PrusaSlicer-NonPlainar/src/libslic3r/SLAPrint.hpp

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#ifndef slic3r_SLAPrint_hpp_
#define slic3r_SLAPrint_hpp_
#include <mutex>
#include "PrintBase.hpp"
#include "PrintExport.hpp"
#include "Point.hpp"
#include "MTUtils.hpp"
#include <iterator>
namespace Slic3r {
enum SLAPrintStep : unsigned int {
slapsRasterize,
slapsValidate,
slapsCount
};
enum SLAPrintObjectStep : unsigned int {
slaposObjectSlice,
slaposSupportPoints,
slaposSupportTree,
slaposBasePool,
slaposSliceSupports,
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slaposIndexSlices,
slaposCount
};
class SLAPrint;
class GLCanvas;
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using _SLAPrintObjectBase =
PrintObjectBaseWithState<SLAPrint, SLAPrintObjectStep, slaposCount>;
// Layers according to quantized height levels. This will be consumed by
// the printer (rasterizer) in the SLAPrint class.
// using coord_t = long long;
enum SliceOrigin { soSupport, soModel };
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// The public Slice record structure. It corresponds to one printable layer.
// To get the sliced polygons, use SLAPrintObject::get_slices_from_record
class SliceRecord {
public:
// this will be the max limit of size_t
static const size_t NONE = size_t(-1);
static const SliceRecord EMPTY;
private:
coord_t m_print_z = 0; // Top of the layer
float m_slice_z = 0.f; // Exact level of the slice
float m_height = 0.f; // Height of the sliced layer
size_t m_model_slices_idx = NONE;
size_t m_support_slices_idx = NONE;
public:
SliceRecord(coord_t key, float slicez, float height):
m_print_z(key), m_slice_z(slicez), m_height(height) {}
// The key will be the integer height level of the top of the layer.
inline coord_t print_level() const { return m_print_z; }
// Returns the exact floating point Z coordinate of the slice
inline float slice_level() const { return m_slice_z; }
// Returns the current layer height
inline float layer_height() const { return m_height; }
bool is_valid() const { return std::isnan(m_slice_z); }
template <class T> inline T level() const {
static_assert(std::is_integral<T>::value ||
std::is_floating_point<T>::value,
"Slice record level is only valid for numeric types!");
if (std::is_integral<T>::value) return T(print_level());
else return T(slice_level());
}
template <class T> inline static SliceRecord create(T val) {
static_assert(std::is_integral<T>::value ||
std::is_floating_point<T>::value,
"Slice record level is only valid for numeric types!");
if (std::is_integral<T>::value) return { coord_t(val), 0.f, 0.f };
else return { 0, float(val), 0.f };
}
// Methods for setting the indices into the slice vectors.
void set_model_slice_idx(size_t id) { m_model_slices_idx = id; }
void set_support_slice_idx(size_t id) { m_support_slices_idx = id; }
inline size_t get_model_slice_idx() const { return m_model_slices_idx; }
inline size_t get_support_slice_idx() const { return m_support_slices_idx; }
};
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class SLAPrintObject : public _SLAPrintObjectBase
{
private: // Prevents erroneous use by other classes.
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using Inherited = _SLAPrintObjectBase;
public:
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// I refuse to grantee copying (Tamas)
SLAPrintObject(const SLAPrintObject&) = delete;
SLAPrintObject& operator=(const SLAPrintObject&) = delete;
const SLAPrintObjectConfig& config() const { return m_config; }
const Transform3d& trafo() const { return m_trafo; }
struct Instance {
Instance(ModelID instance_id, const Point &shift, float rotation) : instance_id(instance_id), shift(shift), rotation(rotation) {}
bool operator==(const Instance &rhs) const { return this->instance_id == rhs.instance_id && this->shift == rhs.shift && this->rotation == rhs.rotation; }
// ID of the corresponding ModelInstance.
ModelID instance_id;
// Slic3r::Point objects in scaled G-code coordinates
Point shift;
// Rotation along the Z axis, in radians.
float rotation;
};
const std::vector<Instance>& instances() const { return m_instances; }
bool has_mesh(SLAPrintObjectStep step) const;
TriangleMesh get_mesh(SLAPrintObjectStep step) const;
// Get a support mesh centered around origin in XY, and with zero rotation around Z applied.
// Support mesh is only valid if this->is_step_done(slaposSupportTree) is true.
const TriangleMesh& support_mesh() const;
// Get a pad mesh centered around origin in XY, and with zero rotation around Z applied.
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// Support mesh is only valid if this->is_step_done(slaposBasePool) is true.
const TriangleMesh& pad_mesh() const;
// This will return the transformed mesh which is cached
const TriangleMesh& transformed_mesh() const;
std::vector<sla::SupportPoint> transformed_support_points() const;
// Get the needed Z elevation for the model geometry if supports should be
// displayed. This Z offset should also be applied to the support
// geometries. Note that this is not the same as the value stored in config
// as the pad height also needs to be considered.
double get_elevation() const;
// This method returns the needed elevation according to the processing
// status. If the supports are not ready, it is zero, if they are and the
// pad is not, then without the pad, otherwise the full value is returned.
double get_current_elevation() const;
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// This method returns the support points of this SLAPrintObject.
const std::vector<sla::SupportPoint>& get_support_points() const;
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private:
// This is a template method for searching the slice index either by
// an integer key: print_level or a floating point key: slice_level.
// The eps parameter gives the max deviation in + or - direction.
//
// This method can be used in const or non-const contexts as well.
template<class Container, class T>
static auto closest_slice_record(Container& cont, T lvl, T eps) -> decltype (cont.begin())
{
if(cont.empty()) return cont.end();
if(cont.size() == 1 && std::abs(cont.front().template level<T>() - lvl) > eps)
return cont.end();
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SliceRecord query = SliceRecord::create(lvl);
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auto it = std::lower_bound(cont.begin(), cont.end(), query,
[](const SliceRecord& r1,
const SliceRecord& r2)
{
return r1.level<T>() < r2.level<T>();
});
T diff = std::abs(it->template level<T>() - lvl);
if(it != cont.begin()) {
auto it_prev = std::prev(it);
T diff_prev = std::abs(it_prev->template level<T>() - lvl);
if(diff_prev < diff) { diff = diff_prev; it = it_prev; }
}
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if(diff > eps) it = cont.end();
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return it;
}
public:
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// /////////////////////////////////////////////////////////////////////////
//
// These methods should be callable on the client side (e.g. UI thread)
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// when the appropriate steps slaposObjectSlice and slaposSliceSupports
// are ready. All the print objects are processed before slapsRasterize so
// it is safe to call them during and/or after slapsRasterize.
//
// /////////////////////////////////////////////////////////////////////////
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// Retrieve the slice index.
const std::vector<SliceRecord>& get_slice_index() const;
const std::vector<ExPolygons>& get_model_slices() const;
const std::vector<ExPolygons>& get_support_slices() const;
// Search slice index for the closest slice to given print_level.
// max_epsilon gives the allowable deviation of the returned slice record's
// level.
const SliceRecord& closest_slice_to_print_level(
coord_t print_level, coord_t max_epsilon = coord_t(SCALED_EPSILON)) const
{
auto it = closest_slice_record(m_slice_index, print_level, max_epsilon);
if (it == m_slice_index.end()) return SliceRecord::EMPTY;
return *it;
}
// Search slice index for the closest slice to given slice_level.
// max_epsilon gives the allowable deviation of the returned slice record's
// level.
const SliceRecord& closest_slice_to_slice_level(
float slice_level, float max_epsilon = float(EPSILON)) const
{
auto it = closest_slice_record(m_slice_index, slice_level, max_epsilon);
if (it == m_slice_index.end()) return SliceRecord::EMPTY;
return *it;
}
// Get the actual slice polygons using a valid slice record.
const ExPolygons& get_slices_from_record(
const SliceRecord& rec, SliceOrigin o) const;
protected:
// to be called from SLAPrint only.
friend class SLAPrint;
SLAPrintObject(SLAPrint* print, ModelObject* model_object);
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~SLAPrintObject();
void config_apply(const ConfigBase &other, bool ignore_nonexistent = false) { this->m_config.apply(other, ignore_nonexistent); }
void config_apply_only(const ConfigBase &other, const t_config_option_keys &keys, bool ignore_nonexistent = false)
{ this->m_config.apply_only(other, keys, ignore_nonexistent); }
void set_trafo(const Transform3d& trafo) {
m_transformed_rmesh.invalidate([this, &trafo](){ m_trafo = trafo; });
}
void set_instances(const std::vector<Instance> &instances) { m_instances = instances; }
// Invalidates the step, and its depending steps in SLAPrintObject and SLAPrint.
bool invalidate_step(SLAPrintObjectStep step);
bool invalidate_all_steps();
// Invalidate steps based on a set of parameters changed.
bool invalidate_state_by_config_options(const std::vector<t_config_option_key> &opt_keys);
// Which steps have to be performed. Implicitly: all
// to be accessible from SLAPrint
std::vector<bool> m_stepmask;
private:
// Object specific configuration, pulled from the configuration layer.
SLAPrintObjectConfig m_config;
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// Translation in Z + Rotation by Y and Z + Scaling / Mirroring.
Transform3d m_trafo = Transform3d::Identity();
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std::vector<Instance> m_instances;
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// Individual 2d slice polygons from lower z to higher z levels
std::vector<ExPolygons> m_model_slices;
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// Exact (float) height levels mapped to the slices. Each record contains
// the index to the model and the support slice vectors.
std::vector<SliceRecord> m_slice_index;
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std::vector<float> m_model_height_levels;
// Caching the transformed (m_trafo) raw mesh of the object
mutable CachedObject<TriangleMesh> m_transformed_rmesh;
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class SupportData;
std::unique_ptr<SupportData> m_supportdata;
};
using PrintObjects = std::vector<SLAPrintObject*>;
class TriangleMesh;
struct SLAPrintStatistics
{
SLAPrintStatistics() { clear(); }
std::string estimated_print_time;
double objects_used_material;
double support_used_material;
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size_t slow_layers_count;
size_t fast_layers_count;
double total_cost;
double total_weight;
// Config with the filled in print statistics.
DynamicConfig config() const;
// Config with the statistics keys populated with placeholder strings.
static DynamicConfig placeholders();
// Replace the print statistics placeholders in the path.
std::string finalize_output_path(const std::string &path_in) const;
void clear() {
estimated_print_time.clear();
objects_used_material = 0.;
support_used_material = 0.;
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slow_layers_count = 0;
fast_layers_count = 0;
total_cost = 0.;
total_weight = 0.;
}
};
/**
* @brief This class is the high level FSM for the SLA printing process.
*
* It should support the background processing framework and contain the
* metadata for the support geometries and their slicing. It should also
* dispatch the SLA printing configuration values to the appropriate calculation
* steps.
*/
class SLAPrint : public PrintBaseWithState<SLAPrintStep, slapsCount>
{
private: // Prevents erroneous use by other classes.
typedef PrintBaseWithState<SLAPrintStep, slapsCount> Inherited;
public:
SLAPrint(): m_stepmask(slapsCount, true) {}
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virtual ~SLAPrint() override { this->clear(); }
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PrinterTechnology technology() const noexcept override { return ptSLA; }
void clear() override;
bool empty() const override { return m_objects.empty(); }
ApplyStatus apply(const Model &model, const DynamicPrintConfig &config) override;
void set_task(const TaskParams &params) override;
void process() override;
void finalize() override;
// Returns true if an object step is done on all objects and there's at least one object.
bool is_step_done(SLAPrintObjectStep step) const;
// Returns true if the last step was finished with success.
bool finished() const override { return this->is_step_done(slaposIndexSlices) && this->Inherited::is_step_done(slapsRasterize); }
template<class Fmt> void export_raster(const std::string& fname) {
if(m_printer) m_printer->save<Fmt>(fname);
}
const PrintObjects& objects() const { return m_objects; }
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const SLAPrintConfig& print_config() const { return m_print_config; }
const SLAPrinterConfig& printer_config() const { return m_printer_config; }
const SLAMaterialConfig& material_config() const { return m_material_config; }
std::string output_filename() const override;
const SLAPrintStatistics& print_statistics() const { return m_print_statistics; }
std::string validate() const override;
private:
using SLAPrinter = FilePrinter<FilePrinterFormat::SLA_PNGZIP>;
using SLAPrinterPtr = std::unique_ptr<SLAPrinter>;
// Invalidate steps based on a set of parameters changed.
bool invalidate_state_by_config_options(const std::vector<t_config_option_key> &opt_keys);
void fill_statistics();
SLAPrintConfig m_print_config;
SLAPrinterConfig m_printer_config;
SLAMaterialConfig m_material_config;
SLAPrintObjectConfig m_default_object_config;
PrintObjects m_objects;
std::vector<bool> m_stepmask;
// Definition of the print input map. It consists of the slices indexed
// with scaled (clipper) Z coordinates. Also contains the instance
// transformations in scaled and filtered version. This is enough for the
// rasterizer to be able to draw every layer in the right position
using Layer = ExPolygons;
using LayerCopies = std::vector<SLAPrintObject::Instance>;
struct LayerRef {
std::reference_wrapper<const Layer> lref;
std::reference_wrapper<const LayerCopies> copies;
LayerRef(const Layer& lyr, const LayerCopies& cp) :
lref(std::cref(lyr)), copies(std::cref(cp)) {}
};
// One level may contain multiple slices from multiple objects and their
// supports
struct LayerRefs {
coord_t level;
std::vector<LayerRef> refs;
bool operator<(const LayerRefs& other) const { return level < other.level; }
explicit LayerRefs(coord_t lvl) : level(lvl) {}
};
std::vector<LayerRefs> m_printer_input;
// The printer itself
SLAPrinterPtr m_printer;
// Estimated print time, material consumed.
SLAPrintStatistics m_print_statistics;
friend SLAPrintObject;
};
} // namespace Slic3r
#endif /* slic3r_SLAPrint_hpp_ */