PrusaSlicer-NonPlainar/lib/Slic3r/TriangleMesh.pm

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Perl
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package Slic3r::TriangleMesh;
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use strict;
use warnings;
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use List::Util qw(first);
use Slic3r::Geometry qw(X Y);
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use Slic3r::Geometry::Clipper qw(union_ex offset);
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sub needed_repair {
my $self = shift;
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my $stats = $self->stats;
return (first { $stats->{$_} > 0 }
qw(degenerate_facets edges_fixed facets_removed facets_added facets_reversed backwards_edges)) ? 1 : 0;
}
sub center {
my $self = shift;
return $self->bounding_box->center;
}
1;