304 lines
9.9 KiB
C++
304 lines
9.9 KiB
C++
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#include "GUI_ObjectManipulation.hpp"
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#include "OptionsGroup.hpp"
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#include "wxExtensions.hpp"
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#include "Model.hpp"
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#include "Geometry.hpp"
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#include <boost/algorithm/string.hpp>
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namespace Slic3r
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{
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namespace GUI
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{
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OG_Settings::OG_Settings(wxWindow* parent, const bool staticbox)
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{
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wxString title = staticbox ? " " : ""; // temporary workaround - #ys_FIXME
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m_og = std::make_shared<ConfigOptionsGroup>(parent, title);
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}
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wxSizer* OG_Settings::get_sizer()
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{
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return m_og->sizer;
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}
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ObjectManipulation::ObjectManipulation(wxWindow* parent):
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OG_Settings(parent, true)
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{
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m_og->set_name(_(L("Object Manipulation")));
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m_og->label_width = 100;
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m_og->set_grid_vgap(5);
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m_og->m_on_change = [this](t_config_option_key opt_key, boost::any value){
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if (opt_key == "scale_unit"){
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const wxString& selection = boost::any_cast<wxString>(value);
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std::vector<std::string> axes{ "x", "y", "z" };
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for (auto axis : axes) {
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std::string key = "scale_" + axis;
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get_optgroup(ogFrequentlyObjectSettings)->set_side_text(key, selection);
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}
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m_is_percent_scale = selection == _("%");
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update_scale_values();
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}
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};
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ConfigOptionDef def;
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// Objects(sub-objects) name
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def.label = L("Name");
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// def.type = coString;
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def.gui_type = "legend";
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def.tooltip = L("Object name");
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def.full_width = true;
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def.default_value = new ConfigOptionString{ " " };
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m_og->append_single_option_line(Option(def, "object_name"));
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// Legend for object modification
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auto line = Line{ "", "" };
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def.label = "";
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def.type = coString;
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def.width = 55;
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std::vector<std::string> axes{ "x", "y", "z" };
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for (const auto axis : axes) {
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const auto label = boost::algorithm::to_upper_copy(axis);
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def.default_value = new ConfigOptionString{ " " + label };
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Option option = Option(def, axis + "_axis_legend");
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line.append_option(option);
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}
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m_og->append_line(line);
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auto add_og_to_object_settings = [](const std::string& option_name, const std::string& sidetext)
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{
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int def_value = 0;
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Line line = { _(option_name), "" };
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if (option_name == "Scale") {
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line.near_label_widget = [](wxWindow* parent) {
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auto btn = new PrusaLockButton(parent, wxID_ANY);
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btn->Bind(wxEVT_BUTTON, [btn](wxCommandEvent &event){
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event.Skip();
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wxTheApp->CallAfter([btn]() { set_uniform_scaling(btn->IsLocked()); });
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});
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return btn;
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};
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}
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ConfigOptionDef def;
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def.type = coInt;
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def.default_value = new ConfigOptionInt(def_value);
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def.width = 55;
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if (option_name == "Rotation")
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def.min = -360;
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const std::string lower_name = boost::algorithm::to_lower_copy(option_name);
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std::vector<std::string> axes{ "x", "y", "z" };
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for (auto axis : axes) {
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if (axis == "z" && option_name != "Scale")
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def.sidetext = sidetext;
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Option option = Option(def, lower_name + "_" + axis);
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option.opt.full_width = true;
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line.append_option(option);
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}
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if (option_name == "Scale")
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{
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def.width = 45;
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def.type = coStrings;
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def.gui_type = "select_open";
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def.enum_labels.push_back(L("%"));
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def.enum_labels.push_back(L("mm"));
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def.default_value = new ConfigOptionStrings{ "mm" };
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const Option option = Option(def, lower_name + "_unit");
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line.append_option(option);
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}
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return line;
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};
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// Settings table
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m_og->append_line(add_og_to_object_settings(L("Position"), L("mm")));
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m_og->append_line(add_og_to_object_settings(L("Rotation"), "°"));
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m_og->append_line(add_og_to_object_settings(L("Scale"), "mm"));
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def.label = L("Place on bed");
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def.type = coBool;
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def.tooltip = L("Automatic placing of models on printing bed in Y axis");
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def.gui_type = "";
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def.sidetext = "";
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def.default_value = new ConfigOptionBool{ false };
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m_og->append_single_option_line(Option(def, "place_on_bed"));
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m_extra_settings_sizer = new wxBoxSizer(wxVERTICAL);
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m_og->sizer->Add(m_extra_settings_sizer, 1, wxEXPAND | wxLEFT, 5);
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m_og->disable();
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}
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int ObjectManipulation::ol_selection()
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{
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return wxGetApp().sidebar().get_ol_selection();
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}
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void ObjectManipulation::update_values()
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{
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int selection = ol_selection();
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if (selection < 0 || wxGetApp().mainframe->m_plater->model().objects.size() <= selection) {
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m_og->set_value("position_x", 0);
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m_og->set_value("position_y", 0);
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m_og->set_value("position_z", 0);
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m_og->set_value("scale_x", 0);
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m_og->set_value("scale_y", 0);
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m_og->set_value("scale_z", 0);
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m_og->set_value("rotation_x", 0);
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m_og->set_value("rotation_y", 0);
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m_og->set_value("rotation_z", 0);
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m_og->disable();
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return;
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}
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m_is_percent_scale = boost::any_cast<wxString>(m_og->get_value("scale_unit")) == _("%");
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update_position_values();
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update_scale_values();
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update_rotation_values();
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m_og->enable();
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}
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void ObjectManipulation::update_scale_values()
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{
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int selection = ol_selection();
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ModelObjectPtrs& objects = wxGetApp().mainframe->m_plater->model().objects;
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auto instance = objects[selection]->instances.front();
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auto size = objects[selection]->instance_bounding_box(0).size();
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#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
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if (m_is_percent_scale) {
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m_og->set_value("scale_x", int(instance->get_scaling_factor(X) * 100));
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m_og->set_value("scale_y", int(instance->get_scaling_factor(Y) * 100));
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m_og->set_value("scale_z", int(instance->get_scaling_factor(Z) * 100));
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}
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else {
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m_og->set_value("scale_x", int(instance->get_scaling_factor(X) * size(0) + 0.5));
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m_og->set_value("scale_y", int(instance->get_scaling_factor(Y) * size(1) + 0.5));
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m_og->set_value("scale_z", int(instance->get_scaling_factor(Z) * size(2) + 0.5));
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}
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#else
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if (m_is_percent_scale) {
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auto scale = instance->scaling_factor * 100.0;
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m_og->set_value("scale_x", int(scale));
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m_og->set_value("scale_y", int(scale));
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m_og->set_value("scale_z", int(scale));
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}
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else {
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m_og->set_value("scale_x", int(instance->scaling_factor * size(0) + 0.5));
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m_og->set_value("scale_y", int(instance->scaling_factor * size(1) + 0.5));
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m_og->set_value("scale_z", int(instance->scaling_factor * size(2) + 0.5));
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}
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#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
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}
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void ObjectManipulation::update_position_values()
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{
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auto instance = wxGetApp().mainframe->m_plater->model().objects[ol_selection()]->instances.front();
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#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
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m_og->set_value("position_x", int(instance->get_offset(X)));
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m_og->set_value("position_y", int(instance->get_offset(Y)));
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m_og->set_value("position_z", int(instance->get_offset(Z)));
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#else
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m_og->set_value("position_x", int(instance->offset(0)));
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m_og->set_value("position_y", int(instance->offset(1)));
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m_og->set_value("position_z", 0);
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#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
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}
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void ObjectManipulation::update_position_values(const Vec3d& position)
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{
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m_og->set_value("position_x", int(position(0)));
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m_og->set_value("position_y", int(position(1)));
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m_og->set_value("position_z", int(position(2)));
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}
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#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
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void ObjectManipulation::update_scale_values(const Vec3d& scaling_factor)
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{
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// this is temporary
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// to be able to update the values as size
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// we need to store somewhere the original size
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// or have it passed as parameter
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if (!m_is_percent_scale)
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m_og->set_value("scale_unit", _("%"));
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auto scale = scaling_factor * 100.0;
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m_og->set_value("scale_x", int(scale(0)));
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m_og->set_value("scale_y", int(scale(1)));
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m_og->set_value("scale_z", int(scale(2)));
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}
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#else
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void ObjectManipulation::update_scale_values(double scaling_factor)
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{
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// this is temporary
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// to be able to update the values as size
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// we need to store somewhere the original size
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// or have it passed as parameter
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if (!m_is_percent_scale)
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m_og->set_value("scale_unit", _("%"));
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auto scale = scaling_factor * 100.0;
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m_og->set_value("scale_x", int(scale));
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m_og->set_value("scale_y", int(scale));
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m_og->set_value("scale_z", int(scale));
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}
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#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
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void ObjectManipulation::update_rotation_values()
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{
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#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
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update_rotation_value(wxGetApp().mainframe->m_plater->model().objects[ol_selection()]->instances.front()->get_rotation());
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#else
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auto instance = wxGetApp().mainframe->m_plater->model().objects[ol_selection()]->instances.front();
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m_og->set_value("rotation_x", 0);
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m_og->set_value("rotation_y", 0);
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m_og->set_value("rotation_z", int(Geometry::rad2deg(instance->rotation)));
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#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
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}
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void ObjectManipulation::update_rotation_value(double angle, Axis axis)
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{
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std::string axis_str;
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switch (axis) {
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case X: {
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axis_str = "rotation_x";
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break; }
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case Y: {
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axis_str = "rotation_y";
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break; }
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case Z: {
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axis_str = "rotation_z";
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break; }
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}
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m_og->set_value(axis_str, round_nearest(int(Geometry::rad2deg(angle)), 0));
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}
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#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
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void ObjectManipulation::update_rotation_value(const Vec3d& rotation)
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{
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m_og->set_value("rotation_x", int(round_nearest(Geometry::rad2deg(rotation(0)), 0)));
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m_og->set_value("rotation_y", int(round_nearest(Geometry::rad2deg(rotation(1)), 0)));
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m_og->set_value("rotation_z", int(round_nearest(Geometry::rad2deg(rotation(2)), 0)));
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}
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#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
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} //namespace GUI
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} //namespace Slic3r
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