PrusaSlicer-NonPlainar/src/slic3r/GUI/GUI_App.hpp

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#ifndef slic3r_GUI_App_hpp_
#define slic3r_GUI_App_hpp_
#include <string>
#include "PrintConfig.hpp"
#include "MainFrame.hpp"
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#include <wx/app.h>
#include <wx/colour.h>
#include <wx/font.h>
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#include <mutex>
#include <stack>
class wxMenuItem;
class wxMenuBar;
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class wxTopLevelWindow;
class wxNotebook;
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namespace Slic3r {
class AppConfig;
class PresetBundle;
class PresetUpdater;
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class ModelObject;
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namespace GUI
{
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// Map from an file_type name to full file wildcard name.
const std::map<const std::string, const std::string> FILE_WILDCARDS{
std::make_pair("known", "Known files (*.stl, *.obj, *.amf, *.xml, *.prusa)|*.stl;*.STL;*.obj;*.OBJ;*.amf;*.AMF;*.xml;*.XML;*.prusa;*.PRUSA"),
std::make_pair("stl", "STL files (*.stl)|*.stl;*.STL"),
std::make_pair("obj", "OBJ files (*.obj)|*.obj;*.OBJ"),
std::make_pair("amf", "AMF files (*.amf)|*.zip.amf;*.amf;*.AMF;*.xml;*.XML"),
std::make_pair("3mf", "3MF files (*.3mf)|*.3mf;*.3MF;"),
std::make_pair("prusa", "Prusa Control files (*.prusa)|*.prusa;*.PRUSA"),
std::make_pair("ini", "INI files *.ini|*.ini;*.INI"),
std::make_pair("gcode", "G-code files (*.gcode, *.gco, *.g, *.ngc)|*.gcode;*.GCODE;*.gco;*.GCO;*.g;*.G;*.ngc;*.NGC"),
std::make_pair("svg", "SVG files *.svg|*.svg;*.SVG")
};
const std::string MODEL_WILDCARD{ FILE_WILDCARDS.at("known") + std::string("|") +
FILE_WILDCARDS.at("stl") + std::string("|") +
FILE_WILDCARDS.at("obj") + std::string("|") +
FILE_WILDCARDS.at("amf") + std::string("|") +
FILE_WILDCARDS.at("3mf") + std::string("|") +
FILE_WILDCARDS.at("prusa") };
enum ConfigMenuIDs {
ConfigMenuWizard,
ConfigMenuSnapshots,
ConfigMenuTakeSnapshot,
ConfigMenuUpdate,
ConfigMenuPreferences,
ConfigMenuModeSimple,
ConfigMenuModeExpert,
ConfigMenuLanguage,
ConfigMenuFlashFirmware,
ConfigMenuCnt,
};
class Tab;
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static wxString dots("<EFBFBD>", wxConvUTF8);
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class GUI_App : public wxApp
{
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bool no_plater{ false };
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bool app_conf_exists{ false };
// Lock to guard the callback stack
std::mutex callback_register;
// callbacks registered to run during idle event.
std::stack<std::function<void()>> m_cb{};
wxColour m_color_label_modified;
wxColour m_color_label_sys;
wxColour m_color_label_default;
wxFont m_small_font;
wxFont m_bold_font;
wxLocale* m_wxLocale{ nullptr };
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public:
bool OnInit() override;
GUI_App() : wxApp() {}
unsigned get_colour_approx_luma(const wxColour &colour);
void init_label_colours();
void update_label_colours_from_appconfig();
void init_fonts();
void set_label_clr_modified(const wxColour& clr);
void set_label_clr_sys(const wxColour& clr);
const wxColour& get_label_clr_modified(){ return m_color_label_modified; }
const wxColour& get_label_clr_sys() { return m_color_label_sys; }
const wxColour& get_label_clr_default() { return m_color_label_default; }
const wxFont& small_font() { return m_small_font; }
const wxFont& bold_font() { return m_bold_font; }
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void recreate_GUI();
void system_info();
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void open_model(wxWindow *parent, wxArrayString& input_files);
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static bool catch_error(std::function<void()> cb,
// wxMessageDialog* message_dialog,
const std::string& err);
// void notify(/*message*/);
void update_ui_from_settings();
void CallAfter(std::function<void()> cb);
wxMenuItem* append_menu_item( wxMenu* menu,
int id,
const wxString& string,
const wxString& description,
const std::string& icon,
std::function<void(wxCommandEvent& event)> cb,
wxItemKind kind = wxITEM_NORMAL);
wxMenuItem* append_submenu( wxMenu* menu,
wxMenu* sub_menu,
int id,
const wxString& string,
const wxString& description,
const std::string& icon);
void save_window_pos(wxTopLevelWindow* window, const std::string& name);
void restore_window_pos(wxTopLevelWindow* window, const std::string& name);
bool select_language(wxArrayString & names, wxArrayLong & identifiers);
bool load_language();
void save_language();
void get_installed_languages(wxArrayString & names, wxArrayLong & identifiers);
ConfigMenuIDs get_view_mode();
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void update_mode();
void add_config_menu(wxMenuBar *menu);
bool check_unsaved_changes();
bool checked_tab(Tab* tab);
void delete_tab_from_list(Tab* tab);
void load_current_presets();
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Sidebar& sidebar();
ObjectManipulation* obj_manipul();
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ObjectList* obj_list();
std::vector<ModelObject*> *model_objects();
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AppConfig* app_config{ nullptr };
PresetBundle* preset_bundle{ nullptr };
PresetUpdater* preset_updater{ nullptr };
MainFrame* mainframe{ nullptr };
wxNotebook* tab_panel() const ;
std::vector<Tab *> tabs_list;
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};
DECLARE_APP(GUI_App)
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} // GUI
} //Slic3r
#endif // slic3r_GUI_App_hpp_