PrusaSlicer-NonPlainar/xs/src/libslic3r/MultiPoint.hpp

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#ifndef slic3r_MultiPoint_hpp_
#define slic3r_MultiPoint_hpp_
#include "libslic3r.h"
#include <algorithm>
#include <vector>
#include "Line.hpp"
#include "Point.hpp"
namespace Slic3r {
class BoundingBox;
class MultiPoint
{
public:
Points points;
operator Points() const;
MultiPoint() {};
explicit MultiPoint(const Points &_points): points(_points) {};
void scale(double factor);
void translate(double x, double y);
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void translate(const Point &vector);
void rotate(double angle);
void rotate(double angle, const Point &center);
void reverse();
Point first_point() const;
virtual Point last_point() const = 0;
virtual Lines lines() const = 0;
double length() const;
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bool is_valid() const { return this->points.size() >= 2; }
int find_point(const Point &point) const;
bool has_boundary_point(const Point &point) const;
BoundingBox bounding_box() const;
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// Return true if there are exact duplicates.
bool has_duplicate_points() const;
// Remove exact duplicates, return true if any duplicate has been removed.
bool remove_duplicate_points();
void append(const Point &point);
void append(const Points &points);
void append(const Points::const_iterator &begin, const Points::const_iterator &end);
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bool intersection(const Line& line, Point* intersection) const;
std::string dump_perl() const;
static Points _douglas_peucker(const Points &points, const double tolerance);
};
}
#endif