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# include "Print.hpp"
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# include "ToolOrdering.hpp"
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// #define SLIC3R_DEBUG
// Make assert active if SLIC3R_DEBUG
# ifdef SLIC3R_DEBUG
# define DEBUG
# define _DEBUG
# undef NDEBUG
# endif
# include <cassert>
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# include <limits>
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namespace Slic3r {
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// For the use case when each object is printed separately
// (print.config.complete_objects is true).
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ToolOrdering : : ToolOrdering ( const PrintObject & object , unsigned int first_extruder , bool prime_multi_material )
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{
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if ( object . layers . empty ( ) )
return ;
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// Initialize the print layers for just a single object.
{
std : : vector < coordf_t > zs ;
zs . reserve ( zs . size ( ) + object . layers . size ( ) + object . support_layers . size ( ) ) ;
for ( auto layer : object . layers )
zs . emplace_back ( layer - > print_z ) ;
for ( auto layer : object . support_layers )
zs . emplace_back ( layer - > print_z ) ;
this - > initialize_layers ( zs ) ;
}
// Collect extruders reuqired to print the layers.
this - > collect_extruders ( object ) ;
// Reorder the extruders to minimize tool switches.
this - > reorder_extruders ( first_extruder ) ;
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this - > fill_wipe_tower_partitions ( object . print ( ) - > config , object . layers . front ( ) - > print_z - object . layers . front ( ) - > height ) ;
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this - > collect_extruder_statistics ( prime_multi_material ) ;
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}
// For the use case when all objects are printed at once.
// (print.config.complete_objects is false).
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ToolOrdering : : ToolOrdering ( const Print & print , unsigned int first_extruder , bool prime_multi_material )
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{
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// Initialize the print layers for all objects and all layers.
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coordf_t object_bottom_z = 0. ;
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{
std : : vector < coordf_t > zs ;
for ( auto object : print . objects ) {
zs . reserve ( zs . size ( ) + object - > layers . size ( ) + object - > support_layers . size ( ) ) ;
for ( auto layer : object - > layers )
zs . emplace_back ( layer - > print_z ) ;
for ( auto layer : object - > support_layers )
zs . emplace_back ( layer - > print_z ) ;
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if ( ! object - > layers . empty ( ) )
object_bottom_z = object - > layers . front ( ) - > print_z - object - > layers . front ( ) - > height ;
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}
this - > initialize_layers ( zs ) ;
}
// Collect extruders reuqired to print the layers.
for ( auto object : print . objects )
this - > collect_extruders ( * object ) ;
// Reorder the extruders to minimize tool switches.
this - > reorder_extruders ( first_extruder ) ;
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this - > fill_wipe_tower_partitions ( print . config , object_bottom_z ) ;
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this - > collect_extruder_statistics ( prime_multi_material ) ;
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}
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ToolOrdering : : LayerTools & ToolOrdering : : tools_for_layer ( coordf_t print_z )
{
auto it_layer_tools = std : : lower_bound ( m_layer_tools . begin ( ) , m_layer_tools . end ( ) , ToolOrdering : : LayerTools ( print_z - EPSILON ) ) ;
assert ( it_layer_tools ! = m_layer_tools . end ( ) ) ;
coordf_t dist_min = std : : abs ( it_layer_tools - > print_z - print_z ) ;
for ( + + it_layer_tools ; it_layer_tools ! = m_layer_tools . end ( ) ; + + it_layer_tools ) {
coordf_t d = std : : abs ( it_layer_tools - > print_z - print_z ) ;
if ( d > = dist_min )
break ;
dist_min = d ;
}
- - it_layer_tools ;
assert ( dist_min < EPSILON ) ;
return * it_layer_tools ;
}
void ToolOrdering : : initialize_layers ( std : : vector < coordf_t > & zs )
{
sort_remove_duplicates ( zs ) ;
// Merge numerically very close Z values.
for ( size_t i = 0 ; i < zs . size ( ) ; ) {
// Find the last layer with roughly the same print_z.
size_t j = i + 1 ;
coordf_t zmax = zs [ i ] + EPSILON ;
for ( ; j < zs . size ( ) & & zs [ j ] < = zmax ; + + j ) ;
// Assign an average print_z to the set of layers with nearly equal print_z.
m_layer_tools . emplace_back ( LayerTools ( 0.5 * ( zs [ i ] + zs [ j - 1 ] ) ) ) ;
i = j ;
}
}
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// Collect extruders reuqired to print layers.
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void ToolOrdering : : collect_extruders ( const PrintObject & object )
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{
// Collect the support extruders.
for ( auto support_layer : object . support_layers ) {
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LayerTools & layer_tools = this - > tools_for_layer ( support_layer - > print_z ) ;
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ExtrusionRole role = support_layer - > support_fills . role ( ) ;
bool has_support = role = = erMixed | | role = = erSupportMaterial ;
bool has_interface = role = = erMixed | | role = = erSupportMaterialInterface ;
unsigned int extruder_support = object . config . support_material_extruder . value ;
unsigned int extruder_interface = object . config . support_material_interface_extruder . value ;
if ( has_support )
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layer_tools . extruders . push_back ( extruder_support ) ;
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if ( has_interface )
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layer_tools . extruders . push_back ( extruder_interface ) ;
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if ( has_support | | has_interface )
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layer_tools . has_support = true ;
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}
// Collect the object extruders.
for ( auto layer : object . layers ) {
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LayerTools & layer_tools = this - > tools_for_layer ( layer - > print_z ) ;
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// What extruders are required to print this object layer?
for ( size_t region_id = 0 ; region_id < object . print ( ) - > regions . size ( ) ; + + region_id ) {
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const LayerRegion * layerm = ( region_id < layer - > regions . size ( ) ) ? layer - > regions [ region_id ] : nullptr ;
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if ( layerm = = nullptr )
continue ;
const PrintRegion & region = * object . print ( ) - > regions [ region_id ] ;
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if ( ! layerm - > perimeters . entities . empty ( ) ) {
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layer_tools . extruders . push_back ( region . config . perimeter_extruder . value ) ;
layer_tools . has_object = true ;
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}
bool has_infill = false ;
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bool has_solid_infill = false ;
for ( const ExtrusionEntity * ee : layerm - > fills . entities ) {
// fill represents infill extrusions of a single island.
const auto * fill = dynamic_cast < const ExtrusionEntityCollection * > ( ee ) ;
ExtrusionRole role = fill - > entities . empty ( ) ? erNone : fill - > entities . front ( ) - > role ( ) ;
if ( is_solid_infill ( role ) )
has_solid_infill = true ;
else if ( role ! = erNone )
has_infill = true ;
}
if ( has_solid_infill )
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layer_tools . extruders . push_back ( region . config . solid_infill_extruder ) ;
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if ( has_infill )
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layer_tools . extruders . push_back ( region . config . infill_extruder ) ;
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if ( has_solid_infill | | has_infill )
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layer_tools . has_object = true ;
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}
}
// Sort and remove duplicates
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for ( LayerTools & lt : m_layer_tools )
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sort_remove_duplicates ( lt . extruders ) ;
}
// Reorder extruders to minimize layer changes.
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void ToolOrdering : : reorder_extruders ( unsigned int last_extruder_id )
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{
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if ( m_layer_tools . empty ( ) )
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return ;
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if ( last_extruder_id = = ( unsigned int ) - 1 ) {
// The initial print extruder has not been decided yet.
// Initialize the last_extruder_id with the first non-zero extruder id used for the print.
last_extruder_id = 0 ;
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for ( size_t i = 0 ; i < m_layer_tools . size ( ) & & last_extruder_id = = 0 ; + + i ) {
const LayerTools & lt = m_layer_tools [ i ] ;
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for ( unsigned int extruder_id : lt . extruders )
if ( extruder_id > 0 ) {
last_extruder_id = extruder_id ;
break ;
}
}
if ( last_extruder_id = = 0 )
// Nothing to extrude.
return ;
} else
// 1 based index
+ + last_extruder_id ;
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for ( LayerTools & lt : m_layer_tools ) {
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if ( lt . extruders . empty ( ) )
continue ;
if ( lt . extruders . size ( ) = = 1 & & lt . extruders . front ( ) = = 0 )
lt . extruders . front ( ) = last_extruder_id ;
else {
if ( lt . extruders . front ( ) = = 0 )
// Pop the "don't care" extruder, the "don't care" region will be merged with the next one.
lt . extruders . erase ( lt . extruders . begin ( ) ) ;
// Reorder the extruders to start with the last one.
for ( size_t i = 1 ; i < lt . extruders . size ( ) ; + + i )
if ( lt . extruders [ i ] = = last_extruder_id ) {
// Move the last extruder to the front.
memmove ( lt . extruders . data ( ) + 1 , lt . extruders . data ( ) , i * sizeof ( unsigned int ) ) ;
lt . extruders . front ( ) = last_extruder_id ;
break ;
}
}
last_extruder_id = lt . extruders . back ( ) ;
}
// Reindex the extruders, so they are zero based, not 1 based.
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for ( LayerTools & lt : m_layer_tools )
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for ( unsigned int & extruder_id : lt . extruders ) {
assert ( extruder_id > 0 ) ;
- - extruder_id ;
}
}
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void ToolOrdering : : fill_wipe_tower_partitions ( const PrintConfig & config , coordf_t object_bottom_z )
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{
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if ( m_layer_tools . empty ( ) )
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return ;
// Count the minimum number of tool changes per layer.
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size_t last_extruder = size_t ( - 1 ) ;
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for ( LayerTools & lt : m_layer_tools ) {
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lt . wipe_tower_partitions = lt . extruders . size ( ) ;
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if ( ! lt . extruders . empty ( ) ) {
if ( last_extruder = = size_t ( - 1 ) | | last_extruder = = lt . extruders . front ( ) )
// The first extruder on this layer is equal to the current one, no need to do an initial tool change.
- - lt . wipe_tower_partitions ;
last_extruder = lt . extruders . back ( ) ;
}
}
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// Propagate the wipe tower partitions down to support the upper partitions by the lower partitions.
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for ( int i = int ( m_layer_tools . size ( ) ) - 2 ; i > = 0 ; - - i )
m_layer_tools [ i ] . wipe_tower_partitions = std : : max ( m_layer_tools [ i + 1 ] . wipe_tower_partitions , m_layer_tools [ i ] . wipe_tower_partitions ) ;
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//FIXME this is a hack to get the ball rolling.
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for ( LayerTools & lt : m_layer_tools )
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lt . has_wipe_tower = ( lt . has_object & & lt . wipe_tower_partitions > 0 ) | | lt . print_z < object_bottom_z + EPSILON ;
// Test for a raft, insert additional wipe tower layer to fill in the raft separation gap.
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double max_layer_height = std : : numeric_limits < double > : : max ( ) ;
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for ( size_t i = 0 ; i < config . nozzle_diameter . values . size ( ) ; + + i ) {
double mlh = config . max_layer_height . values [ i ] ;
if ( mlh = = 0. )
mlh = 0.75 * config . nozzle_diameter . values [ i ] ;
max_layer_height = std : : min ( max_layer_height , mlh ) ;
}
for ( size_t i = 0 ; i + 1 < m_layer_tools . size ( ) ; + + i ) {
const LayerTools & lt = m_layer_tools [ i ] ;
const LayerTools & lt_next = m_layer_tools [ i + 1 ] ;
if ( lt . print_z < object_bottom_z + EPSILON & & lt_next . print_z > = object_bottom_z + EPSILON ) {
// lt is the last raft layer. Find the 1st object layer.
size_t j = i + 1 ;
for ( ; j < m_layer_tools . size ( ) & & ! m_layer_tools [ j ] . has_wipe_tower ; + + j ) ;
if ( j < m_layer_tools . size ( ) ) {
const LayerTools & lt_object = m_layer_tools [ j ] ;
coordf_t gap = lt_object . print_z - lt . print_z ;
assert ( gap > 0.f ) ;
if ( gap > max_layer_height + EPSILON ) {
// Insert one additional wipe tower layer between lh.print_z and lt_object.print_z.
LayerTools lt_new ( 0.5f * ( lt . print_z + lt_object . print_z ) ) ;
// Find the 1st layer above lt_new.
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for ( j = i + 1 ; j < m_layer_tools . size ( ) & & m_layer_tools [ j ] . print_z < lt_new . print_z - EPSILON ; + + j ) ;
if ( std : : abs ( m_layer_tools [ j ] . print_z - lt_new . print_z ) < EPSILON ) {
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m_layer_tools [ j ] . has_wipe_tower = true ;
} else {
LayerTools & lt_extra = * m_layer_tools . insert ( m_layer_tools . begin ( ) + j , lt_new ) ;
LayerTools & lt_prev = m_layer_tools [ j - 1 ] ;
LayerTools & lt_next = m_layer_tools [ j + 1 ] ;
assert ( ! lt_prev . extruders . empty ( ) & & ! lt_next . extruders . empty ( ) ) ;
assert ( lt_prev . extruders . back ( ) = = lt_next . extruders . front ( ) ) ;
lt_extra . has_wipe_tower = true ;
lt_extra . extruders . push_back ( lt_next . extruders . front ( ) ) ;
lt_extra . wipe_tower_partitions = lt_next . wipe_tower_partitions ;
}
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}
}
break ;
}
}
// Calculate the wipe_tower_layer_height values.
coordf_t wipe_tower_print_z_last = 0. ;
for ( LayerTools & lt : m_layer_tools )
if ( lt . has_wipe_tower ) {
lt . wipe_tower_layer_height = lt . print_z - wipe_tower_print_z_last ;
wipe_tower_print_z_last = lt . print_z ;
}
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}
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void ToolOrdering : : collect_extruder_statistics ( bool prime_multi_material )
{
m_first_printing_extruder = ( unsigned int ) - 1 ;
for ( const auto & lt : m_layer_tools )
if ( ! lt . extruders . empty ( ) ) {
m_first_printing_extruder = lt . extruders . front ( ) ;
break ;
}
m_last_printing_extruder = ( unsigned int ) - 1 ;
for ( auto lt_it = m_layer_tools . rbegin ( ) ; lt_it ! = m_layer_tools . rend ( ) ; + + lt_it )
if ( ! lt_it - > extruders . empty ( ) ) {
m_last_printing_extruder = lt_it - > extruders . back ( ) ;
break ;
}
m_all_printing_extruders . clear ( ) ;
for ( const auto & lt : m_layer_tools ) {
append ( m_all_printing_extruders , lt . extruders ) ;
sort_remove_duplicates ( m_all_printing_extruders ) ;
}
if ( prime_multi_material & & ! m_all_printing_extruders . empty ( ) ) {
// Reorder m_all_printing_extruders in the sequence they will be primed, the last one will be m_first_printing_extruder.
// Then set m_first_printing_extruder to the 1st extruder primed.
m_all_printing_extruders . erase (
std : : remove_if ( m_all_printing_extruders . begin ( ) , m_all_printing_extruders . end ( ) ,
[ this ] ( const unsigned int eid ) { return eid = = m_first_printing_extruder ; } ) ,
m_all_printing_extruders . end ( ) ) ;
m_all_printing_extruders . emplace_back ( m_first_printing_extruder ) ;
m_first_printing_extruder = m_all_printing_extruders . front ( ) ;
}
}
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// This function is called from Print::mark_wiping_extrusions and sets extruder that it should be printed with (-1 .. as usual)
void WipingExtrusions : : set_extruder_override ( const ExtrusionEntity * entity , unsigned int copy_id , int extruder , unsigned int num_of_copies ) {
something_overridden = true ;
auto entity_map_it = ( entity_map . insert ( std : : make_pair ( entity , std : : vector < int > ( ) ) ) ) . first ; // (add and) return iterator
auto & copies_vector = entity_map_it - > second ;
if ( copies_vector . size ( ) < num_of_copies )
copies_vector . resize ( num_of_copies , - 1 ) ;
if ( copies_vector [ copy_id ] ! = - 1 )
std : : cout < < " ERROR: Entity extruder overriden multiple times!!! \n " ; // A debugging message - this must never happen.
copies_vector [ copy_id ] = extruder ;
}
// Following function is called from process_layer and returns pointer to vector with information about which extruders should be used for given copy of this entity.
// It first makes sure the pointer is valid (creates the vector if it does not exist) and contains a record for each copy
// It also modifies the vector in place and changes all -1 to correct_extruder_id (at the time the overrides were created, correct extruders were not known,
// so -1 was used as "print as usual".
// The resulting vector has to keep track of which extrusions are the ones that were overridden and which were not. In the extruder is used as overridden,
// its number is saved as it is (zero-based index). Usual extrusions are saved as -number-1 (unfortunately there is no negative zero).
const std : : vector < int > * WipingExtrusions : : get_extruder_overrides ( const ExtrusionEntity * entity , int correct_extruder_id , int num_of_copies ) {
auto entity_map_it = entity_map . find ( entity ) ;
if ( entity_map_it = = entity_map . end ( ) )
entity_map_it = ( entity_map . insert ( std : : make_pair ( entity , std : : vector < int > ( ) ) ) ) . first ;
// Now the entity_map_it should be valid, let's make sure the vector is long enough:
entity_map_it - > second . resize ( num_of_copies , - 1 ) ;
// Each -1 now means "print as usual" - we will replace it with actual extruder id (shifted it so we don't lose that information):
std : : replace ( entity_map_it - > second . begin ( ) , entity_map_it - > second . end ( ) , - 1 , - correct_extruder_id - 1 ) ;
return & ( entity_map_it - > second ) ;
}
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} // namespace Slic3r