2018-11-02 10:57:57 +00:00
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#ifndef SLABASEPOOL_HPP
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#define SLABASEPOOL_HPP
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#include <vector>
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namespace Slic3r {
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class ExPolygon;
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class TriangleMesh;
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namespace sla {
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using ExPolygons = std::vector<ExPolygon>;
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/// Calculate the polygon representing the silhouette from the specified height
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void base_plate(const TriangleMesh& mesh,
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ExPolygons& output,
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2018-11-16 14:01:31 +00:00
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float zlevel = 0.1f,
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float layerheight = 0.05f);
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2018-11-02 10:57:57 +00:00
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struct PoolConfig {
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double min_wall_thickness_mm = 2;
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double min_wall_height_mm = 5;
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double max_merge_distance_mm = 50;
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double edge_radius_mm = 1;
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};
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/// Calculate the pool for the mesh for SLA printing
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void create_base_pool(const ExPolygons& base_plate,
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TriangleMesh& output_mesh,
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const PoolConfig& = PoolConfig()
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);
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}
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}
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#endif // SLABASEPOOL_HPP
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