PrusaSlicer-NonPlainar/lib/Slic3r/Fill/PlanePath.pm

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1.7 KiB
Perl
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package Slic3r::Fill::PlanePath;
use Moo;
extends 'Slic3r::Fill::Base';
with qw(Slic3r::Fill::WithDirection);
use Slic3r::Geometry qw(scale X1 Y1 X2 Y2);
use Slic3r::Geometry::Clipper qw(intersection_pl);
sub multiplier () { 1 }
sub get_n {
my $self = shift;
my ($path, $bounding_box) = @_;
my ($n_lo, $n_hi) = $path->rect_to_n_range(@$bounding_box);
return ($n_lo .. $n_hi);
}
sub process_polyline {}
sub fill_surface {
my $self = shift;
my ($surface, %params) = @_;
# rotate polygons
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my $expolygon = $surface->expolygon->clone;
my $rotate_vector = $self->infill_direction($surface);
$self->rotate_points($expolygon, $rotate_vector);
my $flow = $params{flow};
my $distance_between_lines = $flow->scaled_spacing / $params{density} * $self->multiplier;
my $bounding_box = $expolygon->bounding_box;
(ref $self) =~ /::([^:]+)$/;
my $path = "Math::PlanePath::$1"->new;
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my @n = $self->get_n($path, [ map +($_ / $distance_between_lines), @{$bounding_box->min_point}, @{$bounding_box->max_point} ]);
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my $polyline = Slic3r::Polyline->new(
map [ map {$_*$distance_between_lines} $path->n_to_xy($_) ], @n,
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);
return {} if @$polyline <= 1;
$self->process_polyline($polyline, $bounding_box);
my @paths = @{intersection_pl([$polyline], \@$expolygon)};
if (0) {
require "Slic3r/SVG.pm";
Slic3r::SVG::output("fill.svg",
polygons => $expolygon,
polylines => [map $_->p, @paths],
);
}
# paths must be rotated back
$self->rotate_points_back(\@paths, $rotate_vector);
return { flow => $flow }, @paths;
}
1;