PrusaSlicer-NonPlainar/xs/src/Polygon.hpp

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#ifndef slic3r_Polygon_hpp_
#define slic3r_Polygon_hpp_
extern "C" {
#include "EXTERN.h"
#include "perl.h"
#include "XSUB.h"
#include "ppport.h"
}
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#include "Polyline.hpp"
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namespace Slic3r {
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class Polygon : public Polyline {};
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typedef std::vector<Polygon> Polygons;
void
perl2polygon(SV* poly_sv, Polygon& poly)
{
AV* poly_av = (AV*)SvRV(poly_sv);
const unsigned int num_points = av_len(poly_av)+1;
poly.points.resize(num_points);
for (unsigned int i = 0; i < num_points; i++) {
SV** point_sv = av_fetch(poly_av, i, 0);
perl2point(*point_sv, poly.points[i]);
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}
}
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void
perl2polygon_check(SV* poly_sv, Polygon& poly)
{
if (sv_isobject(poly_sv) && (SvTYPE(SvRV(poly_sv)) == SVt_PVMG)) {
poly = *(Polygon*)SvIV((SV*)SvRV( poly_sv ));
} else {
perl2polygon(poly_sv, poly);
}
}
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SV*
polygon2perl(Polygon& poly) {
const unsigned int num_points = poly.points.size();
AV* av = newAV();
av_extend(av, num_points-1);
for (unsigned int i = 0; i < num_points; i++) {
av_store(av, i, point2perl(poly.points[i]));
}
return sv_bless(newRV_noinc((SV*)av), gv_stashpv("Slic3r::Polygon", GV_ADD));
}
}
#endif