PrusaSlicer-NonPlainar/src/slic3r/GUI/AppConfig.hpp

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#ifndef slic3r_AppConfig_hpp_
#define slic3r_AppConfig_hpp_
#include <set>
#include <map>
#include <string>
#include "libslic3r/Config.hpp"
#include "libslic3r/Semver.hpp"
namespace Slic3r {
class AppConfig
{
public:
AppConfig() :
m_dirty(false),
m_orig_version(Semver::invalid()),
m_legacy_datadir(false)
{
this->reset();
}
// Clear and reset to defaults.
void reset();
// Override missing or keys with their defaults.
void set_defaults();
// Load the slic3r.ini from a user profile directory (or a datadir, if configured).
void load();
// Store the slic3r.ini into a user profile directory (or a datadir, if configured).
void save();
// Does this config need to be saved?
bool dirty() const { return m_dirty; }
// Const accessor, it will return false if a section or a key does not exist.
bool get(const std::string &section, const std::string &key, std::string &value) const
{
value.clear();
auto it = m_storage.find(section);
if (it == m_storage.end())
return false;
auto it2 = it->second.find(key);
if (it2 == it->second.end())
return false;
value = it2->second;
return true;
}
std::string get(const std::string &section, const std::string &key) const
{ std::string value; this->get(section, key, value); return value; }
std::string get(const std::string &key) const
{ std::string value; this->get("", key, value); return value; }
void set(const std::string &section, const std::string &key, const std::string &value)
{
std::string &old = m_storage[section][key];
if (old != value) {
old = value;
m_dirty = true;
}
}
void set(const std::string &key, const std::string &value)
{ this->set("", key, value); }
bool has(const std::string &section, const std::string &key) const
{
auto it = m_storage.find(section);
if (it == m_storage.end())
return false;
auto it2 = it->second.find(key);
return it2 != it->second.end() && ! it2->second.empty();
}
bool has(const std::string &key) const
{ return this->has("", key); }
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void erase(const std::string &section, const std::string &key)
{
auto it = m_storage.find(section);
if (it != m_storage.end()) {
it->second.erase(key);
}
}
bool has_section(const std::string &section) const
{ return m_storage.find(section) != m_storage.end(); }
const std::map<std::string, std::string>& get_section(const std::string &section) const
{ return m_storage.find(section)->second; }
void set_section(const std::string &section, const std::map<std::string, std::string>& data)
{ m_storage[section] = data; }
void clear_section(const std::string &section)
{ m_storage[section].clear(); }
typedef std::map<std::string, std::map<std::string, std::set<std::string>>> VendorMap;
bool get_variant(const std::string &vendor, const std::string &model, const std::string &variant) const;
void set_variant(const std::string &vendor, const std::string &model, const std::string &variant, bool enable);
void set_vendors(const AppConfig &from);
void set_vendors(const VendorMap &vendors) { m_vendors = vendors; m_dirty = true; }
void set_vendors(VendorMap &&vendors) { m_vendors = std::move(vendors); m_dirty = true; }
const VendorMap& vendors() const { return m_vendors; }
// return recent/skein_directory or recent/config_directory or empty string.
std::string get_last_dir() const;
void update_config_dir(const std::string &dir);
void update_skein_dir(const std::string &dir);
std::string get_last_output_dir(const std::string &alt) const;
void update_last_output_dir(const std::string &dir);
// reset the current print / filament / printer selections, so that
// the PresetBundle::load_selections(const AppConfig &config) call will select
// the first non-default preset when called.
void reset_selections();
// Get the default config path from Slic3r::data_dir().
static std::string config_path();
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// Returns true if the user's data directory comes from before Slic3r 1.40.0 (no updating)
bool legacy_datadir() const { return m_legacy_datadir; }
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void set_legacy_datadir(bool value) { m_legacy_datadir = value; }
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// Get the Slic3r version check url.
// This returns a hardcoded string unless it is overriden by "version_check_url" in the ini file.
std::string version_check_url() const;
// Returns the original Slic3r version found in the ini file before it was overwritten
// by the current version
Semver orig_version() const { return m_orig_version; }
// Does the config file exist?
static bool exists();
std::vector<std::string> get_recent_projects() const;
void set_recent_projects(const std::vector<std::string>& recent_projects);
#if ENABLE_3DCONNEXION_Y_AS_ZOOM
void set_mouse_device(const std::string& name, double translation_speed, double translation_deadzone, float rotation_speed, float rotation_deadzone, double zoom_speed);
#else
void set_mouse_device(const std::string& name, double translation_speed, double translation_deadzone, float rotation_speed, float rotation_deadzone);
#endif // ENABLE_3DCONNEXION_Y_AS_ZOOM
bool get_mouse_device_translation_speed(const std::string& name, double& speed);
bool get_mouse_device_translation_deadzone(const std::string& name, double& deadzone);
bool get_mouse_device_rotation_speed(const std::string& name, float& speed);
bool get_mouse_device_rotation_deadzone(const std::string& name, float& deadzone);
#if ENABLE_3DCONNEXION_Y_AS_ZOOM
bool get_mouse_device_zoom_speed(const std::string& name, double& speed);
#endif // ENABLE_3DCONNEXION_Y_AS_ZOOM
static const std::string SECTION_FILAMENTS;
static const std::string SECTION_MATERIALS;
private:
// Map of section, name -> value
std::map<std::string, std::map<std::string, std::string>> m_storage;
// Map of enabled vendors / models / variants
VendorMap m_vendors;
// Has any value been modified since the config.ini has been last saved or loaded?
bool m_dirty;
// Original version found in the ini file before it was overwritten
Semver m_orig_version;
// Whether the existing version is before system profiles & configuration updating
bool m_legacy_datadir;
};
}; // namespace Slic3r
#endif /* slic3r_AppConfig_hpp_ */