PrusaSlicer-NonPlainar/lib/Slic3r/GUI/Controller/ManualControlDialog.pm

148 lines
4.8 KiB
Perl
Raw Normal View History

2015-11-02 19:16:37 +00:00
package Slic3r::GUI::Controller::ManualControlDialog;
use strict;
use warnings;
use utf8;
use Slic3r::Geometry qw(PI X Y unscale);
use Wx qw(:dialog :id :misc :sizer :choicebook :button :bitmap
wxBORDER_NONE wxTAB_TRAVERSAL);
use Wx::Event qw(EVT_CLOSE EVT_BUTTON);
use base qw(Wx::Dialog Class::Accessor);
__PACKAGE__->mk_accessors(qw(sender));
use constant TRAVEL_SPEED => 130*60; # TODO: make customizable?
sub new {
my ($class, $printer_panel) = @_;
my $self = $class->SUPER::new($printer_panel, -1, "Manual Control", wxDefaultPosition,
[430,380], wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER);
$self->sender($printer_panel->sender);
my $bed_sizer = Wx::FlexGridSizer->new(2, 3, 1, 1);
$bed_sizer->AddGrowableCol(1, 1);
$bed_sizer->AddGrowableRow(0, 1);
my $move_button = sub {
my ($sizer, $label, $icon, $bold, $pos, $handler) = @_;
my $btn = Wx::Button->new($self, -1, $label, wxDefaultPosition, wxDefaultSize,
wxBU_LEFT | wxBU_EXACTFIT);
$btn->SetFont($bold ? $Slic3r::GUI::small_bold_font : $Slic3r::GUI::small_font);
if ($Slic3r::GUI::have_button_icons) {
$btn->SetBitmap(Wx::Bitmap->new("$Slic3r::var/$icon.png", wxBITMAP_TYPE_PNG));
$btn->SetBitmapPosition($pos);
}
EVT_BUTTON($self, $btn, $handler);
$sizer->Add($btn, 1, wxEXPAND | wxALL, 0);
};
# Y buttons
{
my $sizer = Wx::BoxSizer->new(wxVERTICAL);
for my $d (qw(+10 +1 +0.1)) {
$move_button->($sizer, $d, 'arrow_up', 0, wxLEFT, sub { $self->rel_move('Y', $d) });
}
$move_button->($sizer, 'Y', 'house', 1, wxLEFT, sub { $self->home('Y') });
for my $d (qw(-0.1 -1 -10)) {
$move_button->($sizer, $d, 'arrow_down', 0, wxLEFT, sub { $self->rel_move('Y', $d) });
};
$bed_sizer->Add($sizer, 1, wxEXPAND, 0);
}
# Bed canvas
{
my $bed_shape = $printer_panel->config->bed_shape;
$self->{canvas} = my $canvas = Slic3r::GUI::2DBed->new($self, $bed_shape);
$canvas->interactive(1);
$canvas->on_move(sub {
my ($pos) = @_;
2015-11-08 09:10:54 +00:00
# delete any pending commands to get a smoother movement
2015-11-15 20:08:14 +00:00
$self->sender->purge_queue(1);
2015-11-02 19:16:37 +00:00
$self->abs_xy_move($pos);
});
$bed_sizer->Add($canvas, 0, wxEXPAND | wxRIGHT, 3);
}
# Z buttons
{
my $sizer = Wx::BoxSizer->new(wxVERTICAL);
for my $d (qw(+10 +1 +0.1)) {
$move_button->($sizer, $d, 'arrow_up', 0, wxLEFT, sub { $self->rel_move('Z', $d) });
}
$move_button->($sizer, 'Z', 'house', 1, wxLEFT, sub { $self->home('Z') });
for my $d (qw(-0.1 -1 -10)) {
$move_button->($sizer, $d, 'arrow_down', 0, wxLEFT, sub { $self->rel_move('Z', $d) });
};
$bed_sizer->Add($sizer, 1, wxEXPAND, 0);
}
$bed_sizer->AddSpacer(0);
# X buttons
{
my $sizer = Wx::BoxSizer->new(wxHORIZONTAL);
2015-11-02 19:42:40 +00:00
for my $d (qw(-10 -1 -0.1)) {
2015-11-02 19:16:37 +00:00
$move_button->($sizer, $d, 'arrow_left', 0, wxTOP, sub { $self->rel_move('X', $d) });
}
$move_button->($sizer, 'X', 'house', 1, wxTOP, sub { $self->home('X') });
2015-11-02 19:42:40 +00:00
for my $d (qw(+0.1 +1 +10)) {
2015-11-02 19:16:37 +00:00
$move_button->($sizer, $d, 'arrow_right', 0, wxTOP, sub { $self->rel_move('X', $d) });
}
$bed_sizer->Add($sizer, 1, wxEXPAND, 0);
}
my $main_sizer = Wx::BoxSizer->new(wxVERTICAL);
$main_sizer->Add($bed_sizer, 1, wxEXPAND | wxALL, 10);
$main_sizer->Add($self->CreateButtonSizer(wxCLOSE), 0, wxEXPAND);
$self->SetSizer($main_sizer);
$self->SetMinSize($self->GetSize);
#$main_sizer->SetSizeHints($self);
$self->Layout;
# needed to actually free memory
EVT_CLOSE($self, sub {
$self->EndModal(wxID_OK);
$self->Destroy;
});
return $self;
}
sub abs_xy_move {
my ($self, $pos) = @_;
$self->sender->send("G90", 1); # set absolute positioning
$self->sender->send(sprintf("G1 X%.1f Y%.1f F%d", @$pos, TRAVEL_SPEED), 1);
$self->{canvas}->set_pos($pos);
}
sub rel_move {
my ($self, $axis, $distance) = @_;
$self->sender->send("G91", 1); # set relative positioning
$self->sender->send(sprintf("G1 %s%.1f F%d", $axis, $distance, TRAVEL_SPEED), 1);
$self->sender->send("G90", 1); # set absolute positioning
if (my $pos = $self->{canvas}->pos) {
if ($axis eq 'X') {
$pos->translate($distance, 0);
} elsif ($axis eq 'Y') {
$pos->translate(0, $distance);
}
$self->{canvas}->set_pos($pos);
}
}
sub home {
my ($self, $axis) = @_;
$self->sender->send(sprintf("G28 %s", $axis), 1);
$self->{canvas}->set_pos(undef);
}
1;