PrusaSlicer-NonPlainar/src/slic3r/GUI/NotificationManager.hpp

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#ifndef slic3r_GUI_NotificationManager_hpp_
#define slic3r_GUI_NotificationManager_hpp_
#include "Event.hpp"
#include "I18N.hpp"
#include <string>
#include <vector>
#include <deque>
#include <unordered_set>
namespace Slic3r {
namespace GUI {
using EjectDriveNotificationClickedEvent = SimpleEvent;
wxDECLARE_EVENT(EVT_EJECT_DRIVE_NOTIFICAION_CLICKED, EjectDriveNotificationClickedEvent);
using ExportGcodeNotificationClickedEvent = SimpleEvent;
wxDECLARE_EVENT(EVT_EXPORT_GCODE_NOTIFICAION_CLICKED, ExportGcodeNotificationClickedEvent);
using PresetUpdateAviableClickedEvent = SimpleEvent;
wxDECLARE_EVENT(EVT_PRESET_UPDATE_AVIABLE_CLICKED, PresetUpdateAviableClickedEvent);
class GLCanvas3D;
class ImGuiWrapper;
enum class NotificationType
{
CustomNotification,
SlicingComplete,
SlicingNotPossible,
ExportToRemovableFinished,
Mouse3dDisconnected,
Mouse3dConnected,
NewPresetsAviable,
NewAppAviable,
PresetUpdateAviable,
LoadingFailed,
ValidateError, // currently not used - instead Slicing error is used for both slicing and validate errors
SlicingError,
SlicingWarning,
PlaterError,
PlaterWarning,
ApplyError
};
class NotificationManager
{
public:
enum class NotificationLevel : int
{
ErrorNotification = 4,
WarningNotification = 3,
ImportantNotification = 2,
RegularNotification = 1,
};
// duration 0 means not disapearing
struct NotificationData {
NotificationType type;
NotificationLevel level;
const int duration;
const std::string text1;
const std::string hypertext = std::string();
const std::string text2 = std::string();
};
//Pop notification - shows only once to user.
class PopNotification
{
public:
enum class RenderResult
{
Finished,
ClosePending,
Static,
Countdown,
Hovered
};
PopNotification(const NotificationData &n, const int id, wxEvtHandler* evt_handler);
virtual ~PopNotification();
RenderResult render(GLCanvas3D& canvas, const float& initial_y);
// close will dissapear notification on next render
void close() { m_close_pending = true; }
// data from newer notification of same type
void update(const NotificationData& n);
bool get_finished() const { return m_finished; }
// returns top after movement
float get_top() const { return m_top_y; }
//returns top in actual frame
float get_current_top() const { return m_top_y; }
const NotificationType get_type() const { return m_data.type; }
const NotificationData get_data() const { return m_data; }
const bool get_is_gray() const { return m_is_gray; }
// Call equals one second down
void substract_remaining_time() { m_remaining_time--; }
void set_gray(bool g) { m_is_gray = g; }
void set_paused(bool p) { m_paused = p; }
bool compare_text(const std::string& text);
void hide(bool h) { m_hidden = h; }
protected:
// Call after every size change
void init();
// Calculetes correct size but not se it in imgui!
virtual void set_next_window_size(ImGuiWrapper& imgui);
virtual void render_text(ImGuiWrapper& imgui,
const float win_size_x, const float win_size_y,
const float win_pos_x , const float win_pos_y);
void render_close_button(ImGuiWrapper& imgui,
const float win_size_x, const float win_size_y,
const float win_pos_x , const float win_pos_y);
void render_countdown(ImGuiWrapper& imgui,
const float win_size_x, const float win_size_y,
const float win_pos_x , const float win_pos_y);
void render_hypertext(ImGuiWrapper& imgui,
const float text_x, const float text_y,
const std::string text,
bool more = false);
void render_left_sign(ImGuiWrapper& imgui);
void render_minimize_button(ImGuiWrapper& imgui,
const float win_pos_x, const float win_pos_y);
void on_text_click();
const NotificationData m_data;
int m_id;
// Main text
std::string m_text1;
// Clickable text
std::string m_hypertext;
// Aditional text after hypertext - currently not used
std::string m_text2;
// Countdown variables
long m_remaining_time;
bool m_counting_down;
long m_last_remaining_time;
bool m_paused{ false };
int m_countdown_frame{ 0 };
bool m_fading_out{ false };
// total time left when fading beggins
float m_fading_time{ 0.0f };
float m_current_fade_opacity{ 1.f };
// If hidden the notif is alive but not visible to user
bool m_hidden { false };
// m_finished = true - does not render, marked to delete
bool m_finished { false };
// Will go to m_finished next render
bool m_close_pending { false };
// variables to count positions correctly
float m_window_width_offset;
float m_left_indentation;
// Total size of notification window - varies based on monitor
float m_window_height { 56.0f };
float m_window_width { 450.0f };
//Distance from bottom of notifications to top of this notification
float m_top_y { 0.0f };
// Height of text
// Used as basic scaling unit!
float m_line_height;
std::vector<int> m_endlines;
// Gray are f.e. eorrors when its uknown if they are still valid
bool m_is_gray { false };
//if multiline = true, notification is showing all lines(>2)
bool m_multiline { false };
int m_lines_count{ 1 };
wxEvtHandler* m_evt_handler;
};
class SlicingCompleteLargeNotification : public PopNotification
{
public:
SlicingCompleteLargeNotification(const NotificationData& n, const int id, wxEvtHandler* evt_handler, bool largeds);
void set_large(bool l);
bool get_large() { return m_is_large; }
void set_print_info(std::string info);
protected:
virtual void render_text(ImGuiWrapper& imgui,
const float win_size_x, const float win_size_y,
const float win_pos_x, const float win_pos_y)
override;
bool m_is_large;
bool m_has_print_info { false };
std::string m_print_info { std::string() };
};
class SlicingWarningNotification : public PopNotification
{
public:
SlicingWarningNotification(const NotificationData& n, const int id, wxEvtHandler* evt_handler) : PopNotification(n, id, evt_handler) {}
void set_object_id(size_t id) { object_id = id; }
const size_t get_object_id() { return object_id; }
void set_warning_step(int ws) { warning_step = ws; }
const int get_warning_step() { return warning_step; }
protected:
size_t object_id;
int warning_step;
};
NotificationManager(wxEvtHandler* evt_handler);
~NotificationManager();
// only type means one of basic_notification (see below)
void push_notification(const NotificationType type, GLCanvas3D& canvas, int timestamp = 0);
// only text means Undefined type
void push_notification(const std::string& text, GLCanvas3D& canvas, int timestamp = 0);
void push_notification(const std::string& text, NotificationLevel level, GLCanvas3D& canvas, int timestamp = 0);
// creates Slicing Error notification with custom text
void push_slicing_error_notification(const std::string& text, GLCanvas3D& canvas);
// creates Slicing Warning notification with custom text
void push_slicing_warning_notification(const std::string& text, bool gray, GLCanvas3D& canvas, size_t oid, int warning_step);
// marks slicing errors as gray
void set_all_slicing_errors_gray(bool g);
// marks slicing warings as gray
void set_all_slicing_warnings_gray(bool g);
void set_slicing_warning_gray(const std::string& text, bool g);
// imidietly stops showing slicing errors
void close_slicing_errors_and_warnings();
void compare_warning_oids(const std::vector<size_t>& living_oids);
void push_plater_error_notification(const std::string& text, GLCanvas3D& canvas);
void push_plater_warning_notification(const std::string& text, GLCanvas3D& canvas);
void close_plater_error_notification();
void close_plater_warning_notification(const std::string& text);
// creates special notification slicing complete
// if large = true prints printing time and export button
void push_slicing_complete_notification(GLCanvas3D& canvas, int timestamp, bool large);
void set_slicing_complete_print_time(std::string info);
void set_slicing_complete_large(bool large);
// renders notifications in queue and deletes expired ones
void render_notifications(GLCanvas3D& canvas);
// finds and closes all notifications of given type
void close_notification_of_type(const NotificationType type);
void dpi_changed();
void set_in_preview(bool preview);
private:
//pushes notification into the queue of notifications that are rendered
//can be used to create custom notification
bool push_notification_data(const NotificationData& notification_data, GLCanvas3D& canvas, int timestamp);
bool push_notification_data(NotificationManager::PopNotification* notification, GLCanvas3D& canvas, int timestamp);
//finds older notification of same type and moves it to the end of queue. returns true if found
bool find_older(NotificationManager::PopNotification* notification);
void sort_notifications();
wxEvtHandler* m_evt_handler;
std::deque<PopNotification*> m_pop_notifications;
int m_next_id { 1 };
long m_last_time { 0 };
bool m_hovered { false };
//timestamps used for slining finished - notification could be gone so it needs to be stored here
std::unordered_set<int> m_used_timestamps;
bool m_in_preview;
//prepared (basic) notifications
const std::vector<NotificationData> basic_notifications = {
{NotificationType::SlicingNotPossible, NotificationLevel::RegularNotification, 10, _u8L("Slicing is not possible.")},
{NotificationType::ExportToRemovableFinished, NotificationLevel::ImportantNotification, 0, _u8L("Exporting finished."), _u8L("Eject drive.") },
{NotificationType::Mouse3dDisconnected, NotificationLevel::RegularNotification, 10, _u8L("3D Mouse disconnected.") },
{NotificationType::Mouse3dConnected, NotificationLevel::RegularNotification, 5, _u8L("3D Mouse connected.") },
{NotificationType::NewPresetsAviable, NotificationLevel::ImportantNotification, 20, _u8L("New Presets are available."), _u8L("See here.") },
{NotificationType::PresetUpdateAviable, NotificationLevel::ImportantNotification, 20, _u8L("Configuration update is available."), _u8L("See more.")},
{NotificationType::NewAppAviable, NotificationLevel::ImportantNotification, 20, _u8L("New version is available."), _u8L("See Releases page.")},
//{NotificationType::NewAppAviable, NotificationLevel::ImportantNotification, 20, _u8L("New vesion of PrusaSlicer is available.", _u8L("Download page.") },
//{NotificationType::LoadingFailed, NotificationLevel::RegularNotification, 20, _u8L("Loading of model has Failed") },
//{NotificationType::DeviceEjected, NotificationLevel::RegularNotification, 10, _u8L("Removable device has been safely ejected")} // if we want changeble text (like here name of device), we need to do it as CustomNotification
};
};
}//namespace GUI
}//namespace Slic3r
#endif //slic3r_GUI_NotificationManager_hpp_