38 lines
950 B
C++
38 lines
950 B
C++
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#ifndef slic3r_GUI_PreviewIface_hpp_
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#define slic3r_GUI_PreviewIface_hpp_
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#include "../../libslic3r/Point.hpp"
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class wxGLCanvas;
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class wxDropTarget;
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namespace Slic3r {
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namespace GUI {
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class Preview;
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} // namespace GUI
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class PreviewIface
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{
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GUI::Preview* m_preview;
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public:
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explicit PreviewIface(GUI::Preview* preview) : m_preview(preview) {}
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void register_on_viewport_changed_callback(void* callback);
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void set_number_extruders(unsigned int number_extruders);
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void reset_gcode_preview_data();
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void reload_print(bool force = false);
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void set_canvas_as_dirty();
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void set_enabled(bool enabled);
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void set_bed_shape(const Pointfs& shape);
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void select_view(const std::string& direction);
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void set_viewport_from_scene(wxGLCanvas* canvas);
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void set_viewport_into_scene(wxGLCanvas* canvas);
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void set_drop_target(wxDropTarget* target);
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};
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} // namespace Slic3r
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#endif // slic3r_GUI_PreviewIface_hpp_
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