PrusaSlicer-NonPlainar/lib/Slic3r/Print.pm

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package Slic3r::Print;
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use strict;
use warnings;
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use File::Basename qw(basename fileparse);
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use File::Spec;
use List::Util qw(min max first sum);
use Slic3r::ExtrusionPath ':roles';
use Slic3r::Flow ':roles';
use Slic3r::Geometry qw(X Y Z X1 Y1 X2 Y2 MIN MAX PI scale unscale move_points chained_path
convex_hull);
use Slic3r::Geometry::Clipper qw(diff_ex union_ex union_pt intersection_ex intersection offset
offset2 union union_pt_chained JT_ROUND JT_SQUARE);
use Slic3r::Print::State ':steps';
our $status_cb;
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sub new {
# TODO: port PlaceholderParser methods to C++, then its own constructor
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# can call them and no need for this new() method at all
my ($class) = @_;
my $self = $class->_new;
$self->placeholder_parser->apply_env_variables;
$self->placeholder_parser->update_timestamp;
return $self;
}
sub set_status_cb {
my ($class, $cb) = @_;
$status_cb = $cb;
}
sub status_cb {
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return $status_cb // sub {};
}
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sub apply_config {
my ($self, $config) = @_;
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$config = $config->clone;
$config->normalize;
# apply variables to placeholder parser
$self->placeholder_parser->apply_config($config);
my $invalidated = 0;
# handle changes to print config
my $print_diff = $self->config->diff($config);
if (@$print_diff) {
$self->config->apply_dynamic($config);
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$invalidated = 1
if $self->invalidate_state_by_config_options($print_diff);
}
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# handle changes to object config defaults
$self->default_object_config->apply_dynamic($config);
foreach my $object (@{$self->objects}) {
# we don't assume that $config contains a full ObjectConfig,
# so we base it on the current print-wise default
my $new = $self->default_object_config->clone;
$new->apply_dynamic($config);
# we override the new config with object-specific options
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my $model_object_config = $object->model_object->config->clone;
$model_object_config->normalize;
$new->apply_dynamic($model_object_config);
# check whether the new config is different from the current one
my $diff = $object->config->diff($new);
if (@$diff) {
$object->config->apply($new);
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$invalidated = 1
if $object->invalidate_state_by_config_options($diff);
}
}
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# handle changes to regions config defaults
$self->default_region_config->apply_dynamic($config);
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# All regions now have distinct settings.
# Check whether applying the new region config defaults we'd get different regions.
my $rearrange_regions = 0;
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my @other_region_configs = ();
REGION: foreach my $region_id (0..($self->region_count - 1)) {
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my $region = $self->regions->[$region_id];
my @this_region_configs = ();
foreach my $object (@{$self->objects}) {
foreach my $volume_id (@{ $object->get_region_volumes($region_id) }) {
my $volume = $object->model_object->volumes->[$volume_id];
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my $new = $self->default_region_config->clone;
{
my $model_object_config = $object->model_object->config->clone;
$model_object_config->normalize;
$new->apply_dynamic($model_object_config);
}
if ($volume->material_id ne '') {
my $material_config = $object->model_object->model->get_material($volume->material_id)->config->clone;
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$material_config->normalize;
$new->apply_dynamic($material_config);
}
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if (defined first { !$_->equals($new) } @this_region_configs) {
# if the new config for this volume differs from the other
# volume configs currently associated to this region, it means
# the region subdivision does not make sense anymore
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$rearrange_regions = 1;
last REGION;
}
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push @this_region_configs, $new;
if (defined first { $_->equals($new) } @other_region_configs) {
# if the new config for this volume equals any of the other
# volume configs that are not currently associated to this
# region, it means the region subdivision does not make
# sense anymore
$rearrange_regions = 1;
last REGION;
}
# if we're here and the new region config is different from the old
# one, we need to apply the new config and invalidate all objects
# (possible optimization: only invalidate objects using this region)
my $region_config_diff = $region->config->diff($new);
if (@$region_config_diff) {
$region->config->apply($new);
foreach my $o (@{$self->objects}) {
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$invalidated = 1
if $o->invalidate_state_by_config_options($region_config_diff);
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}
}
}
}
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push @other_region_configs, @this_region_configs;
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}
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if ($rearrange_regions) {
# the current subdivision of regions does not make sense anymore.
# we need to remove all objects and re-add them
my @model_objects = map $_->model_object, @{$self->objects};
$self->clear_objects;
$self->add_model_object($_) for @model_objects;
$invalidated = 1;
}
return $invalidated;
}
# caller is responsible for supplying models whose objects don't collide
# and have explicit instance positions
sub add_model_object {
my $self = shift;
my ($object, $obj_idx) = @_;
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my $object_config = $object->config->clone;
$object_config->normalize;
# initialize print object and store it at the given position
my $o;
if (defined $obj_idx) {
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$o = $self->set_new_object($obj_idx, $object, $object->raw_bounding_box);
} else {
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$o = $self->add_object($object, $object->raw_bounding_box);
}
$o->set_copies([ map Slic3r::Point->new_scale(@{ $_->offset }), @{ $object->instances } ]);
$o->set_layer_height_ranges($object->layer_height_ranges);
# TODO: translate _trigger_copies to C++, then this can be done by
# PrintObject constructor
$o->_trigger_copies;
foreach my $volume_id (0..$#{$object->volumes}) {
my $volume = $object->volumes->[$volume_id];
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# get the config applied to this volume: start from our global defaults
my $config = Slic3r::Config::PrintRegion->new;
$config->apply($self->default_region_config);
# override the defaults with per-object config and then with per-material and per-volume configs
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$config->apply_dynamic($object_config);
$config->apply_dynamic($volume->config);
if ($volume->material_id ne '') {
my $material_config = $volume->material->config->clone;
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$material_config->normalize;
$config->apply_dynamic($material_config);
}
# find an existing print region with the same config
my $region_id;
foreach my $i (0..($self->region_count - 1)) {
my $region = $self->regions->[$i];
if ($config->equals($region->config)) {
$region_id = $i;
last;
}
}
# if no region exists with the same config, create a new one
if (!defined $region_id) {
my $r = $self->add_region();
$r->config->apply($config);
$region_id = $self->region_count - 1;
}
# assign volume to region
$o->add_region_volume($region_id, $volume_id);
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}
# apply config to print object
$o->config->apply($self->default_object_config);
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$o->config->apply_dynamic($object_config);
}
sub reload_object {
my ($self, $obj_idx) = @_;
# TODO: this method should check whether the per-object config and per-material configs
# have changed in such a way that regions need to be rearranged or we can just apply
# the diff and invalidate something. Same logic as apply_config()
# For now we just re-add all objects since we haven't implemented this incremental logic yet.
# This should also check whether object volumes (parts) have changed.
my @models_objects = map $_->model_object, @{$self->objects};
$self->clear_objects;
$self->add_model_object($_) for @models_objects;
}
sub validate {
my $self = shift;
if ($self->config->complete_objects) {
# check horizontal clearance
{
my @a = ();
foreach my $object (@{$self->objects}) {
# get convex hulls of all meshes assigned to this print object
my @mesh_convex_hulls = map $object->model_object->volumes->[$_]->mesh->convex_hull,
map @$_,
grep defined $_,
@{$object->region_volumes};
# make a single convex hull for all of them
my $convex_hull = convex_hull([ map @$_, @mesh_convex_hulls ]);
# apply the same transformations we apply to the actual meshes when slicing them
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$object->model_object->instances->[0]->transform_polygon($convex_hull);
# align object to Z = 0 and apply XY shift
$convex_hull->translate(@{$object->_copies_shift});
# grow convex hull with the clearance margin
($convex_hull) = @{offset([$convex_hull], scale $self->config->extruder_clearance_radius / 2, 1, JT_ROUND, scale(0.1))};
# now we need that no instance of $convex_hull does not intersect any of the previously checked object instances
for my $copy (@{$object->_shifted_copies}) {
my $p = $convex_hull->clone;
$p->translate(@$copy);
if (@{ intersection(\@a, [$p]) }) {
die "Some objects are too close; your extruder will collide with them.\n";
}
@a = @{union([@a, $p])};
}
}
}
# check vertical clearance
{
my @object_height = ();
foreach my $object (@{$self->objects}) {
my $height = $object->size->z;
push @object_height, $height for @{$object->copies};
}
@object_height = sort { $a <=> $b } @object_height;
# ignore the tallest *copy* (this is why we repeat height for all of them):
# it will be printed as last one so its height doesn't matter
pop @object_height;
if (@object_height && max(@object_height) > scale $self->config->extruder_clearance_height) {
die "Some objects are too tall and cannot be printed without extruder collisions.\n";
}
}
}
if ($self->config->spiral_vase) {
if ((map @{$_->copies}, @{$self->objects}) > 1) {
die "The Spiral Vase option can only be used when printing a single object.\n";
}
if (@{$self->regions} > 1) {
die "The Spiral Vase option can only be used when printing single material objects.\n";
}
}
{
my $max_layer_height = max(
map { $_->config->layer_height, $_->config->get_value('first_layer_height') } @{$self->objects},
);
my $extruders = $self->extruders;
die "Layer height can't be greater than nozzle diameter\n"
if grep { $max_layer_height > $self->config->get_at('nozzle_diameter', $_) } @$extruders;
}
}
# this value is not supposed to be compared with $layer->id
# since they have different semantics
sub total_layer_count {
my $self = shift;
return max(map $_->total_layer_count, @{$self->objects});
}
# the bounding box of objects placed in copies position
# (without taking skirt/brim/support material into account)
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sub bounding_box {
my $self = shift;
my @points = ();
foreach my $object (@{$self->objects}) {
foreach my $copy (@{$object->_shifted_copies}) {
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push @points,
[ $copy->[X], $copy->[Y] ],
[ $copy->[X] + $object->size->[X], $copy->[Y] + $object->size->[Y] ];
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}
}
return Slic3r::Geometry::BoundingBox->new_from_points([ map Slic3r::Point->new(@$_), @points ]);
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}
# the total bounding box of extrusions, including skirt/brim/support material
sub total_bounding_box {
my ($self) = @_;
# get objects bounding box
my $bb = $self->bounding_box;
# check how much we need to increase it
my $extra = 0;
if ($self->has_support_material) {
$extra = &Slic3r::Print::SupportMaterial::MARGIN;
}
$extra = max($extra, $self->config->brim_width);
if ($self->config->skirts > 0) {
my $skirt_flow = $self->skirt_flow;
$extra = max($extra, $self->config->brim_width + $self->config->skirt_distance + ($self->config->skirts * $skirt_flow->spacing));
}
if ($extra > 0) {
$bb->offset(scale $extra);
}
return $bb;
}
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sub size {
my $self = shift;
return $self->bounding_box->size;
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}
sub process {
my ($self) = @_;
$_->make_perimeters for @{$self->objects};
$_->infill for @{$self->objects};
$_->generate_support_material for @{$self->objects};
$self->make_skirt;
$self->make_brim; # must come after make_skirt
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# time to make some statistics
if (0) {
eval "use Devel::Size";
print "MEMORY USAGE:\n";
printf " meshes = %.1fMb\n", List::Util::sum(map Devel::Size::total_size($_->meshes), @{$self->objects})/1024/1024;
printf " layer slices = %.1fMb\n", List::Util::sum(map Devel::Size::total_size($_->slices), map @{$_->layers}, @{$self->objects})/1024/1024;
printf " region slices = %.1fMb\n", List::Util::sum(map Devel::Size::total_size($_->slices), map @{$_->regions}, map @{$_->layers}, @{$self->objects})/1024/1024;
printf " perimeters = %.1fMb\n", List::Util::sum(map Devel::Size::total_size($_->perimeters), map @{$_->regions}, map @{$_->layers}, @{$self->objects})/1024/1024;
printf " fills = %.1fMb\n", List::Util::sum(map Devel::Size::total_size($_->fills), map @{$_->regions}, map @{$_->layers}, @{$self->objects})/1024/1024;
printf " print object = %.1fMb\n", Devel::Size::total_size($self)/1024/1024;
}
if (0) {
eval "use Slic3r::Test::SectionCut";
Slic3r::Test::SectionCut->new(print => $self)->export_svg("section_cut.svg");
}
}
sub export_gcode {
my $self = shift;
my %params = @_;
# prerequisites
$self->process;
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# output everything to a G-code file
my $output_file = $self->expanded_output_filepath($params{output_file});
$self->status_cb->(90, "Exporting G-code" . ($output_file ? " to $output_file" : ""));
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$self->write_gcode($params{output_fh} || $output_file);
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# run post-processing scripts
if (@{$self->config->post_process}) {
$self->status_cb->(95, "Running post-processing scripts");
$self->config->setenv;
for (@{$self->config->post_process}) {
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Slic3r::debugf " '%s' '%s'\n", $_, $output_file;
system($_, $output_file);
}
}
}
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sub export_svg {
my $self = shift;
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my %params = @_;
# is this needed?
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$self->init_extruders;
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$_->slice for @{$self->objects};
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my $fh = $params{output_fh};
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if (!$fh) {
my $output_file = $self->expanded_output_filepath($params{output_file});
$output_file =~ s/\.gcode$/.svg/i;
Slic3r::open(\$fh, ">", $output_file) or die "Failed to open $output_file for writing\n";
print "Exporting to $output_file..." unless $params{quiet};
}
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my $print_size = $self->size;
print $fh sprintf <<"EOF", unscale($print_size->[X]), unscale($print_size->[Y]);
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.0//EN" "http://www.w3.org/TR/2001/REC-SVG-20010904/DTD/svg10.dtd">
<svg width="%s" height="%s" xmlns="http://www.w3.org/2000/svg" xmlns:svg="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:slic3r="http://slic3r.org/namespaces/slic3r">
<!--
Generated using Slic3r $Slic3r::VERSION
http://slic3r.org/
-->
EOF
my $print_polygon = sub {
my ($polygon, $type) = @_;
printf $fh qq{ <polygon slic3r:type="%s" points="%s" style="fill: %s" />\n},
$type, (join ' ', map { join ',', map unscale $_, @$_ } @$polygon),
($type eq 'contour' ? 'white' : 'black');
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};
my @layers = sort { $a->print_z <=> $b->print_z }
map { @{$_->layers}, @{$_->support_layers} }
@{$self->objects};
my $layer_id = -1;
my @previous_layer_slices = ();
for my $layer (@layers) {
$layer_id++;
# TODO: remove slic3r:z for raft layers
printf $fh qq{ <g id="layer%d" slic3r:z="%s">\n}, $layer_id, unscale($layer->slice_z);
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my @current_layer_slices = ();
# sort slices so that the outermost ones come first
my @slices = sort { $a->contour->contains_point($b->contour->[0]) ? 0 : 1 } @{$layer->slices};
foreach my $copy (@{$layer->object->copies}) {
foreach my $slice (@slices) {
my $expolygon = $slice->clone;
$expolygon->translate(@$copy);
$print_polygon->($expolygon->contour, 'contour');
$print_polygon->($_, 'hole') for @{$expolygon->holes};
push @current_layer_slices, $expolygon;
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}
}
# generate support material
if ($self->has_support_material && $layer->id > 0) {
my (@supported_slices, @unsupported_slices) = ();
foreach my $expolygon (@current_layer_slices) {
my $intersection = intersection_ex(
[ map @$_, @previous_layer_slices ],
[ @$expolygon ],
);
@$intersection
? push @supported_slices, $expolygon
: push @unsupported_slices, $expolygon;
}
my @supported_points = map @$_, @$_, @supported_slices;
foreach my $expolygon (@unsupported_slices) {
# look for the nearest point to this island among all
# supported points
my $contour = $expolygon->contour;
my $support_point = $contour->first_point->nearest_point(\@supported_points)
or next;
my $anchor_point = $support_point->nearest_point([ @$contour ]);
printf $fh qq{ <line x1="%s" y1="%s" x2="%s" y2="%s" style="stroke-width: 2; stroke: white" />\n},
map @$_, $support_point, $anchor_point;
}
}
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print $fh qq{ </g>\n};
@previous_layer_slices = @current_layer_slices;
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}
print $fh "</svg>\n";
close $fh;
print "Done.\n" unless $params{quiet};
}
sub make_skirt {
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my $self = shift;
# prerequisites
$_->make_perimeters for @{$self->objects};
$_->infill for @{$self->objects};
$_->generate_support_material for @{$self->objects};
return if $self->step_done(STEP_SKIRT);
$self->set_step_started(STEP_SKIRT);
# since this method must be idempotent, we clear skirt paths *before*
# checking whether we need to generate them
$self->skirt->clear;
if ($self->config->skirts == 0
&& (!$self->config->ooze_prevention || @{$self->extruders} == 1)) {
$self->set_step_done(STEP_SKIRT);
return;
}
$self->status_cb->(88, "Generating skirt");
# First off we need to decide how tall the skirt must be.
# The skirt_height option from config is expressed in layers, but our
# object might have different layer heights, so we need to find the print_z
# of the highest layer involved.
# Note that unless skirt_height == -1 (which means it's printed on all layers)
# the actual skirt might not reach this $skirt_height_z value since the print
# order of objects on each layer is not guaranteed and will not generally
# include the thickest object first. It is just guaranteed that a skirt is
# prepended to the first 'n' layers (with 'n' = skirt_height).
# $skirt_height_z in this case is the highest possible skirt height for safety.
my $skirt_height_z = -1;
foreach my $object (@{$self->objects}) {
my $skirt_height = ($self->config->skirt_height == -1)
? scalar(@{$object->layers})
: min($self->config->skirt_height, scalar(@{$object->layers}));
my $highest_layer = $object->get_layer($skirt_height - 1);
$skirt_height_z = max($skirt_height_z, $highest_layer->print_z);
}
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# collect points from all layers contained in skirt height
my @points = ();
foreach my $object (@{$self->objects}) {
my @object_points = ();
# get object layers up to $skirt_height_z
foreach my $layer (@{$object->layers}) {
last if $layer->print_z > $skirt_height_z;
push @object_points, map @$_, map @$_, @{$layer->slices};
}
# get support layers up to $skirt_height_z
foreach my $layer (@{$object->support_layers}) {
last if $layer->print_z > $skirt_height_z;
push @object_points, map @{$_->polyline}, @{$layer->support_fills} if $layer->support_fills;
push @object_points, map @{$_->polyline}, @{$layer->support_interface_fills} if $layer->support_interface_fills;
}
# repeat points for each object copy
foreach my $copy (@{$object->_shifted_copies}) {
my @copy_points = map $_->clone, @object_points;
$_->translate(@$copy) for @copy_points;
push @points, @copy_points;
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}
}
return if @points < 3; # at least three points required for a convex hull
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# find out convex hull
my $convex_hull = convex_hull(\@points);
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my @extruded_length = (); # for each extruder
# skirt may be printed on several layers, having distinct layer heights,
# but loops must be aligned so can't vary width/spacing
# TODO: use each extruder's own flow
my $first_layer_height = $self->skirt_first_layer_height;
my $flow = $self->skirt_flow;
my $spacing = $flow->spacing;
my $mm3_per_mm = $flow->mm3_per_mm;
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my @extruders_e_per_mm = ();
my $extruder_idx = 0;
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# draw outlines from outside to inside
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# loop while we have less skirts than required or any extruder hasn't reached the min length if any
my $distance = scale max($self->config->skirt_distance, $self->config->brim_width);
for (my $i = $self->config->skirts; $i > 0; $i--) {
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$distance += scale $spacing;
my $loop = offset([$convex_hull], $distance, 1, JT_ROUND, scale(0.1))->[0];
$self->skirt->append(Slic3r::ExtrusionLoop->new_from_paths(
Slic3r::ExtrusionPath->new(
polyline => Slic3r::Polygon->new(@$loop)->split_at_first_point,
role => EXTR_ROLE_SKIRT,
mm3_per_mm => $mm3_per_mm,
width => $flow->width,
height => $first_layer_height,
),
));
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if ($self->config->min_skirt_length > 0) {
$extruded_length[$extruder_idx] ||= 0;
if (!$extruders_e_per_mm[$extruder_idx]) {
my $extruder = Slic3r::Extruder->new($extruder_idx, $self->config);
$extruders_e_per_mm[$extruder_idx] = $extruder->e_per_mm($mm3_per_mm);
}
$extruded_length[$extruder_idx] += unscale $loop->length * $extruders_e_per_mm[$extruder_idx];
$i++ if defined first { ($extruded_length[$_] // 0) < $self->config->min_skirt_length } 0 .. $#{$self->extruders};
if ($extruded_length[$extruder_idx] >= $self->config->min_skirt_length) {
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if ($extruder_idx < $#{$self->extruders}) {
$extruder_idx++;
next;
}
}
}
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}
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$self->skirt->reverse;
$self->set_step_done(STEP_SKIRT);
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}
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sub make_brim {
my $self = shift;
# prerequisites
$_->make_perimeters for @{$self->objects};
$_->infill for @{$self->objects};
$_->generate_support_material for @{$self->objects};
$self->make_skirt;
return if $self->step_done(STEP_BRIM);
$self->set_step_started(STEP_BRIM);
# since this method must be idempotent, we clear brim paths *before*
# checking whether we need to generate them
$self->brim->clear;
if ($self->config->brim_width == 0) {
$self->set_step_done(STEP_BRIM);
return;
}
$self->status_cb->(88, "Generating brim");
# brim is only printed on first layer and uses support material extruder
my $first_layer_height = $self->skirt_first_layer_height;
my $flow = $self->skirt_flow;
my $mm3_per_mm = $flow->mm3_per_mm;
my $grow_distance = $flow->scaled_width / 2;
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my @islands = (); # array of polygons
foreach my $obj_idx (0 .. ($self->object_count - 1)) {
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my $object = $self->objects->[$obj_idx];
my $layer0 = $object->get_layer(0);
my @object_islands = (
(map $_->contour, @{$layer0->slices}),
);
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if (@{ $object->support_layers }) {
my $support_layer0 = $object->support_layers->[0];
push @object_islands,
(map @{$_->polyline->grow($grow_distance)}, @{$support_layer0->support_fills})
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if $support_layer0->support_fills;
push @object_islands,
(map @{$_->polyline->grow($grow_distance)}, @{$support_layer0->support_interface_fills})
if $support_layer0->support_interface_fills;
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}
foreach my $copy (@{$object->_shifted_copies}) {
push @islands, map { $_->translate(@$copy); $_ } map $_->clone, @object_islands;
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}
}
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my @loops = ();
my $num_loops = sprintf "%.0f", $self->config->brim_width / $flow->width;
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for my $i (reverse 1 .. $num_loops) {
# JT_SQUARE ensures no vertex is outside the given offset distance
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# -0.5 because islands are not represented by their centerlines
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# (first offset more, then step back - reverse order than the one used for
# perimeters because here we're offsetting outwards)
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push @loops, @{offset2(\@islands, ($i + 0.5) * $flow->scaled_spacing, -1.0 * $flow->scaled_spacing, 100000, JT_SQUARE)};
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}
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$self->brim->append(map Slic3r::ExtrusionLoop->new_from_paths(
Slic3r::ExtrusionPath->new(
polyline => Slic3r::Polygon->new(@$_)->split_at_first_point,
role => EXTR_ROLE_SKIRT,
mm3_per_mm => $mm3_per_mm,
width => $flow->width,
height => $first_layer_height,
),
), reverse @{union_pt_chained(\@loops)});
$self->set_step_done(STEP_BRIM);
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}
sub skirt_first_layer_height {
my ($self) = @_;
return $self->objects->[0]->config->get_abs_value('first_layer_height');
}
sub skirt_flow {
my ($self) = @_;
return Slic3r::Flow->new_from_width(
width => ($self->config->first_layer_extrusion_width || $self->regions->[0]->config->perimeter_extrusion_width),
role => FLOW_ROLE_PERIMETER,
nozzle_diameter => $self->config->get_at('nozzle_diameter', $self->objects->[0]->config->support_material_extruder-1),
layer_height => $self->skirt_first_layer_height,
bridge_flow_ratio => 0,
);
}
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sub write_gcode {
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my $self = shift;
my ($file) = @_;
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# open output gcode file if we weren't supplied a file-handle
my $fh;
if (ref $file eq 'IO::Scalar') {
$fh = $file;
} else {
Slic3r::open(\$fh, ">", $file)
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or die "Failed to open $file for writing\n";
# enable UTF-8 output since user might have entered Unicode characters in fields like notes
binmode $fh, ':utf8';
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}
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# write some information
my @lt = localtime;
printf $fh "; generated by Slic3r $Slic3r::VERSION on %04d-%02d-%02d at %02d:%02d:%02d\n\n",
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$lt[5] + 1900, $lt[4]+1, $lt[3], $lt[2], $lt[1], $lt[0];
print $fh "; $_\n" foreach split /\R/, $self->config->notes;
print $fh "\n" if $self->config->notes;
my $first_object = $self->objects->[0];
my $layer_height = $first_object->config->layer_height;
for my $region_id (0..$#{$self->regions}) {
printf $fh "; external perimeters extrusion width = %.2fmm\n",
$self->regions->[$region_id]->flow(FLOW_ROLE_EXTERNAL_PERIMETER, $layer_height, 0, 0, -1, $first_object)->width;
printf $fh "; perimeters extrusion width = %.2fmm\n",
$self->regions->[$region_id]->flow(FLOW_ROLE_PERIMETER, $layer_height, 0, 0, -1, $first_object)->width;
printf $fh "; infill extrusion width = %.2fmm\n",
$self->regions->[$region_id]->flow(FLOW_ROLE_INFILL, $layer_height, 0, 0, -1, $first_object)->width;
printf $fh "; solid infill extrusion width = %.2fmm\n",
$self->regions->[$region_id]->flow(FLOW_ROLE_SOLID_INFILL, $layer_height, 0, 0, -1, $first_object)->width;
printf $fh "; top infill extrusion width = %.2fmm\n",
$self->regions->[$region_id]->flow(FLOW_ROLE_TOP_SOLID_INFILL, $layer_height, 0, 0, -1, $first_object)->width;
printf $fh "; support material extrusion width = %.2fmm\n",
$self->objects->[0]->support_material_flow->width
if $self->has_support_material;
printf $fh "; first layer extrusion width = %.2fmm\n",
$self->regions->[$region_id]->flow(FLOW_ROLE_PERIMETER, $layer_height, 0, 1, -1, $self->objects->[0])->width
if $self->regions->[$region_id]->config->first_layer_extrusion_width;
print $fh "\n";
}
# prepare the helper object for replacing placeholders in custom G-code and output filename
$self->placeholder_parser->update_timestamp;
# estimate the total number of layer changes
# TODO: only do this when M73 is enabled
my $layer_count;
if ($self->config->complete_objects) {
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$layer_count = sum(map { $_->total_layer_count * @{$_->copies} } @{$self->objects});
} else {
# if sequential printing is not enable, all copies of the same object share the same layer change command(s)
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$layer_count = sum(map { $_->total_layer_count } @{$self->objects});
}
# set up our helper object
my $gcodegen = Slic3r::GCode->new(
placeholder_parser => $self->placeholder_parser,
layer_count => $layer_count,
);
$gcodegen->apply_print_config($self->config);
$gcodegen->set_extruders($self->extruders);
print $fh "G21 ; set units to millimeters\n" if $self->config->gcode_flavor ne 'makerware';
print $fh $gcodegen->set_fan(0, 1) if $self->config->cooling && $self->config->disable_fan_first_layers;
# set bed temperature
if ((my $temp = $self->config->first_layer_bed_temperature) && $self->config->start_gcode !~ /M(?:190|140)/i) {
printf $fh $gcodegen->set_bed_temperature($temp, 1);
}
# set extruder(s) temperature before and after start G-code
my $print_first_layer_temperature = sub {
my ($wait) = @_;
return if $self->config->start_gcode =~ /M(?:109|104)/i;
for my $t (@{$self->extruders}) {
my $temp = $self->config->get_at('first_layer_temperature', $t);
$temp += $self->config->standby_temperature_delta if $self->config->ooze_prevention;
printf $fh $gcodegen->set_temperature($temp, $wait, $t) if $temp > 0;
}
};
$print_first_layer_temperature->(0);
printf $fh "%s\n", $gcodegen->placeholder_parser->process($self->config->start_gcode);
$print_first_layer_temperature->(1);
# set other general things
print $fh "G90 ; use absolute coordinates\n" if $self->config->gcode_flavor ne 'makerware';
if ($self->config->gcode_flavor =~ /^(?:reprap|teacup)$/) {
printf $fh $gcodegen->reset_e;
if ($self->config->use_relative_e_distances) {
print $fh "M83 ; use relative distances for extrusion\n";
} else {
print $fh "M82 ; use absolute distances for extrusion\n";
}
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}
# initialize a motion planner for object-to-object travel moves
if ($self->config->avoid_crossing_perimeters) {
my $distance_from_objects = 1;
# compute the offsetted convex hull for each object and repeat it for each copy.
my @islands = ();
foreach my $obj_idx (0 .. ($self->object_count - 1)) {
my $convex_hull = convex_hull([
map @{$_->contour}, map @{$_->slices}, @{$self->objects->[$obj_idx]->layers},
]);
# discard layers only containing thin walls (offset would fail on an empty polygon)
if (@$convex_hull) {
my $expolygon = Slic3r::ExPolygon->new($convex_hull);
my @island = @{$expolygon->offset_ex(scale $distance_from_objects, 1, JT_SQUARE)};
foreach my $copy (@{ $self->objects->[$obj_idx]->_shifted_copies }) {
push @islands, map { my $c = $_->clone; $c->translate(@$copy); $c } @island;
}
}
}
$gcodegen->external_mp(Slic3r::MotionPlanner->new(union_ex([ map @$_, @islands ])));
}
# calculate wiping points if needed
if ($self->config->ooze_prevention) {
my @skirt_points = map @$_, map @$_, @{$self->skirt};
if (@skirt_points) {
my $outer_skirt = convex_hull(\@skirt_points);
my @skirts = ();
foreach my $extruder_id (@{$self->extruders}) {
push @skirts, my $s = $outer_skirt->clone;
$s->translate(map scale($_), @{$self->config->get_at('extruder_offset', $extruder_id)});
}
my $convex_hull = convex_hull([ map @$_, @skirts ]);
my $oozeprev = Slic3r::GCode::OozePrevention->new(
standby_points => [ map $_->clone, map @$_, map $_->subdivide(scale 10), @{offset([$convex_hull], scale 3)} ],
);
$gcodegen->ooze_prevention($oozeprev);
}
}
# prepare the layer processor
my $layer_gcode = Slic3r::GCode::Layer->new(
print => $self,
gcodegen => $gcodegen,
);
# set initial extruder only after custom start G-code
print $fh $gcodegen->set_extruder($self->extruders->[0]);
# do all objects for each layer
if ($self->config->complete_objects) {
# print objects from the smallest to the tallest to avoid collisions
# when moving onto next object starting point
my @obj_idx = sort { $self->objects->[$a]->size->[Z] <=> $self->objects->[$b]->size->[Z] } 0..($self->object_count - 1);
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my $finished_objects = 0;
for my $obj_idx (@obj_idx) {
my $object = $self->objects->[$obj_idx];
for my $copy (@{ $self->objects->[$obj_idx]->_shifted_copies }) {
# move to the origin position for the copy we're going to print.
# this happens before Z goes down to layer 0 again, so that
# no collision happens hopefully.
if ($finished_objects > 0) {
$gcodegen->set_shift(map unscale $copy->[$_], X,Y);
print $fh $gcodegen->retract;
print $fh $gcodegen->G0($object->_copies_shift->negative, undef, 0, $gcodegen->config->travel_speed*60, 'move to origin position for next object');
}
my $buffer = Slic3r::GCode::CoolingBuffer->new(
config => $self->config,
gcodegen => $gcodegen,
);
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my @layers = sort { $a->print_z <=> $b->print_z } @{$object->layers}, @{$object->support_layers};
for my $layer (@layers) {
# if we are printing the bottom layer of an object, and we have already finished
# another one, set first layer temperatures. this happens before the Z move
# is triggered, so machine has more time to reach such temperatures
if ($layer->id == 0 && $finished_objects > 0) {
printf $fh $gcodegen->set_bed_temperature($self->config->first_layer_bed_temperature),
if $self->config->first_layer_bed_temperature;
$print_first_layer_temperature->();
}
print $fh $buffer->append(
$layer_gcode->process_layer($layer, [$copy]),
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$layer->object->ptr,
$layer->id,
$layer->print_z,
);
}
print $fh $buffer->flush;
$finished_objects++;
}
}
} else {
# order objects using a nearest neighbor search
my @obj_idx = @{chained_path([ map Slic3r::Point->new(@{$_->_shifted_copies->[0]}), @{$self->objects} ])};
# sort layers by Z
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my %layers = (); # print_z => [ [layers], [layers], [layers] ] by obj_idx
foreach my $obj_idx (0 .. ($self->object_count - 1)) {
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my $object = $self->objects->[$obj_idx];
foreach my $layer (@{$object->layers}, @{$object->support_layers}) {
$layers{ $layer->print_z } ||= [];
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$layers{ $layer->print_z }[$obj_idx] ||= [];
push @{$layers{ $layer->print_z }[$obj_idx]}, $layer;
}
}
my $buffer = Slic3r::GCode::CoolingBuffer->new(
config => $self->config,
gcodegen => $gcodegen,
);
foreach my $print_z (sort { $a <=> $b } keys %layers) {
foreach my $obj_idx (@obj_idx) {
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foreach my $layer (@{ $layers{$print_z}[$obj_idx] // [] }) {
print $fh $buffer->append(
$layer_gcode->process_layer($layer, $layer->object->_shifted_copies),
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$layer->object->ptr . ref($layer), # differentiate $obj_id between normal layers and support layers
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$layer->id,
$layer->print_z,
);
}
}
}
print $fh $buffer->flush;
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}
# write end commands to file
print $fh $gcodegen->retract;
print $fh $gcodegen->set_fan(0);
printf $fh "%s\n", $gcodegen->placeholder_parser->process($self->config->end_gcode);
$self->total_used_filament(0);
$self->total_extruded_volume(0);
foreach my $extruder (@{$gcodegen->extruders}) {
my $used_filament = $extruder->used_filament;
my $extruded_volume = $extruder->extruded_volume;
printf $fh "; filament used = %.1fmm (%.1fcm3)\n",
$used_filament, $extruded_volume/1000;
$self->total_used_filament($self->total_used_filament + $used_filament);
$self->total_extruded_volume($self->total_extruded_volume + $extruded_volume);
}
# append full config
print $fh "\n";
foreach my $config ($self->config, $self->default_object_config, $self->default_region_config) {
foreach my $opt_key (sort @{$config->get_keys}) {
next if $Slic3r::Config::Options->{$opt_key}{shortcut};
printf $fh "; %s = %s\n", $opt_key, $config->serialize($opt_key);
}
}
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# close our gcode file
close $fh;
}
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# this method will return the supplied input file path after expanding its
2012-04-30 12:56:01 +00:00
# format variables with their values
sub expanded_output_filepath {
my $self = shift;
my ($path) = @_;
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return undef if !@{$self->objects};
my $input_file = first { defined $_ } map $_->model_object->input_file, @{$self->objects};
return undef if !defined $input_file;
my $filename = my $filename_base = basename($input_file);
$filename_base =~ s/\.[^.]+$//; # without suffix
my $extra = {
input_filename => $filename,
input_filename_base => $filename_base,
};
if ($path && -d $path) {
# if output path is an existing directory, we take that and append
# the specified filename format
$path = File::Spec->join($path, $self->config->output_filename_format);
} elsif (!$path) {
# if no explicit output file was defined, we take the input
# file directory and append the specified filename format
$path = (fileparse($input_file))[1] . $self->config->output_filename_format;
} else {
# path is a full path to a file so we use it as it is
}
# make sure we use an up-to-date timestamp
$self->placeholder_parser->update_timestamp;
return $self->placeholder_parser->process($path, $extra);
}
# This method assigns extruders to the volumes having a material
# but not having extruders set in the material config.
sub auto_assign_extruders {
my ($self, $model_object) = @_;
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# only assign extruders if object has more than one volume
return if @{$model_object->volumes} == 1;
my $extruders = scalar @{ $self->config->nozzle_diameter };
foreach my $i (0..$#{$model_object->volumes}) {
my $volume = $model_object->volumes->[$i];
if ($volume->material_id ne '') {
my $material = $model_object->model->get_material($volume->material_id);
my $config = $material->config;
my $extruder_id = $i + 1;
$config->set_ifndef('extruder', $extruder_id);
}
}
}
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1;