'rw');
has '_state' => (is => 'ro', default => sub { Slic3r::Print::State->new });
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# ordered collection of extrusion paths to build skirt loops
has 'skirt' => (is => 'rw', default => sub { Slic3r::ExtrusionPath::Collection->new });
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# ordered collection of extrusion paths to build a brim
has 'brim' => (is => 'rw', default => sub { Slic3r::ExtrusionPath::Collection->new });
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sub apply_config {
my ($self, $config) = @_;
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$config = $config->clone;
$config->normalize;
# apply variables to placeholder parser
$self->placeholder_parser->apply_config($config);
# handle changes to print config
my $print_diff = $self->config->diff($config);
if (@$print_diff) {
$self->config->apply_dynamic($config);
# TODO: only invalidate changed steps
$self->_state->invalidate_all;
}
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# handle changes to object config defaults
$self->default_object_config->apply_dynamic($config);
foreach my $object (@{$self->objects}) {
# we don't assume that $config contains a full ObjectConfig,
# so we base it on the current print-wise default
my $new = $self->default_object_config->clone;
# we override the new config with object-specific options
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my $model_object_config = $object->model_object->config->clone;
$model_object_config->normalize;
$new->apply_dynamic($model_object_config);
# check whether the new config is different from the current one
my $diff = $object->config->diff($new);
if (@$diff) {
$object->config->apply($new);
# TODO: only invalidate changed steps
$object->_state->invalidate_all;
}
}
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# handle changes to regions config defaults
$self->default_region_config->apply_dynamic($config);
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# All regions now have distinct settings.
# Check whether applying the new region config defaults we'd get different regions.
my $rearrange_regions = 0;
REGION: foreach my $region_id (0..$#{$self->regions}) {
foreach my $object (@{$self->objects}) {
foreach my $volume_id (@{ $object->region_volumes->[$region_id] }) {
my $volume = $object->model_object->volumes->[$volume_id];
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my $new = $self->default_region_config->clone;
{
my $model_object_config = $object->model_object->config->clone;
$model_object_config->normalize;
$new->apply_dynamic($model_object_config);
}
if (defined $volume->material_id) {
my $material_config = $object->model_object->model->get_material($volume->material_id)->config->clone;
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$material_config->normalize;
$new->apply_dynamic($material_config);
}
if (!$new->equals($self->regions->[$region_id]->config)) {
$rearrange_regions = 1;
last REGION;
}
}
}
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}
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# Some optimization is possible: if the volumes-regions mappings don't change
# but still region configs are changed somehow, we could just apply the diff
# and invalidate the affected steps.
if ($rearrange_regions) {
# the current subdivision of regions does not make sense anymore.
# we need to remove all objects and re-add them
$self->clear_objects;
$self->add_model_object($_->model_object) for @{$self->objects};
}
}
sub has_support_material {
my $self = shift;
return (first { $_->config->support_material } @{$self->objects})
|| (first { $_->config->raft_layers > 0 } @{$self->objects})
|| (first { $_->config->support_material_enforce_layers > 0 } @{$self->objects});
}
# caller is responsible for supplying models whose objects don't collide
# and have explicit instance positions
sub add_model_object {
my $self = shift;
my ($object, $obj_idx) = @_;
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my $object_config = $object->config->clone;
$object_config->normalize;
my %volumes = (); # region_id => [ volume_id, ... ]
foreach my $volume_id (0..$#{$object->volumes}) {
my $volume = $object->volumes->[$volume_id];
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# get the config applied to this volume: start from our global defaults
my $config = Slic3r::Config::PrintRegion->new;
$config->apply($self->default_region_config);
# override the defaults with per-object config and then with per-material config
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$config->apply_dynamic($object_config);
if (defined $volume->material_id) {
my $material_config = $object->model->get_material($volume->material_id)->config->clone;
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$material_config->normalize;
$config->apply_dynamic($material_config);
}
# find an existing print region with the same config
my $region_id;
foreach my $i (0..$#{$self->regions}) {
my $region = $self->regions->[$i];
if ($config->equals($region->config)) {
$region_id = $i;
last;
}
}
# if no region exists with the same config, create a new one
if (!defined $region_id) {
push @{$self->regions}, my $r = Slic3r::Print::Region->new(
print => $self,
);
$r->config->apply($config);
$region_id = $#{$self->regions};
}
# assign volume to region
$volumes{$region_id} //= [];
push @{ $volumes{$region_id} }, $volume_id;
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}
# initialize print object
my $o = Slic3r::Print::Object->new(
print => $self,
model_object => $object,
region_volumes => [ map $volumes{$_}, 0..$#{$self->regions} ],
copies => [ map Slic3r::Point->new_scale(@{ $_->offset }), @{ $object->instances } ],
layer_height_ranges => $object->layer_height_ranges,
);
# apply config to print object
$o->config->apply($self->default_object_config);
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$o->config->apply_dynamic($object_config);
# store print object at the given position
if (defined $obj_idx) {
splice @{$self->objects}, $obj_idx, 0, $o;
} else {
push @{$self->objects}, $o;
}
$self->_state->invalidate(STEP_SKIRT);
$self->_state->invalidate(STEP_BRIM);
}
sub delete_object {
my ($self, $obj_idx) = @_;
splice @{$self->objects}, $obj_idx, 1;
# TODO: purge unused regions
$self->_state->invalidate(STEP_SKIRT);
$self->_state->invalidate(STEP_BRIM);
}
sub clear_objects {
my ($self) = @_;
@{$self->objects} = ();
@{$self->regions} = ();
$self->_state->invalidate(STEP_SKIRT);
$self->_state->invalidate(STEP_BRIM);
}
sub reload_object {
my ($self, $obj_idx) = @_;
# TODO: this method should check whether the per-object config and per-material configs
# have changed in such a way that regions need to be rearranged or we can just apply
# the diff and invalidate something. Same logic as apply_config()
# For now we just re-add all objects since we haven't implemented this incremental logic yet.
# This should also check whether object volumes (parts) have changed.
my @models_objects = map $_->model_object, @{$self->objects};
$self->clear_objects;
$self->add_model_object($_) for @models_objects;
}
sub validate {
my $self = shift;
if ($self->config->complete_objects) {
# check horizontal clearance
{
my @a = ();
foreach my $object (@{$self->objects}) {
# get convex hulls of all meshes assigned to this print object
my @mesh_convex_hulls = map $object->model_object->volumes->[$_]->mesh->convex_hull,
map @$_,
grep defined $_,
@{$object->region_volumes};
# make a single convex hull for all of them
my $convex_hull = convex_hull([ map @$_, @mesh_convex_hulls ]);
# apply the same transformations we apply to the actual meshes when slicing them
$object->model_object->instances->[0]->transform_polygon($convex_hull, 1);
# align object to Z = 0 and apply XY shift
$convex_hull->translate(@{$object->_copies_shift});
# grow convex hull with the clearance margin
($convex_hull) = @{offset([$convex_hull], scale $self->config->extruder_clearance_radius / 2, 1, JT_ROUND, scale(0.1))};
# now we need that no instance of $convex_hull does not intersect any of the previously checked object instances
for my $copy (@{$object->_shifted_copies}) {
my $p = $convex_hull->clone;
$p->translate(@$copy);
if (@{ intersection(\@a, [$p]) }) {
die "Some objects are too close; your extruder will collide with them.\n";
}
@a = @{union([@a, $p])};
}
}
}
# check vertical clearance
{
my @object_height = ();
foreach my $object (@{$self->objects}) {
my $height = $object->size->z;
push @object_height, $height for @{$object->copies};
}
@object_height = sort { $a <=> $b } @object_height;
# ignore the tallest *copy* (this is why we repeat height for all of them):
# it will be printed as last one so its height doesn't matter
pop @object_height;
if (@object_height && max(@object_height) > scale $self->config->extruder_clearance_height) {
die "Some objects are too tall and cannot be printed without extruder collisions.\n";
}
}
}
if ($self->config->spiral_vase) {
if ((map @{$_->copies}, @{$self->objects}) > 1) {
die "The Spiral Vase option can only be used when printing a single object.\n";
}
if (@{$self->regions} > 1) {
die "The Spiral Vase option can only be used when printing single material objects.\n";
}
}
}
# 0-based indices of used extruders
sub extruders {
my ($self) = @_;
# initialize all extruder(s) we need
my @used_extruders = ();
foreach my $region (@{$self->regions}) {
push @used_extruders,
map $region->config->get("${_}_extruder")-1,
qw(perimeter infill);
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}
foreach my $object (@{$self->objects}) {
push @used_extruders,
map $object->config->get("${_}_extruder")-1,
qw(support_material support_material_interface);
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}
my %h = map { $_ => 1 } @used_extruders;
return [ sort keys %h ];
}
sub init_extruders {
my $self = shift;
# enforce tall skirt if using ooze_prevention
# FIXME: this is not idempotent (i.e. switching ooze_prevention off will not revert skirt settings)
if ($self->config->ooze_prevention && @{$self->extruders} > 1) {
$self->config->set('skirt_height', -1);
$self->config->set('skirts', 1) if $self->config->skirts == 0;
}
}
# this value is not supposed to be compared with $layer->id
# since they have different semantics
sub layer_count {
my $self = shift;
return max(map $_->layer_count, @{$self->objects});
}
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sub regions_count {
my $self = shift;
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return scalar @{$self->regions};
}
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sub bounding_box {
my $self = shift;
my @points = ();
foreach my $object (@{$self->objects}) {
foreach my $copy (@{$object->_shifted_copies}) {
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push @points,
[ $copy->[X], $copy->[Y] ],
[ $copy->[X] + $object->size->[X], $copy->[Y] + $object->size->[Y] ];
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}
}
return Slic3r::Geometry::BoundingBox->new_from_points([ map Slic3r::Point->new(@$_), @points ]);
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}
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sub size {
my $self = shift;
return $self->bounding_box->size;
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}
sub _simplify_slices {
my $self = shift;
my ($distance) = @_;
foreach my $layer (map @{$_->layers}, @{$self->objects}) {
$layer->slices->simplify($distance);
$_->slices->simplify($distance) for @{$layer->regions};
}
}
sub process {
my ($self) = @_;
my $status_cb = $self->status_cb // sub {};
my $print_step = sub {
my ($step, $cb) = @_;
if (!$self->_state->done($step)) {
$self->_state->set_started($step);
$cb->();
### Re-enable this for step-based slicing:
### $self->_state->set_done($step);
}
};
my $object_step = sub {
my ($step, $cb) = @_;
for my $obj_idx (0..$#{$self->objects}) {
my $object = $self->objects->[$obj_idx];
if (!$object->_state->done($step)) {
$object->_state->set_started($step);
$cb->($obj_idx);
### Re-enable this for step-based slicing:
### $object->_state->set_done($step);
}
}
};
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# STEP_INIT_EXTRUDERS
$print_step->(STEP_INIT_EXTRUDERS, sub {
$self->init_extruders;
});
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# STEP_SLICE
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# skein the STL into layers
# each layer has surfaces with holes
$status_cb->(10, "Processing triangulated mesh");
$object_step->(STEP_SLICE, sub {
$self->objects->[$_[0]]->slice;
});
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die "No layers were detected. You might want to repair your STL file(s) or check their size and retry.\n"
if !grep @{$_->layers}, @{$self->objects};
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# make perimeters
# this will add a set of extrusion loops to each layer
# as well as generate infill boundaries
$status_cb->(20, "Generating perimeters");
$object_step->(STEP_PERIMETERS, sub {
$self->objects->[$_[0]]->make_perimeters;
});
$status_cb->(30, "Preparing infill");
$object_step->(STEP_PREPARE_INFILL, sub {
my $object = $self->objects->[$_[0]];
# this will assign a type (top/bottom/internal) to $layerm->slices
# and transform $layerm->fill_surfaces from expolygon
# to typed top/bottom/internal surfaces;
$object->detect_surfaces_type;
# decide what surfaces are to be filled
$_->prepare_fill_surfaces for map @{$_->regions}, @{$object->layers};
# this will detect bridges and reverse bridges
# and rearrange top/bottom/internal surfaces
$object->process_external_surfaces;
# detect which fill surfaces are near external layers
# they will be split in internal and internal-solid surfaces
$object->discover_horizontal_shells;
$object->clip_fill_surfaces;
# the following step needs to be done before combination because it may need
# to remove only half of the combined infill
$object->bridge_over_infill;
# combine fill surfaces to honor the "infill every N layers" option
$object->combine_infill;
});
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# this will generate extrusion paths for each layer
$status_cb->(70, "Infilling layers");
$object_step->(STEP_INFILL, sub {
my $object = $self->objects->[$_[0]];
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Slic3r::parallelize(
threads => $self->config->threads,
items => sub {
my @items = (); # [layer_id, region_id]
for my $region_id (0 .. ($self->regions_count-1)) {
push @items, map [$_, $region_id], 0..$#{$object->layers};
}
@items;
},
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thread_cb => sub {
my $q = shift;
while (defined (my $obj_layer = $q->dequeue)) {
my ($i, $region_id) = @$obj_layer;
my $layerm = $object->layers->[$i]->regions->[$region_id];
$layerm->fills->append( $object->fill_maker->make_fill($layerm) );
}
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},
collect_cb => sub {},
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no_threads_cb => sub {
foreach my $layerm (map @{$_->regions}, @{$object->layers}) {
$layerm->fills->append($object->fill_maker->make_fill($layerm));
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}
},
);
### we could free memory now, but this would make this step not idempotent
### $_->fill_surfaces->clear for map @{$_->regions}, @{$object->layers};
});
# generate support material
$status_cb->(85, "Generating support material") if $self->has_support_material;
$object_step->(STEP_SUPPORTMATERIAL, sub {
$self->objects->[$_[0]]->generate_support_material;
});
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# make skirt
$status_cb->(88, "Generating skirt/brim");
$print_step->(STEP_SKIRT, sub {
$self->make_skirt;
});
$print_step->(STEP_BRIM, sub {
$self->make_brim; # must come after make_skirt
});
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# time to make some statistics
if (0) {
eval "use Devel::Size";
print "MEMORY USAGE:\n";
printf " meshes = %.1fMb\n", List::Util::sum(map Devel::Size::total_size($_->meshes), @{$self->objects})/1024/1024;
printf " layer slices = %.1fMb\n", List::Util::sum(map Devel::Size::total_size($_->slices), map @{$_->layers}, @{$self->objects})/1024/1024;
printf " region slices = %.1fMb\n", List::Util::sum(map Devel::Size::total_size($_->slices), map @{$_->regions}, map @{$_->layers}, @{$self->objects})/1024/1024;
printf " perimeters = %.1fMb\n", List::Util::sum(map Devel::Size::total_size($_->perimeters), map @{$_->regions}, map @{$_->layers}, @{$self->objects})/1024/1024;
printf " fills = %.1fMb\n", List::Util::sum(map Devel::Size::total_size($_->fills), map @{$_->regions}, map @{$_->layers}, @{$self->objects})/1024/1024;
printf " print object = %.1fMb\n", Devel::Size::total_size($self)/1024/1024;
}
if (0) {
eval "use Slic3r::Test::SectionCut";
Slic3r::Test::SectionCut->new(print => $self)->export_svg("section_cut.svg");
}
}
sub export_gcode {
my $self = shift;
my %params = @_;
my $status_cb = $self->status_cb // sub {};
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# output everything to a G-code file
my $output_file = $self->expanded_output_filepath($params{output_file});
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$status_cb->(90, "Exporting G-code" . ($output_file ? " to $output_file" : ""));
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$self->write_gcode($params{output_fh} || $output_file);
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# run post-processing scripts
if (@{$self->config->post_process}) {
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$status_cb->(95, "Running post-processing scripts");
$self->config->setenv;
for (@{$self->config->post_process}) {
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Slic3r::debugf " '%s' '%s'\n", $_, $output_file;
system($_, $output_file);
}
}
}
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sub export_svg {
my $self = shift;
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my %params = @_;
# is this needed?
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$self->init_extruders;
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$_->slice for @{$self->objects};
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my $fh = $params{output_fh};
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if (!$fh) {
my $output_file = $self->expanded_output_filepath($params{output_file});
$output_file =~ s/\.gcode$/.svg/i;
Slic3r::open(\$fh, ">", $output_file) or die "Failed to open $output_file for writing\n";
print "Exporting to $output_file..." unless $params{quiet};
}
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my $print_size = $self->size;
print $fh sprintf <<"EOF", unscale($print_size->[X]), unscale($print_size->[Y]);
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.0//EN" "http://www.w3.org/TR/2001/REC-SVG-20010904/DTD/svg10.dtd">
<svg width="%s" height="%s" xmlns="http://www.w3.org/2000/svg" xmlns:svg="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:slic3r="http://slic3r.org/namespaces/slic3r">
<!--
Generated using Slic3r $Slic3r::VERSION
http://slic3r.org/
-->
EOF
my $print_polygon = sub {
my ($polygon, $type) = @_;
printf $fh qq{ <polygon slic3r:type="%s" points="%s" style="fill: %s" />\n},
$type, (join ' ', map { join ',', map unscale $_, @$_ } @$polygon),
($type eq 'contour' ? 'white' : 'black');
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};
my @layers = sort { $a->print_z <=> $b->print_z }
map { @{$_->layers}, @{$_->support_layers} }
@{$self->objects};
my $layer_id = -1;
my @previous_layer_slices = ();
for my $layer (@layers) {
$layer_id++;
# TODO: remove slic3r:z for raft layers
printf $fh qq{ <g id="layer%d" slic3r:z="%s">\n}, $layer_id, unscale($layer->slice_z);
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my @current_layer_slices = ();
# sort slices so that the outermost ones come first
my @slices = sort { $a->contour->encloses_point($b->contour->[0]) ? 0 : 1 } @{$layer->slices};
foreach my $copy (@{$layer->object->copies}) {
foreach my $slice (@slices) {
my $expolygon = $slice->clone;
$expolygon->translate(@$copy);
$print_polygon->($expolygon->contour, 'contour');
$print_polygon->($_, 'hole') for @{$expolygon->holes};
push @current_layer_slices, $expolygon;
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}
}
# generate support material
if ($self->has_support_material && $layer->id > 0) {
my (@supported_slices, @unsupported_slices) = ();
foreach my $expolygon (@current_layer_slices) {
my $intersection = intersection_ex(
[ map @$_, @previous_layer_slices ],
$expolygon,
);
@$intersection
? push @supported_slices, $expolygon
: push @unsupported_slices, $expolygon;
}
my @supported_points = map @$_, @$_, @supported_slices;
foreach my $expolygon (@unsupported_slices) {
# look for the nearest point to this island among all
# supported points
my $contour = $expolygon->contour;
my $support_point = $contour->first_point->nearest_point(\@supported_points)
or next;
my $anchor_point = $support_point->nearest_point([ @$contour ]);
printf $fh qq{ <line x1="%s" y1="%s" x2="%s" y2="%s" style="stroke-width: 2; stroke: white" />\n},
map @$_, $support_point, $anchor_point;
}
}
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print $fh qq{ </g>\n};
@previous_layer_slices = @current_layer_slices;
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}
print $fh "</svg>\n";
close $fh;
print "Done.\n" unless $params{quiet};
}
sub make_skirt {
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my $self = shift;
return unless $self->config->skirts > 0
|| ($self->config->ooze_prevention && @{$self->extruders} > 1);
$self->skirt->clear; # method must be idempotent
# First off we need to decide how tall the skirt must be.
# The skirt_height option from config is expressed in layers, but our
# object might have different layer heights, so we need to find the print_z
# of the highest layer involved.
# Note that unless skirt_height == -1 (which means it's printed on all layers)
# the actual skirt might not reach this $skirt_height_z value since the print
# order of objects on each layer is not guaranteed and will not generally
# include the thickest object first. It is just guaranteed that a skirt is
# prepended to the first 'n' layers (with 'n' = skirt_height).
# $skirt_height_z in this case is the highest possible skirt height for safety.
my $skirt_height_z = -1;
foreach my $object (@{$self->objects}) {
my $skirt_height = ($self->config->skirt_height == -1)
? scalar(@{$object->layers})
: min($self->config->skirt_height, scalar(@{$object->layers}));
my $highest_layer = $object->layers->[$skirt_height-1];
$skirt_height_z = max($skirt_height_z, $highest_layer->print_z);
}
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# collect points from all layers contained in skirt height
my @points = ();
foreach my $object (@{$self->objects}) {
my @object_points = ();
# get object layers up to $skirt_height_z
foreach my $layer (@{$object->layers}) {
last if $layer->print_z > $skirt_height_z;
push @object_points, map @$_, map @$_, @{$layer->slices};
}
# get support layers up to $skirt_height_z
foreach my $layer (@{$object->support_layers}) {
last if $layer->print_z > $skirt_height_z;
push @object_points, map @{$_->polyline}, @{$layer->support_fills} if $layer->support_fills;
push @object_points, map @{$_->polyline}, @{$layer->support_interface_fills} if $layer->support_interface_fills;
}
# repeat points for each object copy
foreach my $copy (@{$object->_shifted_copies}) {
my @copy_points = map $_->clone, @object_points;
$_->translate(@$copy) for @copy_points;
push @points, @copy_points;
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}
}
return if @points < 3; # at least three points required for a convex hull
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# find out convex hull
my $convex_hull = convex_hull(\@points);
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my @extruded_length = (); # for each extruder
# skirt may be printed on several layers, having distinct layer heights,
# but loops must be aligned so can't vary width/spacing
# TODO: use each extruder's own flow
my $first_layer_height = $self->objects->[0]->config->get_value('first_layer_height');
my $flow = Slic3r::Flow->new_from_width(
width => ($self->config->first_layer_extrusion_width || $self->regions->[0]->config->perimeter_extrusion_width),
role => FLOW_ROLE_PERIMETER,
nozzle_diameter => $self->config->nozzle_diameter->[0],
layer_height => $first_layer_height,
bridge_flow_ratio => 0,
);
my $spacing = $flow->spacing;
my $mm3_per_mm = $flow->mm3_per_mm($first_layer_height);
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my @extruders_e_per_mm = ();
my $extruder_idx = 0;
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# draw outlines from outside to inside
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# loop while we have less skirts than required or any extruder hasn't reached the min length if any
my $distance = scale $self->config->skirt_distance;
for (my $i = $self->config->skirts; $i > 0; $i--) {
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$distance += scale $spacing;
my $loop = offset([$convex_hull], $distance, 1, JT_ROUND, scale(0.1))->[0];
$self->skirt->append(Slic3r::ExtrusionLoop->new_from_paths(
Slic3r::ExtrusionPath->new(
polyline => Slic3r::Polygon->new(@$loop)->split_at_first_point,
role => EXTR_ROLE_SKIRT,
mm3_per_mm => $mm3_per_mm,
width => $flow->width,
height => $first_layer_height,
),
));
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if ($self->config->min_skirt_length > 0) {
$extruded_length[$extruder_idx] ||= 0;
if (!$extruders_e_per_mm[$extruder_idx]) {
my $extruder = Slic3r::Extruder->new($extruder_idx, $self->config);
$extruders_e_per_mm[$extruder_idx] = $extruder->e_per_mm($mm3_per_mm);
}
$extruded_length[$extruder_idx] += unscale $loop->length * $extruders_e_per_mm[$extruder_idx];
$i++ if defined first { ($extruded_length[$_] // 0) < $self->config->min_skirt_length } 0 .. $#{$self->extruders};
if ($extruded_length[$extruder_idx] >= $self->config->min_skirt_length) {
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if ($extruder_idx < $#{$self->extruders}) {
$extruder_idx++;
next;
}
}
}
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}
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$self->skirt->reverse;
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}
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sub make_brim {
my $self = shift;
return unless $self->config->brim_width > 0;
$self->brim->clear; # method must be idempotent
# brim is only printed on first layer and uses support material extruder
my $first_layer_height = $self->objects->[0]->config->get_abs_value('first_layer_height');
my $flow = Slic3r::Flow->new_from_width(
width => ($self->config->first_layer_extrusion_width || $self->regions->[0]->config->perimeter_extrusion_width),
role => FLOW_ROLE_PERIMETER,
nozzle_diameter => $self->config->get_at('nozzle_diameter', $self->objects->[0]->config->support_material_extruder-1),
layer_height => $first_layer_height,
bridge_flow_ratio => 0,
);
my $mm3_per_mm = $flow->mm3_per_mm($first_layer_height);
my $grow_distance = $flow->scaled_width / 2;
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my @islands = (); # array of polygons
foreach my $obj_idx (0 .. $#{$self->objects}) {
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my $object = $self->objects->[$obj_idx];
my $layer0 = $object->layers->[0];
my @object_islands = (
(map $_->contour, @{$layer0->slices}),
);
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if (@{ $object->support_layers }) {
my $support_layer0 = $object->support_layers->[0];
push @object_islands,
(map @{$_->polyline->grow($grow_distance)}, @{$support_layer0->support_fills})
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if $support_layer0->support_fills;
push @object_islands,
(map @{$_->polyline->grow($grow_distance)}, @{$support_layer0->support_interface_fills})
if $support_layer0->support_interface_fills;
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}
foreach my $copy (@{$object->_shifted_copies}) {
push @islands, map { $_->translate(@$copy); $_ } map $_->clone, @object_islands;
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}
}
# if brim touches skirt, make it around skirt too
# TODO: calculate actual skirt width (using each extruder's flow in multi-extruder setups)
if ($self->config->skirt_distance + (($self->config->skirts - 1) * $flow->spacing) <= $self->config->brim_width) {
push @islands, map @{$_->split_at_first_point->polyline->grow($grow_distance)}, @{$self->skirt};
}
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my @loops = ();
my $num_loops = sprintf "%.0f", $self->config->brim_width / $flow->width;
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for my $i (reverse 1 .. $num_loops) {
# JT_SQUARE ensures no vertex is outside the given offset distance
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# -0.5 because islands are not represented by their centerlines
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# (first offset more, then step back - reverse order than the one used for
# perimeters because here we're offsetting outwards)
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push @loops, @{offset2(\@islands, ($i + 0.5) * $flow->scaled_spacing, -1.0 * $flow->scaled_spacing, 100000, JT_SQUARE)};
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}
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$self->brim->append(map Slic3r::ExtrusionLoop->new_from_paths(
Slic3r::ExtrusionPath->new(
polyline => Slic3r::Polygon->new(@$_)->split_at_first_point,
role => EXTR_ROLE_SKIRT,
mm3_per_mm => $mm3_per_mm,
width => $flow->width,
height => $first_layer_height,
),
), reverse @{union_pt_chained(\@loops)});
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}
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sub write_gcode {
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my $self = shift;
my ($file) = @_;
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# open output gcode file if we weren't supplied a file-handle
my $fh;
if (ref $file eq 'IO::Scalar') {
$fh = $file;
} else {
Slic3r::open(\$fh, ">", $file)
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or die "Failed to open $file for writing\n";
# enable UTF-8 output since user might have entered Unicode characters in fields like notes
binmode $fh, ':utf8';
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}
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# write some information
my @lt = localtime;
printf $fh "; generated by Slic3r $Slic3r::VERSION on %04d-%02d-%02d at %02d:%02d:%02d\n\n",
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$lt[5] + 1900, $lt[4]+1, $lt[3], $lt[2], $lt[1], $lt[0];
print $fh "; $_\n" foreach split /\R/, $self->config->notes;
print $fh "\n" if $self->config->notes;
my $first_object = $self->objects->[0];
my $layer_height = $first_object->config->layer_height;
for my $region_id (0..$#{$self->regions}) {
printf $fh "; perimeters extrusion width = %.2fmm\n",
$self->regions->[$region_id]->flow(FLOW_ROLE_PERIMETER, $layer_height, 0, 0, undef, $first_object)->width;
printf $fh "; infill extrusion width = %.2fmm\n",
$self->regions->[$region_id]->flow(FLOW_ROLE_INFILL, $layer_height, 0, 0, undef, $first_object)->width;
printf $fh "; solid infill extrusion width = %.2fmm\n",
$self->regions->[$region_id]->flow(FLOW_ROLE_SOLID_INFILL, $layer_height, 0, 0, undef, $first_object)->width;
printf $fh "; top infill extrusion width = %.2fmm\n",
$self->regions->[$region_id]->flow(FLOW_ROLE_TOP_SOLID_INFILL, $layer_height, 0, 0, undef, $first_object)->width;
printf $fh "; support material extrusion width = %.2fmm\n",
$self->objects->[0]->support_material_flow->width
if $self->has_support_material;
printf $fh "; first layer extrusion width = %.2fmm\n",
$self->regions->[$region_id]->flow(FLOW_ROLE_PERIMETER, $layer_height, 0, 1, undef, $self->objects->[0])->width
if $self->regions->[$region_id]->config->first_layer_extrusion_width;
print $fh "\n";
}
# prepare the helper object for replacing placeholders in custom G-code and output filename
$self->placeholder_parser->update_timestamp;
# set up our helper object
my $gcodegen = Slic3r::GCode->new(
print_config => $self->config,
placeholder_parser => $self->placeholder_parser,
layer_count => $self->layer_count,
);
$gcodegen->set_extruders($self->extruders);
print $fh "G21 ; set units to millimeters\n" if $self->config->gcode_flavor ne 'makerware';
print $fh $gcodegen->set_fan(0, 1) if $self->config->cooling && $self->config->disable_fan_first_layers;
# set bed temperature
if ((my $temp = $self->config->first_layer_bed_temperature) && $self->config->start_gcode !~ /M(?:190|140)/i) {
printf $fh $gcodegen->set_bed_temperature($temp, 1);
}
# set extruder(s) temperature before and after start G-code
my $print_first_layer_temperature = sub {
my ($wait) = @_;
return if $self->config->start_gcode =~ /M(?:109|104)/i;
for my $t (@{$self->extruders}) {
my $temp = $self->config->get_at('first_layer_temperature', $t);
$temp += $self->config->standby_temperature_delta if $self->config->ooze_prevention;
printf $fh $gcodegen->set_temperature($temp, $wait, $t) if $temp > 0;
}
};
$print_first_layer_temperature->(0);
printf $fh "%s\n", $gcodegen->placeholder_parser->process($self->config->start_gcode);
$print_first_layer_temperature->(1);
# set other general things
print $fh "G90 ; use absolute coordinates\n" if $self->config->gcode_flavor ne 'makerware';
if ($self->config->gcode_flavor =~ /^(?:reprap|teacup)$/) {
printf $fh $gcodegen->reset_e;
if ($self->config->use_relative_e_distances) {
print $fh "M83 ; use relative distances for extrusion\n";
} else {
print $fh "M82 ; use absolute distances for extrusion\n";
}
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}
# initialize a motion planner for object-to-object travel moves
if ($self->config->avoid_crossing_perimeters) {
my $distance_from_objects = 1;
# compute the offsetted convex hull for each object and repeat it for each copy.
my @islands = ();
foreach my $obj_idx (0 .. $#{$self->objects}) {
my $convex_hull = convex_hull([
map @{$_->contour}, map @{$_->slices}, @{$self->objects->[$obj_idx]->layers},
]);
# discard layers only containing thin walls (offset would fail on an empty polygon)
if (@$convex_hull) {
my $expolygon = Slic3r::ExPolygon->new($convex_hull);
my @island = @{$expolygon->offset_ex(scale $distance_from_objects, 1, JT_SQUARE)};
foreach my $copy (@{ $self->objects->[$obj_idx]->_shifted_copies }) {
push @islands, map { my $c = $_->clone; $c->translate(@$copy); $c } @island;
}
}
}
$gcodegen->external_mp(Slic3r::GCode::MotionPlanner->new(
islands => union_ex([ map @$_, @islands ]),
internal => 0,
));
}
# calculate wiping points if needed
if ($self->config->ooze_prevention) {
my @skirt_points = map @$_, map @$_, @{$self->skirt};
if (@skirt_points) {
my $outer_skirt = convex_hull(\@skirt_points);
my @skirts = ();
foreach my $extruder_id (@{$self->extruders}) {
push @skirts, my $s = $outer_skirt->clone;
$s->translate(map scale($_), @{$self->config->get_at('extruder_offset', $extruder_id)});
}
my $convex_hull = convex_hull([ map @$_, @skirts ]);
$gcodegen->standby_points([ map $_->clone, map @$_, map $_->subdivide(scale 10), @{offset([$convex_hull], scale 3)} ]);
}
}
# prepare the layer processor
my $layer_gcode = Slic3r::GCode::Layer->new(
print => $self,
gcodegen => $gcodegen,
);
# set initial extruder only after custom start G-code
print $fh $gcodegen->set_extruder($self->extruders->[0]);
# do all objects for each layer
if ($self->config->complete_objects) {
# print objects from the smallest to the tallest to avoid collisions
# when moving onto next object starting point
my @obj_idx = sort { $self->objects->[$a]->size->[Z] <=> $self->objects->[$b]->size->[Z] } 0..$#{$self->objects};
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my $finished_objects = 0;
for my $obj_idx (@obj_idx) {
for my $copy (@{ $self->objects->[$obj_idx]->_shifted_copies }) {
# move to the origin position for the copy we're going to print.
# this happens before Z goes down to layer 0 again, so that
# no collision happens hopefully.
if ($finished_objects > 0) {
$gcodegen->set_shift(map unscale $copy->[$_], X,Y);
print $fh $gcodegen->retract;
print $fh $gcodegen->G0(Slic3r::Point->new(0,0), undef, 0, 'move to origin position for next object');
}
my $buffer = Slic3r::GCode::CoolingBuffer->new(
config => $self->config,
gcodegen => $gcodegen,
);
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my $object = $self->objects->[$obj_idx];
my @layers = sort { $a->print_z <=> $b->print_z } @{$object->layers}, @{$object->support_layers};
for my $layer (@layers) {
# if we are printing the bottom layer of an object, and we have already finished
# another one, set first layer temperatures. this happens before the Z move
# is triggered, so machine has more time to reach such temperatures
if ($layer->id == 0 && $finished_objects > 0) {
printf $fh $gcodegen->set_bed_temperature($self->config->first_layer_bed_temperature),
if $self->config->first_layer_bed_temperature;
$print_first_layer_temperature->();
}
print $fh $buffer->append(
$layer_gcode->process_layer($layer, [$copy]),
$layer->object."",
$layer->id,
$layer->print_z,
);
}
print $fh $buffer->flush;
$finished_objects++;
}
}
} else {
# order objects using a nearest neighbor search
my @obj_idx = @{chained_path([ map Slic3r::Point->new(@{$_->_shifted_copies->[0]}), @{$self->objects} ])};
# sort layers by Z
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my %layers = (); # print_z => [ [layers], [layers], [layers] ] by obj_idx
foreach my $obj_idx (0 .. $#{$self->objects}) {
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my $object = $self->objects->[$obj_idx];
foreach my $layer (@{$object->layers}, @{$object->support_layers}) {
$layers{ $layer->print_z } ||= [];
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$layers{ $layer->print_z }[$obj_idx] ||= [];
push @{$layers{ $layer->print_z }[$obj_idx]}, $layer;
}
}
my $buffer = Slic3r::GCode::CoolingBuffer->new(
config => $self->config,
gcodegen => $gcodegen,
);
foreach my $print_z (sort { $a <=> $b } keys %layers) {
foreach my $obj_idx (@obj_idx) {
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foreach my $layer (@{ $layers{$print_z}[$obj_idx] // [] }) {
print $fh $buffer->append(
$layer_gcode->process_layer($layer, $layer->object->_shifted_copies),
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$layer->object . ref($layer), # differentiate $obj_id between normal layers and support layers
$layer->id,
$layer->print_z,
);
}
}
}
print $fh $buffer->flush;
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}
# write end commands to file
print $fh $gcodegen->retract if $gcodegen->extruder; # empty prints don't even set an extruder
print $fh $gcodegen->set_fan(0);
printf $fh "%s\n", $gcodegen->placeholder_parser->process($self->config->end_gcode);
$self->total_used_filament(0);
$self->total_extruded_volume(0);
foreach my $extruder_id (@{$self->extruders}) {
my $extruder = $gcodegen->extruders->{$extruder_id};
# the final retraction doesn't really count as "used filament"
my $used_filament = $extruder->absolute_E + $extruder->retract_length;
my $extruded_volume = $extruder->extruded_volume($used_filament);
printf $fh "; filament used = %.1fmm (%.1fcm3)\n",
$used_filament, $extruded_volume/1000;
$self->total_used_filament($self->total_used_filament + $used_filament);
$self->total_extruded_volume($self->total_extruded_volume + $extruded_volume);
}
# append full config
print $fh "\n";
foreach my $opt_key (sort @{$self->config->get_keys}) {
next if $Slic3r::Config::Options->{$opt_key}{shortcut};
printf $fh "; %s = %s\n", $opt_key, $self->config->serialize($opt_key);
}
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# close our gcode file
close $fh;
}
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# this method will return the supplied input file path after expanding its
2012-04-30 12:56:01 +00:00
# format variables with their values
sub expanded_output_filepath {
my $self = shift;
my ($path) = @_;
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return undef if !@{$self->objects};
my $input_file = first { defined $_ } map $_->model_object->input_file, @{$self->objects};
return undef if !defined $input_file;
my $filename = my $filename_base = basename($input_file);
$filename_base =~ s/\.[^.]+$//; # without suffix
my $extra = {
input_filename => $filename,
input_filename_base => $filename_base,
};
if ($path && -d $path) {
# if output path is an existing directory, we take that and append
# the specified filename format
$path = File::Spec->join($path, $self->config->output_filename_format);
} elsif (!$path) {
# if no explicit output file was defined, we take the input
# file directory and append the specified filename format
$path = (fileparse($input_file))[1] . $self->config->output_filename_format;
} else {
# path is a full path to a file so we use it as it is
}
# make sure we use an up-to-date timestamp
$self->placeholder_parser->update_timestamp;
return $self->placeholder_parser->process($path, $extra);
}
sub invalidate_step {
my ($self, $step, $obj_idx) = @_;
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# invalidate $step in the correct state object
if ($Slic3r::Print::State::print_step->{$step}) {
$self->_state->invalidate($step);
} else {
# object step
if (defined $obj_idx) {
$self->objects->[$obj_idx]->_state->invalidate($step);
} else {
$_->_state->invalidate($step) for @{$self->objects};
}
}
# recursively invalidate steps depending on $step
$self->invalidate_step($_)
for grep { grep { $_ == $step } @{$Slic3r::Print::State::prereqs{$_}} }
keys %Slic3r::Print::State::prereqs;
}
# This method assigns extruders to the volumes having a material
# but not having extruders set in the material config.
sub auto_assign_extruders {
my ($self, $model_object) = @_;
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# only assign extruders if object has more than one volume
return if @{$model_object->volumes} == 1;
my $extruders = scalar @{ $self->config->nozzle_diameter };
foreach my $i (0..$#{$model_object->volumes}) {
my $volume = $model_object->volumes->[$i];
if (defined $volume->material_id) {
my $material = $model_object->model->get_material($volume->material_id);
my $config = $material->config;
my $extruder_id = $i + 1;
$config->set_ifndef('extruder', $extruder_id);
}
}
}
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1;