42 lines
1.4 KiB
C++
42 lines
1.4 KiB
C++
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#include <catch2/catch.hpp>
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#include "libslic3r/libslic3r.h"
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#if ENABLE_COLOR_CLASSES
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#include "libslic3r/Color.hpp"
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using namespace Slic3r;
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SCENARIO("Color encoding/decoding cycle", "[Color]") {
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GIVEN("Color") {
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const ColorRGB src_rgb(unsigned char(255), unsigned char(127), unsigned char(63));
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WHEN("apply encode/decode cycle") {
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const std::string encoded = encode_color(src_rgb);
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ColorRGB res_rgb;
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decode_color(encoded, res_rgb);
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const bool ret = res_rgb.r_uchar() == src_rgb.r_uchar() && res_rgb.g_uchar() == src_rgb.g_uchar() && res_rgb.b_uchar() == src_rgb.b_uchar();
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THEN("result matches source") {
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REQUIRE(ret);
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}
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}
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}
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}
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SCENARIO("Color picking encoding/decoding cycle", "[Color]") {
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GIVEN("Picking color") {
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const ColorRGB src_rgb(unsigned char(255), unsigned char(127), unsigned char(63));
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WHEN("apply encode/decode cycle") {
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const unsigned int encoded = picking_encode(src_rgb.r_uchar(), src_rgb.g_uchar(), src_rgb.b_uchar());
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const ColorRGBA res_rgba = picking_decode(encoded);
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const bool ret = res_rgba.r_uchar() == src_rgb.r_uchar() && res_rgba.g_uchar() == src_rgb.g_uchar() && res_rgba.b_uchar() == src_rgb.b_uchar();
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THEN("result matches source") {
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REQUIRE(ret);
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}
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}
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}
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}
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#endif // ENABLE_COLOR_CLASSES
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