PrusaSlicer-NonPlainar/xs/src/slic3r/GUI/GUI.cpp

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#include "GUI.hpp"
#if __APPLE__
#import <IOKit/pwr_mgt/IOPMLib.h>
#elif _WIN32
#include <Windows.h>
#pragma comment(lib, "user32.lib")
#endif
namespace Slic3r { namespace GUI {
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#if __APPLE__
IOPMAssertionID assertionID;
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#endif
void
disable_screensaver()
{
#if __APPLE__
CFStringRef reasonForActivity = CFSTR("Slic3r");
IOReturn success = IOPMAssertionCreateWithName(kIOPMAssertionTypeNoDisplaySleep,
kIOPMAssertionLevelOn, reasonForActivity, &assertionID);
// ignore result: success == kIOReturnSuccess
#elif _WIN32
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SetThreadExecutionState(ES_DISPLAY_REQUIRED | ES_CONTINUOUS);
#endif
}
void
enable_screensaver()
{
#if __APPLE__
IOReturn success = IOPMAssertionRelease(assertionID);
#elif _WIN32
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SetThreadExecutionState(ES_CONTINUOUS);
#endif
}
bool
debugged()
{
#ifdef _WIN32
return IsDebuggerPresent();
#else
return false;
#endif /* _WIN32 */
}
void
break_to_debugger()
{
#ifdef _WIN32
if (IsDebuggerPresent())
DebugBreak();
#endif /* _WIN32 */
}
} }