PrusaSlicer-NonPlainar/src/slic3r/GUI/MsgDialog.hpp

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#ifndef slic3r_MsgDialog_hpp_
#define slic3r_MsgDialog_hpp_
#include <string>
#include <unordered_map>
#include <wx/dialog.h>
#include <wx/font.h>
#include <wx/bitmap.h>
class wxBoxSizer;
class wxCheckBox;
class wxStaticBitmap;
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namespace Slic3r {
namespace GUI {
// A message / query dialog with a bitmap on the left and any content on the right
// with buttons underneath.
struct MsgDialog : wxDialog
{
MsgDialog(MsgDialog &&) = delete;
MsgDialog(const MsgDialog &) = delete;
MsgDialog &operator=(MsgDialog &&) = delete;
MsgDialog &operator=(const MsgDialog &) = delete;
virtual ~MsgDialog();
// TODO: refactor with CreateStdDialogButtonSizer usage
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protected:
enum {
CONTENT_WIDTH = 50,
CONTENT_MAX_HEIGHT = 60,
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BORDER = 30,
VERT_SPACING = 15,
HORIZ_SPACING = 5,
};
// button_id is an id of a button that can be added by default, use wxID_NONE to disable
MsgDialog(wxWindow *parent, const wxString &title, const wxString &headline, wxWindowID button_id = wxID_OK, wxBitmap bitmap = wxNullBitmap);
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wxFont boldfont;
wxBoxSizer *content_sizer;
wxBoxSizer *btn_sizer;
wxStaticBitmap *logo;
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};
// Generic error dialog, used for displaying exceptions
class ErrorDialog : public MsgDialog
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{
public:
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ErrorDialog(wxWindow *parent, const wxString &msg);
ErrorDialog(ErrorDialog &&) = delete;
ErrorDialog(const ErrorDialog &) = delete;
ErrorDialog &operator=(ErrorDialog &&) = delete;
ErrorDialog &operator=(const ErrorDialog &) = delete;
virtual ~ErrorDialog();
private:
wxString msg;
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};
}
}
#endif